blob: e18fb411fc815b61bf78e0a8413e4b5f2fbf354c [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/font_fallback_win.h"
#include <dwrite_2.h>
#include <usp10.h>
#include <wrl.h>
#include <wrl/client.h>
#include <algorithm>
#include <map>
#include "base/i18n/rtl.h"
#include "base/macros.h"
#include "base/memory/singleton.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/string_split.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "base/win/registry.h"
#include "ui/gfx/font.h"
#include "ui/gfx/font_fallback.h"
#include "ui/gfx/platform_font_win.h"
#include "ui/gfx/win/direct_write.h"
#include "ui/gfx/win/text_analysis_source.h"
namespace gfx {
namespace {
// Queries the registry to get a mapping from font filenames to font names.
void QueryFontsFromRegistry(std::map<std::string, std::string>* map) {
const wchar_t* kFonts =
L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts";
base::win::RegistryValueIterator it(HKEY_LOCAL_MACHINE, kFonts);
for (; it.Valid(); ++it) {
const std::string filename =
base::ToLowerASCII(base::WideToUTF8(it.Value()));
(*map)[filename] = base::WideToUTF8(it.Name());
}
}
// Fills |font_names| with a list of font families found in the font file at
// |filename|. Takes in a |font_map| from font filename to font families, which
// is filled-in by querying the registry, if empty.
void GetFontNamesFromFilename(const std::string& filename,
std::map<std::string, std::string>* font_map,
std::vector<std::string>* font_names) {
if (font_map->empty())
QueryFontsFromRegistry(font_map);
std::map<std::string, std::string>::const_iterator it =
font_map->find(base::ToLowerASCII(filename));
if (it == font_map->end())
return;
internal::ParseFontFamilyString(it->second, font_names);
}
// Returns true if |text| contains only ASCII digits.
bool ContainsOnlyDigits(const std::string& text) {
return text.find_first_not_of("0123456789") == base::string16::npos;
}
// Appends a Font with the given |name| and |size| to |fonts| unless the last
// entry is already a font with that name.
void AppendFont(const std::string& name, int size, std::vector<Font>* fonts) {
if (fonts->empty() || fonts->back().GetFontName() != name)
fonts->push_back(Font(name, size));
}
// Queries the registry to get a list of linked fonts for |font|.
void QueryLinkedFontsFromRegistry(const Font& font,
std::map<std::string, std::string>* font_map,
std::vector<Font>* linked_fonts) {
const wchar_t* kSystemLink =
L"Software\\Microsoft\\Windows NT\\CurrentVersion\\FontLink\\SystemLink";
base::win::RegKey key;
if (FAILED(key.Open(HKEY_LOCAL_MACHINE, kSystemLink, KEY_READ)))
return;
const std::wstring original_font_name = base::UTF8ToWide(font.GetFontName());
std::vector<std::wstring> values;
if (FAILED(key.ReadValues(original_font_name.c_str(), &values))) {
key.Close();
return;
}
std::string filename;
std::string font_name;
for (size_t i = 0; i < values.size(); ++i) {
internal::ParseFontLinkEntry(
base::WideToUTF8(values[i]), &filename, &font_name);
// If the font name is present, add that directly, otherwise add the
// font names corresponding to the filename.
if (!font_name.empty()) {
AppendFont(font_name, font.GetFontSize(), linked_fonts);
} else if (!filename.empty()) {
std::vector<std::string> font_names;
GetFontNamesFromFilename(filename, font_map, &font_names);
for (size_t i = 0; i < font_names.size(); ++i)
AppendFont(font_names[i], font.GetFontSize(), linked_fonts);
}
}
key.Close();
}
// CachedFontLinkSettings is a singleton cache of the Windows font settings
// from the registry. It maintains a cached view of the registry's list of
// system fonts and their font link chains.
class CachedFontLinkSettings {
public:
static CachedFontLinkSettings* GetInstance();
// Returns the linked fonts list correspond to |font|. Returned value will
// never be null.
const std::vector<Font>* GetLinkedFonts(const Font& font);
private:
friend struct base::DefaultSingletonTraits<CachedFontLinkSettings>;
CachedFontLinkSettings();
virtual ~CachedFontLinkSettings();
// Map of system fonts, from file names to font families.
std::map<std::string, std::string> cached_system_fonts_;
// Map from font names to vectors of linked fonts.
std::map<std::string, std::vector<Font> > cached_linked_fonts_;
DISALLOW_COPY_AND_ASSIGN(CachedFontLinkSettings);
};
// static
CachedFontLinkSettings* CachedFontLinkSettings::GetInstance() {
return base::Singleton<
CachedFontLinkSettings,
base::LeakySingletonTraits<CachedFontLinkSettings>>::get();
}
const std::vector<Font>* CachedFontLinkSettings::GetLinkedFonts(
const Font& font) {
const std::string& font_name = font.GetFontName();
std::map<std::string, std::vector<Font> >::const_iterator it =
cached_linked_fonts_.find(font_name);
if (it != cached_linked_fonts_.end())
return &it->second;
cached_linked_fonts_[font_name] = std::vector<Font>();
std::vector<Font>* linked_fonts = &cached_linked_fonts_[font_name];
QueryLinkedFontsFromRegistry(font, &cached_system_fonts_, linked_fonts);
return linked_fonts;
}
CachedFontLinkSettings::CachedFontLinkSettings() {
}
CachedFontLinkSettings::~CachedFontLinkSettings() {
}
// Callback to |EnumEnhMetaFile()| to intercept font creation.
int CALLBACK MetaFileEnumProc(HDC hdc,
HANDLETABLE* table,
CONST ENHMETARECORD* record,
int table_entries,
LPARAM log_font) {
if (record->iType == EMR_EXTCREATEFONTINDIRECTW) {
const EMREXTCREATEFONTINDIRECTW* create_font_record =
reinterpret_cast<const EMREXTCREATEFONTINDIRECTW*>(record);
*reinterpret_cast<LOGFONT*>(log_font) = create_font_record->elfw.elfLogFont;
}
return 1;
}
bool GetUniscribeFallbackFont(const Font& font,
const wchar_t* text,
int text_length,
Font* result) {
// Adapted from WebKit's |FontCache::GetFontDataForCharacters()|.
// Uniscribe doesn't expose a method to query fallback fonts, so this works by
// drawing the text to an EMF object with Uniscribe's ScriptStringOut and then
// inspecting the EMF object to figure out which font Uniscribe used.
//
// DirectWrite in Windows 8.1 provides a cleaner alternative:
// http://msdn.microsoft.com/en-us/library/windows/desktop/dn280480.aspx
static HDC hdc = CreateCompatibleDC(NULL);
// Use a meta file to intercept the fallback font chosen by Uniscribe.
HDC meta_file_dc = CreateEnhMetaFile(hdc, NULL, NULL, NULL);
if (!meta_file_dc)
return false;
SelectObject(meta_file_dc, font.GetNativeFont());
SCRIPT_STRING_ANALYSIS script_analysis;
HRESULT hresult =
ScriptStringAnalyse(meta_file_dc, text, text_length, 0, -1,
SSA_METAFILE | SSA_FALLBACK | SSA_GLYPHS | SSA_LINK,
0, NULL, NULL, NULL, NULL, NULL, &script_analysis);
if (SUCCEEDED(hresult)) {
hresult = ScriptStringOut(script_analysis, 0, 0, 0, NULL, 0, 0, FALSE);
ScriptStringFree(&script_analysis);
}
bool found_fallback = false;
HENHMETAFILE meta_file = CloseEnhMetaFile(meta_file_dc);
if (SUCCEEDED(hresult)) {
LOGFONT log_font;
log_font.lfFaceName[0] = 0;
EnumEnhMetaFile(0, meta_file, MetaFileEnumProc, &log_font, NULL);
if (log_font.lfFaceName[0]) {
*result =
Font(base::UTF16ToUTF8(log_font.lfFaceName), font.GetFontSize());
found_fallback = true;
}
}
DeleteEnhMetaFile(meta_file);
return found_fallback;
}
} // namespace
namespace internal {
void ParseFontLinkEntry(const std::string& entry,
std::string* filename,
std::string* font_name) {
std::vector<std::string> parts = base::SplitString(
entry, ",", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
filename->clear();
font_name->clear();
if (parts.size() > 0)
*filename = parts[0];
// The second entry may be the font name or the first scaling factor, if the
// entry does not contain a font name. If it contains only digits, assume it
// is a scaling factor.
if (parts.size() > 1 && !ContainsOnlyDigits(parts[1]))
*font_name = parts[1];
}
void ParseFontFamilyString(const std::string& family,
std::vector<std::string>* font_names) {
// The entry is comma separated, having the font filename as the first value
// followed optionally by the font family name and a pair of integer scaling
// factors.
// TODO(asvitkine): Should we support these scaling factors?
*font_names = base::SplitString(
family, "&", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
if (!font_names->empty()) {
const size_t index = font_names->back().find('(');
if (index != std::string::npos) {
font_names->back().resize(index);
base::TrimWhitespaceASCII(font_names->back(), base::TRIM_TRAILING,
&font_names->back());
}
}
}
LinkedFontsIterator::LinkedFontsIterator(Font font)
: original_font_(font),
next_font_set_(false),
linked_fonts_(NULL),
linked_font_index_(0) {
SetNextFont(original_font_);
}
LinkedFontsIterator::~LinkedFontsIterator() {
}
void LinkedFontsIterator::SetNextFont(Font font) {
next_font_ = font;
next_font_set_ = true;
}
bool LinkedFontsIterator::NextFont(Font* font) {
if (next_font_set_) {
next_font_set_ = false;
current_font_ = next_font_;
*font = current_font_;
return true;
}
// First time through, get the linked fonts list.
if (linked_fonts_ == NULL)
linked_fonts_ = GetLinkedFonts();
if (linked_font_index_ == linked_fonts_->size())
return false;
current_font_ = linked_fonts_->at(linked_font_index_++);
*font = current_font_;
return true;
}
const std::vector<Font>* LinkedFontsIterator::GetLinkedFonts() const {
CachedFontLinkSettings* font_link = CachedFontLinkSettings::GetInstance();
// First, try to get the list for the original font.
const std::vector<Font>* fonts = font_link->GetLinkedFonts(original_font_);
// If there are no linked fonts for the original font, try querying the
// ones for the current font. This may happen if the first font is a custom
// font that has no linked fonts in the registry.
//
// Note: One possibility would be to always merge both lists of fonts,
// but it is not clear whether there are any real world scenarios
// where this would actually help.
if (fonts->empty())
fonts = font_link->GetLinkedFonts(current_font_);
return fonts;
}
} // namespace internal
std::vector<Font> GetFallbackFonts(const Font& font) {
std::string font_family = font.GetFontName();
// LinkedFontsIterator doesn't care about the font size, so we always pass 10.
internal::LinkedFontsIterator linked_fonts(Font(font_family, 10));
std::vector<Font> fallback_fonts;
Font current;
while (linked_fonts.NextFont(&current))
fallback_fonts.push_back(current);
return fallback_fonts;
}
bool GetFallbackFont(const Font& font,
const base::char16* text,
int text_length,
Font* result) {
// Creating a DirectWrite font fallback can be expensive. It's ok in the
// browser process because we can use the shared system fallback, but in the
// renderer this can cause hangs. Code that needs font fallback in the
// renderer should instead use the font proxy.
DCHECK(base::MessageLoopForUI::IsCurrent());
// Check that we have at least as much text as was claimed. If we have less
// text than expected then DirectWrite will become confused and crash. This
// shouldn't happen, but crbug.com/624905 shows that it happens sometimes.
DCHECK_GE(wcslen(text), static_cast<size_t>(text_length));
text_length = std::min(wcslen(text), static_cast<size_t>(text_length));
Microsoft::WRL::ComPtr<IDWriteFactory> factory;
gfx::win::CreateDWriteFactory(factory.GetAddressOf());
Microsoft::WRL::ComPtr<IDWriteFactory2> factory2;
factory.CopyTo(factory2.GetAddressOf());
if (!factory2) {
// IDWriteFactory2 is not available before Win8.1
return GetUniscribeFallbackFont(font, text, text_length, result);
}
Microsoft::WRL::ComPtr<IDWriteFontFallback> fallback;
if (FAILED(factory2->GetSystemFontFallback(fallback.GetAddressOf())))
return false;
base::string16 locale = base::UTF8ToUTF16(base::i18n::GetConfiguredLocale());
Microsoft::WRL::ComPtr<IDWriteNumberSubstitution> number_substitution;
if (FAILED(factory2->CreateNumberSubstitution(
DWRITE_NUMBER_SUBSTITUTION_METHOD_NONE, locale.c_str(),
true /* ignoreUserOverride */, number_substitution.GetAddressOf()))) {
return false;
}
uint32_t mapped_length = 0;
Microsoft::WRL::ComPtr<IDWriteFont> mapped_font;
float scale = 0;
Microsoft::WRL::ComPtr<IDWriteTextAnalysisSource> text_analysis;
DWRITE_READING_DIRECTION reading_direction =
base::i18n::IsRTL() ? DWRITE_READING_DIRECTION_RIGHT_TO_LEFT
: DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
if (FAILED(gfx::win::TextAnalysisSource::Create(
text_analysis.GetAddressOf(), text, locale.c_str(),
number_substitution.Get(), reading_direction))) {
return false;
}
base::string16 original_name = base::UTF8ToUTF16(font.GetFontName());
DWRITE_FONT_STYLE font_style = DWRITE_FONT_STYLE_NORMAL;
if (font.GetStyle() & Font::ITALIC)
font_style = DWRITE_FONT_STYLE_ITALIC;
if (FAILED(fallback->MapCharacters(
text_analysis.Get(), 0, text_length, nullptr, original_name.c_str(),
static_cast<DWRITE_FONT_WEIGHT>(font.GetWeight()), font_style,
DWRITE_FONT_STRETCH_NORMAL, &mapped_length,
mapped_font.GetAddressOf(), &scale))) {
return false;
}
if (mapped_font) {
base::string16 name;
if (FAILED(GetFamilyNameFromDirectWriteFont(mapped_font.Get(), &name)))
return false;
*result = Font(base::UTF16ToUTF8(name), font.GetFontSize() * scale);
return true;
}
return false;
}
} // namespace gfx