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/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
* reserved.
* Portions Copyright (c) 2011 Motorola Mobility, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/editing/visible_position.h"
#include <ostream> // NOLINT
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/text.h"
#include "third_party/blink/renderer/core/editing/editing_utilities.h"
#include "third_party/blink/renderer/core/editing/local_caret_rect.h"
#include "third_party/blink/renderer/core/editing/ng_flat_tree_shorthands.h"
#include "third_party/blink/renderer/core/editing/text_affinity.h"
#include "third_party/blink/renderer/core/editing/visible_units.h"
#include "third_party/blink/renderer/core/html/html_element.h"
#include "third_party/blink/renderer/core/html_names.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/core/layout/ng/inline/ng_offset_mapping.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/geometry/float_quad.h"
namespace blink {
template <typename Strategy>
VisiblePositionTemplate<Strategy>::VisiblePositionTemplate()
#if DCHECK_IS_ON()
: dom_tree_version_(0),
style_version_(0)
#endif
{
}
template <typename Strategy>
VisiblePositionTemplate<Strategy>::VisiblePositionTemplate(
const PositionWithAffinityTemplate<Strategy>& position_with_affinity)
: position_with_affinity_(position_with_affinity)
#if DCHECK_IS_ON()
,
dom_tree_version_(position_with_affinity.GetDocument()->DomTreeVersion()),
style_version_(position_with_affinity.GetDocument()->StyleVersion())
#endif
{
}
template <typename Strategy>
void VisiblePositionTemplate<Strategy>::Trace(Visitor* visitor) {
visitor->Trace(position_with_affinity_);
}
template <typename Strategy>
VisiblePositionTemplate<Strategy> VisiblePositionTemplate<Strategy>::Create(
const PositionWithAffinityTemplate<Strategy>& position_with_affinity) {
if (position_with_affinity.IsNull())
return VisiblePositionTemplate<Strategy>();
DCHECK(position_with_affinity.IsConnected()) << position_with_affinity;
Document& document = *position_with_affinity.GetDocument();
DCHECK(!document.NeedsLayoutTreeUpdate());
DocumentLifecycle::DisallowTransitionScope disallow_transition(
document.Lifecycle());
const PositionTemplate<Strategy> deep_position =
CanonicalPositionOf(position_with_affinity.GetPosition());
if (deep_position.IsNull())
return VisiblePositionTemplate<Strategy>();
const PositionWithAffinityTemplate<Strategy> downstream_position(
deep_position);
if (position_with_affinity.Affinity() == TextAffinity::kDownstream)
return VisiblePositionTemplate<Strategy>(downstream_position);
if (RuntimeEnabledFeatures::BidiCaretAffinityEnabled() &&
NGInlineFormattingContextOf(deep_position)) {
// When not at a line wrap or bidi boundary, make sure to end up with
// |TextAffinity::Downstream| affinity.
const PositionWithAffinityTemplate<Strategy> upstream_position(
deep_position, TextAffinity::kUpstream);
if (AbsoluteCaretBoundsOf(downstream_position) !=
AbsoluteCaretBoundsOf(upstream_position)) {
return VisiblePositionTemplate<Strategy>(upstream_position);
}
return VisiblePositionTemplate<Strategy>(downstream_position);
}
// When not at a line wrap, make sure to end up with
// |TextAffinity::Downstream| affinity.
const PositionWithAffinityTemplate<Strategy> upstream_position(
deep_position, TextAffinity::kUpstream);
if (InSameLine(downstream_position, upstream_position))
return VisiblePositionTemplate<Strategy>(downstream_position);
return VisiblePositionTemplate<Strategy>(upstream_position);
}
template <typename Strategy>
VisiblePositionTemplate<Strategy> VisiblePositionTemplate<Strategy>::AfterNode(
const Node& node) {
return Create(PositionWithAffinityTemplate<Strategy>(
PositionTemplate<Strategy>::AfterNode(node)));
}
template <typename Strategy>
VisiblePositionTemplate<Strategy> VisiblePositionTemplate<Strategy>::BeforeNode(
const Node& node) {
return Create(PositionWithAffinityTemplate<Strategy>(
PositionTemplate<Strategy>::BeforeNode(node)));
}
template <typename Strategy>
VisiblePositionTemplate<Strategy>
VisiblePositionTemplate<Strategy>::FirstPositionInNode(const Node& node) {
return Create(PositionWithAffinityTemplate<Strategy>(
PositionTemplate<Strategy>::FirstPositionInNode(node)));
}
template <typename Strategy>
VisiblePositionTemplate<Strategy>
VisiblePositionTemplate<Strategy>::InParentAfterNode(const Node& node) {
return Create(PositionWithAffinityTemplate<Strategy>(
PositionTemplate<Strategy>::InParentAfterNode(node)));
}
template <typename Strategy>
VisiblePositionTemplate<Strategy>
VisiblePositionTemplate<Strategy>::InParentBeforeNode(const Node& node) {
return Create(PositionWithAffinityTemplate<Strategy>(
PositionTemplate<Strategy>::InParentBeforeNode(node)));
}
template <typename Strategy>
VisiblePositionTemplate<Strategy>
VisiblePositionTemplate<Strategy>::LastPositionInNode(const Node& node) {
return Create(PositionWithAffinityTemplate<Strategy>(
PositionTemplate<Strategy>::LastPositionInNode(node)));
}
VisiblePosition CreateVisiblePosition(const Position& position,
TextAffinity affinity) {
return VisiblePosition::Create(PositionWithAffinity(position, affinity));
}
VisiblePosition CreateVisiblePosition(
const PositionWithAffinity& position_with_affinity) {
return VisiblePosition::Create(position_with_affinity);
}
VisiblePositionInFlatTree CreateVisiblePosition(
const PositionInFlatTree& position,
TextAffinity affinity) {
return VisiblePositionInFlatTree::Create(
PositionInFlatTreeWithAffinity(position, affinity));
}
VisiblePositionInFlatTree CreateVisiblePosition(
const PositionInFlatTreeWithAffinity& position_with_affinity) {
return VisiblePositionInFlatTree::Create(position_with_affinity);
}
#if DCHECK_IS_ON()
template <typename Strategy>
void VisiblePositionTemplate<Strategy>::ShowTreeForThis() const {
DeepEquivalent().ShowTreeForThis();
}
#endif
template <typename Strategy>
bool VisiblePositionTemplate<Strategy>::IsValid() const {
#if DCHECK_IS_ON()
if (IsNull())
return true;
Document& document = *position_with_affinity_.GetDocument();
return dom_tree_version_ == document.DomTreeVersion() &&
style_version_ == document.StyleVersion() &&
!document.NeedsLayoutTreeUpdate();
#else
return true;
#endif
}
template <typename Strategy>
bool VisiblePositionTemplate<Strategy>::IsValidFor(
const Document& document) const {
return position_with_affinity_.IsValidFor(document);
}
template class CORE_TEMPLATE_EXPORT VisiblePositionTemplate<EditingStrategy>;
template class CORE_TEMPLATE_EXPORT
VisiblePositionTemplate<EditingInFlatTreeStrategy>;
std::ostream& operator<<(std::ostream& ostream,
const VisiblePosition& position) {
return ostream << position.DeepEquivalent() << '/' << position.Affinity();
}
std::ostream& operator<<(std::ostream& ostream,
const VisiblePositionInFlatTree& position) {
return ostream << position.DeepEquivalent() << '/' << position.Affinity();
}
} // namespace blink
#if DCHECK_IS_ON()
void showTree(const blink::VisiblePosition* vpos) {
if (vpos) {
vpos->ShowTreeForThis();
return;
}
DLOG(INFO) << "Cannot showTree for (nil) VisiblePosition.";
}
void showTree(const blink::VisiblePosition& vpos) {
vpos.ShowTreeForThis();
}
#endif