| /* |
| * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "platform/graphics/Image.h" |
| |
| #include "platform/Length.h" |
| #include "platform/PlatformInstrumentation.h" |
| #include "platform/RuntimeEnabledFeatures.h" |
| #include "platform/SharedBuffer.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/geometry/FloatRect.h" |
| #include "platform/geometry/FloatSize.h" |
| #include "platform/graphics/BitmapImage.h" |
| #include "platform/graphics/DeferredImageDecoder.h" |
| #include "platform/graphics/GraphicsContext.h" |
| #include "platform/network/mime/MIMETypeRegistry.h" |
| #include "platform/tracing/TraceEvent.h" |
| #include "public/platform/Platform.h" |
| #include "public/platform/WebData.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkImage.h" |
| #include "third_party/skia/include/core/SkPictureRecorder.h" |
| #include "wtf/StdLibExtras.h" |
| |
| #include <math.h> |
| #include <tuple> |
| |
| namespace blink { |
| |
| Image::Image(ImageObserver* observer) |
| : m_imageObserver(observer), m_imageObserverDisabled(false) {} |
| |
| Image::~Image() {} |
| |
| Image* Image::nullImage() { |
| ASSERT(isMainThread()); |
| DEFINE_STATIC_REF(Image, nullImage, (BitmapImage::create())); |
| return nullImage; |
| } |
| |
| PassRefPtr<Image> Image::loadPlatformResource(const char* name) { |
| const WebData& resource = Platform::current()->loadResource(name); |
| if (resource.isEmpty()) |
| return Image::nullImage(); |
| |
| RefPtr<Image> image = BitmapImage::create(); |
| image->setData(resource, true); |
| return image.release(); |
| } |
| |
| bool Image::supportsType(const String& type) { |
| return MIMETypeRegistry::isSupportedImageResourceMIMEType(type); |
| } |
| |
| Image::SizeAvailability Image::setData(PassRefPtr<SharedBuffer> data, |
| bool allDataReceived) { |
| m_encodedImageData = data; |
| if (!m_encodedImageData.get()) |
| return SizeAvailable; |
| |
| int length = m_encodedImageData->size(); |
| if (!length) |
| return SizeAvailable; |
| |
| return dataChanged(allDataReceived); |
| } |
| |
| void Image::drawTiledBackground(GraphicsContext& ctxt, |
| const FloatRect& destRect, |
| const FloatPoint& srcPoint, |
| const FloatSize& scaledTileSize, |
| SkBlendMode op, |
| const FloatSize& repeatSpacing) { |
| FloatSize intrinsicTileSize(size()); |
| if (hasRelativeSize()) { |
| intrinsicTileSize.setWidth(scaledTileSize.width()); |
| intrinsicTileSize.setHeight(scaledTileSize.height()); |
| } |
| |
| const FloatSize scale(scaledTileSize.width() / intrinsicTileSize.width(), |
| scaledTileSize.height() / intrinsicTileSize.height()); |
| |
| const FloatRect oneTileRect = computeTileContaining( |
| destRect.location(), scaledTileSize, srcPoint, repeatSpacing); |
| |
| // Check and see if a single draw of the image can cover the entire area we |
| // are supposed to tile. |
| if (oneTileRect.contains(destRect)) { |
| const FloatRect visibleSrcRect = |
| computeSubsetForTile(oneTileRect, destRect, intrinsicTileSize); |
| ctxt.drawImage(this, destRect, &visibleSrcRect, op, |
| DoNotRespectImageOrientation); |
| return; |
| } |
| |
| FloatRect tileRect(FloatPoint(), intrinsicTileSize); |
| drawPattern(ctxt, tileRect, scale, oneTileRect.location(), op, destRect, |
| repeatSpacing); |
| |
| startAnimation(); |
| } |
| |
| void Image::drawTiledBorder(GraphicsContext& ctxt, |
| const FloatRect& dstRect, |
| const FloatRect& srcRect, |
| const FloatSize& providedTileScaleFactor, |
| TileRule hRule, |
| TileRule vRule, |
| SkBlendMode op) { |
| // TODO(cavalcantii): see crbug.com/662513. |
| FloatSize tileScaleFactor = providedTileScaleFactor; |
| if (vRule == RoundTile) { |
| float vRepetitions = |
| std::max(1.0f, roundf(dstRect.height() / |
| (tileScaleFactor.height() * srcRect.height()))); |
| tileScaleFactor.setHeight(dstRect.height() / |
| (srcRect.height() * vRepetitions)); |
| } |
| |
| if (hRule == RoundTile) { |
| float hRepetitions = std::max( |
| 1.0f, |
| roundf(dstRect.width() / (tileScaleFactor.width() * srcRect.width()))); |
| tileScaleFactor.setWidth(dstRect.width() / |
| (srcRect.width() * hRepetitions)); |
| } |
| |
| // We want to construct the phase such that the pattern is centered (when |
| // stretch is not set for a particular rule). |
| float vPhase = tileScaleFactor.height() * srcRect.y(); |
| float hPhase = tileScaleFactor.width() * srcRect.x(); |
| if (vRule == RepeatTile) { |
| float scaledTileHeight = tileScaleFactor.height() * srcRect.height(); |
| vPhase -= (dstRect.height() - scaledTileHeight) / 2; |
| } |
| |
| if (hRule == RepeatTile) { |
| float scaledTileWidth = tileScaleFactor.width() * srcRect.width(); |
| hPhase -= (dstRect.width() - scaledTileWidth) / 2; |
| } |
| |
| FloatSize spacing; |
| auto calculateSpaceNeeded = []( |
| const float destination, const float source) -> std::tuple<bool, float> { |
| DCHECK_GT(source, 0); |
| DCHECK_GT(destination, 0); |
| |
| float repeatTilesCount = floorf(destination / source); |
| if (!repeatTilesCount) |
| return std::make_tuple(false, -1); |
| |
| float space = destination; |
| space -= source * repeatTilesCount; |
| space /= repeatTilesCount + 1.0; |
| |
| return std::make_tuple(true, space); |
| }; |
| |
| if (vRule == SpaceTile) { |
| std::tuple<bool, float> space = |
| calculateSpaceNeeded(dstRect.height(), srcRect.height()); |
| if (!std::get<0>(space)) |
| return; |
| |
| spacing.setHeight(std::get<1>(space)); |
| tileScaleFactor.setHeight(1.0); |
| vPhase = srcRect.y(); |
| vPhase -= spacing.height(); |
| } |
| |
| if (hRule == SpaceTile) { |
| std::tuple<bool, float> space = |
| calculateSpaceNeeded(dstRect.width(), srcRect.width()); |
| if (!std::get<0>(space)) |
| return; |
| |
| spacing.setWidth(std::get<1>(space)); |
| tileScaleFactor.setWidth(1.0); |
| hPhase = srcRect.x(); |
| hPhase -= spacing.width(); |
| } |
| |
| FloatPoint patternPhase(dstRect.x() - hPhase, dstRect.y() - vPhase); |
| |
| // TODO(cavalcantii): see crbug.com/662507. |
| if ((hRule == RoundTile) || (vRule == RoundTile)) { |
| InterpolationQuality previousInterpolationQuality = |
| ctxt.imageInterpolationQuality(); |
| ctxt.setImageInterpolationQuality(InterpolationLow); |
| drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect); |
| ctxt.setImageInterpolationQuality(previousInterpolationQuality); |
| } else { |
| drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect, |
| spacing); |
| } |
| |
| startAnimation(); |
| } |
| |
| namespace { |
| |
| sk_sp<SkShader> createPatternShader(const SkImage* image, |
| const SkMatrix& shaderMatrix, |
| const SkPaint& paint, |
| const FloatSize& spacing) { |
| if (spacing.isZero()) |
| return image->makeShader(SkShader::kRepeat_TileMode, |
| SkShader::kRepeat_TileMode, &shaderMatrix); |
| |
| // Arbitrary tiling is currently only supported for SkPictureShader, so we use |
| // that instead of a plain bitmap shader to implement spacing. |
| const SkRect tileRect = SkRect::MakeWH(image->width() + spacing.width(), |
| image->height() + spacing.height()); |
| |
| SkPictureRecorder recorder; |
| SkCanvas* canvas = recorder.beginRecording(tileRect); |
| canvas->drawImage(image, 0, 0, &paint); |
| |
| return SkShader::MakePictureShader( |
| recorder.finishRecordingAsPicture(), SkShader::kRepeat_TileMode, |
| SkShader::kRepeat_TileMode, &shaderMatrix, nullptr); |
| } |
| |
| } // anonymous namespace |
| |
| void Image::drawPattern(GraphicsContext& context, |
| const FloatRect& floatSrcRect, |
| const FloatSize& scale, |
| const FloatPoint& phase, |
| SkBlendMode compositeOp, |
| const FloatRect& destRect, |
| const FloatSize& repeatSpacing) { |
| TRACE_EVENT0("skia", "Image::drawPattern"); |
| |
| sk_sp<SkImage> image = imageForCurrentFrame(context.getColorBehavior()); |
| if (!image) |
| return; |
| |
| FloatRect normSrcRect = floatSrcRect; |
| |
| normSrcRect.intersect(FloatRect(0, 0, image->width(), image->height())); |
| if (destRect.isEmpty() || normSrcRect.isEmpty()) |
| return; // nothing to draw |
| |
| SkMatrix localMatrix; |
| // We also need to translate it such that the origin of the pattern is the |
| // origin of the destination rect, which is what WebKit expects. Skia uses |
| // the coordinate system origin as the base for the pattern. If WebKit wants |
| // a shifted image, it will shift it from there using the localMatrix. |
| const float adjustedX = phase.x() + normSrcRect.x() * scale.width(); |
| const float adjustedY = phase.y() + normSrcRect.y() * scale.height(); |
| localMatrix.setTranslate(SkFloatToScalar(adjustedX), |
| SkFloatToScalar(adjustedY)); |
| |
| // Because no resizing occurred, the shader transform should be |
| // set to the pattern's transform, which just includes scale. |
| localMatrix.preScale(scale.width(), scale.height()); |
| |
| // Fetch this now as subsetting may swap the image. |
| auto imageID = image->uniqueID(); |
| |
| image = image->makeSubset(enclosingIntRect(normSrcRect)); |
| if (!image) |
| return; |
| |
| { |
| SkPaint paint = context.fillPaint(); |
| paint.setColor(SK_ColorBLACK); |
| paint.setBlendMode(compositeOp); |
| paint.setFilterQuality( |
| context.computeFilterQuality(this, destRect, normSrcRect)); |
| paint.setAntiAlias(context.shouldAntialias()); |
| paint.setShader(createPatternShader( |
| image.get(), localMatrix, paint, |
| FloatSize(repeatSpacing.width() / scale.width(), |
| repeatSpacing.height() / scale.height()))); |
| context.drawRect(destRect, paint); |
| } |
| |
| if (currentFrameIsLazyDecoded()) |
| PlatformInstrumentation::didDrawLazyPixelRef(imageID); |
| } |
| |
| PassRefPtr<Image> Image::imageForDefaultFrame() { |
| RefPtr<Image> image(this); |
| |
| return image.release(); |
| } |
| |
| bool Image::isTextureBacked() { |
| // TODO(ccameron): It should not be necessary to specify color conversion for |
| // this query. |
| sk_sp<SkImage> image = |
| imageForCurrentFrame(ColorBehavior::transformToGlobalTarget()); |
| return image ? image->isTextureBacked() : false; |
| } |
| |
| bool Image::applyShader(SkPaint& paint, |
| const SkMatrix& localMatrix, |
| const ColorBehavior& colorBehavior) { |
| // Default shader impl: attempt to build a shader based on the current frame |
| // SkImage. |
| sk_sp<SkImage> image = imageForCurrentFrame(colorBehavior); |
| if (!image) |
| return false; |
| |
| paint.setShader(image->makeShader(SkShader::kRepeat_TileMode, |
| SkShader::kRepeat_TileMode, &localMatrix)); |
| |
| // Animation is normally refreshed in draw() impls, which we don't call when |
| // painting via shaders. |
| startAnimation(); |
| |
| return true; |
| } |
| |
| FloatRect Image::computeTileContaining(const FloatPoint& point, |
| const FloatSize& tileSize, |
| const FloatPoint& tilePhase, |
| const FloatSize& tileSpacing) { |
| const FloatSize actualTileSize(tileSize + tileSpacing); |
| return FloatRect( |
| FloatPoint( |
| point.x() + fmodf(fmodf(-tilePhase.x(), actualTileSize.width()) - |
| actualTileSize.width(), |
| actualTileSize.width()), |
| point.y() + fmodf(fmodf(-tilePhase.y(), actualTileSize.height()) - |
| actualTileSize.height(), |
| actualTileSize.height())), |
| tileSize); |
| } |
| |
| FloatRect Image::computeSubsetForTile(const FloatRect& tile, |
| const FloatRect& dest, |
| const FloatSize& imageSize) { |
| DCHECK(tile.contains(dest)); |
| |
| const FloatSize scale(tile.width() / imageSize.width(), |
| tile.height() / imageSize.height()); |
| |
| FloatRect subset = dest; |
| subset.setX((dest.x() - tile.x()) / scale.width()); |
| subset.setY((dest.y() - tile.y()) / scale.height()); |
| subset.setWidth(dest.width() / scale.width()); |
| subset.setHeight(dest.height() / scale.height()); |
| |
| return subset; |
| } |
| |
| } // namespace blink |