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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/base/nine_image_painter_factory.h"
#include "ui/views/views_export.h"
namespace gfx {
class Canvas;
class ImageSkia;
class Insets;
class Rect;
class Size;
namespace views {
class View;
// Painter, as the name implies, is responsible for painting in a particular
// region. Think of Painter as a Border or Background that can be painted
// in any region of a View.
class VIEWS_EXPORT Painter {
virtual ~Painter();
// A convenience method for painting a Painter in a particular region.
// This translates the canvas to x/y and paints the painter.
static void PaintPainterAt(gfx::Canvas* canvas,
Painter* painter,
const gfx::Rect& rect);
// Convenience that paints |focus_painter| only if |view| HasFocus() and
// |focus_painter| is non-NULL.
static void PaintFocusPainter(View* view,
gfx::Canvas* canvas,
Painter* focus_painter);
// Creates a painter that draws a gradient between the two colors.
static Painter* CreateHorizontalGradient(SkColor c1, SkColor c2);
static Painter* CreateVerticalGradient(SkColor c1, SkColor c2);
// Creates a painter that draws a multi-color gradient. |colors| contains the
// gradient colors and |pos| the relative positions of the colors. The first
// element in |pos| must be 0.0 and the last element 1.0. |count| contains
// the number of elements in |colors| and |pos|.
static Painter* CreateVerticalMultiColorGradient(SkColor* colors,
SkScalar* pos,
size_t count);
// Creates a painter that divides |image| into nine regions. The four corners
// are rendered at the size specified in insets (eg. the upper-left corner is
// rendered at 0 x 0 with a size of insets.left() x The center
// and edge images are stretched to fill the painted area.
static Painter* CreateImagePainter(const gfx::ImageSkia& image,
const gfx::Insets& insets);
// Creates a painter that paints images in a scalable grid. The images must
// share widths by column and heights by row. The corners are painted at full
// size, while center and edge images are stretched to fill the painted area.
// The center image may be zero (to be skipped). This ordering must be used:
// Top-Left/Top/Top-Right/Left/[Center]/Right/Bottom-Left/Bottom/Bottom-Right.
static Painter* CreateImageGridPainter(const int image_ids[]);
// Factory methods for creating painters intended for rendering focus.
static scoped_ptr<Painter> CreateDashedFocusPainter();
static scoped_ptr<Painter> CreateDashedFocusPainterWithInsets(
const gfx::Insets& insets);
static scoped_ptr<Painter> CreateSolidFocusPainter(SkColor color,
const gfx::Insets& insets);
// Returns the minimum size this painter can paint without obvious graphical
// problems (e.g. overlapping images).
virtual gfx::Size GetMinimumSize() const = 0;
// Paints the painter in the specified region.
virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) = 0;
// HorizontalPainter paints 3 images into a box: left, center and right. The
// left and right images are drawn to size at the left/right edges of the
// region. The center is tiled in the remaining space. All images must have the
// same height.
class VIEWS_EXPORT HorizontalPainter : public Painter {
// Constructs a new HorizontalPainter loading the specified image names.
// The images must be in the order left, right and center.
explicit HorizontalPainter(const int image_resource_names[]);
~HorizontalPainter() override;
// Painter:
gfx::Size GetMinimumSize() const override;
void Paint(gfx::Canvas* canvas, const gfx::Size& size) override;
// The image chunks.
enum BorderElements {
// NOTE: the images are owned by ResourceBundle. Don't free them.
const gfx::ImageSkia* images_[3];
} // namespace views