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/*
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_FE_CONVOLVE_MATRIX_ELEMENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_FE_CONVOLVE_MATRIX_ELEMENT_H_
#include "third_party/blink/renderer/core/svg/svg_animated_boolean.h"
#include "third_party/blink/renderer/core/svg/svg_animated_enumeration.h"
#include "third_party/blink/renderer/core/svg/svg_animated_integer.h"
#include "third_party/blink/renderer/core/svg/svg_animated_integer_optional_integer.h"
#include "third_party/blink/renderer/core/svg/svg_animated_number.h"
#include "third_party/blink/renderer/core/svg/svg_animated_number_list.h"
#include "third_party/blink/renderer/core/svg/svg_animated_number_optional_number.h"
#include "third_party/blink/renderer/core/svg/svg_filter_primitive_standard_attributes.h"
#include "third_party/blink/renderer/platform/graphics/filters/fe_convolve_matrix.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
template <>
const SVGEnumerationStringEntries& GetStaticStringEntries<EdgeModeType>();
class SVGFEConvolveMatrixElement final
: public SVGFilterPrimitiveStandardAttributes {
DEFINE_WRAPPERTYPEINFO();
public:
DECLARE_NODE_FACTORY(SVGFEConvolveMatrixElement);
SVGAnimatedBoolean* preserveAlpha() { return preserve_alpha_.Get(); }
SVGAnimatedNumber* divisor() { return divisor_.Get(); }
SVGAnimatedNumber* bias() { return bias_.Get(); }
SVGAnimatedNumber* kernelUnitLengthX() {
return kernel_unit_length_->FirstNumber();
}
SVGAnimatedNumber* kernelUnitLengthY() {
return kernel_unit_length_->SecondNumber();
}
SVGAnimatedNumberList* kernelMatrix() { return kernel_matrix_.Get(); }
SVGAnimatedString* in1() { return in1_.Get(); }
SVGAnimatedEnumeration<EdgeModeType>* edgeMode() { return edge_mode_.Get(); }
SVGAnimatedInteger* orderX() const { return order_->FirstInteger(); }
SVGAnimatedInteger* orderY() const { return order_->SecondInteger(); }
SVGAnimatedInteger* targetX() { return target_x_.Get(); }
SVGAnimatedInteger* targetY() { return target_y_.Get(); }
void Trace(blink::Visitor*) override;
private:
explicit SVGFEConvolveMatrixElement(Document&);
IntSize MatrixOrder() const;
IntPoint TargetPoint() const;
float ComputeDivisor() const;
bool SetFilterEffectAttribute(FilterEffect*, const QualifiedName&) override;
void SvgAttributeChanged(const QualifiedName&) override;
FilterEffect* Build(SVGFilterBuilder*, Filter*) override;
Member<SVGAnimatedNumber> bias_;
Member<SVGAnimatedNumber> divisor_;
Member<SVGAnimatedString> in1_;
Member<SVGAnimatedEnumeration<EdgeModeType>> edge_mode_;
Member<SVGAnimatedNumberList> kernel_matrix_;
Member<SVGAnimatedNumberOptionalNumber> kernel_unit_length_;
Member<SVGAnimatedIntegerOptionalInteger> order_;
Member<SVGAnimatedBoolean> preserve_alpha_;
Member<SVGAnimatedInteger> target_x_;
Member<SVGAnimatedInteger> target_y_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_FE_CONVOLVE_MATRIX_ELEMENT_H_