blob: 695acb42d926cb0cbedc12c87b0cfb59069232e8 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/root_window_controller.h"
#include <algorithm>
#include <memory>
#include <queue>
#include <vector>
#include "ash/accessibility/accessibility_panel_layout_manager.h"
#include "ash/accessibility/touch_exploration_controller.h"
#include "ash/accessibility/touch_exploration_manager.h"
#include "ash/focus_cycler.h"
#include "ash/high_contrast/high_contrast_controller.h"
#include "ash/host/ash_window_tree_host.h"
#include "ash/keyboard/arc/arc_virtual_keyboard_container_layout_manager.h"
#include "ash/keyboard/virtual_keyboard_container_layout_manager.h"
#include "ash/lock_screen_action/lock_screen_action_background_controller.h"
#include "ash/login_status.h"
#include "ash/public/cpp/ash_constants.h"
#include "ash/public/cpp/ash_features.h"
#include "ash/public/cpp/ash_switches.h"
#include "ash/public/cpp/config.h"
#include "ash/public/cpp/shelf_types.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_settings.h"
#include "ash/screen_util.h"
#include "ash/session/session_controller.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_context_menu_model.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shelf/shelf_window_targeter.h"
#include "ash/shell.h"
#include "ash/shell_port.h"
#include "ash/shell_state.h"
#include "ash/system/status_area_layout_manager.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/system_tray.h"
#include "ash/system/tray/tray_background_view.h"
#include "ash/system/unified/unified_system_tray.h"
#include "ash/touch/touch_hud_debug.h"
#include "ash/touch/touch_hud_projection.h"
#include "ash/touch/touch_observer_hud.h"
#include "ash/wallpaper/wallpaper_widget_controller.h"
#include "ash/wm/always_on_top_controller.h"
#include "ash/wm/container_finder.h"
#include "ash/wm/fullscreen_window_finder.h"
#include "ash/wm/lock_action_handler_layout_manager.h"
#include "ash/wm/lock_layout_manager.h"
#include "ash/wm/panels/attached_panel_window_targeter.h"
#include "ash/wm/panels/panel_layout_manager.h"
#include "ash/wm/panels/panel_window_event_handler.h"
#include "ash/wm/root_window_layout_manager.h"
#include "ash/wm/stacking_controller.h"
#include "ash/wm/switchable_windows.h"
#include "ash/wm/system_modal_container_layout_manager.h"
#include "ash/wm/system_wallpaper_controller.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "ash/wm/workspace/workspace_layout_manager.h"
#include "ash/wm/workspace_controller.h"
#include "base/command_line.h"
#include "base/macros.h"
#include "base/metrics/histogram_macros.h"
#include "base/time/time.h"
#include "chromeos/chromeos_switches.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/drag_drop_client.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/client/window_types.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_observer.h"
#include "ui/aura/window_tracker.h"
#include "ui/base/models/menu_model.h"
#include "ui/base/ui_base_features.h"
#include "ui/compositor/layer.h"
#include "ui/display/types/display_constants.h"
#include "ui/events/event_utils.h"
#include "ui/keyboard/keyboard_controller.h"
#include "ui/keyboard/keyboard_layout_manager.h"
#include "ui/keyboard/keyboard_util.h"
#include "ui/views/controls/menu/menu_model_adapter.h"
#include "ui/views/controls/menu/menu_runner.h"
#include "ui/views/view_model.h"
#include "ui/views/view_model_utils.h"
#include "ui/wm/core/capture_controller.h"
#include "ui/wm/core/coordinate_conversion.h"
#include "ui/wm/core/visibility_controller.h"
#include "ui/wm/core/window_properties.h"
#include "ui/wm/core/window_util.h"
#include "ui/wm/public/tooltip_client.h"
namespace ash {
namespace {
bool IsWindowAboveContainer(aura::Window* window,
aura::Window* blocking_container) {
std::vector<aura::Window*> target_path;
std::vector<aura::Window*> blocking_path;
while (window) {
target_path.push_back(window);
window = window->parent();
}
while (blocking_container) {
blocking_path.push_back(blocking_container);
blocking_container = blocking_container->parent();
}
// The root window is put at the end so that we compare windows at
// the same depth.
while (!blocking_path.empty()) {
if (target_path.empty())
return false;
aura::Window* target = target_path.back();
target_path.pop_back();
aura::Window* blocking = blocking_path.back();
blocking_path.pop_back();
// Still on the same path, continue.
if (target == blocking)
continue;
// This can happen only if unparented window is passed because
// first element must be the same root.
if (!target->parent() || !blocking->parent())
return false;
aura::Window* common_parent = target->parent();
DCHECK_EQ(common_parent, blocking->parent());
const aura::Window::Windows& windows = common_parent->children();
auto blocking_iter = std::find(windows.begin(), windows.end(), blocking);
// If the target window is above blocking window, the window can handle
// events.
return std::find(blocking_iter, windows.end(), target) != windows.end();
}
return true;
}
// Scales |value| that is originally between 0 and |src_max| to be between
// 0 and |dst_max|.
float ToRelativeValue(int value, int src_max, int dst_max) {
return static_cast<float>(value) / static_cast<float>(src_max) * dst_max;
}
// Uses ToRelativeValue() to scale the origin of |bounds_in_out|. The
// width/height are not changed.
void MoveOriginRelativeToSize(const gfx::Size& src_size,
const gfx::Size& dst_size,
gfx::Rect* bounds_in_out) {
gfx::Point origin = bounds_in_out->origin();
bounds_in_out->set_origin(gfx::Point(
ToRelativeValue(origin.x(), src_size.width(), dst_size.width()),
ToRelativeValue(origin.y(), src_size.height(), dst_size.height())));
}
// Reparents |window| to |new_parent|.
void ReparentWindow(aura::Window* window, aura::Window* new_parent) {
const gfx::Size src_size = window->parent()->bounds().size();
const gfx::Size dst_size = new_parent->bounds().size();
// Update the restore bounds to make it relative to the display.
wm::WindowState* state = wm::GetWindowState(window);
gfx::Rect restore_bounds;
const bool has_restore_bounds = state->HasRestoreBounds();
const bool update_bounds = state->IsNormalOrSnapped() || state->IsMinimized();
gfx::Rect work_area_in_new_parent =
screen_util::GetDisplayWorkAreaBoundsInParent(new_parent);
gfx::Rect local_bounds;
if (update_bounds) {
local_bounds = state->window()->bounds();
MoveOriginRelativeToSize(src_size, dst_size, &local_bounds);
local_bounds.AdjustToFit(work_area_in_new_parent);
}
if (has_restore_bounds) {
restore_bounds = state->GetRestoreBoundsInParent();
MoveOriginRelativeToSize(src_size, dst_size, &restore_bounds);
restore_bounds.AdjustToFit(work_area_in_new_parent);
}
new_parent->AddChild(window);
// Docked windows have bounds handled by the layout manager in AddChild().
if (update_bounds)
window->SetBounds(local_bounds);
if (has_restore_bounds)
state->SetRestoreBoundsInParent(restore_bounds);
}
// Reparents the appropriate set of windows from |src| to |dst|.
void ReparentAllWindows(aura::Window* src, aura::Window* dst) {
// Set of windows to move.
const int kContainerIdsToMove[] = {
kShellWindowId_DefaultContainer,
kShellWindowId_PanelContainer,
kShellWindowId_AlwaysOnTopContainer,
kShellWindowId_SystemModalContainer,
kShellWindowId_LockSystemModalContainer,
kShellWindowId_UnparentedControlContainer,
kShellWindowId_OverlayContainer,
kShellWindowId_LockActionHandlerContainer,
};
const int kExtraContainerIdsToMoveInUnifiedMode[] = {
kShellWindowId_LockScreenContainer,
};
std::vector<int> container_ids(
kContainerIdsToMove,
kContainerIdsToMove + arraysize(kContainerIdsToMove));
// Check the display mode as this is also necessary when trasitioning between
// mirror and unified mode.
if (Shell::Get()->display_manager()->current_default_multi_display_mode() ==
display::DisplayManager::UNIFIED) {
for (int id : kExtraContainerIdsToMoveInUnifiedMode)
container_ids.push_back(id);
}
for (int id : container_ids) {
aura::Window* src_container = src->GetChildById(id);
aura::Window* dst_container = dst->GetChildById(id);
while (!src_container->children().empty()) {
// Restart iteration from the source container windows each time as they
// may change as a result of moving other windows.
const aura::Window::Windows& src_container_children =
src_container->children();
auto iter = src_container_children.begin();
while (iter != src_container_children.end() &&
SystemModalContainerLayoutManager::IsModalBackground(*iter)) {
++iter;
}
// If the entire window list is modal background windows then stop.
if (iter == src_container_children.end())
break;
ReparentWindow(*iter, dst_container);
}
}
}
// Creates a new window for use as a container.
aura::Window* CreateContainer(int window_id,
const char* name,
aura::Window* parent) {
aura::Window* window =
new aura::Window(nullptr, aura::client::WINDOW_TYPE_UNKNOWN);
window->Init(ui::LAYER_NOT_DRAWN);
window->set_id(window_id);
window->SetName(name);
parent->AddChild(window);
if (window_id != kShellWindowId_UnparentedControlContainer)
window->Show();
return window;
}
bool ShouldDestroyWindowInCloseChildWindows(aura::Window* window) {
return window->owned_by_parent();
}
} // namespace
// static
std::vector<RootWindowController*>*
RootWindowController::root_window_controllers_ = nullptr;
RootWindowController::~RootWindowController() {
Shutdown();
DCHECK(!wallpaper_widget_controller_.get());
ash_host_.reset();
mus_window_tree_host_.reset();
// The CaptureClient needs to be around for as long as the RootWindow is
// valid.
capture_client_.reset();
root_window_controllers_->erase(std::find(root_window_controllers_->begin(),
root_window_controllers_->end(),
this));
}
void RootWindowController::CreateForPrimaryDisplay(AshWindowTreeHost* host) {
RootWindowController* controller = new RootWindowController(host, nullptr);
controller->Init(RootWindowType::PRIMARY);
}
void RootWindowController::CreateForSecondaryDisplay(AshWindowTreeHost* host) {
RootWindowController* controller = new RootWindowController(host, nullptr);
controller->Init(RootWindowType::SECONDARY);
}
// static
RootWindowController* RootWindowController::ForWindow(
const aura::Window* window) {
DCHECK(window);
CHECK(Shell::HasInstance());
return GetRootWindowSettings(window->GetRootWindow())->controller;
}
// static
RootWindowController* RootWindowController::ForTargetRootWindow() {
CHECK(Shell::HasInstance());
return ForWindow(Shell::GetRootWindowForNewWindows());
}
aura::WindowTreeHost* RootWindowController::GetHost() {
return window_tree_host_;
}
const aura::WindowTreeHost* RootWindowController::GetHost() const {
return window_tree_host_;
}
aura::Window* RootWindowController::GetRootWindow() {
return GetHost()->window();
}
const aura::Window* RootWindowController::GetRootWindow() const {
return GetHost()->window();
}
wm::WorkspaceWindowState RootWindowController::GetWorkspaceWindowState() {
return workspace_controller_ ? workspace_controller()->GetWindowState()
: wm::WORKSPACE_WINDOW_STATE_DEFAULT;
}
void RootWindowController::InitializeShelf() {
if (shelf_initialized_)
return;
shelf_initialized_ = true;
// TODO(jamescook): Pass |shelf_| into the constructors for these layout
// managers.
panel_layout_manager_->SetShelf(shelf_.get());
// TODO(jamescook): Eliminate this. Refactor AttachedPanelWidgetTargeter's
// access to Shelf.
Shell::Get()->NotifyShelfCreatedForRootWindow(GetRootWindow());
shelf_->shelf_widget()->PostCreateShelf();
}
ShelfLayoutManager* RootWindowController::GetShelfLayoutManager() {
return shelf_->shelf_layout_manager();
}
SystemModalContainerLayoutManager*
RootWindowController::GetSystemModalLayoutManager(aura::Window* window) {
aura::Window* modal_container = nullptr;
if (window) {
aura::Window* window_container = wm::GetContainerForWindow(window);
if (window_container &&
window_container->id() >= kShellWindowId_LockScreenContainer) {
modal_container = GetContainer(kShellWindowId_LockSystemModalContainer);
} else {
modal_container = GetContainer(kShellWindowId_SystemModalContainer);
}
} else {
int modal_window_id =
Shell::Get()->session_controller()->IsUserSessionBlocked()
? kShellWindowId_LockSystemModalContainer
: kShellWindowId_SystemModalContainer;
modal_container = GetContainer(modal_window_id);
}
return modal_container ? static_cast<SystemModalContainerLayoutManager*>(
modal_container->layout_manager())
: nullptr;
}
StatusAreaWidget* RootWindowController::GetStatusAreaWidget() {
ShelfWidget* shelf_widget = shelf_->shelf_widget();
return shelf_widget ? shelf_widget->status_area_widget() : nullptr;
}
SystemTray* RootWindowController::GetSystemTray() {
// We assume in throughout the code that this will not return NULL. If code
// triggers this for valid reasons, it should test status_area_widget first.
CHECK(shelf_->shelf_widget()->status_area_widget());
return shelf_->shelf_widget()->status_area_widget()->system_tray();
}
bool RootWindowController::IsSystemTrayVisible() {
TrayBackgroundView* tray = nullptr;
if (features::IsSystemTrayUnifiedEnabled())
tray = GetStatusAreaWidget()->unified_system_tray();
else
tray = GetSystemTray();
return tray && tray->GetWidget()->IsVisible() && tray->visible();
}
bool RootWindowController::CanWindowReceiveEvents(aura::Window* window) {
if (GetRootWindow() != window->GetRootWindow())
return false;
aura::Window* blocking_container = nullptr;
aura::Window* modal_container = nullptr;
wm::GetBlockingContainersForRoot(GetRootWindow(), &blocking_container,
&modal_container);
SystemModalContainerLayoutManager* modal_layout_manager = nullptr;
modal_layout_manager = static_cast<SystemModalContainerLayoutManager*>(
modal_container->layout_manager());
if (modal_layout_manager->has_window_dimmer())
blocking_container = modal_container;
else
modal_container = nullptr; // Don't check modal dialogs.
// In normal session.
if (!blocking_container)
return true;
if (!IsWindowAboveContainer(window, blocking_container))
return false;
// If the window is in the target modal container, only allow the top most
// one.
if (modal_container && modal_container->Contains(window))
return modal_layout_manager->IsPartOfActiveModalWindow(window);
return true;
}
aura::Window* RootWindowController::FindEventTarget(
const gfx::Point& location_in_screen) {
gfx::Point location_in_root(location_in_screen);
aura::Window* root_window = GetRootWindow();
::wm::ConvertPointFromScreen(root_window, &location_in_root);
ui::MouseEvent test_event(ui::ET_MOUSE_MOVED, location_in_root,
location_in_root, ui::EventTimeForNow(),
ui::EF_NONE, ui::EF_NONE);
ui::EventTarget* event_handler =
root_window->GetHost()
->dispatcher()
->GetDefaultEventTargeter()
->FindTargetForEvent(root_window, &test_event);
return static_cast<aura::Window*>(event_handler);
}
gfx::Point RootWindowController::GetLastMouseLocationInRoot() {
return window_tree_host_->dispatcher()->GetLastMouseLocationInRoot();
}
aura::Window* RootWindowController::GetContainer(int container_id) {
return GetRootWindow()->GetChildById(container_id);
}
const aura::Window* RootWindowController::GetContainer(int container_id) const {
return window_tree_host_->window()->GetChildById(container_id);
}
void RootWindowController::Shutdown() {
touch_exploration_manager_.reset();
ResetRootForNewWindowsIfNecessary();
wallpaper_widget_controller_.reset();
CloseChildWindows();
aura::Window* root_window = GetRootWindow();
GetRootWindowSettings(root_window)->controller = nullptr;
// Forget with the display ID so that display lookup
// ends up with invalid display.
GetRootWindowSettings(root_window)->display_id = display::kInvalidDisplayId;
if (ash_host_)
ash_host_->PrepareForShutdown();
system_wallpaper_.reset();
lock_screen_action_background_controller_.reset();
aura::client::SetScreenPositionClient(root_window, nullptr);
}
void RootWindowController::CloseChildWindows() {
// Child windows can be closed by secondary monitor disconnection, Shell
// shutdown, or both. Avoid running the related cleanup code twice.
if (did_close_child_windows_)
return;
did_close_child_windows_ = true;
// Deactivate keyboard container before closing child windows and shutting
// down associated layout managers.
DeactivateKeyboard(keyboard::KeyboardController::Get());
// |panel_layout_manager_| needs to be shut down before windows are destroyed.
panel_layout_manager_->Shutdown();
panel_layout_manager_ = nullptr;
shelf_->ShutdownShelfWidget();
workspace_controller_.reset();
// Explicitly destroy top level windows. We do this because such windows may
// query the RootWindow for state.
aura::WindowTracker non_toplevel_windows;
aura::Window* root = GetRootWindow();
non_toplevel_windows.Add(root);
while (!non_toplevel_windows.windows().empty()) {
aura::Window* non_toplevel_window = non_toplevel_windows.Pop();
aura::WindowTracker toplevel_windows;
for (aura::Window* child : non_toplevel_window->children()) {
if (!ShouldDestroyWindowInCloseChildWindows(child))
continue;
if (child->delegate())
toplevel_windows.Add(child);
else
non_toplevel_windows.Add(child);
}
while (!toplevel_windows.windows().empty())
delete toplevel_windows.Pop();
}
// And then remove the containers.
while (!root->children().empty()) {
aura::Window* child = root->children()[0];
if (ShouldDestroyWindowInCloseChildWindows(child))
delete child;
else
root->RemoveChild(child);
}
// Removing the containers destroys ShelfLayoutManager. ShelfWidget outlives
// ShelfLayoutManager because ShelfLayoutManager holds a pointer to it.
shelf_->DestroyShelfWidget();
::wm::SetTooltipClient(GetRootWindow(), nullptr);
}
void RootWindowController::MoveWindowsTo(aura::Window* dst) {
// Clear the workspace controller, so it doesn't incorrectly update the shelf.
workspace_controller_.reset();
ReparentAllWindows(GetRootWindow(), dst);
}
void RootWindowController::UpdateShelfVisibility() {
shelf_->UpdateVisibilityState();
}
void RootWindowController::InitTouchHuds() {
// Enable touch debugging features when each display is initialized.
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kAshTouchHud))
set_touch_hud_debug(new TouchHudDebug(GetRootWindow()));
// TouchHudProjection manages its own lifetime.
if (command_line->HasSwitch(switches::kShowTaps) &&
!base::FeatureList::IsEnabled(features::kTapVisualizerApp)) {
touch_hud_projection_ = new TouchHudProjection(GetRootWindow());
}
}
aura::Window* RootWindowController::GetWindowForFullscreenMode() {
return wm::GetWindowForFullscreenMode(GetRootWindow());
}
void RootWindowController::ActivateKeyboard(
keyboard::KeyboardController* keyboard_controller) {
DCHECK(keyboard_controller);
if (!keyboard::IsKeyboardEnabled() || !keyboard_controller->enabled())
return;
// If the keyboard is already activated, ensure that it is activated in this
// root window.
if (keyboard_controller->GetRootWindow() == GetRootWindow())
return;
aura::Window* vk_container =
GetContainer(kShellWindowId_VirtualKeyboardContainer);
DCHECK(vk_container);
keyboard_controller->ActivateKeyboardInContainer(vk_container);
keyboard_controller->LoadKeyboardWindowInBackground();
}
void RootWindowController::DeactivateKeyboard(
keyboard::KeyboardController* keyboard_controller) {
DCHECK(keyboard_controller);
if (!keyboard_controller->enabled())
return;
// If the VK is under the root window of this controller.
if (keyboard_controller->GetRootWindow() == GetRootWindow())
keyboard_controller->DeactivateKeyboard();
}
void RootWindowController::SetTouchAccessibilityAnchorPoint(
const gfx::Point& anchor_point) {
if (touch_exploration_manager_)
touch_exploration_manager_->SetTouchAccessibilityAnchorPoint(anchor_point);
}
void RootWindowController::ShowContextMenu(const gfx::Point& location_in_screen,
ui::MenuSourceType source_type) {
// The wallpaper widget may not be set yet if the user clicked on the
// status area before the initial animation completion. See crbug.com/222218
if (!wallpaper_widget_controller()->GetWidget())
return;
const int64_t display_id = display::Screen::GetScreen()
->GetDisplayNearestWindow(GetRootWindow())
.id();
menu_model_ = std::make_unique<ShelfContextMenuModel>(
std::vector<mojom::MenuItemPtr>(), nullptr, display_id);
menu_model_->set_histogram_name("Apps.ContextMenuExecuteCommand.NotFromApp");
UMA_HISTOGRAM_ENUMERATION("Apps.ContextMenuShowSource.Desktop", source_type,
ui::MENU_SOURCE_TYPE_LAST);
int run_types = views::MenuRunner::CONTEXT_MENU;
views::MenuAnchorPosition anchor_position = views::MENU_ANCHOR_TOPLEFT;
if (::features::IsTouchableAppContextMenuEnabled()) {
run_types |= views::MenuRunner::USE_TOUCHABLE_LAYOUT |
views::MenuRunner::FIXED_ANCHOR;
anchor_position = views::MENU_ANCHOR_BUBBLE_TOUCHABLE_ABOVE;
}
menu_runner_ = std::make_unique<views::MenuRunner>(
menu_model_.get(), run_types,
base::Bind(&RootWindowController::OnMenuClosed, base::Unretained(this),
base::TimeTicks::Now()));
menu_runner_->RunMenuAt(wallpaper_widget_controller()->GetWidget(), nullptr,
gfx::Rect(location_in_screen, gfx::Size()),
anchor_position, source_type);
}
void RootWindowController::HideContextMenu() {
if (menu_runner_)
menu_runner_->Cancel();
}
bool RootWindowController::IsContextMenuShown() const {
return menu_runner_ && menu_runner_->IsRunning();
}
void RootWindowController::UpdateAfterLoginStatusChange(LoginStatus status) {
StatusAreaWidget* status_area_widget =
shelf_->shelf_widget()->status_area_widget();
if (status_area_widget)
status_area_widget->UpdateAfterLoginStatusChange(status);
}
////////////////////////////////////////////////////////////////////////////////
// RootWindowController, private:
RootWindowController::RootWindowController(
AshWindowTreeHost* ash_host,
aura::WindowTreeHost* window_tree_host)
: ash_host_(ash_host),
mus_window_tree_host_(window_tree_host),
window_tree_host_(ash_host ? ash_host->AsWindowTreeHost()
: window_tree_host),
shelf_(std::make_unique<Shelf>()),
sidebar_(std::make_unique<Sidebar>()),
lock_screen_action_background_controller_(
LockScreenActionBackgroundController::Create()) {
DCHECK((ash_host && !window_tree_host) || (!ash_host && window_tree_host));
if (!root_window_controllers_)
root_window_controllers_ = new std::vector<RootWindowController*>;
root_window_controllers_->push_back(this);
aura::Window* root_window = GetRootWindow();
GetRootWindowSettings(root_window)->controller = this;
stacking_controller_.reset(new StackingController);
aura::client::SetWindowParentingClient(root_window,
stacking_controller_.get());
capture_client_.reset(new ::wm::ScopedCaptureClient(root_window));
wallpaper_widget_controller_ = std::make_unique<WallpaperWidgetController>(
base::BindOnce(&RootWindowController::OnFirstWallpaperWidgetSet,
base::Unretained(this)));
}
void RootWindowController::Init(RootWindowType root_window_type) {
aura::Window* root_window = GetRootWindow();
Shell* shell = Shell::Get();
shell->InitRootWindow(root_window);
CreateContainers();
ShellPort::Get()->OnCreatedRootWindowContainers(this);
CreateSystemWallpaper(root_window_type);
InitLayoutManagers();
InitTouchHuds();
InitializeShelf();
if (Shell::GetPrimaryRootWindowController()
->GetSystemModalLayoutManager(nullptr)
->has_window_dimmer()) {
GetSystemModalLayoutManager(nullptr)->CreateModalBackground();
}
root_window_layout_manager_->OnWindowResized();
if (root_window_type == RootWindowType::PRIMARY) {
if (Shell::GetAshConfig() != Config::MASH_DEPRECATED)
shell->EnableKeyboard();
} else {
window_tree_host_->Show();
// Notify shell observers about new root window.
shell->OnRootWindowAdded(root_window);
}
// TODO: TouchExplorationManager doesn't work with mash.
// http://crbug.com/679782
if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshDisableTouchExplorationMode) &&
Shell::GetAshConfig() != Config::MASH_DEPRECATED) {
touch_exploration_manager_ =
std::make_unique<TouchExplorationManager>(this);
}
}
void RootWindowController::InitLayoutManagers() {
// Create the shelf and status area widgets. Creates the ShelfLayoutManager
// as a side-effect.
DCHECK(!shelf_->shelf_widget());
aura::Window* root = GetRootWindow();
shelf_->CreateShelfWidget(root);
sidebar_->SetShelf(shelf_.get());
root_window_layout_manager_ = new wm::RootWindowLayoutManager(root);
root->SetLayoutManager(root_window_layout_manager_);
aura::Window* default_container =
GetContainer(kShellWindowId_DefaultContainer);
// Installs WorkspaceLayoutManager on |default_container|.
workspace_controller_.reset(new WorkspaceController(default_container));
aura::Window* modal_container =
GetContainer(kShellWindowId_SystemModalContainer);
modal_container->SetLayoutManager(
new SystemModalContainerLayoutManager(modal_container));
aura::Window* lock_modal_container =
GetContainer(kShellWindowId_LockSystemModalContainer);
DCHECK(lock_modal_container);
lock_modal_container->SetLayoutManager(
new SystemModalContainerLayoutManager(lock_modal_container));
aura::Window* lock_action_handler_container =
GetContainer(kShellWindowId_LockActionHandlerContainer);
DCHECK(lock_action_handler_container);
lock_screen_action_background_controller_->SetParentWindow(
lock_action_handler_container);
lock_action_handler_container->SetLayoutManager(
new LockActionHandlerLayoutManager(
lock_action_handler_container, shelf_.get(),
lock_screen_action_background_controller_.get()));
aura::Window* lock_container =
GetContainer(kShellWindowId_LockScreenContainer);
DCHECK(lock_container);
lock_container->SetLayoutManager(
new LockLayoutManager(lock_container, shelf_.get()));
aura::Window* always_on_top_container =
GetContainer(kShellWindowId_AlwaysOnTopContainer);
DCHECK(always_on_top_container);
always_on_top_controller_ =
std::make_unique<AlwaysOnTopController>(always_on_top_container);
// Create Panel layout manager
aura::Window* panel_container = GetContainer(kShellWindowId_PanelContainer);
panel_layout_manager_ = new PanelLayoutManager(panel_container);
panel_container->SetLayoutManager(panel_layout_manager_);
wm::WmSnapToPixelLayoutManager::InstallOnContainers(root);
// Make it easier to resize windows that partially overlap the shelf. Must
// occur after the ShelfLayoutManager is constructed by ShelfWidget.
aura::Window* shelf_container = GetContainer(kShellWindowId_ShelfContainer);
shelf_container->SetEventTargeter(
std::make_unique<ShelfWindowTargeter>(shelf_container, shelf_.get()));
aura::Window* status_container = GetContainer(kShellWindowId_StatusContainer);
status_container->SetEventTargeter(
std::make_unique<ShelfWindowTargeter>(status_container, shelf_.get()));
panel_container_handler_ = std::make_unique<PanelWindowEventHandler>();
GetContainer(kShellWindowId_PanelContainer)
->AddPreTargetHandler(panel_container_handler_.get());
// Install an AttachedPanelWindowTargeter on the panel container to make it
// easier to correctly target shelf buttons with touch.
gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize,
-kResizeOutsideBoundsSize,
-kResizeOutsideBoundsSize);
gfx::Insets touch_extend =
mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch);
panel_container->SetEventTargeter(std::unique_ptr<ui::EventTargeter>(
new AttachedPanelWindowTargeter(panel_container, mouse_extend,
touch_extend, panel_layout_manager())));
}
void RootWindowController::CreateContainers() {
aura::Window* root = GetRootWindow();
// For screen rotation animation: add a NOT_DRAWN layer in between the
// root_window's layer and its current children so that we only need to
// initiate two LayerAnimationSequences. One for the new layers and one for
// the old layers.
aura::Window* screen_rotation_container = CreateContainer(
kShellWindowId_ScreenRotationContainer, "ScreenRotationContainer", root);
// These containers are just used by PowerButtonController to animate groups
// of containers simultaneously without messing up the current transformations
// on those containers. These are direct children of the
// screen_rotation_container window; all of the other containers are their
// children.
// The wallpaper container is not part of the lock animation, so it is not
// included in those animate groups. When the screen is locked, the wallpaper
// is moved to the lock screen wallpaper container (and moved back on unlock).
// Ensure that there's an opaque layer occluding the non-lock-screen layers.
aura::Window* wallpaper_container =
CreateContainer(kShellWindowId_WallpaperContainer, "WallpaperContainer",
screen_rotation_container);
::wm::SetChildWindowVisibilityChangesAnimated(wallpaper_container);
aura::Window* non_lock_screen_containers = CreateContainer(
kShellWindowId_NonLockScreenContainersContainer,
"NonLockScreenContainersContainer", screen_rotation_container);
// Clip all windows inside this container, as half pixel of the window's
// texture may become visible when the screen is scaled. crbug.com/368591.
non_lock_screen_containers->layer()->SetMasksToBounds(true);
aura::Window* lock_wallpaper_containers = CreateContainer(
kShellWindowId_LockScreenWallpaperContainer,
"LockScreenWallpaperContainer", screen_rotation_container);
::wm::SetChildWindowVisibilityChangesAnimated(lock_wallpaper_containers);
aura::Window* lock_screen_containers = CreateContainer(
kShellWindowId_LockScreenContainersContainer,
"LockScreenContainersContainer", screen_rotation_container);
aura::Window* lock_screen_related_containers = CreateContainer(
kShellWindowId_LockScreenRelatedContainersContainer,
"LockScreenRelatedContainersContainer", screen_rotation_container);
aura::Window* app_list_tablet_mode_container =
CreateContainer(kShellWindowId_AppListTabletModeContainer,
"AppListTabletModeContainer", non_lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(app_list_tablet_mode_container);
app_list_tablet_mode_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
CreateContainer(kShellWindowId_UnparentedControlContainer,
"UnparentedControlContainer", non_lock_screen_containers);
aura::Window* default_container =
CreateContainer(kShellWindowId_DefaultContainer, "DefaultContainer",
non_lock_screen_containers);
::wm::SetChildWindowVisibilityChangesAnimated(default_container);
wm::SetSnapsChildrenToPhysicalPixelBoundary(default_container);
default_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
wm::SetChildrenUseExtendedHitRegionForWindow(default_container);
aura::Window* always_on_top_container =
CreateContainer(kShellWindowId_AlwaysOnTopContainer,
"AlwaysOnTopContainer", non_lock_screen_containers);
::wm::SetChildWindowVisibilityChangesAnimated(always_on_top_container);
wm::SetSnapsChildrenToPhysicalPixelBoundary(always_on_top_container);
always_on_top_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* app_list_container =
CreateContainer(kShellWindowId_AppListContainer, "AppListContainer",
non_lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(app_list_container);
app_list_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* arc_ime_parent_container = CreateContainer(
kShellWindowId_ArcImeWindowParentContainer, "ArcImeWindowParentContainer",
non_lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(arc_ime_parent_container);
arc_ime_parent_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
arc_ime_parent_container->SetLayoutManager(
new ArcVirtualKeyboardContainerLayoutManager(arc_ime_parent_container));
aura::Window* arc_vk_container =
CreateContainer(kShellWindowId_ArcVirtualKeyboardContainer,
"ArcVirtualKeyboardContainer", arc_ime_parent_container);
wm::SetSnapsChildrenToPhysicalPixelBoundary(arc_vk_container);
arc_vk_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* shelf_container_parent = lock_screen_related_containers;
aura::Window* shelf_container = CreateContainer(
kShellWindowId_ShelfContainer, "ShelfContainer", shelf_container_parent);
wm::SetSnapsChildrenToPhysicalPixelBoundary(shelf_container);
shelf_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
shelf_container->SetProperty(kLockedToRootKey, true);
aura::Window* panel_container =
CreateContainer(kShellWindowId_PanelContainer, "PanelContainer",
non_lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(panel_container);
panel_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* shelf_bubble_container =
CreateContainer(kShellWindowId_ShelfBubbleContainer,
"ShelfBubbleContainer", non_lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(shelf_bubble_container);
shelf_bubble_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
shelf_bubble_container->SetProperty(kLockedToRootKey, true);
aura::Window* modal_container =
CreateContainer(kShellWindowId_SystemModalContainer,
"SystemModalContainer", non_lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(modal_container);
::wm::SetChildWindowVisibilityChangesAnimated(modal_container);
modal_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
wm::SetChildrenUseExtendedHitRegionForWindow(modal_container);
aura::Window* lock_container =
CreateContainer(kShellWindowId_LockScreenContainer, "LockScreenContainer",
lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(lock_container);
lock_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* lock_action_handler_container =
CreateContainer(kShellWindowId_LockActionHandlerContainer,
"LockActionHandlerContainer", lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(lock_action_handler_container);
::wm::SetChildWindowVisibilityChangesAnimated(lock_action_handler_container);
lock_action_handler_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
aura::Window* lock_modal_container =
CreateContainer(kShellWindowId_LockSystemModalContainer,
"LockSystemModalContainer", lock_screen_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(lock_modal_container);
::wm::SetChildWindowVisibilityChangesAnimated(lock_modal_container);
lock_modal_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
wm::SetChildrenUseExtendedHitRegionForWindow(lock_modal_container);
aura::Window* status_container =
CreateContainer(kShellWindowId_StatusContainer, "StatusContainer",
lock_screen_related_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(status_container);
status_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
status_container->SetProperty(kLockedToRootKey, true);
aura::Window* power_menu_container =
CreateContainer(kShellWindowId_PowerMenuContainer, "PowerMenuContainer",
lock_screen_related_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(power_menu_container);
power_menu_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* settings_bubble_container =
CreateContainer(kShellWindowId_SettingBubbleContainer,
"SettingBubbleContainer", lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(settings_bubble_container);
wm::SetSnapsChildrenToPhysicalPixelBoundary(settings_bubble_container);
settings_bubble_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
settings_bubble_container->SetProperty(kLockedToRootKey, true);
aura::Window* accessibility_panel_container = CreateContainer(
kShellWindowId_AccessibilityPanelContainer, "AccessibilityPanelContainer",
lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(accessibility_panel_container);
accessibility_panel_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
accessibility_panel_container->SetProperty(kLockedToRootKey, true);
accessibility_panel_container->SetLayoutManager(
new AccessibilityPanelLayoutManager());
aura::Window* virtual_keyboard_parent_container = CreateContainer(
kShellWindowId_ImeWindowParentContainer, "VirtualKeyboardParentContainer",
lock_screen_related_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(
virtual_keyboard_parent_container);
virtual_keyboard_parent_container->SetProperty(
::wm::kUsesScreenCoordinatesKey, true);
virtual_keyboard_parent_container->SetLayoutManager(
new VirtualKeyboardContainerLayoutManager(
virtual_keyboard_parent_container));
aura::Window* virtual_keyboard_container = CreateContainer(
kShellWindowId_VirtualKeyboardContainer, "VirtualKeyboardContainer",
virtual_keyboard_parent_container);
wm::SetSnapsChildrenToPhysicalPixelBoundary(virtual_keyboard_container);
virtual_keyboard_container->SetProperty(::wm::kUsesScreenCoordinatesKey,
true);
virtual_keyboard_container->SetLayoutManager(
new keyboard::KeyboardLayoutManager(keyboard::KeyboardController::Get()));
aura::Window* menu_container =
CreateContainer(kShellWindowId_MenuContainer, "MenuContainer",
lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(menu_container);
wm::SetSnapsChildrenToPhysicalPixelBoundary(menu_container);
menu_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* drag_drop_container = CreateContainer(
kShellWindowId_DragImageAndTooltipContainer,
"DragImageAndTooltipContainer", lock_screen_related_containers);
::wm::SetChildWindowVisibilityChangesAnimated(drag_drop_container);
wm::SetSnapsChildrenToPhysicalPixelBoundary(drag_drop_container);
drag_drop_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
aura::Window* overlay_container =
CreateContainer(kShellWindowId_OverlayContainer, "OverlayContainer",
lock_screen_related_containers);
wm::SetSnapsChildrenToPhysicalPixelBoundary(overlay_container);
overlay_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
CreateContainer(kShellWindowId_DockedMagnifierContainer,
"DockedMagnifierContainer", lock_screen_related_containers);
aura::Window* mouse_cursor_container =
CreateContainer(kShellWindowId_MouseCursorContainer,
"MouseCursorContainer", screen_rotation_container);
mouse_cursor_container->SetProperty(::wm::kUsesScreenCoordinatesKey, true);
CreateContainer(kShellWindowId_PowerButtonAnimationContainer,
"PowerButtonAnimationContainer", screen_rotation_container);
}
void RootWindowController::CreateSystemWallpaper(
RootWindowType root_window_type) {
SkColor color = SK_ColorBLACK;
// The splash screen appears on the primary display at boot. If this is a
// secondary monitor (either connected at boot or connected later) or if the
// browser restarted for a second login then don't use the boot color.
const bool is_boot_splash_screen =
root_window_type == RootWindowType::PRIMARY &&
base::CommandLine::ForCurrentProcess()->HasSwitch(
chromeos::switches::kFirstExecAfterBoot);
if (is_boot_splash_screen)
color = kChromeOsBootColor;
system_wallpaper_.reset(
new SystemWallpaperController(GetRootWindow(), color));
}
void RootWindowController::ResetRootForNewWindowsIfNecessary() {
// Change the target root window before closing child windows. If any child
// being removed triggers a relayout of the shelf it will try to build a
// window list adding windows from the target root window's containers which
// may have already gone away.
aura::Window* root = GetRootWindow();
if (Shell::GetRootWindowForNewWindows() == root) {
// The root window for new windows is being destroyed. Switch to the primary
// root window if possible.
aura::Window* primary_root = Shell::GetPrimaryRootWindow();
Shell::Get()->shell_state()->SetRootWindowForNewWindows(
primary_root == root ? nullptr : primary_root);
}
}
void RootWindowController::OnMenuClosed(
const base::TimeTicks desktop_context_menu_show_time) {
menu_runner_.reset();
menu_model_.reset();
shelf_->UpdateVisibilityState();
UMA_HISTOGRAM_TIMES("Apps.ContextMenuUserJourneyTime.Desktop",
base::TimeTicks::Now() - desktop_context_menu_show_time);
}
void RootWindowController::OnFirstWallpaperWidgetSet() {
DCHECK(system_wallpaper_.get());
// Set the system wallpaper color once a wallpaper has been set to ensure the
// wallpaper color that might have been set for the Chrome OS boot splash
// screen is overriden.
system_wallpaper_->SetColor(SK_ColorBLACK);
}
} // namespace ash