blob: 753e407a383e0d7238206f378bfcb55f583f770e [file] [log] [blame]
Name: OpenGL ES 2.0 Programming Guide
Short Name: opengles-book
Version: unknown
Security Critical: no
License: MIT
Code samples from OpenGL ES 2.0 Programming Guide.
Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner
Publisher: Addison-Wesley Professional
ISBN: 0321502795
Sample code is MIT licensed -
Local Modifications:
Removed files that chromium did not need:
- Bin/*
- Common/Doc/*
- Common/Include/EGL/*
- Common/Include/GLES2/*
- Common/Include/KD/*
- Common/Lib/*
- Common/Source/esUtil_win32.c
- Common/Source/Win32/esUtil_TGA.c
- Lib/*
- *.vcproj, *.sln
Added header files for individual examples so that they can be compiled as
static libraries:
- Chapter_2/Hello_Triangle/Hello_Triangle.h
- Chapter_8/Simple_VertexShader/Simple_VertexShader.h
- Chapter_9/MipMap2D/MipMap2D.h
- Chapter_9/Simple_Texture2D/Simple_Texture2D.h
- Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.h
- Chapter_9/TextureWrap/TextureWrap.h
- Chapter_11/Stencil_Test/Stencil_Test.h
Initialized local variables:
- Chapter_11/Stencil_Test/Stencil_Test.c
- Common/Source/esShader.c
Improvements in Chapter_11/Stencil_Test:
- Fixed depth and color values in Stencil Test
- Removed redundant glGetIntegerv in draw loop
- Restore stencil-mask state after every frame