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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_CPP_PRIVATE_TCP_SERVER_SOCKET_PRIVATE_H_
#define PPAPI_CPP_PRIVATE_TCP_SERVER_SOCKET_PRIVATE_H_
#include "ppapi/c/pp_stdint.h"
#include "ppapi/c/private/ppb_tcp_server_socket_private.h"
#include "ppapi/cpp/resource.h"
namespace pp {
class CompletionCallback;
class InstanceHandle;
class TCPServerSocketPrivate : public Resource {
public:
explicit TCPServerSocketPrivate(const InstanceHandle& instance);
// Returns true if the required interface is available.
static bool IsAvailable();
int32_t Listen(const PP_NetAddress_Private* addr,
int32_t backlog,
const CompletionCallback& callback);
// Accepts incoming connection and stores resource of accepted
// socket into |socket|. If Accept returns PP_OK_COMPLETIONPENDING,
// the memory pointed by |socket| should stay valid until the
// |callback| is called or StopListening method is called.
int32_t Accept(PP_Resource* socket,
const CompletionCallback& callback);
int32_t GetLocalAddress(PP_NetAddress_Private* addr);
void StopListening();
};
} // namespace pp
#endif // PPAPI_CPP_PRIVATE_TCP_SERVER_SOCKET_PRIVATE_H_