blob: ef9af2c138afd00f45f2c1c060e13b8ebbd14252 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
#define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/time/time.h"
#include "net/base/net_export.h"
#include "net/socket/client_socket_pool.h"
#include "net/socket/client_socket_pool_base.h"
#include "net/socket/connection_attempts.h"
#include "net/socket/socket_tag.h"
namespace net {
class ClientSocketFactory;
class HostResolver;
class NetLog;
class NetLogWithSource;
class SocketPerformanceWatcherFactory;
class TransportSocketParams;
class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool {
public:
// Callback to create a ConnectJob using the provided arguments. The lower
// level parameters used to construct the ConnectJob (like hostname, type of
// socket, proxy, etc) are all already bound to the callback. If
// |websocket_endpoint_lock_manager| is non-null, a ConnectJob for use by
// WebSockets should be created.
using CreateConnectJobCallback =
base::RepeatingCallback<std::unique_ptr<ConnectJob>(
RequestPriority priority,
const CommonConnectJobParams& common_connect_job_params,
ConnectJob::Delegate* delegate)>;
// "Parameters" that own a single callback for creating a ConnectJob that can
// be of any type.
//
// TODO(mmenke): Once all the socket pool subclasses have been merged, replace
// this class with a callback.
class NET_EXPORT_PRIVATE SocketParams
: public base::RefCounted<SocketParams> {
public:
explicit SocketParams(
const CreateConnectJobCallback& create_connect_job_callback);
const CreateConnectJobCallback& create_connect_job_callback() {
return create_connect_job_callback_;
}
static scoped_refptr<SocketParams> CreateFromTransportSocketParams(
scoped_refptr<TransportSocketParams> transport_client_params);
private:
friend class base::RefCounted<SocketParams>;
~SocketParams();
const CreateConnectJobCallback create_connect_job_callback_;
DISALLOW_COPY_AND_ASSIGN(SocketParams);
};
TransportClientSocketPool(
int max_sockets,
int max_sockets_per_group,
HostResolver* host_resolver,
ClientSocketFactory* client_socket_factory,
SocketPerformanceWatcherFactory* socket_performance_watcher_factory,
NetLog* net_log);
~TransportClientSocketPool() override;
// ClientSocketPool implementation.
int RequestSocket(const std::string& group_name,
const void* resolve_info,
RequestPriority priority,
const SocketTag& socket_tag,
RespectLimits respect_limits,
ClientSocketHandle* handle,
CompletionOnceCallback callback,
const NetLogWithSource& net_log) override;
void RequestSockets(const std::string& group_name,
const void* params,
int num_sockets,
const NetLogWithSource& net_log) override;
void SetPriority(const std::string& group_name,
ClientSocketHandle* handle,
RequestPriority priority) override;
void CancelRequest(const std::string& group_name,
ClientSocketHandle* handle) override;
void ReleaseSocket(const std::string& group_name,
std::unique_ptr<StreamSocket> socket,
int id) override;
void FlushWithError(int error) override;
void CloseIdleSockets() override;
void CloseIdleSocketsInGroup(const std::string& group_name) override;
int IdleSocketCount() const override;
int IdleSocketCountInGroup(const std::string& group_name) const override;
LoadState GetLoadState(const std::string& group_name,
const ClientSocketHandle* handle) const override;
std::unique_ptr<base::DictionaryValue> GetInfoAsValue(
const std::string& name,
const std::string& type,
bool include_nested_pools) const override;
// LowerLayeredPool implementation.
bool IsStalled() const override;
void AddHigherLayeredPool(HigherLayeredPool* higher_pool) override;
void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) override;
ClientSocketFactory* client_socket_factory() {
return client_socket_factory_;
}
protected:
// Methods shared with WebSocketTransportClientSocketPool
void NetLogTcpClientSocketPoolRequestedSocket(const NetLogWithSource& net_log,
const std::string& group_name);
private:
typedef ClientSocketPoolBase<SocketParams> PoolBase;
class TransportConnectJobFactory
: public PoolBase::ConnectJobFactory {
public:
TransportConnectJobFactory(
ClientSocketFactory* client_socket_factory,
HostResolver* host_resolver,
SocketPerformanceWatcherFactory* socket_performance_watcher_factory,
NetLog* net_log)
: client_socket_factory_(client_socket_factory),
socket_performance_watcher_factory_(
socket_performance_watcher_factory),
host_resolver_(host_resolver),
net_log_(net_log) {}
~TransportConnectJobFactory() override {}
// ClientSocketPoolBase::ConnectJobFactory methods.
std::unique_ptr<ConnectJob> NewConnectJob(
const std::string& group_name,
const PoolBase::Request& request,
ConnectJob::Delegate* delegate) const override;
private:
ClientSocketFactory* const client_socket_factory_;
SocketPerformanceWatcherFactory* socket_performance_watcher_factory_;
HostResolver* const host_resolver_;
NetLog* net_log_;
DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory);
};
PoolBase base_;
ClientSocketFactory* const client_socket_factory_;
DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool);
};
} // namespace net
#endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_