blob: 5ccb9d160f8c7d124a4e58e631b1ff9811778243 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_image_memory.h"
#include "base/logging.h"
#include "base/trace_event/trace_event.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/scoped_binders.h"
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
#include "ui/gl/gl_surface_egl.h"
#endif
namespace gfx {
namespace {
bool ValidInternalFormat(unsigned internalformat) {
switch (internalformat) {
case GL_ATC_RGB_AMD:
case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
case GL_ETC1_RGB8_OES:
case GL_R8:
case GL_RGBA:
case GL_BGRA_EXT:
return true;
default:
return false;
}
}
bool ValidFormat(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::DXT5:
case GpuMemoryBuffer::ETC1:
case GpuMemoryBuffer::R_8:
case GpuMemoryBuffer::RGBA_4444:
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::BGRA_8888:
return true;
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
return false;
}
NOTREACHED();
return false;
}
bool IsCompressedFormat(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::DXT5:
case GpuMemoryBuffer::ETC1:
case GpuMemoryBuffer::YUV_420:
return true;
case GpuMemoryBuffer::R_8:
case GpuMemoryBuffer::RGBA_4444:
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::BGRA_8888:
case GpuMemoryBuffer::RGBX_8888:
return false;
}
NOTREACHED();
return false;
}
GLenum TextureFormat(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::ATC:
return GL_ATC_RGB_AMD;
case GpuMemoryBuffer::ATCIA:
return GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
case GpuMemoryBuffer::DXT1:
return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
case GpuMemoryBuffer::DXT5:
return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
case GpuMemoryBuffer::ETC1:
return GL_ETC1_RGB8_OES;
case GpuMemoryBuffer::R_8:
return GL_RED;
case GpuMemoryBuffer::RGBA_4444:
case GpuMemoryBuffer::RGBA_8888:
return GL_RGBA;
case GpuMemoryBuffer::BGRA_8888:
return GL_BGRA_EXT;
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
NOTREACHED();
return 0;
}
NOTREACHED();
return 0;
}
GLenum DataFormat(GpuMemoryBuffer::Format format) {
return TextureFormat(format);
}
GLenum DataType(GpuMemoryBuffer::Format format) {
switch (format) {
case GpuMemoryBuffer::RGBA_4444:
return GL_UNSIGNED_SHORT_4_4_4_4;
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::BGRA_8888:
case GpuMemoryBuffer::R_8:
return GL_UNSIGNED_BYTE;
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::DXT5:
case GpuMemoryBuffer::ETC1:
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
NOTREACHED();
return 0;
}
NOTREACHED();
return 0;
}
GLsizei SizeInBytes(const Size& size,
GpuMemoryBuffer::Format format) {
size_t stride_in_bytes = 0;
bool valid_stride = GLImageMemory::StrideInBytes(
size.width(), format, &stride_in_bytes);
DCHECK(valid_stride);
return static_cast<GLsizei>(stride_in_bytes * size.height());
}
} // namespace
GLImageMemory::GLImageMemory(const Size& size, unsigned internalformat)
: size_(size),
internalformat_(internalformat),
memory_(NULL),
format_(GpuMemoryBuffer::RGBA_8888),
in_use_(false),
target_(0),
need_do_bind_tex_image_(false)
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
,
egl_texture_id_(0u),
egl_image_(EGL_NO_IMAGE_KHR)
#endif
{
}
GLImageMemory::~GLImageMemory() {
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
DCHECK_EQ(EGL_NO_IMAGE_KHR, egl_image_);
DCHECK_EQ(0u, egl_texture_id_);
#endif
}
// static
bool GLImageMemory::StrideInBytes(size_t width,
GpuMemoryBuffer::Format format,
size_t* stride_in_bytes) {
base::CheckedNumeric<size_t> checked_stride = width;
switch (format) {
case GpuMemoryBuffer::ATCIA:
case GpuMemoryBuffer::DXT5:
*stride_in_bytes = width;
return true;
case GpuMemoryBuffer::ATC:
case GpuMemoryBuffer::DXT1:
case GpuMemoryBuffer::ETC1:
DCHECK_EQ(width % 2, 0u);
*stride_in_bytes = width / 2;
return true;
case GpuMemoryBuffer::R_8:
checked_stride += 3;
if (!checked_stride.IsValid())
return false;
*stride_in_bytes = checked_stride.ValueOrDie() & ~0x3;
return true;
case GpuMemoryBuffer::RGBA_4444:
checked_stride *= 2;
if (!checked_stride.IsValid())
return false;
*stride_in_bytes = checked_stride.ValueOrDie();
return true;
case GpuMemoryBuffer::RGBA_8888:
case GpuMemoryBuffer::BGRA_8888:
checked_stride *= 4;
if (!checked_stride.IsValid())
return false;
*stride_in_bytes = checked_stride.ValueOrDie();
return true;
case GpuMemoryBuffer::RGBX_8888:
case GpuMemoryBuffer::YUV_420:
NOTREACHED();
return false;
}
NOTREACHED();
return false;
}
bool GLImageMemory::Initialize(const unsigned char* memory,
GpuMemoryBuffer::Format format) {
if (!ValidInternalFormat(internalformat_)) {
LOG(ERROR) << "Invalid internalformat: " << internalformat_;
return false;
}
if (!ValidFormat(format)) {
LOG(ERROR) << "Invalid format: " << format;
return false;
}
DCHECK(memory);
DCHECK(!memory_);
DCHECK_IMPLIES(IsCompressedFormat(format), size_.width() % 4 == 0);
DCHECK_IMPLIES(IsCompressedFormat(format), size_.height() % 4 == 0);
memory_ = memory;
format_ = format;
return true;
}
void GLImageMemory::Destroy(bool have_context) {
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
if (egl_image_ != EGL_NO_IMAGE_KHR) {
eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_);
egl_image_ = EGL_NO_IMAGE_KHR;
}
if (egl_texture_id_) {
if (have_context)
glDeleteTextures(1, &egl_texture_id_);
egl_texture_id_ = 0u;
}
#endif
memory_ = NULL;
}
Size GLImageMemory::GetSize() {
return size_;
}
unsigned GLImageMemory::GetInternalFormat() {
return internalformat_;
}
bool GLImageMemory::BindTexImage(unsigned target) {
if (target_ && target_ != target) {
LOG(ERROR) << "GLImage can only be bound to one target";
return false;
}
target_ = target;
// Defer DoBindTexImage if not currently in use.
if (!in_use_) {
need_do_bind_tex_image_ = true;
return true;
}
DoBindTexImage(target);
return true;
}
bool GLImageMemory::CopyTexSubImage(unsigned target,
const Point& offset,
const Rect& rect) {
TRACE_EVENT2("gpu", "GLImageMemory::CopyTexSubImage", "width", rect.width(),
"height", rect.height());
// GL_TEXTURE_EXTERNAL_OES is not a supported CopyTexSubImage target.
if (target == GL_TEXTURE_EXTERNAL_OES)
return false;
// Sub width is not supported.
if (rect.width() != size_.width())
return false;
// Height must be a multiple of 4 if compressed.
if (IsCompressedFormat(format_) && rect.height() % 4)
return false;
size_t stride_in_bytes = 0;
bool rv = StrideInBytes(size_.width(), format_, &stride_in_bytes);
DCHECK(rv);
DCHECK(memory_);
const unsigned char* data = memory_ + rect.y() * stride_in_bytes;
if (IsCompressedFormat(format_)) {
glCompressedTexSubImage2D(target,
0, // level
offset.x(), offset.y(), rect.width(),
rect.height(), DataFormat(format_),
SizeInBytes(rect.size(), format_), data);
} else {
glTexSubImage2D(target, 0, // level
offset.x(), offset.y(), rect.width(), rect.height(),
DataFormat(format_), DataType(format_), data);
}
return true;
}
void GLImageMemory::WillUseTexImage() {
DCHECK(!in_use_);
in_use_ = true;
if (!need_do_bind_tex_image_)
return;
DCHECK(target_);
DoBindTexImage(target_);
}
void GLImageMemory::DidUseTexImage() {
DCHECK(in_use_);
in_use_ = false;
}
bool GLImageMemory::ScheduleOverlayPlane(AcceleratedWidget widget,
int z_order,
OverlayTransform transform,
const Rect& bounds_rect,
const RectF& crop_rect) {
return false;
}
void GLImageMemory::DoBindTexImage(unsigned target) {
TRACE_EVENT0("gpu", "GLImageMemory::DoBindTexImage");
DCHECK(need_do_bind_tex_image_);
need_do_bind_tex_image_ = false;
DCHECK(memory_);
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
if (target == GL_TEXTURE_EXTERNAL_OES) {
if (egl_image_ == EGL_NO_IMAGE_KHR) {
DCHECK_EQ(0u, egl_texture_id_);
glGenTextures(1, &egl_texture_id_);
{
ScopedTextureBinder texture_binder(GL_TEXTURE_2D, egl_texture_id_);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
if (IsCompressedFormat(format_)) {
glCompressedTexImage2D(GL_TEXTURE_2D,
0, // mip level
TextureFormat(format_), size_.width(),
size_.height(),
0, // border
SizeInBytes(size_, format_), memory_);
} else {
glTexImage2D(GL_TEXTURE_2D,
0, // mip level
TextureFormat(format_),
size_.width(),
size_.height(),
0, // border
DataFormat(format_),
DataType(format_),
memory_);
}
}
EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
// Need to pass current EGL rendering context to eglCreateImageKHR for
// target type EGL_GL_TEXTURE_2D_KHR.
egl_image_ =
eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(),
eglGetCurrentContext(),
EGL_GL_TEXTURE_2D_KHR,
reinterpret_cast<EGLClientBuffer>(egl_texture_id_),
attrs);
DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_)
<< "Error creating EGLImage: " << eglGetError();
} else {
ScopedTextureBinder texture_binder(GL_TEXTURE_2D, egl_texture_id_);
if (IsCompressedFormat(format_)) {
glCompressedTexSubImage2D(GL_TEXTURE_2D,
0, // mip level
0, // x-offset
0, // y-offset
size_.width(), size_.height(),
DataFormat(format_),
SizeInBytes(size_, format_), memory_);
} else {
glTexSubImage2D(GL_TEXTURE_2D,
0, // mip level
0, // x-offset
0, // y-offset
size_.width(),
size_.height(),
DataFormat(format_),
DataType(format_),
memory_);
}
}
glEGLImageTargetTexture2DOES(target, egl_image_);
DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
return;
}
#endif
DCHECK_NE(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES), target);
if (IsCompressedFormat(format_)) {
glCompressedTexImage2D(target,
0, // mip level
TextureFormat(format_), size_.width(),
size_.height(),
0, // border
SizeInBytes(size_, format_), memory_);
} else {
glTexImage2D(target,
0, // mip level
TextureFormat(format_),
size_.width(),
size_.height(),
0, // border
DataFormat(format_),
DataType(format_),
memory_);
}
}
} // namespace gfx