| /* |
| * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/core/paint/clip_rect.h" |
| |
| #include "third_party/blink/renderer/core/layout/hit_test_location.h" |
| #include "third_party/blink/renderer/platform/geometry/layout_rect.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/float_clip_rect.h" |
| #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" |
| |
| namespace blink { |
| |
| ClipRect::ClipRect() |
| : rect_(PhysicalRect::InfiniteIntRect()), |
| has_radius_(false), |
| is_infinite_(true) {} |
| |
| ClipRect::ClipRect(const FloatClipRect& rect) { |
| SetRectInternal(rect); |
| } |
| |
| void ClipRect::SetRect(const FloatClipRect& rect) { |
| if (rect.IsInfinite() && IsInfinite()) |
| return; |
| SetRectInternal(rect); |
| } |
| |
| void ClipRect::SetRectInternal(const FloatClipRect& rect) { |
| has_radius_ = rect.HasRadius(); |
| is_infinite_ = rect.IsInfinite(); |
| rect_ = PhysicalRect::FastAndLossyFromFloatRect(rect.Rect()); |
| } |
| |
| void ClipRect::SetRect(const PhysicalRect& rect) { |
| rect_ = rect; |
| has_radius_ = false; |
| is_infinite_ = false; |
| } |
| |
| void ClipRect::Intersect(const PhysicalRect& other) { |
| if (IsInfinite()) { |
| rect_ = other; |
| is_infinite_ = false; |
| } else { |
| rect_.Intersect(other); |
| } |
| } |
| |
| void ClipRect::Intersect(const ClipRect& other) { |
| if (other.IsInfinite()) |
| return; |
| Intersect(other.Rect()); |
| if (other.HasRadius()) |
| has_radius_ = true; |
| } |
| |
| bool ClipRect::Intersects(const HitTestLocation& hit_test_location) const { |
| if (is_infinite_) |
| return true; |
| return hit_test_location.Intersects(rect_); |
| } |
| |
| void ClipRect::Reset() { |
| if (is_infinite_) |
| return; |
| has_radius_ = true; |
| is_infinite_ = true; |
| rect_ = PhysicalRect(LayoutRect::InfiniteIntRect()); |
| } |
| |
| String ClipRect::ToString() const { |
| return rect_.ToString() + (has_radius_ ? " hasRadius" : " noRadius") + |
| (is_infinite_ ? " isInfinite" : " notInfinite"); |
| } |
| |
| std::ostream& operator<<(std::ostream& ostream, const ClipRect& rect) { |
| return ostream << rect.ToString(); |
| } |
| |
| } // namespace blink |