blob: d5c9320c4effa0e9d1453c04abceae8a1f303394 [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/accessibility/accessibility_focus_ring_controller.h"
#include "ash/accessibility/accessibility_cursor_ring_layer.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/ime/dummy_text_input_client.h"
#include "ui/events/event.h"
#include "ui/events/event_utils.h"
namespace ash {
class TestableAccessibilityFocusRingController
: public AccessibilityFocusRingController {
public:
TestableAccessibilityFocusRingController() {
// By default use an easy round number for testing.
margin_ = 10;
}
~TestableAccessibilityFocusRingController() override = default;
void RectsToRings(const std::vector<gfx::Rect>& rects,
std::vector<AccessibilityFocusRing>* rings) const {
AccessibilityFocusRingController::RectsToRings(rects, rings);
}
int GetMargin() const override { return margin_; }
static void GetColorAndOpacityFromColor(SkColor color,
float default_opacity,
SkColor* result_color,
float* result_opacity) {
AccessibilityFocusRingController::GetColorAndOpacityFromColor(
color, default_opacity, result_color, result_opacity);
}
private:
int margin_;
};
class AccessibilityFocusRingControllerTest : public AshTestBase {
public:
AccessibilityFocusRingControllerTest() = default;
~AccessibilityFocusRingControllerTest() override = default;
protected:
gfx::Rect AddMargin(gfx::Rect r) {
r.Inset(-controller_.GetMargin(), -controller_.GetMargin());
return r;
}
TestableAccessibilityFocusRingController controller_;
};
TEST_F(AccessibilityFocusRingControllerTest, RectsToRingsSimpleBoundsCheck) {
// Easy sanity check. Given a single rectangle, make sure we get back
// a focus ring with the same bounds.
std::vector<gfx::Rect> rects;
rects.push_back(gfx::Rect(10, 30, 70, 150));
std::vector<AccessibilityFocusRing> rings;
controller_.RectsToRings(rects, &rings);
ASSERT_EQ(1U, rings.size());
ASSERT_EQ(AddMargin(rects[0]), rings[0].GetBounds());
}
TEST_F(AccessibilityFocusRingControllerTest, RectsToRingsVerticalStack) {
// Given two rects, one on top of each other, we should get back a
// focus ring that surrounds them both.
std::vector<gfx::Rect> rects;
rects.push_back(gfx::Rect(10, 10, 60, 30));
rects.push_back(gfx::Rect(10, 40, 60, 30));
std::vector<AccessibilityFocusRing> rings;
controller_.RectsToRings(rects, &rings);
ASSERT_EQ(1U, rings.size());
ASSERT_EQ(AddMargin(gfx::Rect(10, 10, 60, 60)), rings[0].GetBounds());
}
TEST_F(AccessibilityFocusRingControllerTest, RectsToRingsHorizontalStack) {
// Given two rects, one next to the other horizontally, we should get back a
// focus ring that surrounds them both.
std::vector<gfx::Rect> rects;
rects.push_back(gfx::Rect(10, 10, 60, 30));
rects.push_back(gfx::Rect(70, 10, 60, 30));
std::vector<AccessibilityFocusRing> rings;
controller_.RectsToRings(rects, &rings);
ASSERT_EQ(1U, rings.size());
ASSERT_EQ(AddMargin(gfx::Rect(10, 10, 120, 30)), rings[0].GetBounds());
}
TEST_F(AccessibilityFocusRingControllerTest, RectsToRingsParagraphShape) {
// Given a simple paragraph shape, make sure we get something that
// outlines it correctly.
std::vector<gfx::Rect> rects;
rects.push_back(gfx::Rect(10, 10, 180, 80));
rects.push_back(gfx::Rect(10, 110, 580, 280));
rects.push_back(gfx::Rect(410, 410, 180, 80));
std::vector<AccessibilityFocusRing> rings;
controller_.RectsToRings(rects, &rings);
ASSERT_EQ(1U, rings.size());
EXPECT_EQ(gfx::Rect(0, 0, 600, 500), rings[0].GetBounds());
const gfx::Point* points = rings[0].points;
EXPECT_EQ(gfx::Point(0, 90), points[0]);
EXPECT_EQ(gfx::Point(0, 10), points[1]);
EXPECT_EQ(gfx::Point(0, 0), points[2]);
EXPECT_EQ(gfx::Point(10, 0), points[3]);
EXPECT_EQ(gfx::Point(190, 0), points[4]);
EXPECT_EQ(gfx::Point(200, 0), points[5]);
EXPECT_EQ(gfx::Point(200, 10), points[6]);
EXPECT_EQ(gfx::Point(200, 90), points[7]);
EXPECT_EQ(gfx::Point(200, 100), points[8]);
EXPECT_EQ(gfx::Point(210, 100), points[9]);
EXPECT_EQ(gfx::Point(590, 100), points[10]);
EXPECT_EQ(gfx::Point(600, 100), points[11]);
EXPECT_EQ(gfx::Point(600, 110), points[12]);
EXPECT_EQ(gfx::Point(600, 390), points[13]);
EXPECT_EQ(gfx::Point(600, 400), points[14]);
EXPECT_EQ(gfx::Point(600, 400), points[15]);
EXPECT_EQ(gfx::Point(600, 400), points[16]);
EXPECT_EQ(gfx::Point(600, 400), points[17]);
EXPECT_EQ(gfx::Point(600, 410), points[18]);
EXPECT_EQ(gfx::Point(600, 490), points[19]);
EXPECT_EQ(gfx::Point(600, 500), points[20]);
EXPECT_EQ(gfx::Point(590, 500), points[21]);
EXPECT_EQ(gfx::Point(410, 500), points[22]);
EXPECT_EQ(gfx::Point(400, 500), points[23]);
EXPECT_EQ(gfx::Point(400, 490), points[24]);
EXPECT_EQ(gfx::Point(400, 410), points[25]);
EXPECT_EQ(gfx::Point(400, 400), points[26]);
EXPECT_EQ(gfx::Point(390, 400), points[27]);
EXPECT_EQ(gfx::Point(10, 400), points[28]);
EXPECT_EQ(gfx::Point(0, 400), points[29]);
EXPECT_EQ(gfx::Point(0, 390), points[30]);
EXPECT_EQ(gfx::Point(0, 110), points[31]);
EXPECT_EQ(gfx::Point(0, 100), points[32]);
EXPECT_EQ(gfx::Point(0, 100), points[33]);
EXPECT_EQ(gfx::Point(0, 100), points[34]);
EXPECT_EQ(gfx::Point(0, 100), points[35]);
}
TEST_F(AccessibilityFocusRingControllerTest, CursorWorksOnMultipleDisplays) {
UpdateDisplay("400x400,500x500");
aura::Window::Windows root_windows = Shell::Get()->GetAllRootWindows();
ASSERT_EQ(2u, root_windows.size());
// Simulate a mouse event on the primary display.
AccessibilityFocusRingController* controller =
AccessibilityFocusRingController::GetInstance();
gfx::Point location(90, 90);
controller->SetCursorRing(location);
AccessibilityCursorRingLayer* cursor_layer =
controller->cursor_layer_for_testing();
EXPECT_EQ(root_windows[0], cursor_layer->root_window());
EXPECT_LT(abs(cursor_layer->layer()->GetTargetBounds().x() - location.x()),
50);
EXPECT_LT(abs(cursor_layer->layer()->GetTargetBounds().y() - location.y()),
50);
// Simulate a mouse event at the same local location on the secondary display.
gfx::Point location_on_secondary = location;
location_on_secondary.Offset(400, 0);
controller->SetCursorRing(location_on_secondary);
cursor_layer = controller->cursor_layer_for_testing();
EXPECT_EQ(root_windows[1], cursor_layer->root_window());
EXPECT_LT(abs(cursor_layer->layer()->GetTargetBounds().x() - location.x()),
50);
EXPECT_LT(abs(cursor_layer->layer()->GetTargetBounds().y() - location.y()),
50);
}
TEST_F(AccessibilityFocusRingControllerTest, HighlightColorCalculation) {
SkColor without_alpha = SkColorSetARGB(0xFF, 0x42, 0x42, 0x42);
SkColor with_alpha = SkColorSetARGB(0x3D, 0x14, 0x15, 0x92);
float default_opacity = 0.3f;
SkColor result_color = SK_ColorWHITE;
float result_opacity = 0.0f;
TestableAccessibilityFocusRingController::GetColorAndOpacityFromColor(
without_alpha, default_opacity, &result_color, &result_opacity);
EXPECT_EQ(default_opacity, result_opacity);
TestableAccessibilityFocusRingController::GetColorAndOpacityFromColor(
with_alpha, default_opacity, &result_color, &result_opacity);
EXPECT_NEAR(0.239f, result_opacity, .001);
}
} // namespace ash