| <html> |
| <head> |
| <style> |
| div { |
| transform: scale(2.7937); |
| background-image: url('./resources/pixel-crack-image-background-webkit-transform-scale.png'); |
| background-position: 16px 16px; |
| height: 16px; |
| width: 16px; |
| position:absolute; |
| } |
| </style> |
| |
| <script type = "text/javascript"> |
| |
| function runTest() |
| { |
| for (var j=6; j<=35; ++j) |
| for (var i=1; i<=40; ++i) { |
| var div = document.createElement('div'); |
| div.style.left = i*12; |
| div.style.top = j*12; |
| document.body.appendChild(div); |
| } |
| } |
| if (window.testRunner) { |
| testRunner.waitUntilDone(); |
| window.addEventListener('load', () => { |
| // This is a workaroud for an issue that the load event may be |
| // dispatched before loading the background image. See |
| // https://crbug.com/675870. |
| const id = setInterval(() => { |
| // Force layout. |
| document.body.offsetTop; |
| if (internals.isLoading('./resources/pixel-crack-image-background-webkit-transform-scale.png')) { |
| return; |
| } |
| clearInterval(id); |
| testRunner.notifyDone(); |
| }, 50); |
| }); |
| } |
| </script> |
| </head> |
| <body onload="runTest()"> |
| <p> |
| Test pixel cracks when background sprite is transformed with scale. Need to run pixel test to verify if it is successful. |
| </p> |
| </body> |
| </html> |