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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_TABLET_MODE_TABLET_MODE_WINDOW_DRAG_DELEGATE_H_
#define ASH_WM_TABLET_MODE_TABLET_MODE_WINDOW_DRAG_DELEGATE_H_
#include <memory>
#include "ash/public/cpp/presentation_time_recorder.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/wm/splitview/split_view_controller.h"
#include "ash/wm/toplevel_window_event_handler.h"
#include "base/memory/weak_ptr.h"
#include "base/optional.h"
#include "ui/aura/window_occlusion_tracker.h"
#include "ui/wm/core/shadow_types.h"
namespace ash {
enum class IndicatorState;
class SplitViewDragIndicators;
class PresentationTimeRecorder;
// This class includes the common logic when dragging a window around, either
// it's a browser window, or an app window. It does almost everything needs to
// be done, including updating the dragged window's bounds (if it's dragged by
// tabs) or transform (if it's dragged by entire window). it also decides
// when/where to show the drag indicators and preview windows, shows/hides the
// backdrop, interacts with overview and splitview, etc.
class TabletModeWindowDragDelegate {
public:
// The threshold to compute the end position of the dragged window to drop it
// into overview.
static constexpr float kDragPositionToOverviewRatio = 0.5f;
// Threshold of the fling velocity to drop the dragged window into overview if
// fling from the top of the display or from the caption area of the window.
static constexpr float kFlingToOverviewThreshold = 2000.f;
// Threshold of the fling velocity to drop the dragged window into overview if
// fling inside preview area or when splitview is active.
static constexpr float kFlingToOverviewFromSnappingAreaThreshold = 1000.f;
enum class UpdateDraggedWindowType {
UPDATE_BOUNDS,
UPDATE_TRANSFORM,
};
TabletModeWindowDragDelegate();
virtual ~TabletModeWindowDragDelegate();
// Called when a window starts being dragged.
void StartWindowDrag(aura::Window* window,
const gfx::Point& location_in_screen);
// Called when a window continues being dragged. |type| specifies how we want
// to update the dragged window during dragging, and |target_bounds| is the
// target window bounds for the dragged window if |type| is UPDATE_BOUNDS.
// Note |target_bounds| has no use if |type| is UPDATE_TRANSFROM.
void ContinueWindowDrag(const gfx::Point& location_in_screen,
UpdateDraggedWindowType type,
const gfx::Rect& target_bounds = gfx::Rect());
// Calls when a window ends dragging with its drag result |result|.
void EndWindowDrag(ToplevelWindowEventHandler::DragResult result,
const gfx::Point& location_in_screen);
// Calls when a window ends dragging because of fling or swipe.
void FlingOrSwipe(ui::GestureEvent* event);
// Return the location of |event| in screen coordinates.
gfx::Point GetEventLocationInScreen(const ui::GestureEvent* event) const;
// Returns the IndicatorState according to |location_in_screen|.
IndicatorState GetIndicatorState(const gfx::Point& location_in_screen) const;
aura::Window* dragged_window() { return dragged_window_; }
SplitViewDragIndicators* split_view_drag_indicators_for_testing() {
return split_view_drag_indicators_.get();
}
void set_drag_start_deadline_for_testing(base::Time time) {
drag_start_deadline_ = time;
}
protected:
// These four methods are used by its child class to do its special handling
// before/during/after dragging.
virtual void PrepareWindowDrag(const gfx::Point& location_in_screen) = 0;
virtual void UpdateWindowDrag(const gfx::Point& location_in_screen) = 0;
virtual void EndingWindowDrag(ToplevelWindowEventHandler::DragResult result,
const gfx::Point& location_in_screen) = 0;
virtual void EndedWindowDrag(const gfx::Point& location_in_screen) = 0;
// Calls when a fling event starts.
virtual void StartFling(const ui::GestureEvent* event) = 0;
// Returns true if we should open overview behind the dragged window when drag
// starts.
virtual bool ShouldOpenOverviewWhenDragStarts();
// When the dragged window is dragged past this value, the drag indicators
// will show up.
int GetIndicatorsVerticalThreshold(const gfx::Rect& work_area_bounds) const;
// Gets the desired snap position for |location_in_screen|.
SplitViewController::SnapPosition GetSnapPosition(
const gfx::Point& location_in_screen) const;
// Updates the dragged window's transform during dragging.
void UpdateDraggedWindowTransform(const gfx::Point& location_in_screen);
// Returns true if the dragged window should be dropped into overview on drag
// end.
bool ShouldDropWindowIntoOverview(
SplitViewController::SnapPosition snap_position,
const gfx::Point& location_in_screen);
// Returns true if fling event should drop the window into overview grid.
bool ShouldFlingIntoOverview(const ui::GestureEvent* event) const;
// Updates |is_window_considered_moved_| on current time and
// |y_location_in_screen|.
void UpdateIsWindowConsideredMoved(int y_location_in_screen);
SplitViewController* const split_view_controller_;
// A widget to display the drag indicators and preview window.
std::unique_ptr<SplitViewDragIndicators> split_view_drag_indicators_;
aura::Window* dragged_window_ = nullptr; // not owned.
// The backdrop should be disabled during dragging and resumed after dragging.
BackdropWindowMode original_backdrop_mode_ = BackdropWindowMode::kAuto;
// The dragged window should have the active window shadow elevation during
// dragging.
int original_shadow_elevation_ = ::wm::kShadowElevationDefault;
gfx::Point initial_location_in_screen_;
// Overview mode will be triggered if a window is being dragged, and the drop
// target will be created in the overview grid. The variable stores the bounds
// of the selected drop target in overview and will be used to calculate the
// desired window transform during dragging.
gfx::Rect bounds_of_selected_drop_target_;
// True if the |dragged_window_| has been considered as moved. Only after it
// has been dragged longer than kIsWindowMovedTimeoutMs on time and further
// than GetIndicatorsVerticalThreshold on distance, it can be considered as
// moved. Only change its window state or show the drag indicators if it has
// been 'moved'. Once it has been 'moved', it will stay as 'moved'.
bool is_window_considered_moved_ = false;
// Drag need to last later than the deadline here to be considered as 'moved'.
base::Time drag_start_deadline_;
base::Optional<aura::WindowOcclusionTracker::ScopedExclude>
occlusion_excluder_;
// Records the presentation time for app/browser/tab window dragging
// in tablet mode.
std::unique_ptr<PresentationTimeRecorder> presentation_time_recorder_;
base::WeakPtrFactory<TabletModeWindowDragDelegate> weak_ptr_factory_;
private:
DISALLOW_COPY_AND_ASSIGN(TabletModeWindowDragDelegate);
};
} // namespace ash
#endif // ASH_WM_TABLET_MODE_TABLET_MODE_WINDOW_DRAG_DELEGATE_H_