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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebInputEventConversion_h
#define WebInputEventConversion_h
#include <vector>
#include "platform/scroll/ScrollTypes.h"
#include "platform/wtf/Compiler.h"
#include "public/platform/WebInputEvent.h"
#include "public/platform/WebKeyboardEvent.h"
#include "public/platform/WebMouseWheelEvent.h"
#include "public/platform/WebTouchEvent.h"
#include "web/WebExport.h"
namespace blink {
class FrameView;
class KeyboardEvent;
class MouseEvent;
class LayoutItem;
class TouchEvent;
class WebGestureEvent;
class WebKeyboardEvent;
// These classes are used to convert from WebInputEvent subclasses to
// corresponding WebCore events.
class WEB_EXPORT WebMouseEventBuilder
: NON_EXPORTED_BASE(public WebMouseEvent) {
public:
// Converts a MouseEvent to a corresponding WebMouseEvent.
// NOTE: This is only implemented for mousemove, mouseover, mouseout,
// mousedown and mouseup. If the event mapping fails, the event type will
// be set to Undefined.
WebMouseEventBuilder(const FrameView*, const LayoutItem, const MouseEvent&);
WebMouseEventBuilder(const FrameView*, const LayoutItem, const TouchEvent&);
};
// Converts a KeyboardEvent to a corresponding WebKeyboardEvent.
// NOTE: For KeyboardEvent, this is only implemented for keydown,
// keyup, and keypress. If the event mapping fails, the event type will be set
// to Undefined.
class WEB_EXPORT WebKeyboardEventBuilder
: NON_EXPORTED_BASE(public WebKeyboardEvent) {
public:
WebKeyboardEventBuilder(const KeyboardEvent&);
};
// Converts a TouchEvent to a corresponding WebTouchEvent.
// NOTE: WebTouchEvents have a cap on the number of WebTouchPoints. Any points
// exceeding that cap will be dropped.
class WEB_EXPORT WebTouchEventBuilder
: NON_EXPORTED_BASE(public WebTouchEvent) {
public:
WebTouchEventBuilder(const LayoutItem, const TouchEvent&);
};
// Return a new transformed WebGestureEvent by applying the Widget's scale
// and translation.
WEB_EXPORT WebGestureEvent TransformWebGestureEvent(FrameView*,
const WebGestureEvent&);
WEB_EXPORT WebMouseEvent TransformWebMouseEvent(FrameView*,
const WebMouseEvent&);
WEB_EXPORT WebMouseWheelEvent
TransformWebMouseWheelEvent(FrameView*, const WebMouseWheelEvent&);
WEB_EXPORT WebTouchEvent TransformWebTouchEvent(FrameView*,
const WebTouchEvent&);
Vector<WebMouseEvent> WEB_EXPORT
TransformWebMouseEventVector(FrameView*,
const std::vector<const WebInputEvent*>&);
Vector<WebTouchEvent> WEB_EXPORT
TransformWebTouchEventVector(FrameView*,
const std::vector<const WebInputEvent*>&);
} // namespace blink
#endif