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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/accessibility/ax_tree.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/accessibility/ax_enum_util.h"
#include "ui/accessibility/ax_node.h"
#include "ui/accessibility/ax_node_position.h"
#include "ui/accessibility/ax_serializable_tree.h"
#include "ui/accessibility/ax_tree_data.h"
#include "ui/accessibility/ax_tree_id.h"
#include "ui/accessibility/ax_tree_observer.h"
#include "ui/accessibility/ax_tree_serializer.h"
#include "ui/accessibility/test_ax_tree_manager.h"
#include "ui/gfx/transform.h"
// Helper macro for testing selection values and maintain
// correct stack tracing and failure causality.
#define TEST_SELECTION(tree_update, tree, input, expected) \
{ \
tree_update.has_tree_data = true; \
tree_update.tree_data.sel_anchor_object_id = input.anchor_id; \
tree_update.tree_data.sel_anchor_offset = input.anchor_offset; \
tree_update.tree_data.sel_focus_object_id = input.focus_id; \
tree_update.tree_data.sel_focus_offset = input.focus_offset; \
EXPECT_TRUE(tree->Unserialize(tree_update)); \
AXTree::Selection actual = tree->GetUnignoredSelection(); \
EXPECT_EQ(expected.anchor_id, actual.anchor_object_id); \
EXPECT_EQ(expected.anchor_offset, actual.anchor_offset); \
EXPECT_EQ(expected.focus_id, actual.focus_object_id); \
EXPECT_EQ(expected.focus_offset, actual.focus_offset); \
}
namespace ui {
namespace {
std::string IntVectorToString(const std::vector<int>& items) {
std::string str;
for (size_t i = 0; i < items.size(); ++i) {
if (i > 0)
str += ",";
str += base::NumberToString(items[i]);
}
return str;
}
std::string GetBoundsAsString(const AXTree& tree, int32_t id) {
AXNode* node = tree.GetFromId(id);
gfx::RectF bounds = tree.GetTreeBounds(node);
return base::StringPrintf("(%.0f, %.0f) size (%.0f x %.0f)", bounds.x(),
bounds.y(), bounds.width(), bounds.height());
}
std::string GetUnclippedBoundsAsString(const AXTree& tree, int32_t id) {
AXNode* node = tree.GetFromId(id);
gfx::RectF bounds = tree.GetTreeBounds(node, nullptr, false);
return base::StringPrintf("(%.0f, %.0f) size (%.0f x %.0f)", bounds.x(),
bounds.y(), bounds.width(), bounds.height());
}
bool IsNodeOffscreen(const AXTree& tree, int32_t id) {
AXNode* node = tree.GetFromId(id);
bool result = false;
tree.GetTreeBounds(node, &result);
return result;
}
class TestAXTreeObserver : public AXTreeObserver {
public:
TestAXTreeObserver(AXTree* tree)
: tree_(tree), tree_data_changed_(false), root_changed_(false) {
tree_->AddObserver(this);
}
~TestAXTreeObserver() final { tree_->RemoveObserver(this); }
void OnNodeDataWillChange(AXTree* tree,
const AXNodeData& old_node_data,
const AXNodeData& new_node_data) override {}
void OnNodeDataChanged(AXTree* tree,
const AXNodeData& old_node_data,
const AXNodeData& new_node_data) override {}
void OnTreeDataChanged(AXTree* tree,
const ui::AXTreeData& old_data,
const ui::AXTreeData& new_data) override {
tree_data_changed_ = true;
}
base::Optional<AXNode::AXID> unignored_parent_id_before_node_deleted;
void OnNodeWillBeDeleted(AXTree* tree, AXNode* node) override {
// When this observer function is called in an update, the actual node
// deletion has not happened yet. Verify that node still exists in the tree.
ASSERT_NE(nullptr, tree->GetFromId(node->id()));
node_will_be_deleted_ids_.push_back(node->id());
if (unignored_parent_id_before_node_deleted) {
ASSERT_NE(nullptr, node->GetUnignoredParent());
ASSERT_EQ(*unignored_parent_id_before_node_deleted,
node->GetUnignoredParent()->id());
}
}
void OnSubtreeWillBeDeleted(AXTree* tree, AXNode* node) override {
subtree_deleted_ids_.push_back(node->id());
}
void OnNodeWillBeReparented(AXTree* tree, AXNode* node) override {
node_will_be_reparented_ids_.push_back(node->id());
}
void OnSubtreeWillBeReparented(AXTree* tree, AXNode* node) override {
subtree_will_be_reparented_ids_.push_back(node->id());
}
void OnNodeCreated(AXTree* tree, AXNode* node) override {
created_ids_.push_back(node->id());
}
void OnNodeDeleted(AXTree* tree, int32_t node_id) override {
// When this observer function is called in an update, node has already been
// deleted from the tree. Verify that the node is absent from the tree.
ASSERT_EQ(nullptr, tree->GetFromId(node_id));
deleted_ids_.push_back(node_id);
}
void OnNodeReparented(AXTree* tree, AXNode* node) override {
node_reparented_ids_.push_back(node->id());
}
void OnNodeChanged(AXTree* tree, AXNode* node) override {
changed_ids_.push_back(node->id());
}
void OnAtomicUpdateFinished(AXTree* tree,
bool root_changed,
const std::vector<Change>& changes) override {
root_changed_ = root_changed;
for (size_t i = 0; i < changes.size(); ++i) {
int id = changes[i].node->id();
switch (changes[i].type) {
case NODE_CREATED:
node_creation_finished_ids_.push_back(id);
break;
case SUBTREE_CREATED:
subtree_creation_finished_ids_.push_back(id);
break;
case NODE_REPARENTED:
node_reparented_finished_ids_.push_back(id);
break;
case SUBTREE_REPARENTED:
subtree_reparented_finished_ids_.push_back(id);
break;
case NODE_CHANGED:
change_finished_ids_.push_back(id);
break;
}
}
}
void OnRoleChanged(AXTree* tree,
AXNode* node,
ax::mojom::Role old_role,
ax::mojom::Role new_role) override {
attribute_change_log_.push_back(base::StringPrintf(
"Role changed from %s to %s", ToString(old_role), ToString(new_role)));
}
void OnStateChanged(AXTree* tree,
AXNode* node,
ax::mojom::State state,
bool new_value) override {
attribute_change_log_.push_back(base::StringPrintf(
"%s changed to %s", ToString(state), new_value ? "true" : "false"));
}
void OnStringAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::StringAttribute attr,
const std::string& old_value,
const std::string& new_value) override {
attribute_change_log_.push_back(
base::StringPrintf("%s changed from %s to %s", ToString(attr),
old_value.c_str(), new_value.c_str()));
}
void OnIntAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::IntAttribute attr,
int32_t old_value,
int32_t new_value) override {
attribute_change_log_.push_back(base::StringPrintf(
"%s changed from %d to %d", ToString(attr), old_value, new_value));
}
void OnFloatAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::FloatAttribute attr,
float old_value,
float new_value) override {
attribute_change_log_.push_back(
base::StringPrintf("%s changed from %s to %s", ToString(attr),
base::NumberToString(old_value).c_str(),
base::NumberToString(new_value).c_str()));
}
void OnBoolAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::BoolAttribute attr,
bool new_value) override {
attribute_change_log_.push_back(base::StringPrintf(
"%s changed to %s", ToString(attr), new_value ? "true" : "false"));
}
void OnIntListAttributeChanged(
AXTree* tree,
AXNode* node,
ax::mojom::IntListAttribute attr,
const std::vector<int32_t>& old_value,
const std::vector<int32_t>& new_value) override {
attribute_change_log_.push_back(
base::StringPrintf("%s changed from %s to %s", ToString(attr),
IntVectorToString(old_value).c_str(),
IntVectorToString(new_value).c_str()));
}
bool tree_data_changed() const { return tree_data_changed_; }
bool root_changed() const { return root_changed_; }
const std::vector<int32_t>& deleted_ids() { return deleted_ids_; }
const std::vector<int32_t>& subtree_deleted_ids() {
return subtree_deleted_ids_;
}
const std::vector<int32_t>& created_ids() { return created_ids_; }
const std::vector<int32_t>& node_creation_finished_ids() {
return node_creation_finished_ids_;
}
const std::vector<int32_t>& subtree_creation_finished_ids() {
return subtree_creation_finished_ids_;
}
const std::vector<int32_t>& node_reparented_finished_ids() {
return node_reparented_finished_ids_;
}
const std::vector<int32_t>& subtree_will_be_reparented_ids() {
return subtree_will_be_reparented_ids_;
}
const std::vector<int32_t>& node_will_be_reparented_ids() {
return node_will_be_reparented_ids_;
}
const std::vector<int32_t>& node_will_be_deleted_ids() {
return node_will_be_deleted_ids_;
}
const std::vector<int32_t>& node_reparented_ids() {
return node_reparented_ids_;
}
const std::vector<int32_t>& subtree_reparented_finished_ids() {
return subtree_reparented_finished_ids_;
}
const std::vector<int32_t>& change_finished_ids() {
return change_finished_ids_;
}
const std::vector<std::string>& attribute_change_log() {
return attribute_change_log_;
}
private:
AXTree* tree_;
bool tree_data_changed_;
bool root_changed_;
std::vector<int32_t> deleted_ids_;
std::vector<int32_t> subtree_deleted_ids_;
std::vector<int32_t> created_ids_;
std::vector<int32_t> changed_ids_;
std::vector<int32_t> subtree_will_be_reparented_ids_;
std::vector<int32_t> node_will_be_reparented_ids_;
std::vector<int32_t> node_will_be_deleted_ids_;
std::vector<int32_t> node_creation_finished_ids_;
std::vector<int32_t> subtree_creation_finished_ids_;
std::vector<int32_t> node_reparented_ids_;
std::vector<int32_t> node_reparented_finished_ids_;
std::vector<int32_t> subtree_reparented_finished_ids_;
std::vector<int32_t> change_finished_ids_;
std::vector<std::string> attribute_change_log_;
};
} // namespace
// A macro for testing that a base::Optional has both a value and that its value
// is set to a particular expectation.
#define EXPECT_OPTIONAL_EQ(expected, actual) \
EXPECT_TRUE(actual.has_value()); \
if (actual) { \
EXPECT_EQ(expected, actual.value()); \
}
TEST(AXTreeTest, SerializeSimpleAXTree) {
AXNodeData root;
root.id = 1;
root.role = ax::mojom::Role::kDialog;
root.AddState(ax::mojom::State::kFocusable);
root.relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
root.child_ids.push_back(2);
root.child_ids.push_back(3);
AXNodeData button;
button.id = 2;
button.role = ax::mojom::Role::kButton;
button.relative_bounds.bounds = gfx::RectF(20, 20, 200, 30);
AXNodeData checkbox;
checkbox.id = 3;
checkbox.role = ax::mojom::Role::kCheckBox;
checkbox.relative_bounds.bounds = gfx::RectF(20, 50, 200, 30);
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.push_back(root);
initial_state.nodes.push_back(button);
initial_state.nodes.push_back(checkbox);
initial_state.has_tree_data = true;
initial_state.tree_data.title = "Title";
AXSerializableTree src_tree(initial_state);
std::unique_ptr<AXTreeSource<const AXNode*, AXNodeData, AXTreeData>>
tree_source(src_tree.CreateTreeSource());
AXTreeSerializer<const AXNode*, AXNodeData, AXTreeData> serializer(
tree_source.get());
AXTreeUpdate update;
serializer.SerializeChanges(src_tree.root(), &update);
AXTree dst_tree;
ASSERT_TRUE(dst_tree.Unserialize(update));
const AXNode* root_node = dst_tree.root();
ASSERT_TRUE(root_node != nullptr);
EXPECT_EQ(root.id, root_node->id());
EXPECT_EQ(root.role, root_node->data().role);
ASSERT_EQ(2u, root_node->children().size());
const AXNode* button_node = root_node->children()[0];
EXPECT_EQ(button.id, button_node->id());
EXPECT_EQ(button.role, button_node->data().role);
const AXNode* checkbox_node = root_node->children()[1];
EXPECT_EQ(checkbox.id, checkbox_node->id());
EXPECT_EQ(checkbox.role, checkbox_node->data().role);
EXPECT_EQ(
"AXTree title=Title\n"
"id=1 dialog FOCUSABLE (0, 0)-(800, 600) child_ids=2,3\n"
" id=2 button (20, 20)-(200, 30)\n"
" id=3 checkBox (20, 50)-(200, 30)\n",
dst_tree.ToString());
}
TEST(AXTreeTest, SerializeAXTreeUpdate) {
AXNodeData list;
list.id = 3;
list.role = ax::mojom::Role::kList;
list.child_ids.push_back(4);
list.child_ids.push_back(5);
list.child_ids.push_back(6);
AXNodeData list_item_2;
list_item_2.id = 5;
list_item_2.role = ax::mojom::Role::kListItem;
AXNodeData list_item_3;
list_item_3.id = 6;
list_item_3.role = ax::mojom::Role::kListItem;
AXNodeData button;
button.id = 7;
button.role = ax::mojom::Role::kButton;
AXTreeUpdate update;
update.root_id = 3;
update.nodes.push_back(list);
update.nodes.push_back(list_item_2);
update.nodes.push_back(list_item_3);
update.nodes.push_back(button);
EXPECT_EQ(
"AXTreeUpdate: root id 3\n"
"id=3 list (0, 0)-(0, 0) child_ids=4,5,6\n"
" id=5 listItem (0, 0)-(0, 0)\n"
" id=6 listItem (0, 0)-(0, 0)\n"
"id=7 button (0, 0)-(0, 0)\n",
update.ToString());
}
TEST(AXTreeTest, LeaveOrphanedDeletedSubtreeFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
// This should fail because we delete a subtree rooted at id=2
// but never update it.
AXTreeUpdate update;
update.node_id_to_clear = 2;
update.nodes.resize(1);
update.nodes[0].id = 3;
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Nodes left pending by the update: 2", tree.error());
}
TEST(AXTreeTest, LeaveOrphanedNewChildFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
AXTree tree(initial_state);
// This should fail because we add a new child to the root node
// but never update it.
AXTreeUpdate update;
update.nodes.resize(1);
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(2);
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Nodes left pending by the update: 2", tree.error());
}
TEST(AXTreeTest, DuplicateChildIdFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
AXTree tree(initial_state);
// This should fail because a child id appears twice.
AXTreeUpdate update;
update.nodes.resize(2);
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(2);
update.nodes[0].child_ids.push_back(2);
update.nodes[1].id = 2;
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Node 1 has duplicate child id 2", tree.error());
}
TEST(AXTreeTest, InvalidReparentingFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].child_ids.push_back(3);
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
// This should fail because node 3 is reparented from node 2 to node 1
// without deleting node 1's subtree first.
AXTreeUpdate update;
update.nodes.resize(3);
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(3);
update.nodes[0].child_ids.push_back(2);
update.nodes[1].id = 2;
update.nodes[2].id = 3;
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Node 3 is not marked for destruction, would be reparented to 1",
tree.error());
}
TEST(AXTreeTest, NoReparentingOfRootIfNoNewRoot) {
AXNodeData root;
root.id = 1;
AXNodeData child1;
child1.id = 2;
AXNodeData child2;
child2.id = 3;
root.child_ids = {child1.id};
child1.child_ids = {child2.id};
AXTreeUpdate initial_state;
initial_state.root_id = root.id;
initial_state.nodes = {root, child1, child2};
AXTree tree(initial_state);
// Update the root but don't change it by reparenting |child2| to be a child
// of the root.
root.child_ids = {child1.id, child2.id};
child1.child_ids = {};
AXTreeUpdate update;
update.root_id = root.id;
update.node_id_to_clear = root.id;
update.nodes = {root, child1, child2};
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update));
EXPECT_EQ(0U, test_observer.deleted_ids().size());
EXPECT_EQ(0U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(0U, test_observer.created_ids().size());
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_finished_ids().size());
ASSERT_EQ(2U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_EQ(child1.id, test_observer.subtree_reparented_finished_ids()[0]);
EXPECT_EQ(child2.id, test_observer.subtree_reparented_finished_ids()[1]);
ASSERT_EQ(1U, test_observer.change_finished_ids().size());
EXPECT_EQ(root.id, test_observer.change_finished_ids()[0]);
EXPECT_FALSE(test_observer.root_changed());
EXPECT_FALSE(test_observer.tree_data_changed());
}
TEST(AXTreeTest, NoReparentingIfOnlyRemovedAndChangedNotReAdded) {
AXNodeData root;
root.id = 1;
AXNodeData child1;
child1.id = 2;
AXNodeData child2;
child2.id = 3;
root.child_ids = {child1.id};
child1.child_ids = {child2.id};
AXTreeUpdate initial_state;
initial_state.root_id = root.id;
initial_state.nodes = {root, child1, child2};
AXTree tree(initial_state);
// Change existing attributes.
AXTreeUpdate update;
update.nodes.resize(2);
update.nodes[0].id = 2;
update.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kActivedescendantId,
3);
update.nodes[1].id = 1;
TestAXTreeObserver test_observer(&tree);
EXPECT_TRUE(tree.Unserialize(update)) << tree.error();
EXPECT_EQ(2U, test_observer.deleted_ids().size());
EXPECT_EQ(2U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(0U, test_observer.created_ids().size());
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.node_will_be_reparented_ids().size());
EXPECT_EQ(2U, test_observer.node_will_be_deleted_ids().size());
EXPECT_EQ(0U, test_observer.subtree_will_be_reparented_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_finished_ids().size());
EXPECT_EQ(0U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_FALSE(test_observer.root_changed());
EXPECT_FALSE(test_observer.tree_data_changed());
}
// Tests a fringe scenario that may happen if multiple AXTreeUpdates are merged.
// Make sure that when a node is reparented then removed from the tree
// that it notifies OnNodeDeleted rather than OnNodeReparented.
TEST(AXTreeTest, NoReparentingIfRemovedMultipleTimesAndNotInFinalTree) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 4};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].child_ids = {3};
initial_state.nodes[2].id = 3;
initial_state.nodes[3].id = 4;
AXTree tree(initial_state);
AXTreeUpdate update;
update.nodes.resize(4);
// Delete AXID 3
update.nodes[0].id = 2;
// Reparent AXID 3 onto AXID 4
update.nodes[1].id = 4;
update.nodes[1].child_ids = {3};
update.nodes[2].id = 3;
// Delete AXID 3
update.nodes[3].id = 4;
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update)) << tree.error();
EXPECT_EQ(1U, test_observer.deleted_ids().size());
EXPECT_EQ(1U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(0U, test_observer.created_ids().size());
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.node_will_be_reparented_ids().size());
EXPECT_EQ(1U, test_observer.node_will_be_deleted_ids().size());
EXPECT_EQ(0U, test_observer.subtree_will_be_reparented_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_finished_ids().size());
EXPECT_EQ(0U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_FALSE(test_observer.root_changed());
EXPECT_FALSE(test_observer.tree_data_changed());
}
// Tests a fringe scenario that may happen if multiple AXTreeUpdates are merged.
// Make sure that when a node is reparented multiple times and exists in the
// final tree that it notifies OnNodeReparented rather than OnNodeDeleted.
TEST(AXTreeTest, ReparentIfRemovedMultipleTimesButExistsInFinalTree) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 4};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].child_ids = {3};
initial_state.nodes[2].id = 3;
initial_state.nodes[3].id = 4;
AXTree tree(initial_state);
AXTreeUpdate update;
update.nodes.resize(6);
// Delete AXID 3
update.nodes[0].id = 2;
// Reparent AXID 3 onto AXID 4
update.nodes[1].id = 4;
update.nodes[1].child_ids = {3};
update.nodes[2].id = 3;
// Delete AXID 3
update.nodes[3].id = 4;
// Reparent AXID 3 onto AXID 2
update.nodes[4].id = 2;
update.nodes[4].child_ids = {3};
update.nodes[5].id = 3;
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update)) << tree.error();
EXPECT_EQ(0U, test_observer.deleted_ids().size());
EXPECT_EQ(0U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(0U, test_observer.created_ids().size());
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(1U, test_observer.node_will_be_reparented_ids().size());
EXPECT_EQ(0U, test_observer.node_will_be_deleted_ids().size());
EXPECT_EQ(1U, test_observer.subtree_will_be_reparented_ids().size());
EXPECT_EQ(1U, test_observer.node_reparented_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_finished_ids().size());
EXPECT_EQ(1U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_FALSE(test_observer.root_changed());
EXPECT_FALSE(test_observer.tree_data_changed());
}
TEST(AXTreeTest, ReparentRootIfRootChanged) {
AXNodeData root;
root.id = 1;
AXNodeData child1;
child1.id = 2;
AXNodeData child2;
child2.id = 3;
root.child_ids = {child1.id};
child1.child_ids = {child2.id};
AXTreeUpdate initial_state;
initial_state.root_id = root.id;
initial_state.nodes = {root, child1, child2};
AXTree tree(initial_state);
// Create a new root and reparent |child2| to be a child of the new root.
AXNodeData root2;
root2.id = 4;
root2.child_ids = {child1.id, child2.id};
child1.child_ids = {};
AXTreeUpdate update;
update.root_id = root2.id;
update.node_id_to_clear = root.id;
update.nodes = {root2, child1, child2};
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update));
ASSERT_EQ(1U, test_observer.deleted_ids().size());
EXPECT_EQ(root.id, test_observer.deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(root.id, test_observer.subtree_deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.created_ids().size());
EXPECT_EQ(root2.id, test_observer.created_ids()[0]);
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
ASSERT_EQ(1U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(root2.id, test_observer.subtree_creation_finished_ids()[0]);
ASSERT_EQ(2U, test_observer.node_reparented_finished_ids().size());
EXPECT_EQ(child1.id, test_observer.node_reparented_finished_ids()[0]);
EXPECT_EQ(child2.id, test_observer.node_reparented_finished_ids()[1]);
EXPECT_EQ(0U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_EQ(0U, test_observer.change_finished_ids().size());
EXPECT_TRUE(test_observer.root_changed());
EXPECT_FALSE(test_observer.tree_data_changed());
}
TEST(AXTreeTest, ImplicitChildrenDelete) {
// This test covers the case where an AXTreeUpdate includes a node without
// mentioning that node's children, this should cause a delete of those child
// nodes.
// Setup initial tree state
// Tree:
// 1
// 2 3
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.resize(2);
initial_state.nodes[0].child_ids[0] = 2;
initial_state.nodes[0].child_ids[1] = 3;
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
EXPECT_NE(tree.GetFromId(1), nullptr);
EXPECT_NE(tree.GetFromId(2), nullptr);
EXPECT_NE(tree.GetFromId(3), nullptr);
// Perform a no-op update of node 1 but omit any mention of its children. This
// should delete all of the node's children.
AXTreeUpdate update;
update.nodes.resize(1);
update.nodes[0].id = 1;
ASSERT_TRUE(tree.Unserialize(update));
// Check that nodes 2 and 3 have been deleted.
EXPECT_NE(tree.GetFromId(1), nullptr);
EXPECT_EQ(tree.GetFromId(2), nullptr);
EXPECT_EQ(tree.GetFromId(3), nullptr);
}
TEST(AXTreeTest, IndexInParentAfterReorder) {
// This test covers the case where an AXTreeUpdate includes
// reordered children. The unignored index in parent
// values should be updated.
// Setup initial tree state.
// Tree:
// 1
// 2 3 4
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.resize(3);
initial_state.nodes[0].child_ids[0] = 2;
initial_state.nodes[0].child_ids[1] = 3;
initial_state.nodes[0].child_ids[2] = 4;
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
initial_state.nodes[3].id = 4;
AXTree tree(initial_state);
// Index in parent correct.
EXPECT_EQ(0U, tree.GetFromId(2)->GetUnignoredIndexInParent());
EXPECT_EQ(1U, tree.GetFromId(3)->GetUnignoredIndexInParent());
EXPECT_EQ(2U, tree.GetFromId(4)->GetUnignoredIndexInParent());
// Perform an update where we reorder children to [ 4 3 2 ]
AXTreeUpdate update;
update.nodes.resize(4);
update.root_id = 1;
update.nodes[0].id = 1;
update.nodes[0].child_ids.resize(3);
update.nodes[0].child_ids[0] = 4;
update.nodes[0].child_ids[1] = 3;
update.nodes[0].child_ids[2] = 2;
update.nodes[1].id = 2;
update.nodes[2].id = 3;
update.nodes[3].id = 4;
ASSERT_TRUE(tree.Unserialize(update));
// Index in parent should have changed as well.
EXPECT_EQ(0U, tree.GetFromId(4)->GetUnignoredIndexInParent());
EXPECT_EQ(1U, tree.GetFromId(3)->GetUnignoredIndexInParent());
EXPECT_EQ(2U, tree.GetFromId(2)->GetUnignoredIndexInParent());
}
TEST(AXTreeTest, IndexInParentAfterReorderIgnoredNode) {
// This test covers another case where an AXTreeUpdate includes
// reordered children. If one of the reordered nodes is ignored, its
// children's unignored index in parent should also be updated.
// Setup initial tree state.
// Tree:
// 1
// 2 3i 4
// 5 6
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(6);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.resize(3);
initial_state.nodes[0].child_ids[0] = 2;
initial_state.nodes[0].child_ids[1] = 3;
initial_state.nodes[0].child_ids[2] = 4;
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].AddState(ax::mojom::State::kIgnored);
initial_state.nodes[2].child_ids.resize(2);
initial_state.nodes[2].child_ids[0] = 5;
initial_state.nodes[2].child_ids[1] = 6;
initial_state.nodes[3].id = 4;
initial_state.nodes[4].id = 5;
initial_state.nodes[5].id = 6;
AXTree tree(initial_state);
// Index in parent correct.
EXPECT_EQ(0U, tree.GetFromId(2)->GetUnignoredIndexInParent());
EXPECT_EQ(1U, tree.GetFromId(5)->GetUnignoredIndexInParent());
EXPECT_EQ(2U, tree.GetFromId(6)->GetUnignoredIndexInParent());
EXPECT_EQ(3U, tree.GetFromId(4)->GetUnignoredIndexInParent());
// Perform an update where we reorder children to [ 3i 2 4 ]. The
// unignored index in parent for the children of the ignored node (3) should
// be updated.
AXTreeUpdate update;
update.root_id = 1;
update.nodes.resize(6);
update.nodes[0].id = 1;
update.nodes[0].child_ids.resize(3);
update.nodes[0].child_ids[0] = 3;
update.nodes[0].child_ids[1] = 2;
update.nodes[0].child_ids[2] = 4;
update.nodes[1].id = 2;
update.nodes[2].id = 3;
update.nodes[2].AddState(ax::mojom::State::kIgnored);
update.nodes[2].child_ids.resize(2);
update.nodes[2].child_ids[0] = 5;
update.nodes[2].child_ids[1] = 6;
update.nodes[3].id = 4;
update.nodes[4].id = 5;
update.nodes[5].id = 6;
ASSERT_TRUE(tree.Unserialize(update));
EXPECT_EQ(2U, tree.GetFromId(2)->GetUnignoredIndexInParent());
EXPECT_EQ(0U, tree.GetFromId(5)->GetUnignoredIndexInParent());
EXPECT_EQ(1U, tree.GetFromId(6)->GetUnignoredIndexInParent());
EXPECT_EQ(3U, tree.GetFromId(4)->GetUnignoredIndexInParent());
}
TEST(AXTreeTest, ImplicitAttributeDelete) {
// This test covers the case where an AXTreeUpdate includes a node without
// mentioning one of that node's attributes, this should cause a delete of any
// unmentioned attribute that was previously set on the node.
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].SetName("Node 1 name");
AXTree tree(initial_state);
EXPECT_NE(tree.GetFromId(1), nullptr);
EXPECT_EQ(
tree.GetFromId(1)->GetStringAttribute(ax::mojom::StringAttribute::kName),
"Node 1 name");
// Perform a no-op update of node 1 but omit any mention of the name
// attribute. This should delete the name attribute.
AXTreeUpdate update;
update.nodes.resize(1);
update.nodes[0].id = 1;
ASSERT_TRUE(tree.Unserialize(update));
// Check that the name attribute is no longer present.
EXPECT_NE(tree.GetFromId(1), nullptr);
EXPECT_FALSE(
tree.GetFromId(1)->HasStringAttribute(ax::mojom::StringAttribute::kName));
}
TEST(AXTreeTest, TreeObserverIsCalled) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(2);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
AXTree tree(initial_state);
AXTreeUpdate update;
update.root_id = 3;
update.node_id_to_clear = 1;
update.nodes.resize(2);
update.nodes[0].id = 3;
update.nodes[0].child_ids.push_back(4);
update.nodes[1].id = 4;
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update));
ASSERT_EQ(2U, test_observer.deleted_ids().size());
EXPECT_EQ(1, test_observer.deleted_ids()[0]);
EXPECT_EQ(2, test_observer.deleted_ids()[1]);
ASSERT_EQ(1U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(1, test_observer.subtree_deleted_ids()[0]);
ASSERT_EQ(2U, test_observer.created_ids().size());
EXPECT_EQ(3, test_observer.created_ids()[0]);
EXPECT_EQ(4, test_observer.created_ids()[1]);
ASSERT_EQ(1U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(3, test_observer.subtree_creation_finished_ids()[0]);
ASSERT_EQ(1U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(4, test_observer.node_creation_finished_ids()[0]);
ASSERT_TRUE(test_observer.root_changed());
}
TEST(AXTreeTest, TreeObserverIsCalledForTreeDataChanges) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.has_tree_data = true;
initial_state.tree_data.title = "Initial";
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// An empty update shouldn't change tree data.
AXTreeUpdate empty_update;
EXPECT_TRUE(tree.Unserialize(empty_update));
EXPECT_FALSE(test_observer.tree_data_changed());
EXPECT_EQ("Initial", tree.data().title);
// An update with tree data shouldn't change tree data if
// |has_tree_data| isn't set.
AXTreeUpdate ignored_tree_data_update;
ignored_tree_data_update.tree_data.title = "Ignore Me";
EXPECT_TRUE(tree.Unserialize(ignored_tree_data_update));
EXPECT_FALSE(test_observer.tree_data_changed());
EXPECT_EQ("Initial", tree.data().title);
// An update with |has_tree_data| set should update the tree data.
AXTreeUpdate tree_data_update;
tree_data_update.has_tree_data = true;
tree_data_update.tree_data.title = "New Title";
EXPECT_TRUE(tree.Unserialize(tree_data_update));
EXPECT_TRUE(test_observer.tree_data_changed());
EXPECT_EQ("New Title", tree.data().title);
}
TEST(AXTreeTest, ReparentingDoesNotTriggerNodeCreated) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].child_ids.push_back(3);
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
AXTreeUpdate update;
update.nodes.resize(2);
update.node_id_to_clear = 2;
update.root_id = 1;
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(3);
update.nodes[1].id = 3;
EXPECT_TRUE(tree.Unserialize(update)) << tree.error();
std::vector<int> created = test_observer.node_creation_finished_ids();
std::vector<int> subtree_reparented =
test_observer.subtree_reparented_finished_ids();
std::vector<int> node_reparented =
test_observer.node_reparented_finished_ids();
ASSERT_FALSE(base::Contains(created, 3));
ASSERT_TRUE(base::Contains(subtree_reparented, 3));
ASSERT_FALSE(base::Contains(node_reparented, 3));
}
TEST(AXTreeTest, MultipleIgnoredChangesDoesNotBreakCache) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].AddState(ax::mojom::State::kIgnored);
initial_state.nodes[1].child_ids.push_back(3);
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
EXPECT_EQ(1u, tree.GetFromId(2)->GetUnignoredChildCount());
AXTreeUpdate update;
update.nodes.resize(2);
update.nodes[0].id = 3;
update.nodes[0].AddState(ax::mojom::State::kIgnored);
update.nodes[1].id = 2;
update.nodes[1].child_ids.push_back(3);
EXPECT_TRUE(tree.Unserialize(update)) << tree.error();
EXPECT_EQ(0u, tree.GetFromId(2)->GetUnignoredChildCount());
EXPECT_FALSE(tree.GetFromId(2)->data().HasState(ax::mojom::State::kIgnored));
EXPECT_TRUE(tree.GetFromId(3)->data().HasState(ax::mojom::State::kIgnored));
}
TEST(AXTreeTest, NodeToClearUpdatesParentUnignoredCount) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].AddState(ax::mojom::State::kIgnored);
initial_state.nodes[1].child_ids.push_back(3);
initial_state.nodes[1].child_ids.push_back(4);
initial_state.nodes[2].id = 3;
initial_state.nodes[3].id = 4;
AXTree tree(initial_state);
EXPECT_EQ(2u, tree.GetFromId(1)->GetUnignoredChildCount());
EXPECT_EQ(2u, tree.GetFromId(2)->GetUnignoredChildCount());
AXTreeUpdate update;
update.nodes.resize(1);
update.node_id_to_clear = 2;
update.root_id = 1;
update.nodes[0] = initial_state.nodes[1];
update.nodes[0].state = 0;
update.nodes[0].child_ids.resize(0);
EXPECT_TRUE(tree.Unserialize(update)) << tree.error();
EXPECT_EQ(1u, tree.GetFromId(1)->GetUnignoredChildCount());
}
TEST(AXTreeTest, TreeObserverIsNotCalledForReparenting) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(2);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
AXTree tree(initial_state);
AXTreeUpdate update;
update.node_id_to_clear = 1;
update.root_id = 2;
update.nodes.resize(2);
update.nodes[0].id = 2;
update.nodes[0].child_ids.push_back(4);
update.nodes[1].id = 4;
TestAXTreeObserver test_observer(&tree);
EXPECT_TRUE(tree.Unserialize(update));
ASSERT_EQ(1U, test_observer.deleted_ids().size());
EXPECT_EQ(1, test_observer.deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(1, test_observer.subtree_deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.created_ids().size());
EXPECT_EQ(4, test_observer.created_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(4, test_observer.subtree_creation_finished_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_EQ(2, test_observer.subtree_reparented_finished_ids()[0]);
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_finished_ids().size());
ASSERT_TRUE(test_observer.root_changed());
}
// UAF caught by ax_tree_fuzzer
TEST(AXTreeTest, BogusAXTree) {
AXTreeUpdate initial_state;
AXNodeData node;
node.id = 0;
initial_state.nodes.push_back(node);
initial_state.nodes.push_back(node);
ui::AXTree tree;
tree.Unserialize(initial_state);
}
// UAF caught by ax_tree_fuzzer
TEST(AXTreeTest, BogusAXTree2) {
AXTreeUpdate initial_state;
AXNodeData node;
node.id = 0;
initial_state.nodes.push_back(node);
AXNodeData node2;
node2.id = 0;
node2.child_ids.push_back(0);
node2.child_ids.push_back(0);
initial_state.nodes.push_back(node2);
ui::AXTree tree;
tree.Unserialize(initial_state);
}
// UAF caught by ax_tree_fuzzer
TEST(AXTreeTest, BogusAXTree3) {
AXTreeUpdate initial_state;
AXNodeData node;
node.id = 0;
node.child_ids.push_back(1);
initial_state.nodes.push_back(node);
AXNodeData node2;
node2.id = 1;
node2.child_ids.push_back(1);
node2.child_ids.push_back(1);
initial_state.nodes.push_back(node2);
ui::AXTree tree;
tree.Unserialize(initial_state);
}
TEST(AXTreeTest, RoleAndStateChangeCallbacks) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kButton;
initial_state.nodes[0].SetCheckedState(ax::mojom::CheckedState::kTrue);
initial_state.nodes[0].AddState(ax::mojom::State::kFocusable);
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// Change the role and state.
AXTreeUpdate update;
update.root_id = 1;
update.nodes.resize(1);
update.nodes[0].id = 1;
update.nodes[0].role = ax::mojom::Role::kCheckBox;
update.nodes[0].SetCheckedState(ax::mojom::CheckedState::kFalse);
update.nodes[0].AddState(ax::mojom::State::kFocusable);
update.nodes[0].AddState(ax::mojom::State::kVisited);
EXPECT_TRUE(tree.Unserialize(update));
const std::vector<std::string>& change_log =
test_observer.attribute_change_log();
ASSERT_EQ(3U, change_log.size());
EXPECT_EQ("Role changed from button to checkBox", change_log[0]);
EXPECT_EQ("visited changed to true", change_log[1]);
EXPECT_EQ("checkedState changed from 2 to 1", change_log[2]);
}
TEST(AXTreeTest, AttributeChangeCallbacks) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kName,
"N1");
initial_state.nodes[0].AddStringAttribute(
ax::mojom::StringAttribute::kDescription, "D1");
initial_state.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kLiveAtomic,
true);
initial_state.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kBusy,
false);
initial_state.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMinValueForRange, 1.0);
initial_state.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMaxValueForRange, 10.0);
initial_state.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kStepValueForRange, 3.0);
initial_state.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 5);
initial_state.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollXMin,
1);
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// Change existing attributes.
AXTreeUpdate update0;
update0.root_id = 1;
update0.nodes.resize(1);
update0.nodes[0].id = 1;
update0.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kName, "N2");
update0.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kDescription,
"D2");
update0.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kLiveAtomic,
false);
update0.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kBusy, true);
update0.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMinValueForRange, 2.0);
update0.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMaxValueForRange, 9.0);
update0.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kStepValueForRange, 0.5);
update0.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 6);
update0.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollXMin, 2);
EXPECT_TRUE(tree.Unserialize(update0));
const std::vector<std::string>& change_log =
test_observer.attribute_change_log();
ASSERT_EQ(9U, change_log.size());
EXPECT_EQ("name changed from N1 to N2", change_log[0]);
EXPECT_EQ("description changed from D1 to D2", change_log[1]);
EXPECT_EQ("liveAtomic changed to false", change_log[2]);
EXPECT_EQ("busy changed to true", change_log[3]);
EXPECT_EQ("minValueForRange changed from 1 to 2", change_log[4]);
EXPECT_EQ("maxValueForRange changed from 10 to 9", change_log[5]);
EXPECT_EQ("stepValueForRange changed from 3 to 0.5", change_log[6]);
EXPECT_EQ("scrollX changed from 5 to 6", change_log[7]);
EXPECT_EQ("scrollXMin changed from 1 to 2", change_log[8]);
TestAXTreeObserver test_observer2(&tree);
// Add and remove attributes.
AXTreeUpdate update1;
update1.root_id = 1;
update1.nodes.resize(1);
update1.nodes[0].id = 1;
update1.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kDescription,
"D3");
update1.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kValue, "V3");
update1.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kModal, true);
update1.nodes[0].AddFloatAttribute(ax::mojom::FloatAttribute::kValueForRange,
5.0);
update1.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMaxValueForRange, 9.0);
update1.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 7);
update1.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollXMax, 10);
EXPECT_TRUE(tree.Unserialize(update1));
const std::vector<std::string>& change_log2 =
test_observer2.attribute_change_log();
ASSERT_EQ(11U, change_log2.size());
EXPECT_EQ("name changed from N2 to ", change_log2[0]);
EXPECT_EQ("description changed from D2 to D3", change_log2[1]);
EXPECT_EQ("value changed from to V3", change_log2[2]);
EXPECT_EQ("busy changed to false", change_log2[3]);
EXPECT_EQ("modal changed to true", change_log2[4]);
EXPECT_EQ("minValueForRange changed from 2 to 0", change_log2[5]);
EXPECT_EQ("stepValueForRange changed from 3 to 0.5", change_log[6]);
EXPECT_EQ("valueForRange changed from 0 to 5", change_log2[7]);
EXPECT_EQ("scrollXMin changed from 2 to 0", change_log2[8]);
EXPECT_EQ("scrollX changed from 6 to 7", change_log2[9]);
EXPECT_EQ("scrollXMax changed from 0 to 10", change_log2[10]);
}
TEST(AXTreeTest, IntListChangeCallbacks) {
std::vector<int32_t> one;
one.push_back(1);
std::vector<int32_t> two;
two.push_back(2);
two.push_back(2);
std::vector<int32_t> three;
three.push_back(3);
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kControlsIds, one);
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kRadioGroupIds, two);
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// Change existing attributes.
AXTreeUpdate update0;
update0.root_id = 1;
update0.nodes.resize(1);
update0.nodes[0].id = 1;
update0.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kControlsIds, two);
update0.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kRadioGroupIds, three);
EXPECT_TRUE(tree.Unserialize(update0));
const std::vector<std::string>& change_log =
test_observer.attribute_change_log();
ASSERT_EQ(2U, change_log.size());
EXPECT_EQ("controlsIds changed from 1 to 2,2", change_log[0]);
EXPECT_EQ("radioGroupIds changed from 2,2 to 3", change_log[1]);
TestAXTreeObserver test_observer2(&tree);
// Add and remove attributes.
AXTreeUpdate update1;
update1.root_id = 1;
update1.nodes.resize(1);
update1.nodes[0].id = 1;
update1.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kRadioGroupIds, two);
update1.nodes[0].AddIntListAttribute(ax::mojom::IntListAttribute::kFlowtoIds,
three);
EXPECT_TRUE(tree.Unserialize(update1));
const std::vector<std::string>& change_log2 =
test_observer2.attribute_change_log();
ASSERT_EQ(3U, change_log2.size());
EXPECT_EQ("controlsIds changed from 2,2 to ", change_log2[0]);
EXPECT_EQ("radioGroupIds changed from 3 to 2,2", change_log2[1]);
EXPECT_EQ("flowtoIds changed from to 3", change_log2[2]);
}
// Create a very simple tree and make sure that we can get the bounds of
// any node.
TEST(AXTreeTest, GetBoundsBasic) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(2);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(100, 10, 400, 300);
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (800 x 600)", GetBoundsAsString(tree, 1));
EXPECT_EQ("(100, 10) size (400 x 300)", GetBoundsAsString(tree, 2));
}
// If a node doesn't specify its location but at least one child does have
// a location, its computed bounds should be the union of all child bounds.
TEST(AXTreeTest, EmptyNodeBoundsIsUnionOfChildren) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds =
gfx::RectF(); // Deliberately empty.
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[1].child_ids.push_back(4);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(100, 10, 400, 20);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(200, 30, 400, 20);
AXTree tree(tree_update);
EXPECT_EQ("(100, 10) size (500 x 40)", GetBoundsAsString(tree, 2));
}
// If a node doesn't specify its location but at least one child does have
// a location, it will be offscreen if all of its children are offscreen.
TEST(AXTreeTest, EmptyNodeNotOffscreenEvenIfAllChildrenOffscreen) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].role = ax::mojom::Role::kRootWebArea;
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds =
gfx::RectF(); // Deliberately empty.
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[1].child_ids.push_back(4);
// Both children are offscreen
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(900, 10, 400, 20);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(1000, 30, 400, 20);
AXTree tree(tree_update);
EXPECT_FALSE(IsNodeOffscreen(tree, 2));
EXPECT_TRUE(IsNodeOffscreen(tree, 3));
EXPECT_TRUE(IsNodeOffscreen(tree, 4));
}
// Test that getting the bounds of a node works when there's a transform.
TEST(AXTreeTest, GetBoundsWithTransform) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 400, 300);
tree_update.nodes[0].relative_bounds.transform =
std::make_unique<gfx::Transform>();
tree_update.nodes[0].relative_bounds.transform->Scale(2.0, 2.0);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(20, 10, 50, 5);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
tree_update.nodes[2].relative_bounds.transform =
std::make_unique<gfx::Transform>();
tree_update.nodes[2].relative_bounds.transform->Scale(2.0, 2.0);
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (800 x 600)", GetBoundsAsString(tree, 1));
EXPECT_EQ("(40, 20) size (100 x 10)", GetBoundsAsString(tree, 2));
EXPECT_EQ("(80, 120) size (200 x 20)", GetBoundsAsString(tree, 3));
}
// Test that getting the bounds of a node that's inside a container
// works correctly.
TEST(AXTreeTest, GetBoundsWithContainerId) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(100, 50, 600, 500);
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[1].child_ids.push_back(4);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.offset_container_id = 2;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
AXTree tree(tree_update);
EXPECT_EQ("(120, 80) size (50 x 5)", GetBoundsAsString(tree, 3));
EXPECT_EQ("(20, 30) size (50 x 5)", GetBoundsAsString(tree, 4));
}
// Test that getting the bounds of a node that's inside a scrolling container
// works correctly.
TEST(AXTreeTest, GetBoundsWithScrolling) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(100, 50, 600, 500);
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 5);
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kScrollY, 10);
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.offset_container_id = 2;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
AXTree tree(tree_update);
EXPECT_EQ("(115, 70) size (50 x 5)", GetBoundsAsString(tree, 3));
}
// When a node has zero size, we try to get the bounds from an ancestor.
TEST(AXTreeTest, GetBoundsOfNodeWithZeroSize) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids = {2};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(100, 100, 300, 200);
tree_update.nodes[1].child_ids = {3, 4, 5};
// This child has relative coordinates and no offset and no size.
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.offset_container_id = 2;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(0, 0, 0, 0);
// This child has relative coordinates and an offset, but no size.
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.offset_container_id = 2;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(20, 20, 0, 0);
// This child has absolute coordinates, an offset, and no size.
tree_update.nodes[4].id = 5;
tree_update.nodes[4].relative_bounds.bounds = gfx::RectF(120, 120, 0, 0);
AXTree tree(tree_update);
EXPECT_EQ("(100, 100) size (300 x 200)", GetBoundsAsString(tree, 3));
EXPECT_EQ("(120, 120) size (280 x 180)", GetBoundsAsString(tree, 4));
EXPECT_EQ("(120, 120) size (280 x 180)", GetBoundsAsString(tree, 5));
}
TEST(AXTreeTest, GetBoundsEmptyBoundsInheritsFromParent) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[1].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(300, 200, 100, 100);
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF();
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (800 x 600)", GetBoundsAsString(tree, 1));
EXPECT_EQ("(300, 200) size (100 x 100)", GetBoundsAsString(tree, 2));
EXPECT_EQ("(300, 200) size (100 x 100)", GetBoundsAsString(tree, 3));
EXPECT_EQ("(0, 0) size (800 x 600)", GetUnclippedBoundsAsString(tree, 1));
EXPECT_EQ("(300, 200) size (100 x 100)", GetUnclippedBoundsAsString(tree, 2));
EXPECT_EQ("(300, 200) size (100 x 100)", GetUnclippedBoundsAsString(tree, 3));
EXPECT_FALSE(IsNodeOffscreen(tree, 1));
EXPECT_FALSE(IsNodeOffscreen(tree, 2));
EXPECT_TRUE(IsNodeOffscreen(tree, 3));
}
TEST(AXTreeTest, GetBoundsCropsChildToRoot) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[0].child_ids.push_back(4);
tree_update.nodes[0].child_ids.push_back(5);
// Cropped in the top left
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds =
gfx::RectF(-100, -100, 150, 150);
// Cropped in the bottom right
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(700, 500, 150, 150);
// Offscreen on the top
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(50, -200, 150, 150);
// Offscreen on the bottom
tree_update.nodes[4].id = 5;
tree_update.nodes[4].relative_bounds.bounds = gfx::RectF(50, 700, 150, 150);
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (50 x 50)", GetBoundsAsString(tree, 2));
EXPECT_EQ("(700, 500) size (100 x 100)", GetBoundsAsString(tree, 3));
EXPECT_EQ("(50, 0) size (150 x 1)", GetBoundsAsString(tree, 4));
EXPECT_EQ("(50, 599) size (150 x 1)", GetBoundsAsString(tree, 5));
// Check the unclipped bounds are as expected.
EXPECT_EQ("(-100, -100) size (150 x 150)",
GetUnclippedBoundsAsString(tree, 2));
EXPECT_EQ("(700, 500) size (150 x 150)", GetUnclippedBoundsAsString(tree, 3));
EXPECT_EQ("(50, -200) size (150 x 150)", GetUnclippedBoundsAsString(tree, 4));
EXPECT_EQ("(50, 700) size (150 x 150)", GetUnclippedBoundsAsString(tree, 5));
}
TEST(AXTreeTest, GetBoundsSetsOffscreenIfClipsChildren) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(0, 0, 200, 200);
tree_update.nodes[1].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[1].child_ids.push_back(4);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(0, 0, 200, 200);
tree_update.nodes[2].child_ids.push_back(5);
// Clipped by its parent
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(250, 250, 100, 100);
tree_update.nodes[3].relative_bounds.offset_container_id = 2;
// Outside of its parent, but its parent does not clip children,
// so it should not be offscreen.
tree_update.nodes[4].id = 5;
tree_update.nodes[4].relative_bounds.bounds = gfx::RectF(250, 250, 100, 100);
tree_update.nodes[4].relative_bounds.offset_container_id = 3;
AXTree tree(tree_update);
EXPECT_TRUE(IsNodeOffscreen(tree, 4));
EXPECT_FALSE(IsNodeOffscreen(tree, 5));
}
TEST(AXTreeTest, GetBoundsUpdatesOffscreen) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].role = ax::mojom::Role::kRootWebArea;
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[0].child_ids.push_back(4);
tree_update.nodes[0].child_ids.push_back(5);
// Fully onscreen
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(10, 10, 150, 150);
// Cropped in the bottom right
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(700, 500, 150, 150);
// Offscreen on the top
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(50, -200, 150, 150);
// Offscreen on the bottom
tree_update.nodes[4].id = 5;
tree_update.nodes[4].relative_bounds.bounds = gfx::RectF(50, 700, 150, 150);
AXTree tree(tree_update);
EXPECT_FALSE(IsNodeOffscreen(tree, 2));
EXPECT_FALSE(IsNodeOffscreen(tree, 3));
EXPECT_TRUE(IsNodeOffscreen(tree, 4));
EXPECT_TRUE(IsNodeOffscreen(tree, 5));
}
TEST(AXTreeTest, IntReverseRelations) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, 2);
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[0].child_ids.push_back(4);
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId,
1);
initial_state.nodes[3].id = 4;
initial_state.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId,
1);
AXTree tree(initial_state);
auto reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(1U, reverse_active_descendant.size());
EXPECT_TRUE(base::Contains(reverse_active_descendant, 1));
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 1);
ASSERT_EQ(0U, reverse_active_descendant.size());
auto reverse_errormessage =
tree.GetReverseRelations(ax::mojom::IntAttribute::kErrormessageId, 1);
ASSERT_EQ(0U, reverse_errormessage.size());
auto reverse_member_of =
tree.GetReverseRelations(ax::mojom::IntAttribute::kMemberOfId, 1);
ASSERT_EQ(2U, reverse_member_of.size());
EXPECT_TRUE(base::Contains(reverse_member_of, 3));
EXPECT_TRUE(base::Contains(reverse_member_of, 4));
AXTreeUpdate update = initial_state;
update.nodes.resize(5);
update.nodes[0].int_attributes.clear();
update.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kActivedescendantId,
5);
update.nodes[0].child_ids.push_back(5);
update.nodes[2].int_attributes.clear();
update.nodes[4].id = 5;
update.nodes[4].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId, 1);
EXPECT_TRUE(tree.Unserialize(update));
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(0U, reverse_active_descendant.size());
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 5);
ASSERT_EQ(1U, reverse_active_descendant.size());
EXPECT_TRUE(base::Contains(reverse_active_descendant, 1));
reverse_member_of =
tree.GetReverseRelations(ax::mojom::IntAttribute::kMemberOfId, 1);
ASSERT_EQ(2U, reverse_member_of.size());
EXPECT_TRUE(base::Contains(reverse_member_of, 4));
EXPECT_TRUE(base::Contains(reverse_member_of, 5));
}
TEST(AXTreeTest, IntListReverseRelations) {
std::vector<int32_t> node_two;
node_two.push_back(2);
std::vector<int32_t> nodes_two_three;
nodes_two_three.push_back(2);
nodes_two_three.push_back(3);
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, node_two);
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
auto reverse_labelled_by =
tree.GetReverseRelations(ax::mojom::IntListAttribute::kLabelledbyIds, 2);
ASSERT_EQ(1U, reverse_labelled_by.size());
EXPECT_TRUE(base::Contains(reverse_labelled_by, 1));
reverse_labelled_by =
tree.GetReverseRelations(ax::mojom::IntListAttribute::kLabelledbyIds, 3);
ASSERT_EQ(0U, reverse_labelled_by.size());
// Change existing attributes.
AXTreeUpdate update = initial_state;
update.nodes[0].intlist_attributes.clear();
update.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, nodes_two_three);
EXPECT_TRUE(tree.Unserialize(update));
reverse_labelled_by =
tree.GetReverseRelations(ax::mojom::IntListAttribute::kLabelledbyIds, 3);
ASSERT_EQ(1U, reverse_labelled_by.size());
EXPECT_TRUE(base::Contains(reverse_labelled_by, 1));
}
TEST(AXTreeTest, DeletingNodeUpdatesReverseRelations) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, 2);
AXTree tree(initial_state);
auto reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(1U, reverse_active_descendant.size());
EXPECT_TRUE(base::Contains(reverse_active_descendant, 3));
AXTreeUpdate update;
update.root_id = 1;
update.nodes.resize(1);
update.nodes[0].id = 1;
update.nodes[0].child_ids = {2};
EXPECT_TRUE(tree.Unserialize(update));
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(0U, reverse_active_descendant.size());
}
TEST(AXTreeTest, ReverseRelationsDoNotKeepGrowing) {
// The number of total entries in int_reverse_relations and
// intlist_reverse_relations should not keep growing as the tree
// changes.
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(2);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, 2);
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, {2});
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
AXTree tree(initial_state);
for (int i = 0; i < 1000; ++i) {
AXTreeUpdate update;
update.root_id = 1;
update.nodes.resize(2);
update.nodes[0].id = 1;
update.nodes[1].id = i + 3;
update.nodes[0].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, update.nodes[1].id);
update.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, {update.nodes[1].id});
update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId, 1);
update.nodes[0].child_ids.push_back(update.nodes[1].id);
EXPECT_TRUE(tree.Unserialize(update));
}
size_t map_key_count = 0;
size_t set_entry_count = 0;
for (auto& iter : tree.int_reverse_relations()) {
map_key_count += iter.second.size() + 1;
for (auto it2 = iter.second.begin(); it2 != iter.second.end(); ++it2) {
set_entry_count += it2->second.size();
}
}
// Note: 10 is arbitary, the idea here is just that we mutated the tree
// 1000 times, so if we have fewer than 10 entries in the maps / sets then
// the map isn't growing / leaking. Same below.
EXPECT_LT(map_key_count, 10U);
EXPECT_LT(set_entry_count, 10U);
map_key_count = 0;
set_entry_count = 0;
for (auto& iter : tree.intlist_reverse_relations()) {
map_key_count += iter.second.size() + 1;
for (auto it2 = iter.second.begin(); it2 != iter.second.end(); ++it2) {
set_entry_count += it2->second.size();
}
}
EXPECT_LT(map_key_count, 10U);
EXPECT_LT(set_entry_count, 10U);
}
TEST(AXTreeTest, SkipIgnoredNodes) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[1].child_ids = {4, 5};
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
AXTree tree(tree_update);
AXNode* root = tree.root();
ASSERT_EQ(2u, root->children().size());
ASSERT_EQ(2, root->children()[0]->id());
ASSERT_EQ(3, root->children()[1]->id());
EXPECT_EQ(3u, root->GetUnignoredChildCount());
EXPECT_EQ(4, root->GetUnignoredChildAtIndex(0)->id());
EXPECT_EQ(5, root->GetUnignoredChildAtIndex(1)->id());
EXPECT_EQ(3, root->GetUnignoredChildAtIndex(2)->id());
EXPECT_EQ(0u, root->GetUnignoredChildAtIndex(0)->GetUnignoredIndexInParent());
EXPECT_EQ(1u, root->GetUnignoredChildAtIndex(1)->GetUnignoredIndexInParent());
EXPECT_EQ(2u, root->GetUnignoredChildAtIndex(2)->GetUnignoredIndexInParent());
EXPECT_EQ(1, root->GetUnignoredChildAtIndex(0)->GetUnignoredParent()->id());
}
TEST(AXTreeTest, CachedUnignoredValues) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(5);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].AddState(ax::mojom::State::kIgnored);
initial_state.nodes[1].child_ids = {4, 5};
initial_state.nodes[2].id = 3;
initial_state.nodes[3].id = 4;
initial_state.nodes[4].id = 5;
AXTree tree(initial_state);
AXNode* root = tree.root();
ASSERT_EQ(2u, root->children().size());
ASSERT_EQ(2, root->children()[0]->id());
ASSERT_EQ(3, root->children()[1]->id());
EXPECT_EQ(3u, root->GetUnignoredChildCount());
EXPECT_EQ(4, root->GetUnignoredChildAtIndex(0)->id());
EXPECT_EQ(5, root->GetUnignoredChildAtIndex(1)->id());
EXPECT_EQ(3, root->GetUnignoredChildAtIndex(2)->id());
EXPECT_EQ(0u, root->GetUnignoredChildAtIndex(0)->GetUnignoredIndexInParent());
EXPECT_EQ(1u, root->GetUnignoredChildAtIndex(1)->GetUnignoredIndexInParent());
EXPECT_EQ(2u, root->GetUnignoredChildAtIndex(2)->GetUnignoredIndexInParent());
EXPECT_EQ(1, root->GetUnignoredChildAtIndex(0)->GetUnignoredParent()->id());
// Ensure when a node goes from ignored to unignored, its children have their
// unignored_index_in_parent updated.
AXTreeUpdate update = initial_state;
update.nodes[1].RemoveState(ax::mojom::State::kIgnored);
EXPECT_TRUE(tree.Unserialize(update));
root = tree.root();
EXPECT_EQ(2u, root->GetUnignoredChildCount());
EXPECT_EQ(2, root->GetUnignoredChildAtIndex(0)->id());
EXPECT_EQ(2u, tree.GetFromId(2)->GetUnignoredChildCount());
EXPECT_EQ(0u, tree.GetFromId(4)->GetUnignoredIndexInParent());
EXPECT_EQ(1u, tree.GetFromId(5)->GetUnignoredIndexInParent());
// Ensure when a node goes from unignored to unignored, siblings are correctly
// updated.
AXTreeUpdate update2 = update;
update2.nodes[3].AddState(ax::mojom::State::kIgnored);
EXPECT_TRUE(tree.Unserialize(update2));
EXPECT_EQ(1u, tree.GetFromId(2)->GetUnignoredChildCount());
EXPECT_EQ(0u, tree.GetFromId(5)->GetUnignoredIndexInParent());
// Ensure siblings of a deleted node are updated.
AXTreeUpdate update3 = update2;
update3.nodes.resize(1);
update3.nodes[0].id = 1;
update3.nodes[0].child_ids = {3};
EXPECT_TRUE(tree.Unserialize(update3));
EXPECT_EQ(1u, tree.GetFromId(1)->GetUnignoredChildCount());
EXPECT_EQ(0u, tree.GetFromId(3)->GetUnignoredIndexInParent());
// Ensure new nodes are correctly updated.
AXTreeUpdate update4 = update3;
update4.nodes.resize(3);
update4.nodes[0].id = 1;
update4.nodes[0].child_ids = {3, 6};
update4.nodes[1].id = 6;
update4.nodes[1].child_ids = {7};
update4.nodes[2].id = 7;
EXPECT_TRUE(tree.Unserialize(update4));
EXPECT_EQ(2u, tree.GetFromId(1)->GetUnignoredChildCount());
EXPECT_EQ(0u, tree.GetFromId(3)->GetUnignoredIndexInParent());
EXPECT_EQ(1u, tree.GetFromId(6)->GetUnignoredIndexInParent());
EXPECT_EQ(0u, tree.GetFromId(7)->GetUnignoredIndexInParent());
// Ensure reparented nodes are correctly updated.
AXTreeUpdate update5 = update4;
update5.nodes.resize(2);
update5.node_id_to_clear = 6;
update5.nodes[0].id = 1;
update5.nodes[0].child_ids = {3, 7};
update5.nodes[1].id = 7;
update5.nodes[1].child_ids = {};
EXPECT_TRUE(tree.Unserialize(update5));
EXPECT_EQ(2u, tree.GetFromId(1)->GetUnignoredChildCount());
EXPECT_EQ(0u, tree.GetFromId(3)->GetUnignoredIndexInParent());
EXPECT_EQ(1u, tree.GetFromId(7)->GetUnignoredIndexInParent());
AXTreeUpdate update6;
update6.nodes.resize(1);
update6.nodes[0].id = 7;
update6.nodes[0].AddState(ax::mojom::State::kIgnored);
EXPECT_TRUE(tree.Unserialize(update6));
EXPECT_EQ(1u, tree.GetFromId(1)->GetUnignoredChildCount());
EXPECT_EQ(0u, tree.GetFromId(3)->GetUnignoredIndexInParent());
AXTreeUpdate update7 = update6;
update7.nodes.resize(2);
update7.nodes[0].id = 7;
update7.nodes[0].child_ids = {8};
update7.nodes[1].id = 8;
EXPECT_TRUE(tree.Unserialize(update7));
EXPECT_EQ(2u, tree.GetFromId(1)->GetUnignoredChildCount());
EXPECT_EQ(0u, tree.GetFromId(3)->GetUnignoredIndexInParent());
}
TEST(AXTreeTest, TestRecursionUnignoredChildCount) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[1].child_ids = {4};
tree_update.nodes[2].id = 3;
tree_update.nodes[2].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].child_ids = {5};
tree_update.nodes[3].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[4].id = 5;
AXTree tree(tree_update);
AXNode* root = tree.root();
EXPECT_EQ(2u, root->children().size());
EXPECT_EQ(1u, root->GetUnignoredChildCount());
EXPECT_EQ(5, root->GetUnignoredChildAtIndex(0)->id());
AXNode* unignored = tree.GetFromId(5);
EXPECT_EQ(0u, unignored->GetUnignoredChildCount());
}
TEST(AXTreeTest, NullUnignoredChildren) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].AddState(ax::mojom::State::kIgnored);
AXTree tree(tree_update);
AXNode* root = tree.root();
EXPECT_EQ(2u, root->children().size());
EXPECT_EQ(0u, root->GetUnignoredChildCount());
EXPECT_EQ(nullptr, root->GetUnignoredChildAtIndex(0));
EXPECT_EQ(nullptr, root->GetUnignoredChildAtIndex(1));
}
TEST(AXTreeTest, UnignoredChildIteratorIncrementDecrementPastEnd) {
AXTreeUpdate tree_update;
// RootWebArea #1
// ++StaticText "text1" #2
tree_update.root_id = 1;
tree_update.nodes.resize(2);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kWebArea;
tree_update.nodes[0].child_ids = {2};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kStaticText;
tree_update.nodes[1].SetName("text1");
AXTree tree(tree_update);
AXNode* root = tree.root();
{
{
AXNode::UnignoredChildIterator root_unignored_iter =
root->UnignoredChildrenBegin();
EXPECT_EQ(2, root_unignored_iter->id());
EXPECT_EQ("text1", root_unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
// Call unignored child iterator on root and increment, we should reach
// the end since there is only one iterator element.
EXPECT_EQ(root->UnignoredChildrenEnd(), ++root_unignored_iter);
// We increment past the end, and we should still stay at the end.
EXPECT_EQ(root->UnignoredChildrenEnd(), ++root_unignored_iter);
// When we decrement from the end, we should get the last iterator element
// "text1".
--root_unignored_iter;
EXPECT_EQ(2, root_unignored_iter->id());
EXPECT_EQ("text1", root_unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
}
{
AXNode::UnignoredChildIterator root_unignored_iter =
root->UnignoredChildrenBegin();
EXPECT_EQ(2, root_unignored_iter->id());
EXPECT_EQ("text1", root_unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
// Call unignored child iterator on root and decrement from the beginning,
// we should stay at the beginning.
--root_unignored_iter;
EXPECT_EQ(2, root_unignored_iter->id());
EXPECT_EQ("text1", root_unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
// When we decrement past the beginning, we should still stay at the
// beginning.
--root_unignored_iter;
EXPECT_EQ(2, root_unignored_iter->id());
EXPECT_EQ("text1", root_unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
// We increment past the end, and we should still reach the end.
EXPECT_EQ(root->UnignoredChildrenEnd(), ++root_unignored_iter);
}
}
}
TEST(AXTreeTest, UnignoredChildIteratorIgnoredContainerSiblings) {
AXTreeUpdate tree_update;
// RootWebArea #1
// ++genericContainer IGNORED #2
// ++++StaticText "text1" #3
// ++genericContainer IGNORED #4
// ++++StaticText "text2" #5
// ++genericContainer IGNORED #6
// ++++StaticText "text3" #7
tree_update.root_id = 1;
tree_update.nodes.resize(7);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kWebArea;
tree_update.nodes[0].child_ids = {2, 4, 6};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].child_ids = {3};
tree_update.nodes[1].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kStaticText;
tree_update.nodes[2].SetName("text1");
tree_update.nodes[3].id = 4;
tree_update.nodes[3].child_ids = {5};
tree_update.nodes[3].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[3].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kStaticText;
tree_update.nodes[4].SetName("text2");
tree_update.nodes[5].id = 6;
tree_update.nodes[5].child_ids = {7};
tree_update.nodes[5].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[5].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kStaticText;
tree_update.nodes[6].SetName("text3");
AXTree tree(tree_update);
{
// Call unignored child iterator on root and iterate till the end, we should
// get "text1", "text2", "text3" respectively because the sibling text nodes
// share the same parent (i.e. root) as |unignored_iter|.
AXNode* root = tree.root();
AXNode::UnignoredChildIterator root_unignored_iter =
root->UnignoredChildrenBegin();
EXPECT_EQ(3, root_unignored_iter->id());
EXPECT_EQ("text1", root_unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
EXPECT_EQ(5, (++root_unignored_iter)->id());
EXPECT_EQ("text2",
(*root_unignored_iter)
.GetStringAttribute(ax::mojom::StringAttribute::kName));
EXPECT_EQ(7, (++root_unignored_iter)->id());
EXPECT_EQ("text3", root_unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
EXPECT_EQ(root->UnignoredChildrenEnd(), ++root_unignored_iter);
}
{
// Call unignored child iterator on the ignored generic container of "text1"
// (id=2), When we iterate to the next of "text1", we should
// reach the end because the sibling text node "text2" does not share the
// same parent as |unignored_iter| of "text1".
AXNode* text1_ignored_container = tree.GetFromId(2);
AXNode::UnignoredChildIterator unignored_iter =
text1_ignored_container->UnignoredChildrenBegin();
EXPECT_EQ(3, unignored_iter->id());
EXPECT_EQ("text1", unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
// The next child of "text1" should be the end.
EXPECT_EQ(text1_ignored_container->UnignoredChildrenEnd(),
++unignored_iter);
// Call unignored child iterator on the ignored generic container of "text2"
// (id=4), When we iterate to the previous of "text2", we should
// reach the end because the sibling text node "text1" does not share the
// same parent as |unignored_iter| of "text2".
AXNode* text2_ignored_container = tree.GetFromId(4);
unignored_iter = text2_ignored_container->UnignoredChildrenBegin();
EXPECT_EQ(5, unignored_iter->id());
EXPECT_EQ("text2", unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
// Decrement the iterator of "text2" should still remain on "text2" since
// the beginning of iterator is "text2."
--unignored_iter;
EXPECT_EQ(5, unignored_iter->id());
EXPECT_EQ("text2", unignored_iter->GetStringAttribute(
ax::mojom::StringAttribute::kName));
}
}
TEST(AXTreeTest, UnignoredChildIterator) {
AXTreeUpdate tree_update;
// (i) => node is ignored
// 1
// |__________
// | | |
// 2(i) 3 4
// |_______________________
// | | | |
// 5 6 7(i) 8(i)
// | | |________
// | | | |
// 9 10(i) 11(i) 12
// | |____
// | | |
// 13(i) 14 15
tree_update.root_id = 1;
tree_update.nodes.resize(15);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].child_ids = {5, 6, 7, 8};
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
tree_update.nodes[4].child_ids = {9};
tree_update.nodes[5].id = 6;
tree_update.nodes[5].child_ids = {10};
tree_update.nodes[6].id = 7;
tree_update.nodes[6].child_ids = {11, 12};
tree_update.nodes[6].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[7].id = 8;
tree_update.nodes[7].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[8].id = 9;
tree_update.nodes[9].id = 10;
tree_update.nodes[9].child_ids = {13};
tree_update.nodes[9].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[10].id = 11;
tree_update.nodes[10].child_ids = {14, 15};
tree_update.nodes[10].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[11].id = 12;
tree_update.nodes[12].id = 13;
tree_update.nodes[12].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[13].id = 14;
tree_update.nodes[14].id = 15;
AXTree tree(tree_update);
AXNode* root = tree.root();
// Test traversal
// UnignoredChildren(root) = {5, 6, 14, 15, 12, 3, 4}
AXNode::UnignoredChildIterator unignored_iterator =
root->UnignoredChildrenBegin();
EXPECT_EQ(5, unignored_iterator->id());
EXPECT_EQ(6, (++unignored_iterator)->id());
EXPECT_EQ(14, (++unignored_iterator)->id());
EXPECT_EQ(15, (++unignored_iterator)->id());
EXPECT_EQ(14, (--unignored_iterator)->id());
EXPECT_EQ(6, (--unignored_iterator)->id());
EXPECT_EQ(14, (++unignored_iterator)->id());
EXPECT_EQ(15, (++unignored_iterator)->id());
EXPECT_EQ(12, (++unignored_iterator)->id());
EXPECT_EQ(3, (++unignored_iterator)->id());
EXPECT_EQ(4, (++unignored_iterator)->id());
EXPECT_EQ(root->UnignoredChildrenEnd(), ++unignored_iterator);
// test empty list
// UnignoredChildren(3) = {}
AXNode* node3 = tree.GetFromId(3);
unignored_iterator = node3->UnignoredChildrenBegin();
EXPECT_EQ(node3->UnignoredChildrenEnd(), unignored_iterator);
// empty list from ignored node with no children
// UnignoredChildren(8) = {}
AXNode* node8 = tree.GetFromId(8);
unignored_iterator = node8->UnignoredChildrenBegin();
EXPECT_EQ(node8->UnignoredChildrenEnd(), unignored_iterator);
// empty list from ignored node with unignored children
// UnignoredChildren(11) = {}
AXNode* node11 = tree.GetFromId(11);
unignored_iterator = node11->UnignoredChildrenBegin();
EXPECT_EQ(14, unignored_iterator->id());
// Two UnignoredChildIterators from the same parent at the same position
// should be equivalent, even in end position.
unignored_iterator = root->UnignoredChildrenBegin();
AXNode::UnignoredChildIterator unignored_iterator2 =
root->UnignoredChildrenBegin();
auto end = root->UnignoredChildrenEnd();
while (unignored_iterator != end) {
ASSERT_EQ(unignored_iterator, unignored_iterator2);
++unignored_iterator;
++unignored_iterator2;
}
ASSERT_EQ(unignored_iterator, unignored_iterator2);
}
TEST(AXTreeTest, UnignoredAccessors) {
AXTreeUpdate tree_update;
// (i) => node is ignored
// 1
// |__________
// | | |
// 2(i) 3 4
// |_______________________
// | | | |
// 5 6 7(i) 8(i)
// | | |________
// | | | |
// 9 10(i) 11(i) 12
// | |____
// | | |
// 13(i) 14 15
// | |
// 16 17(i)
tree_update.root_id = 1;
tree_update.nodes.resize(17);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].child_ids = {5, 6, 7, 8};
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
tree_update.nodes[4].child_ids = {9};
tree_update.nodes[5].id = 6;
tree_update.nodes[5].child_ids = {10};
tree_update.nodes[6].id = 7;
tree_update.nodes[6].child_ids = {11, 12};
tree_update.nodes[6].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[7].id = 8;
tree_update.nodes[7].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[8].id = 9;
tree_update.nodes[9].id = 10;
tree_update.nodes[9].child_ids = {13};
tree_update.nodes[9].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[10].id = 11;
tree_update.nodes[10].child_ids = {14, 15};
tree_update.nodes[10].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[11].id = 12;
tree_update.nodes[12].id = 13;
tree_update.nodes[12].child_ids = {16};
tree_update.nodes[12].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[13].id = 14;
tree_update.nodes[13].child_ids = {17};
tree_update.nodes[14].id = 15;
tree_update.nodes[15].id = 16;
tree_update.nodes[16].id = 17;
tree_update.nodes[16].AddState(ax::mojom::State::kIgnored);
AXTree tree(tree_update);
EXPECT_EQ(4, tree.GetFromId(1)->GetLastUnignoredChild()->id());
EXPECT_EQ(12, tree.GetFromId(2)->GetLastUnignoredChild()->id());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetLastUnignoredChild());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetLastUnignoredChild());
EXPECT_EQ(9, tree.GetFromId(5)->GetLastUnignoredChild()->id());
EXPECT_EQ(16, tree.GetFromId(6)->GetLastUnignoredChild()->id());
EXPECT_EQ(12, tree.GetFromId(7)->GetLastUnignoredChild()->id());
EXPECT_EQ(nullptr, tree.GetFromId(8)->GetLastUnignoredChild());
EXPECT_EQ(nullptr, tree.GetFromId(9)->GetLastUnignoredChild());
EXPECT_EQ(16, tree.GetFromId(10)->GetLastUnignoredChild()->id());
EXPECT_EQ(15, tree.GetFromId(11)->GetLastUnignoredChild()->id());
EXPECT_EQ(nullptr, tree.GetFromId(12)->GetLastUnignoredChild());
EXPECT_EQ(16, tree.GetFromId(13)->GetLastUnignoredChild()->id());
EXPECT_EQ(nullptr, tree.GetFromId(14)->GetLastUnignoredChild());
EXPECT_EQ(nullptr, tree.GetFromId(15)->GetLastUnignoredChild());
EXPECT_EQ(nullptr, tree.GetFromId(16)->GetLastUnignoredChild());
EXPECT_EQ(nullptr, tree.GetFromId(17)->GetLastUnignoredChild());
}
TEST(AXTreeTest, UnignoredNextPreviousChild) {
AXTreeUpdate tree_update;
// (i) => node is ignored
// 1
// |__________
// | | |
// 2(i) 3 4
// |_______________________
// | | | |
// 5 6 7(i) 8(i)
// | | |________
// | | | |
// 9 10(i) 11(i) 12
// | |____
// | | |
// 13(i) 14 15
// |
// 16
tree_update.root_id = 1;
tree_update.nodes.resize(16);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].child_ids = {5, 6, 7, 8};
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
tree_update.nodes[4].child_ids = {9};
tree_update.nodes[5].id = 6;
tree_update.nodes[5].child_ids = {10};
tree_update.nodes[6].id = 7;
tree_update.nodes[6].child_ids = {11, 12};
tree_update.nodes[6].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[7].id = 8;
tree_update.nodes[7].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[8].id = 9;
tree_update.nodes[9].id = 10;
tree_update.nodes[9].child_ids = {13};
tree_update.nodes[9].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[10].id = 11;
tree_update.nodes[10].child_ids = {14, 15};
tree_update.nodes[10].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[11].id = 12;
tree_update.nodes[12].id = 13;
tree_update.nodes[12].child_ids = {16};
tree_update.nodes[12].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[13].id = 14;
tree_update.nodes[14].id = 15;
tree_update.nodes[15].id = 16;
AXTree tree(tree_update);
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(4), tree.GetFromId(3)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(12),
tree.GetFromId(3)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3),
tree.GetFromId(4)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(6), tree.GetFromId(5)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(5)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(14), tree.GetFromId(6)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(5),
tree.GetFromId(6)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(7)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(6),
tree.GetFromId(7)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(8)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(12),
tree.GetFromId(8)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(9)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(9)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(10)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(10)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(12), tree.GetFromId(11)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(6),
tree.GetFromId(11)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(12)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(15),
tree.GetFromId(12)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(13)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(13)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(15), tree.GetFromId(14)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(6),
tree.GetFromId(14)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(12), tree.GetFromId(15)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(14),
tree.GetFromId(15)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(16)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(16)->GetPreviousUnignoredSibling());
}
TEST(AXTreeTest, GetSiblingsNoIgnored) {
// Since this tree contains no ignored nodes, PreviousSibling and NextSibling
// are equivalent to their unignored counterparts.
//
// 1
// ├── 2
// │ └── 4
// └── 3
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].child_ids = {4};
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
AXTree tree(tree_update);
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetNextSibling());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(2), tree.GetFromId(3)->GetPreviousSibling());
EXPECT_EQ(tree.GetFromId(2),
tree.GetFromId(3)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetNextSibling());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetNextSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetNextUnignoredSibling());
}
TEST(AXTreeTest, GetUnignoredSiblingsChildrenPromoted) {
// An ignored node has its' children considered as though they were promoted
// to their parents place.
//
// (i) => node is ignored.
//
// 1
// ├── 2(i)
// │ ├── 4
// │ └── 5
// └── 3
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[1].child_ids = {4, 5};
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
AXTree tree(tree_update);
// Root node has no siblings.
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousUnignoredSibling());
// Node 2's view of siblings:
// literal tree: null <-- [2(i)] --> 3
// unignored tree: null <-- [2(i)] --> 3
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextUnignoredSibling());
// Node 3's view of siblings:
// literal tree: 2(i) <-- [3] --> null
// unignored tree: 5 <-- [4] --> null
EXPECT_EQ(tree.GetFromId(2), tree.GetFromId(3)->GetPreviousSibling());
EXPECT_EQ(tree.GetFromId(5),
tree.GetFromId(3)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetNextSibling());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetNextUnignoredSibling());
// Node 4's view of siblings:
// literal tree: null <-- [4] --> 5
// unignored tree: null <-- [4] --> 5
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(5), tree.GetFromId(4)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(5), tree.GetFromId(4)->GetNextUnignoredSibling());
// Node 5's view of siblings:
// literal tree: 4 <-- [5] --> null
// unignored tree: 4 <-- [5] --> 3
EXPECT_EQ(tree.GetFromId(4), tree.GetFromId(5)->GetPreviousSibling());
EXPECT_EQ(tree.GetFromId(4),
tree.GetFromId(5)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(5)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(5)->GetNextUnignoredSibling());
}
TEST(AXTreeTest, GetUnignoredSiblingsIgnoredChildSkipped) {
// Ignored children of ignored parents are skipped over.
//
// (i) => node is ignored.
//
// 1
// ├── 2(i)
// │ ├── 4
// │ └── 5(i)
// └── 3
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[1].child_ids = {4, 5};
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
tree_update.nodes[4].AddState(ax::mojom::State::kIgnored);
AXTree tree(tree_update);
// Root node has no siblings.
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetNextUnignoredSibling());
// Node 2's view of siblings:
// literal tree: null <-- [2(i)] --> 3
// unignored tree: null <-- [2(i)] --> 3
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextUnignoredSibling());
// Node 3's view of siblings:
// literal tree: 2(i) <-- [3] --> null
// unignored tree: 4 <-- [3] --> null
EXPECT_EQ(tree.GetFromId(2), tree.GetFromId(3)->GetPreviousSibling());
EXPECT_EQ(tree.GetFromId(4),
tree.GetFromId(3)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetNextSibling());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetNextUnignoredSibling());
// Node 4's view of siblings:
// literal tree: null <-- [4] --> 5(i)
// unignored tree: null <-- [4] --> 3
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetPreviousUnignoredSibling());
EXPECT_EQ(tree.GetFromId(5), tree.GetFromId(4)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(4)->GetNextUnignoredSibling());
// Node 5's view of siblings:
// literal tree: 4 <-- [5(i)] --> null
// unignored tree: 4 <-- [5(i)] --> 3
EXPECT_EQ(tree.GetFromId(4), tree.GetFromId(5)->GetPreviousSibling());
EXPECT_EQ(tree.GetFromId(4),
tree.GetFromId(5)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(5)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(5)->GetNextUnignoredSibling());
}
TEST(AXTreeTest, GetUnignoredSiblingIgnoredParentIrrelevant) {
// An ignored parent is not relevant unless the search would need to continue
// up through it.
//
// (i) => node is ignored.
//
// 1(i)
// ├── 2
// └── 3
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[2].id = 3;
AXTree tree(tree_update);
// Node 2 and 3 are each other's unignored siblings, the parent's ignored
// status is not relevant for this search.
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextUnignoredSibling());
EXPECT_EQ(tree.GetFromId(2),
tree.GetFromId(3)->GetPreviousUnignoredSibling());
}
TEST(AXTreeTest, GetUnignoredSiblingsAllIgnored) {
// Test termination when all nodes, including the root node, are ignored.
//
// (i) => node is ignored.
//
// 1(i)
// └── 2(i)
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(2);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[0].child_ids = {2};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
AXTree tree(tree_update);
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetNextUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetNextUnignoredSibling());
}
TEST(AXTreeTest, GetUnignoredSiblingsNestedIgnored) {
// Test promotion of children through multiple layers of ignored parents.
// (i) => node is ignored.
//
// 1
// ├── 2
// ├── 3(i)
// │ └── 5(i)
// │ └── 6
// └── 4
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(6);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[2].child_ids = {5};
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
tree_update.nodes[4].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[4].child_ids = {6};
tree_update.nodes[5].id = 6;
AXTree tree(tree_update);
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousUnignoredSibling());
const AXNode* node2 = tree.GetFromId(2);
const AXNode* node3 = tree.GetFromId(3);
const AXNode* node4 = tree.GetFromId(4);
const AXNode* node5 = tree.GetFromId(5);
const AXNode* node6 = tree.GetFromId(6);
ASSERT_NE(nullptr, node2);
ASSERT_NE(nullptr, node3);
ASSERT_NE(nullptr, node4);
ASSERT_NE(nullptr, node5);
ASSERT_NE(nullptr, node6);
// Node 2's view of siblings:
// literal tree: null <-- [2] --> 3
// unignored tree: null <-- [2] --> 6
EXPECT_EQ(nullptr, node2->GetPreviousSibling());
EXPECT_EQ(nullptr, node2->GetPreviousUnignoredSibling());
EXPECT_EQ(node3, node2->GetNextSibling());
EXPECT_EQ(node6, node2->GetNextUnignoredSibling());
// Node 3's view of siblings:
// literal tree: 2 <-- [3(i)] --> 4
// unignored tree: 2 <-- [3(i)] --> 4
EXPECT_EQ(node2, node3->GetPreviousSibling());
EXPECT_EQ(node2, node3->GetPreviousUnignoredSibling());
EXPECT_EQ(node4, node3->GetNextSibling());
EXPECT_EQ(node4, node3->GetNextUnignoredSibling());
// Node 4's view of siblings:
// literal tree: 3 <-- [4] --> null
// unignored tree: 6 <-- [4] --> null
EXPECT_EQ(node3, node4->GetPreviousSibling());
EXPECT_EQ(node6, node4->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, node4->GetNextSibling());
EXPECT_EQ(nullptr, node4->GetNextUnignoredSibling());
// Node 5's view of siblings:
// literal tree: null <-- [5(i)] --> null
// unignored tree: 2 <-- [5(i)] --> 4
EXPECT_EQ(nullptr, node5->GetPreviousSibling());
EXPECT_EQ(node2, node5->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, node5->GetNextSibling());
EXPECT_EQ(node4, node5->GetNextUnignoredSibling());
// Node 6's view of siblings:
// literal tree: null <-- [6] --> null
// unignored tree: 2 <-- [6] --> 4
EXPECT_EQ(nullptr, node6->GetPreviousSibling());
EXPECT_EQ(node2, node6->GetPreviousUnignoredSibling());
EXPECT_EQ(nullptr, node6->GetNextSibling());
EXPECT_EQ(node4, node6->GetNextUnignoredSibling());
}
TEST(AXTreeTest, UnignoredSelection) {
AXTreeUpdate tree_update;
// (i) => node is ignored
// 1
// |__________
// | | |
// 2(i) 3 4
// |_______________________
// | | | |
// 5 6 7(i) 8(i)
// | | |________
// | | | |
// 9 10(i) 11(i) 12
// | |____
// | | |
// 13(i) 14 15
// |
// 16
// Unignored Tree (conceptual)
// 1
// |______________________
// | | | | | | |
// 5 6 14 15 12 3 4
// | |
// 9 16
tree_update.has_tree_data = true;
tree_update.tree_data.tree_id = ui::AXTreeID::CreateNewAXTreeID();
tree_update.root_id = 1;
tree_update.nodes.resize(16);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].child_ids = {5, 6, 7, 8};
tree_update.nodes[1].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kStaticText;
tree_update.nodes[2].SetName("text");
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kStaticText;
tree_update.nodes[3].SetName("text");
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[4].child_ids = {9};
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[5].child_ids = {10};
tree_update.nodes[6].id = 7;
tree_update.nodes[6].child_ids = {11, 12};
tree_update.nodes[6].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[6].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[7].id = 8;
tree_update.nodes[7].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[7].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[8].id = 9;
tree_update.nodes[8].role = ax::mojom::Role::kStaticText;
tree_update.nodes[8].SetName("text");
tree_update.nodes[9].id = 10;
tree_update.nodes[9].child_ids = {13};
tree_update.nodes[9].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[9].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[10].id = 11;
tree_update.nodes[10].child_ids = {14, 15};
tree_update.nodes[10].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[10].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[11].id = 12;
tree_update.nodes[11].role = ax::mojom::Role::kStaticText;
tree_update.nodes[11].SetName("text");
tree_update.nodes[12].id = 13;
tree_update.nodes[12].child_ids = {16};
tree_update.nodes[12].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[12].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[13].id = 14;
tree_update.nodes[13].role = ax::mojom::Role::kStaticText;
tree_update.nodes[13].SetName("text");
tree_update.nodes[14].id = 15;
tree_update.nodes[14].role = ax::mojom::Role::kStaticText;
tree_update.nodes[14].SetName("text");
tree_update.nodes[15].id = 16;
tree_update.nodes[15].role = ax::mojom::Role::kStaticText;
tree_update.nodes[15].SetName("text");
TestAXTreeManager test_ax_tree_manager(std::make_unique<AXTree>(tree_update));
AXTree::Selection unignored_selection =
test_ax_tree_manager.GetTree()->GetUnignoredSelection();
EXPECT_EQ(AXNode::kInvalidAXID, unignored_selection.anchor_object_id);
EXPECT_EQ(-1, unignored_selection.anchor_offset);
EXPECT_EQ(AXNode::kInvalidAXID, unignored_selection.focus_object_id);
EXPECT_EQ(-1, unignored_selection.focus_offset);
struct SelectionData {
int32_t anchor_id;
int32_t anchor_offset;
int32_t focus_id;
int32_t focus_offset;
};
SelectionData input = {1, 0, 1, 0};
SelectionData expected = {9, 0, 9, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {1, 0, 2, 2};
expected = {9, 0, 14, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {2, 1, 5, 0};
expected = {16, 0, 5, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {5, 0, 9, 0};
expected = {5, 0, 9, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {9, 0, 6, 0};
expected = {9, 0, 16, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {6, 0, 10, 0};
expected = {16, 0, 16, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {10, 0, 13, 0};
expected = {16, 0, 16, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {13, 0, 16, 0};
expected = {16, 0, 16, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {16, 0, 7, 0};
expected = {16, 0, 14, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {7, 0, 11, 0};
expected = {14, 0, 14, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {11, 1, 14, 2};
expected = {15, 0, 14, 2};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {14, 2, 15, 3};
expected = {14, 2, 15, 3};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {15, 0, 12, 0};
expected = {15, 0, 12, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {12, 0, 8, 0};
expected = {12, 0, 3, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {8, 0, 3, 0};
expected = {12, 4, 3, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {3, 0, 4, 0};
expected = {3, 0, 4, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
input = {4, 0, 4, 0};
expected = {4, 0, 4, 0};
TEST_SELECTION(tree_update, test_ax_tree_manager.GetTree(), input, expected);
}
TEST(AXTreeTest, GetChildrenOrSiblings) {
// 1
// ├── 2
// │ └── 5
// ├── 3
// └── 4
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].child_ids = {5};
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
AXTree tree(tree_update);
EXPECT_EQ(tree.GetFromId(2), tree.GetFromId(1)->GetFirstChild());
EXPECT_EQ(tree.GetFromId(5), tree.GetFromId(2)->GetFirstChild());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetFirstChild());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetFirstChild());
EXPECT_EQ(nullptr, tree.GetFromId(5)->GetFirstChild());
EXPECT_EQ(tree.GetFromId(4), tree.GetFromId(1)->GetLastChild());
EXPECT_EQ(tree.GetFromId(5), tree.GetFromId(2)->GetLastChild());
EXPECT_EQ(nullptr, tree.GetFromId(3)->GetLastChild());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetLastChild());
EXPECT_EQ(nullptr, tree.GetFromId(5)->GetLastChild());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(2)->GetPreviousSibling());
EXPECT_EQ(tree.GetFromId(2), tree.GetFromId(3)->GetPreviousSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(4)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(5)->GetPreviousSibling());
EXPECT_EQ(nullptr, tree.GetFromId(1)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(3), tree.GetFromId(2)->GetNextSibling());
EXPECT_EQ(tree.GetFromId(4), tree.GetFromId(3)->GetNextSibling());
EXPECT_EQ(nullptr, tree.GetFromId(4)->GetNextSibling());
EXPECT_EQ(nullptr, tree.GetFromId(5)->GetNextSibling());
}
TEST(AXTreeTest, ChildTreeIds) {
ui::AXTreeID tree_id_1 = ui::AXTreeID::CreateNewAXTreeID();
ui::AXTreeID tree_id_2 = ui::AXTreeID::CreateNewAXTreeID();
ui::AXTreeID tree_id_3 = ui::AXTreeID::CreateNewAXTreeID();
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[0].child_ids.push_back(4);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].AddStringAttribute(
ax::mojom::StringAttribute::kChildTreeId, tree_id_2.ToString());
initial_state.nodes[2].id = 3;
initial_state.nodes[2].AddStringAttribute(
ax::mojom::StringAttribute::kChildTreeId, tree_id_3.ToString());
initial_state.nodes[3].id = 4;
initial_state.nodes[3].AddStringAttribute(
ax::mojom::StringAttribute::kChildTreeId, tree_id_3.ToString());
AXTree tree(initial_state);
auto child_tree_1_nodes = tree.GetNodeIdsForChildTreeId(tree_id_1);
EXPECT_EQ(0U, child_tree_1_nodes.size());
auto child_tree_2_nodes = tree.GetNodeIdsForChildTreeId(tree_id_2);
EXPECT_EQ(1U, child_tree_2_nodes.size());
EXPECT_TRUE(base::Contains(child_tree_2_nodes, 2));
auto child_tree_3_nodes = tree.GetNodeIdsForChildTreeId(tree_id_3);
EXPECT_EQ(2U, child_tree_3_nodes.size());
EXPECT_TRUE(base::Contains(child_tree_3_nodes, 3));
EXPECT_TRUE(base::Contains(child_tree_3_nodes, 4));
AXTreeUpdate update = initial_state;
update.nodes[2].string_attributes.clear();
update.nodes[2].AddStringAttribute(ax::mojom::StringAttribute::kChildTreeId,
tree_id_2.ToString());
update.nodes[3].string_attributes.clear();
EXPECT_TRUE(tree.Unserialize(update));
child_tree_2_nodes = tree.GetNodeIdsForChildTreeId(tree_id_2);
EXPECT_EQ(2U, child_tree_2_nodes.size());
EXPECT_TRUE(base::Contains(child_tree_2_nodes, 2));
EXPECT_TRUE(base::Contains(child_tree_2_nodes, 3));
child_tree_3_nodes = tree.GetNodeIdsForChildTreeId(tree_id_3);
EXPECT_EQ(0U, child_tree_3_nodes.size());
}
// Tests GetPosInSet and GetSetSize return the assigned int attribute values.
TEST(AXTreeTest, TestSetSizePosInSetAssigned) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 2);
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 12);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 5);
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 12);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 9);
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 12);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(2, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(12, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(5, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(12, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(9, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(12, item3->GetSetSize());
}
// Tests that pos_in_set and set_size can be calculated if not assigned.
TEST(AXTreeTest, TestSetSizePosInSetUnassigned) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(3, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item3->GetSetSize());
}
// Tests pos_in_set can be calculated if unassigned, and set_size can be
// assigned on the outerlying ordered set.
TEST(AXTreeTest, TestSetSizeAssignedInContainer) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 7);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
// Items should inherit set_size from ordered set if not specified.
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(7, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(7, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(7, item3->GetSetSize());
}
// Tests GetPosInSet and GetSetSize on a list containing various roles.
// Roles for items and associated ordered set should match up.
TEST(AXTreeTest, TestSetSizePosInSetDiverseList) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(6);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kMenu;
tree_update.nodes[0].child_ids = {2, 3, 4, 5, 6};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kMenuItem; // 1 of 4
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kMenuItemCheckBox; // 2 of 4
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kMenuItemRadio; // 3 of 4
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kMenuItem; // 4 of 4
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kTab; // 0 of 0
AXTree tree(tree_update);
// kMenu is allowed to contain: kMenuItem, kMenuItemCheckbox,
// and kMenuItemRadio. For PosInSet and SetSize purposes, these items
// are treated as the same role.
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, item1->GetSetSize());
AXNode* checkbox = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, checkbox->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, checkbox->GetSetSize());
AXNode* radio = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(3, radio->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, radio->GetSetSize());
AXNode* item3 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(4, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, item3->GetSetSize());
AXNode* tab = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(0, tab->GetPosInSet());
EXPECT_OPTIONAL_EQ(0, tab->GetSetSize());
}
// Tests GetPosInSet and GetSetSize on a nested list.
TEST(AXTreeTest, TestSetSizePosInSetNestedList) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(7);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4, 7};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kList;
tree_update.nodes[3].child_ids = {5, 6};
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem;
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem;
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
AXNode* outer_item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, outer_item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, outer_item1->GetSetSize());
AXNode* outer_item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, outer_item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, outer_item2->GetSetSize());
AXNode* inner_item1 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(1, inner_item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, inner_item1->GetSetSize());
AXNode* inner_item2 = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(2, inner_item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, inner_item2->GetSetSize());
AXNode* outer_item3 = tree.GetFromId(7);
EXPECT_OPTIONAL_EQ(3, outer_item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, outer_item3->GetSetSize());
}
// Tests pos_in_set can be calculated if one item specifies pos_in_set, but
// other assignments are missing.
TEST(AXTreeTest, TestPosInSetMissing) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 20);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 13);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
// Item1 should have pos of 12, since item2 is assigned a pos of 13.
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(20, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(13, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(20, item2->GetSetSize());
// Item2 should have pos of 14, since item2 is assigned a pos of 13.
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(14, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(20, item3->GetSetSize());
}
// A more difficult test that involves missing pos_in_set and set_size values.
TEST(AXTreeTest, TestSetSizePosInSetMissingDifficult) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(6);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4, 5, 6};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 11
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet,
5); // 5 of 11
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 6 of 11
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem;
tree_update.nodes[4].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet,
10); // 10 of 11
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem; // 11 of 11
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(11, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(5, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(11, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(6, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(11, item3->GetSetSize());
AXNode* item4 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(10, item4->GetPosInSet());
EXPECT_OPTIONAL_EQ(11, item4->GetSetSize());
AXNode* item5 = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(11, item5->GetPosInSet());
EXPECT_OPTIONAL_EQ(11, item5->GetSetSize());
}
// Tests that code overwrites decreasing set_size assignments to largest of
// assigned values.
TEST(AXTreeTest, TestSetSizeDecreasing) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 5
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 5
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 5);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 3 of 5
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 4);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(5, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(5, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(3, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(5, item3->GetSetSize());
}
// Tests that code overwrites decreasing pos_in_set values.
TEST(AXTreeTest, TestPosInSetDecreasing) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 8
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 7 of 8
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 7);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 8 of 8
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 3);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(8, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(7, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(8, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(8, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(8, item3->GetSetSize());
}
// Tests that code overwrites duplicate pos_in_set values. Note this case is
// tricky; an update to the second element causes an update to the third
// element.
TEST(AXTreeTest, TestPosInSetDuplicates) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 6 of 8
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 6);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 7 of 8
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 6);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 8 of 8
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 7);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(6, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(8, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(7, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(8, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(8, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(8, item3->GetSetSize());
}
// Tests GetPosInSet and GetSetSize when some list items are nested in a generic
// container.
TEST(AXTreeTest, TestSetSizePosInSetNestedContainer) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(7);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 7};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 4
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[2].child_ids = {4, 5};
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 2 of 4
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kIgnored;
tree_update.nodes[4].child_ids = {6};
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem; // 3 of 4
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kListItem; // 4 of 4
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, item1->GetSetSize());
AXNode* g_container = tree.GetFromId(3);
EXPECT_FALSE(g_container->GetPosInSet());
EXPECT_FALSE(g_container->GetSetSize());
AXNode* item2 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, item2->GetSetSize());
AXNode* ignored = tree.GetFromId(5);
EXPECT_FALSE(ignored->GetPosInSet());
EXPECT_FALSE(ignored->GetSetSize());
AXNode* item3 = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(3, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, item3->GetSetSize());
AXNode* item4 = tree.GetFromId(7);
EXPECT_OPTIONAL_EQ(4, item4->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, item4->GetSetSize());
}
// Tests GetSetSize and GetPosInSet are correct, even when list items change.
// This test is directed at the caching functionality of pos_in_set and
// set_size. Tests that previously calculated values are not used after
// tree is updated.
TEST(AXTreeTest, TestSetSizePosInSetDeleteItem) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kList;
initial_state.nodes[0].child_ids = {2, 3, 4};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 3
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 3
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kListItem; // 3 of 3
AXTree tree(initial_state);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(3, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item3->GetSetSize());
// TreeUpdates only need to describe what changed in tree.
AXTreeUpdate update = initial_state;
update.nodes.resize(1);
update.nodes[0].child_ids = {2, 4}; // Delete item 2 of 3 from list.
ASSERT_TRUE(tree.Unserialize(update));
AXNode* new_item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, new_item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, new_item1->GetSetSize());
AXNode* new_item2 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(2, new_item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, new_item2->GetSetSize());
}
// Tests GetSetSize and GetPosInSet are correct, even when list items change.
// This test adds an item to the front of a list, which invalidates previously
// calculated pos_in_set and set_size values. Tests that old values are not
// used after tree is updated.
TEST(AXTreeTest, TestSetSizePosInSetAddItem) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kList;
initial_state.nodes[0].child_ids = {2, 3, 4};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 3
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 3
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kListItem; // 3 of 3
AXTree tree(initial_state);
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(3, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item3->GetSetSize());
// Insert an item at the beginning of the list.
AXTreeUpdate update = initial_state;
update.nodes.resize(2);
update.nodes[0].id = 1;
update.nodes[0].child_ids = {5, 2, 3, 4};
update.nodes[1].id = 5;
update.nodes[1].role = ax::mojom::Role::kListItem;
ASSERT_TRUE(tree.Unserialize(update));
AXNode* new_item1 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(1, new_item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, new_item1->GetSetSize());
AXNode* new_item2 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(2, new_item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, new_item2->GetSetSize());
AXNode* new_item3 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(3, new_item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, new_item3->GetSetSize());
AXNode* new_item4 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(4, new_item4->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, new_item4->GetSetSize());
}
// Tests that the outerlying ordered set reports a set_size. Ordered sets
// should not report a pos_in_set value other than 0, since they are not
// considered to be items within a set (even when nested).
TEST(AXTreeTest, TestOrderedSetReportsSetSize) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(12);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList; // set_size = 3
tree_update.nodes[0].child_ids = {2, 3, 4, 7, 8, 9, 12};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 3
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 3
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kList; // set_size = 2
tree_update.nodes[3].child_ids = {5, 6};
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem; // 1 of 2
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem; // 2 of 2
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kListItem; // 3 of 3
tree_update.nodes[7].id = 8;
tree_update.nodes[7].role = ax::mojom::Role::kList; // set_size = 0
tree_update.nodes[8].id = 9;
tree_update.nodes[8].role =
ax::mojom::Role::kList; // set_size = 1 because only 1 item whose role
// matches
tree_update.nodes[8].child_ids = {10, 11};
tree_update.nodes[9].id = 10;
tree_update.nodes[9].role = ax::mojom::Role::kArticle;
tree_update.nodes[10].id = 11;
tree_update.nodes[10].role = ax::mojom::Role::kListItem;
tree_update.nodes[11].id = 12;
tree_update.nodes[11].role = ax::mojom::Role::kList;
tree_update.nodes[11].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 5);
AXTree tree(tree_update);
AXNode* outer_list = tree.GetFromId(1);
EXPECT_FALSE(outer_list->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, outer_list->GetSetSize());
AXNode* outer_list_item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, outer_list_item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, outer_list_item1->GetSetSize());
AXNode* outer_list_item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, outer_list_item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, outer_list_item2->GetSetSize());
AXNode* outer_list_item3 = tree.GetFromId(7);
EXPECT_OPTIONAL_EQ(3, outer_list_item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, outer_list_item3->GetSetSize());
AXNode* inner_list1 = tree.GetFromId(4);
EXPECT_FALSE(inner_list1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, inner_list1->GetSetSize());
AXNode* inner_list1_item1 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(1, inner_list1_item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, inner_list1_item1->GetSetSize());
AXNode* inner_list1_item2 = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(2, inner_list1_item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, inner_list1_item2->GetSetSize());
AXNode* inner_list2 = tree.GetFromId(8); // Empty list
EXPECT_FALSE(inner_list2->GetPosInSet());
EXPECT_OPTIONAL_EQ(0, inner_list2->GetSetSize());
AXNode* inner_list3 = tree.GetFromId(9);
EXPECT_FALSE(inner_list3->GetPosInSet());
// Only 1 item whose role matches.
EXPECT_OPTIONAL_EQ(1, inner_list3->GetSetSize());
AXNode* inner_list3_article1 = tree.GetFromId(10);
EXPECT_OPTIONAL_EQ(0, inner_list3_article1->GetPosInSet());
EXPECT_OPTIONAL_EQ(0, inner_list3_article1->GetSetSize());
AXNode* inner_list3_item1 = tree.GetFromId(11);
EXPECT_OPTIONAL_EQ(1, inner_list3_item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(1, inner_list3_item1->GetSetSize());
AXNode* inner_list4 = tree.GetFromId(12);
EXPECT_FALSE(inner_list4->GetPosInSet());
// Even though list is empty, kSetSize attribute was set, so it takes
// precedence
EXPECT_OPTIONAL_EQ(5, inner_list4->GetSetSize());
}
// Tests GetPosInSet and GetSetSize code on invalid input.
TEST(AXTreeTest, TestSetSizePosInSetInvalid) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kListItem; // 0 of 0
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet,
4); // 0 of 0
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(1);
EXPECT_FALSE(item1->GetPosInSet());
EXPECT_FALSE(item1->GetSetSize());
AXNode* item2 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(0, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(0, item2->GetSetSize());
AXNode* item3 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(0, item3->GetPosInSet());
EXPECT_OPTIONAL_EQ(0, item3->GetSetSize());
}
// Tests GetPosInSet and GetSetSize code on kRadioButtons. Radio buttons
// behave differently than other item-like elements; most notably, they do not
// need to be contained within an ordered set to report a PosInSet or SetSize.
TEST(AXTreeTest, TestSetSizePosInSetRadioButtons) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(13);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3, 4, 10, 13};
// This test passes because the root node is a kRadioGroup.
tree_update.nodes[0].role = ax::mojom::Role::kRadioGroup; // Setsize = 5;
// Radio buttons are not required to be contained within an ordered set.
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kRadioButton; // 1 of 5
tree_update.nodes[1].AddStringAttribute(ax::mojom::StringAttribute::kName,
"sports");
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 1);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kRadioButton; // 2 of 5
tree_update.nodes[2].AddStringAttribute(ax::mojom::StringAttribute::kName,
"books");
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 2);
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 5);
// Radio group with nested generic container.
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kRadioGroup; // setsize = 4
tree_update.nodes[3].child_ids = {5, 6, 7};
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[4].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 1 of 4
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[5].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 2 of 4
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[6].child_ids = {8, 9};
tree_update.nodes[7].id = 8;
tree_update.nodes[7].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[7].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 3 of 4
tree_update.nodes[8].id = 9;
tree_update.nodes[8].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[8].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 4 of 4
// Radio buttons are allowed to be contained within forms.
tree_update.nodes[9].id = 10;
tree_update.nodes[9].role = ax::mojom::Role::kForm;
tree_update.nodes[9].child_ids = {11, 12};
tree_update.nodes[10].id = 11;
tree_update.nodes[10].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[10].AddStringAttribute(ax::mojom::StringAttribute::kName,
"cities"); // 1 of 2
tree_update.nodes[11].id = 12;
tree_update.nodes[11].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[11].AddStringAttribute(ax::mojom::StringAttribute::kName,
"cities"); // 2 of 2
tree_update.nodes[12].id = 13;
tree_update.nodes[12].role = ax::mojom::Role::kRadioButton; // 4 of 5
tree_update.nodes[12].AddStringAttribute(ax::mojom::StringAttribute::kName,
"sports");
tree_update.nodes[12].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 4);
AXTree tree(tree_update);
AXNode* sports_button1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, sports_button1->GetPosInSet());
EXPECT_OPTIONAL_EQ(5, sports_button1->GetSetSize());
AXNode* books_button = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, books_button->GetPosInSet());
EXPECT_OPTIONAL_EQ(5, books_button->GetSetSize());
AXNode* radiogroup1 = tree.GetFromId(4);
EXPECT_FALSE(radiogroup1->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, radiogroup1->GetSetSize());
AXNode* recipes_button1 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(1, recipes_button1->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, recipes_button1->GetSetSize());
AXNode* recipes_button2 = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(2, recipes_button2->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, recipes_button2->GetSetSize());
AXNode* generic_container = tree.GetFromId(7);
EXPECT_FALSE(generic_container->GetPosInSet());
EXPECT_FALSE(generic_container->GetSetSize());
AXNode* recipes_button3 = tree.GetFromId(8);
EXPECT_OPTIONAL_EQ(3, recipes_button3->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, recipes_button3->GetSetSize());
AXNode* recipes_button4 = tree.GetFromId(9);
EXPECT_OPTIONAL_EQ(4, recipes_button4->GetPosInSet());
EXPECT_OPTIONAL_EQ(4, recipes_button4->GetSetSize());
// Elements with role kForm shouldn't report posinset or setsize
AXNode* form = tree.GetFromId(10);
EXPECT_FALSE(form->GetPosInSet());
EXPECT_FALSE(form->GetSetSize());
AXNode* cities_button1 = tree.GetFromId(11);
EXPECT_OPTIONAL_EQ(1, cities_button1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, cities_button1->GetSetSize());
AXNode* cities_button2 = tree.GetFromId(12);
EXPECT_OPTIONAL_EQ(2, cities_button2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, cities_button2->GetSetSize());
AXNode* sports_button2 = tree.GetFromId(13);
EXPECT_OPTIONAL_EQ(4, sports_button2->GetPosInSet());
EXPECT_OPTIONAL_EQ(5, sports_button2->GetSetSize());
}
// Tests GetPosInSet and GetSetSize on a list that includes radio buttons.
// Note that radio buttons do not contribute to the SetSize of the outerlying
// list.
TEST(AXTreeTest, TestSetSizePosInSetRadioButtonsInList) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(6);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role =
ax::mojom::Role::kList; // set_size = 2, since only contains 2 ListItems
tree_update.nodes[0].child_ids = {2, 3, 4, 5, 6};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kRadioButton; // 1 of 3
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 1 of 2
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kRadioButton; // 2 of 3
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem; // 2 of 2
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kRadioButton; // 3 of 3
AXTree tree(tree_update);
AXNode* list = tree.GetFromId(1);
EXPECT_FALSE(list->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, list->GetSetSize());
AXNode* radiobutton1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, radiobutton1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, radiobutton1->GetSetSize());
AXNode* item1 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item1->GetSetSize());
AXNode* radiobutton2 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(2, radiobutton2->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, radiobutton2->GetSetSize());
AXNode* item2 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item2->GetSetSize());
AXNode* radiobutton3 = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(3, radiobutton3->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, radiobutton3->GetSetSize());
// Ensure that the setsize of list was not modified after calling GetPosInSet
// and GetSetSize on kRadioButtons.
EXPECT_FALSE(list->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, list->GetSetSize());
}
// Tests GetPosInSet and GetSetSize on a flat tree representation. According
// to the tree representation, the three elements are siblings. However,
// due to the presence of the kHierarchicalLevel attribute, they all belong
// to different sets.
TEST(AXTreeTest, TestSetSizePosInSetFlatTree) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kTree;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kTreeItem; // 1 of 1
tree_update.nodes[1].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 1);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kTreeItem; // 1 of 1
tree_update.nodes[2].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 2);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kTreeItem; // 1 of 1
tree_update.nodes[3].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 3);
AXTree tree(tree_update);
AXNode* item1_level1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1_level1->GetPosInSet());
EXPECT_OPTIONAL_EQ(1, item1_level1->GetSetSize());
AXNode* item1_level2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(1, item1_level2->GetPosInSet());
EXPECT_OPTIONAL_EQ(1, item1_level2->GetSetSize());
AXNode* item1_level3 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(1, item1_level3->GetPosInSet());
EXPECT_OPTIONAL_EQ(1, item1_level3->GetSetSize());
}
// Tests GetPosInSet and GetSetSize on a flat tree representation, where only
// the level is specified.
TEST(AXTreeTest, TestSetSizePosInSetFlatTreeLevelsOnly) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(9);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kTree;
tree_update.nodes[0].child_ids = {2, 3, 4, 5, 6, 7, 8, 9};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kTreeItem; // 1 of 3
tree_update.nodes[1].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 1);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kTreeItem; // 1 of 2
tree_update.nodes[2].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 2);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kTreeItem; // 2 of 2
tree_update.nodes[3].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 2);
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kTreeItem; // 2 of 3
tree_update.nodes[4].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 1);
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kTreeItem; // 1 of 3
tree_update.nodes[5].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 2);
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kTreeItem; // 2 of 3
tree_update.nodes[6].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 2);
tree_update.nodes[7].id = 8;
tree_update.nodes[7].role = ax::mojom::Role::kTreeItem; // 3 of 3
tree_update.nodes[7].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 2);
tree_update.nodes[8].id = 9;
tree_update.nodes[8].role = ax::mojom::Role::kTreeItem; // 3 of 3
tree_update.nodes[8].AddIntAttribute(
ax::mojom::IntAttribute::kHierarchicalLevel, 1);
AXTree tree(tree_update);
// The order in which we query the nodes should not matter.
AXNode* item3_level1 = tree.GetFromId(9);
EXPECT_OPTIONAL_EQ(3, item3_level1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item3_level1->GetSetSize());
AXNode* item3_level2a = tree.GetFromId(8);
EXPECT_OPTIONAL_EQ(3, item3_level2a->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item3_level2a->GetSetSize());
AXNode* item2_level2a = tree.GetFromId(7);
EXPECT_OPTIONAL_EQ(2, item2_level2a->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item2_level2a->GetSetSize());
AXNode* item1_level2a = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(1, item1_level2a->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item1_level2a->GetSetSize());
AXNode* item2_level1 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(2, item2_level1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item2_level1->GetSetSize());
AXNode* item2_level2 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(2, item2_level2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item2_level2->GetSetSize());
AXNode* item1_level2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(1, item1_level2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item1_level2->GetSetSize());
AXNode* item1_level1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1_level1->GetPosInSet());
EXPECT_OPTIONAL_EQ(3, item1_level1->GetSetSize());
AXNode* ordered_set = tree.GetFromId(1);
EXPECT_OPTIONAL_EQ(3, ordered_set->GetSetSize());
}
// Tests that GetPosInSet and GetSetSize work while a tree is being
// unserialized.
TEST(AXTreeTest, TestSetSizePosInSetSubtreeDeleted) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kTree;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kTreeItem;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kTreeItem;
AXTree tree(initial_state);
AXNode* tree_node = tree.GetFromId(1);
AXNode* item = tree.GetFromId(3);
// This should work normally.
EXPECT_OPTIONAL_EQ(2, item->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item->GetSetSize());
// Remove item from tree.
AXTreeUpdate tree_update = initial_state;
tree_update.nodes.resize(1);
tree_update.nodes[0].child_ids = {2};
ASSERT_TRUE(tree.Unserialize(tree_update));
// These values are lazily created, so to test that they fail when
// called in the middle of a tree update, fake the update state.
tree.SetTreeUpdateInProgressState(true);
ASSERT_FALSE(tree_node->GetPosInSet());
ASSERT_FALSE(tree_node->GetSetSize());
// Then reset the state to make sure we have the expected values
// after |Unserialize|.
tree.SetTreeUpdateInProgressState(false);
ASSERT_FALSE(tree_node->GetPosInSet());
EXPECT_OPTIONAL_EQ(1, tree_node->GetSetSize());
}
// Tests that GetPosInSet and GetSetSize work when there are ignored nodes.
TEST(AXTreeTest, TestSetSizePosInSetIgnoredItem) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kTree;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kTreeItem;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kTreeItem;
AXTree tree(initial_state);
AXNode* tree_node = tree.GetFromId(1);
AXNode* item1 = tree.GetFromId(2);
AXNode* item2 = tree.GetFromId(3);
// This should work normally.
ASSERT_FALSE(tree_node->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, tree_node->GetSetSize());
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item1->GetSetSize());
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item2->GetSetSize());
// Remove item from tree.
AXTreeUpdate tree_update;
tree_update.nodes.resize(1);
tree_update.nodes[0] = initial_state.nodes[1];
tree_update.nodes[0].AddState(ax::mojom::State::kIgnored);
ASSERT_TRUE(tree.Unserialize(tree_update));
ASSERT_FALSE(tree_node->GetPosInSet());
EXPECT_OPTIONAL_EQ(1, tree_node->GetSetSize());
// Ignored nodes are not part of ordered sets.
EXPECT_FALSE(item1->GetPosInSet());
EXPECT_FALSE(item1->GetSetSize());
EXPECT_OPTIONAL_EQ(1, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(1, item2->GetSetSize());
}
// Tests that kPopUpButtons are assigned the SetSize of the wrapped
// kMenuListPopup, if one is present.
TEST(AXTreeTest, TestSetSizePosInSetPopUpButton) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(6);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kPopUpButton;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kPopUpButton;
initial_state.nodes[2].child_ids = {4};
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kMenuListPopup;
initial_state.nodes[3].child_ids = {5, 6};
initial_state.nodes[4].id = 5;
initial_state.nodes[4].role = ax::mojom::Role::kMenuListOption;
initial_state.nodes[5].id = 6;
initial_state.nodes[5].role = ax::mojom::Role::kMenuListOption;
AXTree tree(initial_state);
// The first popupbutton should have SetSize of 0.
AXNode* popup_button_1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(0, popup_button_1->GetSetSize());
// The second popupbutton should have SetSize of 2, since the menulistpopup
// that it wraps has a SetSize of 2.
AXNode* popup_button_2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, popup_button_2->GetSetSize());
}
// Tests that PosInSet and SetSize are still correctly calculated when there
// are nodes with role of kUnknown layered between items and ordered set.
TEST(AXTreeTest, TestSetSizePosInSetUnkown) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(5);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2};
initial_state.nodes[0].role = ax::mojom::Role::kMenu;
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kUnknown;
initial_state.nodes[1].child_ids = {3};
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kUnknown;
initial_state.nodes[2].child_ids = {4, 5};
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kMenuItem;
initial_state.nodes[4].id = 5;
initial_state.nodes[4].role = ax::mojom::Role::kMenuItem;
AXTree tree(initial_state);
AXNode* menu = tree.GetFromId(1);
EXPECT_OPTIONAL_EQ(2, menu->GetSetSize());
AXNode* item1 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item2->GetSetSize());
}
TEST(AXTreeTest, TestSetSizePosInSetMenuItemValidChildOfMenuListPopup) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[0].role = ax::mojom::Role::kMenuListPopup;
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kMenuItem;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kMenuListOption;
AXTree tree(initial_state);
AXNode* menu = tree.GetFromId(1);
EXPECT_OPTIONAL_EQ(2, menu->GetSetSize());
AXNode* item1 = tree.GetFromId(2);
EXPECT_OPTIONAL_EQ(1, item1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item1->GetSetSize());
AXNode* item2 = tree.GetFromId(3);
EXPECT_OPTIONAL_EQ(2, item2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, item2->GetSetSize());
}
TEST(AXTreeTest, TestSetSizePostInSetListBoxOptionWithGroup) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(7);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[0].role = ax::mojom::Role::kListBox;
initial_state.nodes[1].id = 2;
initial_state.nodes[1].child_ids = {4, 5};
initial_state.nodes[1].role = ax::mojom::Role::kGroup;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].child_ids = {6, 7};
initial_state.nodes[2].role = ax::mojom::Role::kGroup;
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kListBoxOption;
initial_state.nodes[4].id = 5;
initial_state.nodes[4].role = ax::mojom::Role::kListBoxOption;
initial_state.nodes[5].id = 6;
initial_state.nodes[5].role = ax::mojom::Role::kListBoxOption;
initial_state.nodes[6].id = 7;
initial_state.nodes[6].role = ax::mojom::Role::kListBoxOption;
AXTree tree(initial_state);
AXNode* listbox_option1 = tree.GetFromId(4);
EXPECT_OPTIONAL_EQ(1, listbox_option1->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, listbox_option1->GetSetSize());
AXNode* listbox_option2 = tree.GetFromId(5);
EXPECT_OPTIONAL_EQ(2, listbox_option2->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, listbox_option2->GetSetSize());
AXNode* listbox_option3 = tree.GetFromId(6);
EXPECT_OPTIONAL_EQ(1, listbox_option3->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, listbox_option3->GetSetSize());
AXNode* listbox_option4 = tree.GetFromId(7);
EXPECT_OPTIONAL_EQ(2, listbox_option4->GetPosInSet());
EXPECT_OPTIONAL_EQ(2, listbox_option4->GetSetSize());
}
TEST(AXTreeTest, OnNodeWillBeDeletedHasValidUnignoredParent) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kRootWebArea;
initial_state.nodes[0].child_ids = {2};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kGenericContainer;
initial_state.nodes[1].child_ids = {3};
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kGenericContainer;
AXTree tree(initial_state);
AXTreeUpdate tree_update;
tree_update.nodes.resize(1);
// Remove child from node:2, and add State::kIgnored
tree_update.nodes[0] = initial_state.nodes[1];
tree_update.nodes[0].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[0].child_ids.clear();
// Before node:3 is deleted, the unignored parent is node:2.
// Assert that this is the case in |OnNodeWillBeDeleted|.
TestAXTreeObserver test_observer(&tree);
test_observer.unignored_parent_id_before_node_deleted = 2;
ASSERT_TRUE(tree.Unserialize(tree_update));
}
TEST(AXTreeTest, OnNodeHasBeenDeleted) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(6);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kRootWebArea;
initial_state.nodes[0].child_ids = {2};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kButton;
initial_state.nodes[1].child_ids = {3, 4};
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kCheckBox;
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kStaticText;
initial_state.nodes[3].child_ids = {5, 6};
initial_state.nodes[4].id = 5;
initial_state.nodes[4].role = ax::mojom::Role::kInlineTextBox;
initial_state.nodes[5].id = 6;
initial_state.nodes[5].role = ax::mojom::Role::kInlineTextBox;
AXTree tree(initial_state);
AXTreeUpdate update;
update.nodes.resize(2);
update.nodes[0] = initial_state.nodes[1];
update.nodes[0].child_ids = {4};
update.nodes[1] = initial_state.nodes[3];
update.nodes[1].child_ids = {};
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update));
EXPECT_EQ(3U, test_observer.deleted_ids().size());
EXPECT_EQ(3, test_observer.deleted_ids()[0]);
EXPECT_EQ(5, test_observer.deleted_ids()[1]);
EXPECT_EQ(6, test_observer.deleted_ids()[2]);
// Verify that the nodes we intend to delete in the update are actually
// absent from the tree.
for (auto id : test_observer.deleted_ids()) {
SCOPED_TRACE(testing::Message()
<< "Node with id=" << id << ", should not exist in the tree");
EXPECT_EQ(nullptr, tree.GetFromId(id));
}
}
// Tests a fringe scenario that may happen if multiple AXTreeUpdates are merged.
// Make sure that we correctly Unserialize if a newly created node is deleted,
// and possibly recreated later.
TEST(AXTreeTest, SingleUpdateDeletesNewlyCreatedChildNode) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kRootWebArea;
AXTree tree(initial_state);
AXTreeUpdate tree_update;
tree_update.nodes.resize(6);
// Add child node:2
tree_update.nodes[0] = initial_state.nodes[0];
tree_update.nodes[0].child_ids = {2};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kGenericContainer;
// Remove child node:2
tree_update.nodes[2] = initial_state.nodes[0];
// Add child node:2
tree_update.nodes[3] = initial_state.nodes[0];
tree_update.nodes[3].child_ids = {2};
tree_update.nodes[4].id = 2;
tree_update.nodes[4].role = ax::mojom::Role::kGenericContainer;
// Remove child node:2
tree_update.nodes[5] = initial_state.nodes[0];
ASSERT_TRUE(tree.Unserialize(tree_update)) << tree.error();
ASSERT_EQ(
"AXTree\n"
"id=1 rootWebArea (0, 0)-(0, 0)\n",
tree.ToString());
// Unserialize again, but with another add child.
tree_update.nodes.resize(8);
tree_update.nodes[6] = initial_state.nodes[0];
tree_update.nodes[6].child_ids = {2};
tree_update.nodes[7].id = 2;
tree_update.nodes[7].role = ax::mojom::Role::kGenericContainer;
ASSERT_TRUE(tree.Unserialize(tree_update)) << tree.error();
ASSERT_EQ(
"AXTree\n"
"id=1 rootWebArea (0, 0)-(0, 0) child_ids=2\n"
" id=2 genericContainer (0, 0)-(0, 0)\n",
tree.ToString());
}
// Tests a fringe scenario that may happen if multiple AXTreeUpdates are merged.
// Make sure that we correctly Unserialize if a node is reparented multiple
// times.
TEST(AXTreeTest, SingleUpdateReparentsNodeMultipleTimes) {
// ++{kRootWebArea, 1}
// ++++{kList, 2}
// ++++++{kListItem, 4}
// ++++{kList, 3}
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kRootWebArea;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kList;
initial_state.nodes[1].child_ids = {4};
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kList;
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kListItem;
AXTree tree(initial_state);
AXTreeUpdate tree_update;
tree_update.nodes.resize(6);
// Remove child node:4
tree_update.nodes[0].id = 2;
tree_update.nodes[0].role = ax::mojom::Role::kList;
// Reparent child node:4 onto node:3
tree_update.nodes[1].id = 3;
tree_update.nodes[1].role = ax::mojom::Role::kList;
tree_update.nodes[1].child_ids = {4};
tree_update.nodes[2].id = 4;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
// Remove child ndoe:4
tree_update.nodes[3].id = 3;
tree_update.nodes[3].role = ax::mojom::Role::kList;
// Reparent child node:4 onto node:2
tree_update.nodes[4].id = 2;
tree_update.nodes[4].role = ax::mojom::Role::kList;
tree_update.nodes[4].child_ids = {4};
tree_update.nodes[5].id = 4;
tree_update.nodes[5].role = ax::mojom::Role::kListItem;
ASSERT_TRUE(tree.Unserialize(tree_update)) << tree.error();
EXPECT_EQ(
"AXTree\nid=1 rootWebArea (0, 0)-(0, 0) child_ids=2,3\n"
" id=2 list (0, 0)-(0, 0) child_ids=4\n"
" id=4 listItem (0, 0)-(0, 0)\n"
" id=3 list (0, 0)-(0, 0)\n",
tree.ToString());
// Unserialize again, but with another reparent.
tree_update.nodes.resize(9);
tree_update.nodes[6] = tree_update.nodes[0];
tree_update.nodes[7] = tree_update.nodes[1];
tree_update.nodes[8] = tree_update.nodes[2];
ASSERT_TRUE(tree.Unserialize(tree_update)) << tree.error();
EXPECT_EQ(
"AXTree\nid=1 rootWebArea (0, 0)-(0, 0) child_ids=2,3\n"
" id=2 list (0, 0)-(0, 0)\n"
" id=3 list (0, 0)-(0, 0) child_ids=4\n"
" id=4 listItem (0, 0)-(0, 0)\n",
tree.ToString());
}
// Tests a fringe scenario that may happen if multiple AXTreeUpdates are merged.
// Make sure that we correctly Unserialize if a newly created node toggles its
// ignored state.
TEST(AXTreeTest, SingleUpdateIgnoresNewlyCreatedUnignoredChildNode) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kRootWebArea;
AXTree tree(initial_state);
AXTreeUpdate tree_update;
tree_update.nodes.resize(3);
// Add child node:2
tree_update.nodes[0] = initial_state.nodes[0];
tree_update.nodes[0].child_ids = {2};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kGenericContainer;
// Add State::kIgnored to node:2
tree_update.nodes[2] = tree_update.nodes[1];
tree_update.nodes[2].AddState(ax::mojom::State::kIgnored);
ASSERT_TRUE(tree.Unserialize(tree_update)) << tree.error();
ASSERT_EQ(
"AXTree\n"
"id=1 rootWebArea (0, 0)-(0, 0) child_ids=2\n"
" id=2 genericContainer IGNORED (0, 0)-(0, 0)\n",
tree.ToString());
}
// Tests a fringe scenario that may happen if multiple AXTreeUpdates are merged.
// Make sure that we correctly Unserialize if a newly created node toggles its
// ignored state.
TEST(AXTreeTest, SingleUpdateTogglesIgnoredStateAfterCreatingNode) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kRootWebArea;
AXTree tree(initial_state);
ASSERT_EQ(
"AXTree\n"
"id=1 rootWebArea (0, 0)-(0, 0)\n",
tree.ToString());
AXTreeUpdate tree_update;
tree_update.nodes.resize(5);
// Add child node:2, node:3
tree_update.nodes[0] = initial_state.nodes[0];
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[2].AddState(ax::mojom::State::kIgnored);
// Add State::kIgnored to node:2
tree_update.nodes[3] = tree_update.nodes[1];
tree_update.nodes[3].AddState(ax::mojom::State::kIgnored);
// Remove State::kIgnored from node:3
tree_update.nodes[4] = tree_update.nodes[2];
tree_update.nodes[4].RemoveState(ax::mojom::State::kIgnored);
ASSERT_TRUE(tree.Unserialize(tree_update)) << tree.error();
ASSERT_EQ(
"AXTree\n"
"id=1 rootWebArea (0, 0)-(0, 0) child_ids=2,3\n"
" id=2 genericContainer IGNORED (0, 0)-(0, 0)\n"
" id=3 genericContainer (0, 0)-(0, 0)\n",
tree.ToString());
}
// Tests a fringe scenario that may happen if multiple AXTreeUpdates are merged.
// Make sure that we correctly Unserialize if a node toggles its ignored state
// and is then removed from the tree.
TEST(AXTreeTest, SingleUpdateTogglesIgnoredStateBeforeDestroyingNode) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kRootWebArea;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kGenericContainer;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kGenericContainer;
initial_state.nodes[2].AddState(ax::mojom::State::kIgnored);
AXTree tree(initial_state);
ASSERT_EQ(
"AXTree\n"
"id=1 rootWebArea (0, 0)-(0, 0) child_ids=2,3\n"
" id=2 genericContainer (0, 0)-(0, 0)\n"
" id=3 genericContainer IGNORED (0, 0)-(0, 0)\n",
tree.ToString());
AXTreeUpdate tree_update;
tree_update.nodes.resize(3);
// Add State::kIgnored to node:2
tree_update.nodes[0] = initial_state.nodes[1];
tree_update.nodes[0].AddState(ax::mojom::State::kIgnored);
// Remove State::kIgnored from node:3
tree_update.nodes[1] = initial_state.nodes[2];
tree_update.nodes[1].RemoveState(ax::mojom::State::kIgnored);
// Remove child node:2, node:3
tree_update.nodes[2] = initial_state.nodes[0];
tree_update.nodes[2].child_ids.clear();
ASSERT_TRUE(tree.Unserialize(tree_update)) << tree.error();
ASSERT_EQ(
"AXTree\n"
"id=1 rootWebArea (0, 0)-(0, 0)\n",
tree.ToString());
}
// Tests that the IsInListMarker() method returns true if the current node is a
// list marker or if it's a descendant node of a list marker.
TEST(AXTreeTest, TestIsInListMarker) {
// This test uses the template of a list of one element: "1. List item"
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(8);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].child_ids = {4, 7};
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListMarker;
tree_update.nodes[3].child_ids = {5};
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kStaticText; // "1. "
tree_update.nodes[4].child_ids = {6};
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kInlineTextBox; // "1. "
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kStaticText; // "List item"
tree_update.nodes[6].child_ids = {8};
tree_update.nodes[7].id = 8;
tree_update.nodes[7].role = ax::mojom::Role::kInlineTextBox; // "List item"
AXTree tree(tree_update);
AXNode* list_node = tree.GetFromId(1);
ASSERT_EQ(false, list_node->IsInListMarker());
AXNode* list_item_node = tree.GetFromId(2);
ASSERT_EQ(false, list_item_node->IsInListMarker());
AXNode* list_marker1 = tree.GetFromId(4);
ASSERT_EQ(true, list_marker1->IsInListMarker());
AXNode* static_node1 = tree.GetFromId(5);
ASSERT_EQ(true, static_node1->IsInListMarker());
AXNode* inline_node1 = tree.GetFromId(6);
ASSERT_EQ(true, inline_node1->IsInListMarker());
AXNode* static_node2 = tree.GetFromId(7);
ASSERT_EQ(false, static_node2->IsInListMarker());
AXNode* inline_node2 = tree.GetFromId(8);
ASSERT_EQ(false, inline_node2->IsInListMarker());
}
} // namespace ui