blob: 3120c80ede447372b2f2673b7a656fdd3bb8d8e0 [file] [log] [blame]
// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/pepper/pepper_platform_audio_output_dev.h"
#include "base/bind.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "build/build_config.h"
#include "content/child/child_process.h"
#include "content/common/content_constants_internal.h"
#include "content/renderer/media/audio/audio_output_ipc_factory.h"
#include "content/renderer/pepper/audio_helper.h"
#include "content/renderer/pepper/pepper_audio_output_host.h"
#include "content/renderer/pepper/pepper_media_device_manager.h"
#include "content/renderer/render_frame_impl.h"
#include "media/audio/audio_device_description.h"
#include "ppapi/shared_impl/ppb_audio_config_shared.h"
namespace {
#if defined(OS_WIN) || defined(OS_MACOSX)
const int64_t kMaxAuthorizationTimeoutMs = 4000;
#else
const int64_t kMaxAuthorizationTimeoutMs = 0; // No timeout.
#endif
}
namespace content {
// static
PepperPlatformAudioOutputDev* PepperPlatformAudioOutputDev::Create(
int render_frame_id,
const std::string& device_id,
int sample_rate,
int frames_per_buffer,
PepperAudioOutputHost* client) {
scoped_refptr<PepperPlatformAudioOutputDev> audio_output(
new PepperPlatformAudioOutputDev(
render_frame_id, device_id,
// Set authorization request timeout at 80% of renderer hung timeout,
// but no more than kMaxAuthorizationTimeout.
base::TimeDelta::FromMilliseconds(std::min(
kHungRendererDelayMs * 8 / 10, kMaxAuthorizationTimeoutMs))));
if (audio_output->Initialize(sample_rate, frames_per_buffer, client)) {
// Balanced by Release invoked in
// PepperPlatformAudioOutputDev::ShutDownOnIOThread().
audio_output->AddRef();
return audio_output.get();
}
return nullptr;
}
void PepperPlatformAudioOutputDev::RequestDeviceAuthorization() {
if (ipc_) {
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(
&PepperPlatformAudioOutputDev::RequestDeviceAuthorizationOnIOThread,
this));
}
}
bool PepperPlatformAudioOutputDev::StartPlayback() {
if (ipc_) {
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&PepperPlatformAudioOutputDev::StartPlaybackOnIOThread,
this));
return true;
}
return false;
}
bool PepperPlatformAudioOutputDev::StopPlayback() {
if (ipc_) {
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&PepperPlatformAudioOutputDev::StopPlaybackOnIOThread,
this));
return true;
}
return false;
}
bool PepperPlatformAudioOutputDev::SetVolume(double volume) {
if (ipc_) {
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&PepperPlatformAudioOutputDev::SetVolumeOnIOThread, this,
volume));
return true;
}
return false;
}
void PepperPlatformAudioOutputDev::ShutDown() {
// Called on the main thread to stop all audio callbacks. We must only change
// the client on the main thread, and the delegates from the I/O thread.
client_ = nullptr;
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&PepperPlatformAudioOutputDev::ShutDownOnIOThread, this));
}
void PepperPlatformAudioOutputDev::OnError() {
DCHECK(io_task_runner_->BelongsToCurrentThread());
// Do nothing if the stream has been closed.
if (state_ < CREATING_STREAM)
return;
DLOG(WARNING) << "PepperPlatformAudioOutputDev::OnError()";
}
void PepperPlatformAudioOutputDev::OnDeviceAuthorized(
media::OutputDeviceStatus device_status,
const media::AudioParameters& output_params,
const std::string& matched_device_id) {
DCHECK(io_task_runner_->BelongsToCurrentThread());
auth_timeout_action_.reset();
// Do nothing if late authorization is received after timeout.
if (state_ == IPC_CLOSED)
return;
LOG_IF(WARNING, device_status == media::OUTPUT_DEVICE_STATUS_ERROR_TIMED_OUT)
<< "Output device authorization timed out";
DCHECK_EQ(state_, AUTHORIZING);
// It may happen that a second authorization is received as a result to a
// call to StartPlayback() after Shutdown(). If the status for the second
// authorization differs from the first, it will not be reflected in
// |device_status_| to avoid a race.
// This scenario is unlikely. If it occurs, the new value will be
// different from OUTPUT_DEVICE_STATUS_OK, so the PepperPlatformAudioOutputDev
// will enter the IPC_CLOSED state anyway, which is the safe thing to do.
// This is preferable to holding a lock.
if (!did_receive_auth_.IsSignaled())
device_status_ = device_status;
if (device_status == media::OUTPUT_DEVICE_STATUS_OK) {
state_ = AUTHORIZED;
if (!did_receive_auth_.IsSignaled()) {
output_params_ = output_params;
// It's possible to not have a matched device obtained via session id. It
// means matching output device through |session_id_| failed and the
// default device is used.
DCHECK(media::AudioDeviceDescription::UseSessionIdToSelectDevice(
session_id_, device_id_) ||
matched_device_id_.empty());
matched_device_id_ = matched_device_id;
DVLOG(1) << "PepperPlatformAudioOutputDev authorized, session_id: "
<< session_id_ << ", device_id: " << device_id_
<< ", matched_device_id: " << matched_device_id_;
did_receive_auth_.Signal();
}
if (start_on_authorized_)
CreateStreamOnIOThread(params_);
} else {
// Closing IPC forces a Signal(), so no clients are locked waiting
// indefinitely after this method returns.
ipc_->CloseStream();
OnIPCClosed();
main_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(
&PepperPlatformAudioOutputDev::NotifyStreamCreationFailed, this));
}
}
void PepperPlatformAudioOutputDev::OnStreamCreated(
base::UnsafeSharedMemoryRegion shared_memory_region,
base::SyncSocket::Handle socket_handle,
bool playing_automatically) {
DCHECK(shared_memory_region.IsValid());
#if defined(OS_WIN)
DCHECK(socket_handle);
#else
DCHECK_NE(-1, socket_handle);
#endif
DCHECK_GT(shared_memory_region.GetSize(), 0u);
if (base::ThreadTaskRunnerHandle::Get().get() == main_task_runner_.get()) {
// Must dereference the client only on the main thread. Shutdown may have
// occurred while the request was in-flight, so we need to NULL check.
if (client_)
client_->StreamCreated(std::move(shared_memory_region), socket_handle);
} else {
DCHECK(io_task_runner_->BelongsToCurrentThread());
if (state_ != CREATING_STREAM)
return;
state_ = PAUSED;
if (play_on_start_)
StartPlaybackOnIOThread();
main_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&PepperPlatformAudioOutputDev::OnStreamCreated, this,
std::move(shared_memory_region), socket_handle,
playing_automatically));
}
}
void PepperPlatformAudioOutputDev::OnIPCClosed() {
DCHECK(io_task_runner_->BelongsToCurrentThread());
state_ = IPC_CLOSED;
ipc_.reset();
// Signal to unblock any blocked threads waiting for parameters
did_receive_auth_.Signal();
}
PepperPlatformAudioOutputDev::~PepperPlatformAudioOutputDev() {
// Make sure we have been shut down. Warning: this will usually happen on
// the I/O thread!
DCHECK(!ipc_);
DCHECK(!client_);
}
PepperPlatformAudioOutputDev::PepperPlatformAudioOutputDev(
int render_frame_id,
const std::string& device_id,
base::TimeDelta authorization_timeout)
: client_(nullptr),
main_task_runner_(base::ThreadTaskRunnerHandle::Get()),
io_task_runner_(ChildProcess::current()->io_task_runner()),
render_frame_id_(render_frame_id),
state_(IDLE),
start_on_authorized_(true),
play_on_start_(false),
session_id_(0),
device_id_(device_id),
did_receive_auth_(base::WaitableEvent::ResetPolicy::MANUAL,
base::WaitableEvent::InitialState::NOT_SIGNALED),
device_status_(media::OUTPUT_DEVICE_STATUS_ERROR_INTERNAL),
auth_timeout_(authorization_timeout) {}
bool PepperPlatformAudioOutputDev::Initialize(int sample_rate,
int frames_per_buffer,
PepperAudioOutputHost* client) {
DCHECK(main_task_runner_->BelongsToCurrentThread());
RenderFrameImpl* const render_frame =
RenderFrameImpl::FromRoutingID(render_frame_id_);
if (!render_frame || !client)
return false;
client_ = client;
ipc_ = AudioOutputIPCFactory::get()->CreateAudioOutputIPC(render_frame_id_);
CHECK(ipc_);
params_.Reset(media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
media::CHANNEL_LAYOUT_STEREO, sample_rate, frames_per_buffer);
io_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&PepperPlatformAudioOutputDev::CreateStreamOnIOThread,
this, params_));
return true;
}
void PepperPlatformAudioOutputDev::RequestDeviceAuthorizationOnIOThread() {
DCHECK(io_task_runner_->BelongsToCurrentThread());
DCHECK_EQ(state_, IDLE);
if (!ipc_)
return;
state_ = AUTHORIZING;
ipc_->RequestDeviceAuthorization(this, session_id_, device_id_);
if (auth_timeout_ > base::TimeDelta()) {
// Create the timer on the thread it's used on. It's guaranteed to be
// deleted on the same thread since users must call ShutDown() before
// deleting PepperPlatformAudioOutputDev; see ShutDownOnIOThread().
auth_timeout_action_.reset(new base::OneShotTimer());
auth_timeout_action_->Start(
FROM_HERE, auth_timeout_,
base::BindOnce(&PepperPlatformAudioOutputDev::OnDeviceAuthorized, this,
media::OUTPUT_DEVICE_STATUS_ERROR_TIMED_OUT,
media::AudioParameters(), std::string()));
}
}
void PepperPlatformAudioOutputDev::CreateStreamOnIOThread(
const media::AudioParameters& params) {
DCHECK(io_task_runner_->BelongsToCurrentThread());
switch (state_) {
case IPC_CLOSED:
main_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(
&PepperPlatformAudioOutputDev::NotifyStreamCreationFailed, this));
break;
case IDLE:
if (did_receive_auth_.IsSignaled() && device_id_.empty()) {
state_ = CREATING_STREAM;
ipc_->CreateStream(this, params, base::nullopt);
} else {
RequestDeviceAuthorizationOnIOThread();
start_on_authorized_ = true;
}
break;
case AUTHORIZING:
start_on_authorized_ = true;
break;
case AUTHORIZED:
state_ = CREATING_STREAM;
ipc_->CreateStream(this, params, base::nullopt);
start_on_authorized_ = false;
break;
case CREATING_STREAM:
case PAUSED:
case PLAYING:
NOTREACHED();
break;
}
}
void PepperPlatformAudioOutputDev::StartPlaybackOnIOThread() {
DCHECK(io_task_runner_->BelongsToCurrentThread());
if (!ipc_)
return;
if (state_ == PAUSED) {
ipc_->PlayStream();
state_ = PLAYING;
play_on_start_ = false;
} else {
if (state_ < CREATING_STREAM)
CreateStreamOnIOThread(params_);
play_on_start_ = true;
}
}
void PepperPlatformAudioOutputDev::StopPlaybackOnIOThread() {
DCHECK(io_task_runner_->BelongsToCurrentThread());
if (!ipc_)
return;
if (state_ == PLAYING) {
ipc_->PauseStream();
state_ = PAUSED;
}
play_on_start_ = false;
}
void PepperPlatformAudioOutputDev::SetVolumeOnIOThread(double volume) {
DCHECK(io_task_runner_->BelongsToCurrentThread());
if (!ipc_)
return;
if (state_ >= CREATING_STREAM)
ipc_->SetVolume(volume);
}
void PepperPlatformAudioOutputDev::ShutDownOnIOThread() {
DCHECK(io_task_runner_->BelongsToCurrentThread());
// Make sure we don't call shutdown more than once.
if (!ipc_)
return;
// Close the stream, if we haven't already.
if (state_ >= AUTHORIZING) {
ipc_->CloseStream();
ipc_.reset();
state_ = IDLE;
}
start_on_authorized_ = false;
// Destoy the timer on the thread it's used on.
auth_timeout_action_.reset();
// Release for the delegate, balances out the reference taken in
// PepperPlatformAudioOutputDev::Create.
Release();
}
void PepperPlatformAudioOutputDev::NotifyStreamCreationFailed() {
DCHECK(main_task_runner_->BelongsToCurrentThread());
if (client_)
client_->StreamCreationFailed();
}
} // namespace content