| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SESSION_STATE_DELEGATE_H_ |
| #define ASH_SESSION_STATE_DELEGATE_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "ash/ash_export.h" |
| #include "base/strings/string16.h" |
| |
| namespace aura { |
| class Window; |
| } // namespace aura |
| |
| namespace gfx { |
| class ImageSkia; |
| } // namespace gfx |
| |
| namespace ash { |
| |
| class SessionStateObserver; |
| |
| // The index for the multi-profile item to use. The list is always LRU sorted |
| // So that the index #0 is the currently active user. |
| typedef int MultiProfileIndex; |
| |
| // A list of user_id. |
| typedef std::vector<std::string> UserIdList; |
| |
| // Delegate for checking and modifying the session state. |
| class ASH_EXPORT SessionStateDelegate { |
| public: |
| virtual ~SessionStateDelegate() {}; |
| |
| // Returns the maximum possible number of logged in users. |
| virtual int GetMaximumNumberOfLoggedInUsers() const = 0; |
| |
| // Returns the number of signed in users. If 0 is returned, there is either |
| // no session in progress or no active user. |
| virtual int NumberOfLoggedInUsers() const = 0; |
| |
| // Returns |true| if the session has been fully started for the active user. |
| // When a user becomes active, the profile and browser UI are not immediately |
| // available. Only once this method starts returning |true| is the browser |
| // startup complete and both profile and UI are fully available. |
| virtual bool IsActiveUserSessionStarted() const = 0; |
| |
| // Returns true if the screen can be locked. |
| virtual bool CanLockScreen() const = 0; |
| |
| // Returns true if the screen is currently locked. |
| virtual bool IsScreenLocked() const = 0; |
| |
| // Returns true if the screen should be locked when the system is about to |
| // suspend. |
| virtual bool ShouldLockScreenBeforeSuspending() const = 0; |
| |
| // Locks the screen. The locking happens asynchronously. |
| virtual void LockScreen() = 0; |
| |
| // Unlocks the screen. |
| virtual void UnlockScreen() = 0; |
| |
| // Returns |true| if user session blocked by some overlying UI. It can be |
| // login screen, lock screen or screen for adding users into multi-profile |
| // session. |
| virtual bool IsUserSessionBlocked() const = 0; |
| |
| // Gets the displayed name for the user with the given |index|. |
| // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|. |
| virtual const base::string16 GetUserDisplayName( |
| MultiProfileIndex index) const = 0; |
| |
| // Gets the display email address for the user with the given |index|. |
| // The display email address might contains some periods in the email name |
| // as well as capitalized letters. For example: "Foo.Bar@mock.com". |
| // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|. |
| virtual const std::string GetUserEmail(MultiProfileIndex index) const = 0; |
| |
| // Gets the user id (sanitized email address) for the user with the given |
| // |index|. The function would return something like "foobar@mock.com". |
| // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|. |
| virtual const std::string GetUserID(MultiProfileIndex index) const = 0; |
| |
| // Gets the avatar image for the user with the given |index|. |
| // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|. |
| virtual const gfx::ImageSkia& GetUserImage(MultiProfileIndex index) const = 0; |
| |
| // Returns a list of all logged in users. |
| virtual void GetLoggedInUsers(UserIdList* users) = 0; |
| |
| // Switches to another active user with |user_id| |
| // (if that user has already signed in). |
| virtual void SwitchActiveUser(const std::string& user_id) = 0; |
| |
| // Switches the active user to the next user, with the same ordering as |
| // GetLoggedInUsers. |
| virtual void SwitchActiveUserToNext() = 0; |
| |
| // Adds or removes sessions state observer. |
| virtual void AddSessionStateObserver(SessionStateObserver* observer) = 0; |
| virtual void RemoveSessionStateObserver(SessionStateObserver* observer) = 0; |
| |
| // Transfers the visibility of a window to another user. Returns true when |
| // transfer was done. This could fail if the |window| belongs to no one and |
| // is therefore shown on the desktop of every user. |
| virtual bool TransferWindowToDesktopOfUser( |
| aura::Window* window, |
| ash::MultiProfileIndex index) = 0; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SESSION_STATE_DELEGATE_H_ |