blob: 4d13c4804212d30b9f0989a44ab640c1ef752390 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/animation/tween.h"
#include <math.h>
#include "base/time/time.h"
#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/test/gfx_util.h"
#if defined(OS_WIN)
#include <float.h>
#endif
namespace gfx {
namespace {
double next_double(double d) {
#if defined(OS_WIN)
return _nextafter(d, d + 1);
#else
// Step two units of least precision towards positive infinity. On some 32
// bit x86 compilers a single step was not enough due to loss of precision in
// optimized code.
return nextafter(nextafter(d, d + 1), d + 1);
#endif
}
// Validates that the same interpolations are made as in Blink.
TEST(TweenTest, ColorValueBetween) {
// From blink's AnimatableColorTest.
EXPECT_SKCOLOR_EQ(0xFF00FF00,
Tween::ColorValueBetween(-10.0, 0xFF00FF00, 0xFF00FF00));
EXPECT_SKCOLOR_EQ(0xFF00FF00,
Tween::ColorValueBetween(-10.0, 0xFF00FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(0xFF00FF00,
Tween::ColorValueBetween(0.0, 0xFF00FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(0xFF01FE01,
Tween::ColorValueBetween(1.0 / 255, 0xFF00FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(0xFF808080,
Tween::ColorValueBetween(0.5, 0xFF00FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(
0xFFFE01FE,
Tween::ColorValueBetween(254.0 / 255.0, 0xFF00FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(0xFFFF00FF,
Tween::ColorValueBetween(1.0, 0xFF00FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(0xFFFF00FF,
Tween::ColorValueBetween(10.0, 0xFF00FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(0xFF0C253E,
Tween::ColorValueBetween(3.0 / 16.0, 0xFF001020, 0xFF4080C0));
EXPECT_SKCOLOR_EQ(0x80FF00FF,
Tween::ColorValueBetween(0.5, 0x0000FF00, 0xFFFF00FF));
EXPECT_SKCOLOR_EQ(0x60AA55AA,
Tween::ColorValueBetween(0.5, 0x4000FF00, 0x80FF00FF));
EXPECT_SKCOLOR_EQ(0x60FFAAFF,
Tween::ColorValueBetween(0.5, 0x40FF00FF, 0x80FFFFFF));
EXPECT_SKCOLOR_EQ(0x103060A0,
Tween::ColorValueBetween(0.5, 0x10204080, 0x104080C0));
}
// Ensures that each of the 3 integers in [0, 1, 2] ae selected with equal
// weight.
TEST(TweenTest, IntValueBetween) {
EXPECT_EQ(0, Tween::IntValueBetween(0.0, 0, 2));
EXPECT_EQ(0, Tween::IntValueBetween(0.5 / 3.0, 0, 2));
EXPECT_EQ(0, Tween::IntValueBetween(1.0 / 3.0, 0, 2));
EXPECT_EQ(1, Tween::IntValueBetween(next_double(1.0 / 3.0), 0, 2));
EXPECT_EQ(1, Tween::IntValueBetween(1.5 / 3.0, 0, 2));
EXPECT_EQ(1, Tween::IntValueBetween(2.0 / 3.0, 0, 2));
EXPECT_EQ(2, Tween::IntValueBetween(next_double(2.0 / 3.0), 0, 2));
EXPECT_EQ(2, Tween::IntValueBetween(2.5 / 3.0, 0, 2));
EXPECT_EQ(2, Tween::IntValueBetween(3.0 / 3.0, 0, 2));
}
TEST(TweenTest, IntValueBetweenNegative) {
EXPECT_EQ(-2, Tween::IntValueBetween(0.0, -2, 0));
EXPECT_EQ(-2, Tween::IntValueBetween(0.5 / 3.0, -2, 0));
EXPECT_EQ(-2, Tween::IntValueBetween(1.0 / 3.0, -2, 0));
EXPECT_EQ(-1, Tween::IntValueBetween(next_double(1.0 / 3.0), -2, 0));
EXPECT_EQ(-1, Tween::IntValueBetween(1.5 / 3.0, -2, 0));
EXPECT_EQ(-1, Tween::IntValueBetween(2.0 / 3.0, -2, 0));
EXPECT_EQ(0, Tween::IntValueBetween(next_double(2.0 / 3.0), -2, 0));
EXPECT_EQ(0, Tween::IntValueBetween(2.5 / 3.0, -2, 0));
EXPECT_EQ(0, Tween::IntValueBetween(3.0 / 3.0, -2, 0));
}
TEST(TweenTest, IntValueBetweenReverse) {
EXPECT_EQ(2, Tween::IntValueBetween(0.0, 2, 0));
EXPECT_EQ(2, Tween::IntValueBetween(0.5 / 3.0, 2, 0));
EXPECT_EQ(2, Tween::IntValueBetween(1.0 / 3.0, 2, 0));
EXPECT_EQ(1, Tween::IntValueBetween(next_double(1.0 / 3.0), 2, 0));
EXPECT_EQ(1, Tween::IntValueBetween(1.5 / 3.0, 2, 0));
EXPECT_EQ(1, Tween::IntValueBetween(2.0 / 3.0, 2, 0));
EXPECT_EQ(0, Tween::IntValueBetween(next_double(2.0 / 3.0), 2, 0));
EXPECT_EQ(0, Tween::IntValueBetween(2.5 / 3.0, 2, 0));
EXPECT_EQ(0, Tween::IntValueBetween(3.0 / 3.0, 2, 0));
}
TEST(TweenTest, LinearIntValueBetween) {
EXPECT_EQ(0, Tween::LinearIntValueBetween(0.0, 0, 2));
EXPECT_EQ(0, Tween::LinearIntValueBetween(0.5 / 4.0, 0, 2));
EXPECT_EQ(0, Tween::LinearIntValueBetween(0.99 / 4.0, 0, 2));
EXPECT_EQ(1, Tween::LinearIntValueBetween(1.0 / 4.0, 0, 2));
EXPECT_EQ(1, Tween::LinearIntValueBetween(1.5 / 4.0, 0, 2));
EXPECT_EQ(1, Tween::LinearIntValueBetween(2.0 / 4.0, 0, 2));
EXPECT_EQ(1, Tween::LinearIntValueBetween(2.5 / 4.0, 0, 2));
EXPECT_EQ(1, Tween::LinearIntValueBetween(2.99 / 4.0, 0, 2));
EXPECT_EQ(2, Tween::LinearIntValueBetween(3.0 / 4.0, 0, 2));
EXPECT_EQ(2, Tween::LinearIntValueBetween(3.5 / 4.0, 0, 2));
EXPECT_EQ(2, Tween::LinearIntValueBetween(4.0 / 4.0, 0, 2));
}
TEST(TweenTest, LinearIntValueBetweenNegative) {
EXPECT_EQ(-2, Tween::LinearIntValueBetween(0.0, -2, 0));
EXPECT_EQ(-2, Tween::LinearIntValueBetween(0.5 / 4.0, -2, 0));
EXPECT_EQ(-2, Tween::LinearIntValueBetween(0.99 / 4.0, -2, 0));
EXPECT_EQ(-1, Tween::LinearIntValueBetween(1.0 / 4.0, -2, 0));
EXPECT_EQ(-1, Tween::LinearIntValueBetween(1.5 / 4.0, -2, 0));
EXPECT_EQ(-1, Tween::LinearIntValueBetween(2.0 / 4.0, -2, 0));
EXPECT_EQ(-1, Tween::LinearIntValueBetween(2.5 / 4.0, -2, 0));
EXPECT_EQ(-1, Tween::LinearIntValueBetween(2.99 / 4.0, -2, 0));
EXPECT_EQ(0, Tween::LinearIntValueBetween(3.0 / 4.0, -2, 0));
EXPECT_EQ(0, Tween::LinearIntValueBetween(3.5 / 4.0, -2, 0));
EXPECT_EQ(0, Tween::LinearIntValueBetween(4.0 / 4.0, -2, 0));
}
TEST(TweenTest, ClampedFloatValueBetweenTimeTicks) {
const float v1 = 10.0f;
const float v2 = 20.0f;
const auto t0 = base::TimeTicks();
base::TimeTicks from = t0 + base::TimeDelta::FromSecondsD(1);
base::TimeTicks to = t0 + base::TimeDelta::FromSecondsD(2);
base::TimeTicks t_before = t0 + base::TimeDelta::FromSecondsD(0.9);
base::TimeTicks t_between = t0 + base::TimeDelta::FromSecondsD(1.6);
base::TimeTicks t_after = t0 + base::TimeDelta::FromSecondsD(2.2);
EXPECT_EQ(v1, Tween::ClampedFloatValueBetween(t_before, from, v1, to, v2));
EXPECT_EQ(16.0, Tween::ClampedFloatValueBetween(t_between, from, v1, to, v2));
EXPECT_EQ(v2, Tween::ClampedFloatValueBetween(t_after, from, v1, to, v2));
}
// Verifies the corners of the rect are animated, rather than the origin/size
// (which would result in different rounding).
TEST(TweenTest, RectValueBetween) {
constexpr gfx::Rect r1(0, 0, 10, 10);
constexpr gfx::Rect r2(10, 10, 30, 30);
// TODO(pkasting): Move the geometry test helpers from
// cc/test/geometry_test_utils.h to ui/gfx/test/gfx_util.h or similar and use
// a rect-comparison function here.
const gfx::Rect tweened = Tween::RectValueBetween(0.08, r1, r2);
EXPECT_EQ(11, tweened.width());
EXPECT_EQ(11, tweened.height());
}
TEST(TweenTest, SizeValueBetween) {
const gfx::SizeF s1(12.0f, 24.0f);
const gfx::SizeF s2(36.0f, 48.0f);
double before = -0.125;
double from = 0.0;
double between = 0.5;
double to = 1.0;
double after = 1.125;
EXPECT_SIZEF_EQ(gfx::SizeF(9.0f, 21.0f),
Tween::SizeValueBetween(before, s1, s2));
EXPECT_SIZEF_EQ(s1, Tween::SizeValueBetween(from, s1, s2));
EXPECT_SIZEF_EQ(gfx::SizeF(24.0f, 36.0f),
Tween::SizeValueBetween(between, s1, s2));
EXPECT_SIZEF_EQ(s2, Tween::SizeValueBetween(to, s1, s2));
EXPECT_SIZEF_EQ(gfx::SizeF(39.0f, 51.0f),
Tween::SizeValueBetween(after, s1, s2));
}
TEST(TweenTest, SizeValueBetweenClampedExtrapolation) {
const gfx::SizeF s1(0.0f, 0.0f);
const gfx::SizeF s2(36.0f, 48.0f);
double before = -1.0f;
// We should not extrapolate in this case as it would result in a negative and
// invalid size.
EXPECT_SIZEF_EQ(s1, Tween::SizeValueBetween(before, s1, s2));
}
} // namespace
} // namespace gfx