blob: 8d663264ce6d0b1afa902014d22d461d0aafec22 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/controls/button/label_button_border.h"
#include "base/logging.h"
#include "cc/paint/paint_flags.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/animation/animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/skia_util.h"
#include "ui/gfx/sys_color_change_listener.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/border.h"
#include "ui/views/controls/button/label_button.h"
#include "ui/views/layout/layout_provider.h"
#include "ui/views/native_theme_delegate.h"
#include "ui/views/resources/grit/views_resources.h"
namespace views {
namespace {
// Insets for the unified button images. This assumes that the images
// are of a 9 grid, of 5x5 size each.
const int kButtonInsets = 5;
// The text-button hot and pushed image IDs; normal is unadorned by default.
const int kTextHoveredImages[] = IMAGE_GRID(IDR_TEXTBUTTON_HOVER);
const int kTextPressedImages[] = IMAGE_GRID(IDR_TEXTBUTTON_PRESSED);
// A helper function to paint the appropriate broder images.
void PaintHelper(LabelButtonAssetBorder* border,
gfx::Canvas* canvas,
ui::NativeTheme::State state,
const gfx::Rect& rect,
const ui::NativeTheme::ExtraParams& extra) {
Painter* painter =
border->GetPainter(extra.button.is_focused,
Button::GetButtonStateFrom(state));
// Paint any corresponding unfocused painter if there is no focused painter.
if (!painter && extra.button.is_focused)
painter = border->GetPainter(false, Button::GetButtonStateFrom(state));
if (painter)
Painter::PaintPainterAt(canvas, painter, rect);
}
} // namespace
LabelButtonBorder::LabelButtonBorder() {}
LabelButtonBorder::~LabelButtonBorder() {}
bool LabelButtonBorder::PaintsButtonState(bool focused,
Button::ButtonState state) {
return false;
}
void LabelButtonBorder::Paint(const View& view, gfx::Canvas* canvas) {}
gfx::Insets LabelButtonBorder::GetInsets() const {
return insets_;
}
gfx::Size LabelButtonBorder::GetMinimumSize() const {
return gfx::Size();
}
LabelButtonAssetBorder::LabelButtonAssetBorder(Button::ButtonStyle style) {
set_insets(GetDefaultInsetsForStyle(style));
ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
const gfx::Insets insets(kButtonInsets);
if (style == Button::STYLE_BUTTON) {
SetPainter(false, Button::STATE_NORMAL,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_NORMAL), insets));
SetPainter(false, Button::STATE_HOVERED,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_HOVER), insets));
SetPainter(false, Button::STATE_PRESSED,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_PRESSED), insets));
SetPainter(false, Button::STATE_DISABLED,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_DISABLED), insets));
SetPainter(true, Button::STATE_NORMAL,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_FOCUSED_NORMAL), insets));
SetPainter(true, Button::STATE_HOVERED,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_FOCUSED_HOVER), insets));
SetPainter(true, Button::STATE_PRESSED,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_FOCUSED_PRESSED), insets));
SetPainter(true, Button::STATE_DISABLED,
Painter::CreateImagePainter(
*rb.GetImageSkiaNamed(IDR_BUTTON_DISABLED), insets));
} else if (style == Button::STYLE_TEXTBUTTON) {
SetPainter(false, Button::STATE_HOVERED,
Painter::CreateImageGridPainter(kTextHoveredImages));
SetPainter(false, Button::STATE_PRESSED,
Painter::CreateImageGridPainter(kTextPressedImages));
}
}
LabelButtonAssetBorder::~LabelButtonAssetBorder() {}
// static
gfx::Insets LabelButtonAssetBorder::GetDefaultInsetsForStyle(
Button::ButtonStyle style) {
gfx::Insets insets;
if (style == Button::STYLE_BUTTON) {
insets = gfx::Insets(8, 13);
} else if (style == Button::STYLE_TEXTBUTTON) {
insets = LayoutProvider::Get()->GetInsetsMetric(
InsetsMetric::INSETS_LABEL_BUTTON);
} else {
NOTREACHED();
}
return insets;
}
bool LabelButtonAssetBorder::PaintsButtonState(bool focused,
Button::ButtonState state) {
// PaintHelper() above will paint the unfocused painter for a given state if
// the button is focused, but there is no focused painter.
return GetPainter(focused, state) || (focused && GetPainter(false, state));
}
void LabelButtonAssetBorder::Paint(const View& view, gfx::Canvas* canvas) {
const NativeThemeDelegate* native_theme_delegate =
static_cast<const LabelButton*>(&view);
gfx::Rect rect(native_theme_delegate->GetThemePaintRect());
ui::NativeTheme::ExtraParams extra;
const gfx::Animation* animation = native_theme_delegate->GetThemeAnimation();
ui::NativeTheme::State state = native_theme_delegate->GetThemeState(&extra);
if (animation && animation->is_animating()) {
// Linearly interpolate background and foreground painters during animation.
uint8_t fg_alpha =
static_cast<uint8_t>(animation->CurrentValueBetween(0, 255));
const SkRect sk_rect = gfx::RectToSkRect(rect);
cc::PaintCanvasAutoRestore auto_restore(canvas->sk_canvas(), false);
canvas->sk_canvas()->saveLayer(&sk_rect, nullptr);
{
// First, modulate the background by 1 - alpha.
cc::PaintCanvasAutoRestore auto_restore(canvas->sk_canvas(), false);
canvas->sk_canvas()->saveLayerAlpha(&sk_rect, 255 - fg_alpha);
state = native_theme_delegate->GetBackgroundThemeState(&extra);
PaintHelper(this, canvas, state, rect, extra);
}
// Then modulate the foreground by alpha, and blend using kPlus_Mode.
cc::PaintFlags flags;
flags.setAlpha(fg_alpha);
flags.setBlendMode(SkBlendMode::kPlus);
canvas->sk_canvas()->saveLayer(&sk_rect, &flags);
state = native_theme_delegate->GetForegroundThemeState(&extra);
PaintHelper(this, canvas, state, rect, extra);
} else {
PaintHelper(this, canvas, state, rect, extra);
}
}
gfx::Size LabelButtonAssetBorder::GetMinimumSize() const {
gfx::Size minimum_size;
for (int i = 0; i < 2; ++i) {
for (int j = 0; j < Button::STATE_COUNT; ++j) {
if (painters_[i][j])
minimum_size.SetToMax(painters_[i][j]->GetMinimumSize());
}
}
return minimum_size;
}
Painter* LabelButtonAssetBorder::GetPainter(bool focused,
Button::ButtonState state) {
return painters_[focused ? 1 : 0][state].get();
}
void LabelButtonAssetBorder::SetPainter(bool focused,
Button::ButtonState state,
std::unique_ptr<Painter> painter) {
painters_[focused ? 1 : 0][state] = std::move(painter);
}
} // namespace views