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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/base/cc_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/transform.h"
namespace cc {
// Container for properties that render surfaces need to compute before they can
// be drawn.
struct CC_EXPORT RenderSurfaceDrawProperties {
float draw_opacity;
// Transforms from the surface's own space to the space of its target surface.
gfx::Transform draw_transform;
// Transforms from the surface's own space to the viewport.
gfx::Transform screen_space_transform;
// If the surface has a replica, these transform from the replica's space to
// the space of the target surface and the viewport.
gfx::Transform replica_draw_transform;
gfx::Transform replica_screen_space_transform;
// This is in the surface's own space.
gfx::Rect content_rect;
// This is in the space of the surface's target surface.
gfx::Rect clip_rect;
// True if the surface needs to be clipped by clip_rect.
bool is_clipped;
} // namespace cc