blob: a2ea8285b5eddabd3b3c4cf2ed55370054feacae [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/public/web/web_user_gesture_indicator.h"
#include "third_party/blink/public/web/web_user_gesture_token.h"
#include "third_party/blink/renderer/core/frame/frame.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/web_local_frame_impl.h"
namespace blink {
bool WebUserGestureIndicator::IsProcessingUserGesture(WebLocalFrame* frame) {
return LocalFrame::HasTransientUserActivation(
frame ? ToWebLocalFrameImpl(frame)->GetFrame() : nullptr);
}
bool WebUserGestureIndicator::IsProcessingUserGestureThreadSafe(
WebLocalFrame* frame) {
return LocalFrame::HasTransientUserActivation(
frame ? ToWebLocalFrameImpl(frame)->GetFrame() : nullptr, true);
}
// TODO(csharrison): consumeUserGesture() and currentUserGestureToken() use
// the thread-safe API, which many callers probably do not need. Consider
// updating them if they are in any sort of critical path or called often.
bool WebUserGestureIndicator::ConsumeUserGesture(
WebLocalFrame* frame,
UserActivationUpdateSource update_source) {
return LocalFrame::ConsumeTransientUserActivation(
frame ? ToWebLocalFrameImpl(frame)->GetFrame() : nullptr, true,
update_source);
;
}
bool WebUserGestureIndicator::ProcessedUserGestureSinceLoad(
WebLocalFrame* frame) {
DCHECK(frame);
return ToWebLocalFrameImpl(frame)->GetFrame()->HasBeenActivated();
}
WebUserGestureToken WebUserGestureIndicator::CurrentUserGestureToken() {
return WebUserGestureToken(UserGestureIndicator::CurrentTokenThreadSafe());
}
void WebUserGestureIndicator::ExtendTimeout() {
UserGestureIndicator::SetTimeoutPolicy(UserGestureToken::kOutOfProcess);
}
} // namespace blink