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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_SESSION_H_
#define REMOTING_PROTOCOL_SESSION_H_
#include <string>
#include "base/callback.h"
#include "base/threading/non_thread_safe.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/protocol/session_config.h"
class Task;
namespace net {
class Socket;
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
// Generic interface for Chromotocol connection used by both client and host.
// Provides access to the connection channels, but doesn't depend on the
// protocol used for each channel.
class Session : public base::NonThreadSafe {
public:
enum State {
// Created, but not connecting yet.
INITIALIZING,
// Sent or received session-initiate, but haven't sent or received
// session-accept.
CONNECTING,
// Session has been accepted, but channels are connected yet.
CONNECTED,
// Video and control channels are connected.
// TODO(sergeyu): Remove this state.
CONNECTED_CHANNELS,
// Session has been closed.
CLOSED,
// Connection has failed.
FAILED,
};
typedef Callback1<State>::Type StateChangeCallback;
typedef base::Callback<void(net::StreamSocket*)> StreamChannelCallback;
typedef base::Callback<void(net::Socket*)> DatagramChannelCallback;
Session() { }
virtual ~Session() { }
// Set callback that is called when state of the connection is changed.
// Must be called on the jingle thread only.
virtual void SetStateChangeCallback(StateChangeCallback* callback) = 0;
// Creates new channels for this connection. The specified callback
// is called when then new channel is created and connected. The
// callback is called with NULL if connection failed for any reason.
// Ownership of the channel socket is given to the caller when the
// callback is called. All channels must be destroyed before the
// session is destroyed. Can be called only when in CONNECTING or
// CONNECTED state.
virtual void CreateStreamChannel(
const std::string& name, const StreamChannelCallback& callback) = 0;
virtual void CreateDatagramChannel(
const std::string& name, const DatagramChannelCallback& callback) = 0;
// TODO(sergeyu): Remove these methods, and use CreateChannel()
// instead.
virtual net::Socket* control_channel() = 0;
virtual net::Socket* event_channel() = 0;
// JID of the other side.
virtual const std::string& jid() = 0;
// Configuration of the protocol that was sent or received in the
// session-initiate jingle message. Returned pointer is valid until
// connection is closed.
virtual const CandidateSessionConfig* candidate_config() = 0;
// Protocol configuration. Can be called only after session has been accepted.
// Returned pointer is valid until connection is closed.
virtual const SessionConfig& config() = 0;
// Set protocol configuration for an incoming session. Must be
// called on the host before the connection is accepted, from
// ChromotocolServer::IncomingConnectionCallback.
virtual void set_config(const SessionConfig& config) = 0;
// The raw auth tokens from the session-initiate, or session-accept stanzas.
virtual const std::string& initiator_token() = 0;
virtual void set_initiator_token(const std::string& initiator_token) = 0;
virtual const std::string& receiver_token() = 0;
virtual void set_receiver_token(const std::string& receiver_token) = 0;
// A shared secret to use to mutually-authenticate the SSL channels.
virtual void set_shared_secret(const std::string& secret) = 0;
virtual const std::string& shared_secret() = 0;
// Closes connection. Callbacks are guaranteed not to be called
// after this method returns. Must be called before the object is
// destroyed, unless the state is set to FAILED or CLOSED.
virtual void Close() = 0;
private:
DISALLOW_COPY_AND_ASSIGN(Session);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_SESSION_H_