blob: 65a722a31e9467725e807d6ad848dc137902722e [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/shelf_widget.h"
#include "ash/animation/animation_change_type.h"
#include "ash/focus_cycler.h"
#include "ash/public/cpp/ash_switches.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/root_window_controller.h"
#include "ash/session/session_controller.h"
#include "ash/shelf/app_list_button.h"
#include "ash/shelf/login_shelf_view.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_background_animator_observer.h"
#include "ash/shelf/shelf_constants.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_view.h"
#include "ash/shell.h"
#include "ash/system/status_area_layout_manager.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/system_tray.h"
#include "base/command_line.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/skbitmap_operations.h"
#include "ui/views/accessible_pane_view.h"
#include "ui/views/focus/focus_search.h"
#include "ui/views/layout/fill_layout.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/wm/core/coordinate_conversion.h"
namespace ash {
namespace {
// Return the first or last focusable child of |root|.
views::View* FindFirstOrLastFocusableChild(views::View* root,
bool find_last_child) {
views::FocusSearch search(root, find_last_child /*cycle*/,
false /*accessibility_mode*/);
views::FocusTraversable* dummy_focus_traversable;
views::View* dummy_focus_traversable_view;
return search.FindNextFocusableView(
root, find_last_child, views::FocusSearch::DOWN,
false /*check_starting_view*/, &dummy_focus_traversable,
&dummy_focus_traversable_view);
}
} // namespace
// The contents view of the Shelf. This view contains ShelfView and
// sizes it to the width of the shelf minus the size of the status area.
class ShelfWidget::DelegateView : public views::WidgetDelegate,
public views::AccessiblePaneView,
public ShelfBackgroundAnimatorObserver {
public:
explicit DelegateView(ShelfWidget* shelf);
~DelegateView() override;
void set_focus_cycler(FocusCycler* focus_cycler) {
focus_cycler_ = focus_cycler;
}
FocusCycler* focus_cycler() { return focus_cycler_; }
ui::Layer* opaque_background() { return &opaque_background_; }
void SetParentLayer(ui::Layer* layer);
void set_default_last_focusable_child(bool default_last_focusable_child) {
default_last_focusable_child_ = default_last_focusable_child;
}
// views::WidgetDelegateView:
views::Widget* GetWidget() override { return View::GetWidget(); }
const views::Widget* GetWidget() const override { return View::GetWidget(); }
bool CanActivate() const override;
void ReorderChildLayers(ui::Layer* parent_layer) override;
// This will be called when the parent local bounds change.
void OnBoundsChanged(const gfx::Rect& old_bounds) override;
// views::AccessiblePaneView:
views::View* GetDefaultFocusableChild() override;
// ShelfBackgroundAnimatorObserver:
void UpdateShelfBackground(SkColor color) override;
private:
ShelfWidget* shelf_widget_;
FocusCycler* focus_cycler_;
// A background layer that may be visible depending on a
// ShelfBackgroundAnimator.
ui::Layer opaque_background_;
// When true, the default focus of the shelf is the last focusable child.
bool default_last_focusable_child_ = false;
DISALLOW_COPY_AND_ASSIGN(DelegateView);
};
ShelfWidget::DelegateView::DelegateView(ShelfWidget* shelf_widget)
: shelf_widget_(shelf_widget),
focus_cycler_(nullptr),
opaque_background_(ui::LAYER_SOLID_COLOR) {
DCHECK(shelf_widget_);
SetLayoutManager(std::make_unique<views::FillLayout>());
set_allow_deactivate_on_esc(true);
opaque_background_.SetBounds(GetLocalBounds());
}
ShelfWidget::DelegateView::~DelegateView() = default;
// static
bool ShelfWidget::IsUsingViewsShelf() {
switch (Shell::Get()->session_controller()->GetSessionState()) {
case session_manager::SessionState::ACTIVE:
return true;
// See https://crbug.com/798869.
case session_manager::SessionState::OOBE:
return false;
case session_manager::SessionState::LOCKED:
case session_manager::SessionState::LOGIN_SECONDARY:
return switches::IsUsingViewsLock();
case session_manager::SessionState::UNKNOWN:
case session_manager::SessionState::LOGIN_PRIMARY:
case session_manager::SessionState::LOGGED_IN_NOT_ACTIVE:
return switches::IsUsingViewsLogin();
}
}
void ShelfWidget::DelegateView::SetParentLayer(ui::Layer* layer) {
layer->Add(&opaque_background_);
ReorderLayers();
}
bool ShelfWidget::DelegateView::CanActivate() const {
// Only allow activation from the focus cycler, not from mouse events, etc.
return focus_cycler_ && focus_cycler_->widget_activating() == GetWidget();
}
void ShelfWidget::DelegateView::ReorderChildLayers(ui::Layer* parent_layer) {
views::View::ReorderChildLayers(parent_layer);
parent_layer->StackAtBottom(&opaque_background_);
}
void ShelfWidget::DelegateView::OnBoundsChanged(const gfx::Rect& old_bounds) {
opaque_background_.SetBounds(GetLocalBounds());
}
views::View* ShelfWidget::DelegateView::GetDefaultFocusableChild() {
// If views-based login shelf is shown, we want to focus either its first or
// last child, otherwise focus on the first child as default.
if (IsUsingViewsShelf())
return FindFirstOrLastFocusableChild(shelf_widget_->login_shelf_view_,
default_last_focusable_child_);
return GetFirstFocusableChild();
}
void ShelfWidget::DelegateView::UpdateShelfBackground(SkColor color) {
opaque_background_.SetColor(color);
}
ShelfWidget::ShelfWidget(aura::Window* shelf_container, Shelf* shelf)
: shelf_(shelf),
status_area_widget_(nullptr),
delegate_view_(new DelegateView(this)),
shelf_view_(new ShelfView(Shell::Get()->shelf_model(), shelf_, this)),
login_shelf_view_(
new LoginShelfView(RootWindowController::ForWindow(shelf_container)
->lock_screen_action_background_controller())),
background_animator_(SHELF_BACKGROUND_DEFAULT,
shelf_,
Shell::Get()->wallpaper_controller()),
scoped_session_observer_(this) {
DCHECK(shelf_container);
DCHECK(shelf_);
views::Widget::InitParams params(
views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
params.name = "ShelfWidget";
params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params.delegate = delegate_view_;
params.parent = shelf_container;
Init(params);
// The shelf should not take focus when initially shown.
set_focus_on_creation(false);
SetContentsView(delegate_view_);
delegate_view_->SetParentLayer(GetLayer());
// The shelf view observes the shelf model and creates icons as items are
// added to the model.
shelf_view_->Init();
GetContentsView()->AddChildView(shelf_view_);
GetContentsView()->AddChildView(login_shelf_view_);
shelf_layout_manager_ = new ShelfLayoutManager(this, shelf_);
shelf_layout_manager_->AddObserver(this);
shelf_container->SetLayoutManager(shelf_layout_manager_);
background_animator_.PaintBackground(
shelf_layout_manager_->GetShelfBackgroundType(),
AnimationChangeType::IMMEDIATE);
views::Widget::AddObserver(this);
// Calls back into |this| and depends on |shelf_view_|.
background_animator_.AddObserver(this);
background_animator_.AddObserver(delegate_view_);
// Sets initial session state to make sure the UI is properly shown.
OnSessionStateChanged(Shell::Get()->session_controller()->GetSessionState());
}
ShelfWidget::~ShelfWidget() {
// Must call Shutdown() before destruction.
DCHECK(!status_area_widget_);
background_animator_.RemoveObserver(delegate_view_);
background_animator_.RemoveObserver(this);
Shell::Get()->focus_cycler()->RemoveWidget(this);
SetFocusCycler(nullptr);
RemoveObserver(this);
}
void ShelfWidget::CreateStatusAreaWidget(aura::Window* status_container) {
DCHECK(status_container);
DCHECK(!status_area_widget_);
status_area_widget_ = new StatusAreaWidget(status_container, shelf_);
status_area_widget_->CreateTrayViews();
// NOTE: Container may be hidden depending on login/display state.
status_area_widget_->Show();
Shell::Get()->focus_cycler()->AddWidget(status_area_widget_);
background_animator_.AddObserver(status_area_widget_);
status_container->SetLayoutManager(new StatusAreaLayoutManager(this));
}
void ShelfWidget::SetPaintsBackground(ShelfBackgroundType background_type,
AnimationChangeType change_type) {
background_animator_.PaintBackground(background_type, change_type);
}
ShelfBackgroundType ShelfWidget::GetBackgroundType() const {
return background_animator_.target_background_type();
}
int ShelfWidget::GetBackgroundAlphaValue(
ShelfBackgroundType background_type) const {
return background_animator_.GetBackgroundAlphaValue(background_type);
}
void ShelfWidget::OnShelfAlignmentChanged() {
// Check added for http://crbug.com/738011.
CHECK(status_area_widget_);
shelf_view_->OnShelfAlignmentChanged();
status_area_widget_->UpdateAfterShelfAlignmentChange();
delegate_view_->SchedulePaint();
}
void ShelfWidget::PostCreateShelf() {
SetFocusCycler(Shell::Get()->focus_cycler());
// Ensure the newly created |shelf_| gets current values.
background_animator_.NotifyObserver(this);
shelf_layout_manager_->LayoutShelf();
shelf_layout_manager_->UpdateAutoHideState();
ShowIfHidden();
}
bool ShelfWidget::IsShowingAppList() const {
return GetAppListButton() && GetAppListButton()->is_showing_app_list();
}
bool ShelfWidget::IsShowingContextMenu() const {
return shelf_view_->IsShowingMenu();
}
bool ShelfWidget::IsShowingOverflowBubble() const {
return shelf_view_->IsShowingOverflowBubble();
}
void ShelfWidget::SetFocusCycler(FocusCycler* focus_cycler) {
delegate_view_->set_focus_cycler(focus_cycler);
if (focus_cycler)
focus_cycler->AddWidget(this);
}
FocusCycler* ShelfWidget::GetFocusCycler() {
return delegate_view_->focus_cycler();
}
void ShelfWidget::Shutdown() {
// Shutting down the status area widget may cause some widgets (e.g. bubbles)
// to close, so uninstall the ShelfLayoutManager event filters first. Don't
// reset the pointer until later because other widgets (e.g. app list) may
// access it later in shutdown.
if (shelf_layout_manager_)
shelf_layout_manager_->PrepareForShutdown();
if (status_area_widget_) {
background_animator_.RemoveObserver(status_area_widget_);
Shell::Get()->focus_cycler()->RemoveWidget(status_area_widget_);
status_area_widget_->Shutdown();
status_area_widget_ = nullptr;
}
CloseNow();
}
void ShelfWidget::UpdateIconPositionForPanel(aura::Window* panel) {
ShelfID id = ShelfID::Deserialize(panel->GetProperty(kShelfIDKey));
if (id.IsNull())
return;
aura::Window* shelf_window = this->GetNativeWindow();
gfx::Rect bounds = panel->GetBoundsInScreen();
::wm::ConvertRectFromScreen(shelf_window, &bounds);
shelf_view_->UpdatePanelIconPosition(id, bounds.CenterPoint());
}
gfx::Rect ShelfWidget::GetScreenBoundsOfItemIconForWindow(
aura::Window* window) {
ShelfID id = ShelfID::Deserialize(window->GetProperty(kShelfIDKey));
if (id.IsNull())
return gfx::Rect();
gfx::Rect bounds(shelf_view_->GetIdealBoundsOfItemIcon(id));
gfx::Point screen_origin;
views::View::ConvertPointToScreen(shelf_view_, &screen_origin);
return gfx::Rect(screen_origin.x() + bounds.x(),
screen_origin.y() + bounds.y(), bounds.width(),
bounds.height());
}
AppListButton* ShelfWidget::GetAppListButton() const {
return shelf_view_->GetAppListButton();
}
app_list::ApplicationDragAndDropHost*
ShelfWidget::GetDragAndDropHostForAppList() {
return shelf_view_;
}
void ShelfWidget::set_default_last_focusable_child(
bool default_last_focusable_child) {
delegate_view_->set_default_last_focusable_child(
default_last_focusable_child);
}
void ShelfWidget::OnWidgetActivationChanged(views::Widget* widget,
bool active) {
if (active)
delegate_view_->SetPaneFocusAndFocusDefault();
else
delegate_view_->GetFocusManager()->ClearFocus();
}
void ShelfWidget::UpdateShelfItemBackground(SkColor color) {
shelf_view_->UpdateShelfItemBackground(color);
}
void ShelfWidget::WillDeleteShelfLayoutManager() {
shelf_layout_manager_->RemoveObserver(this);
shelf_layout_manager_ = nullptr;
}
void ShelfWidget::OnSessionStateChanged(session_manager::SessionState state) {
// Do not show widget in UNKNOWN state - it might be called before shelf was
// initialized.
if (!IsUsingViewsShelf() || state == session_manager::SessionState::UNKNOWN) {
HideIfShown();
} else {
switch (state) {
case session_manager::SessionState::ACTIVE:
login_shelf_view_->SetVisible(false);
shelf_view_->SetVisible(true);
// TODO(wzang): Combine with the codes specific to SessionState::ACTIVE
// in PostCreateShelf() when view-based shelf on login screen is
// supported.
break;
case session_manager::SessionState::LOCKED:
case session_manager::SessionState::LOGIN_SECONDARY:
shelf_view_->SetVisible(false);
login_shelf_view_->SetVisible(true);
break;
case session_manager::SessionState::OOBE:
login_shelf_view_->SetVisible(true);
shelf_view_->SetVisible(false);
break;
case session_manager::SessionState::LOGIN_PRIMARY:
case session_manager::SessionState::LOGGED_IN_NOT_ACTIVE:
login_shelf_view_->SetVisible(true);
shelf_view_->SetVisible(false);
break;
default:
// session_manager::SessionState::UNKNOWN handled in if statement above.
NOTREACHED();
}
ShowIfHidden();
}
login_shelf_view_->UpdateAfterSessionStateChange(state);
}
void ShelfWidget::HideIfShown() {
if (IsVisible())
Hide();
}
void ShelfWidget::ShowIfHidden() {
if (!IsVisible())
Show();
}
} // namespace ash