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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_
#define UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_
#include "ui/touch_selection/touch_handle.h"
#include "ui/touch_selection/touch_handle_orientation.h"
#include "ui/touch_selection/ui_touch_selection_export.h"
namespace aura {
class Window;
}
namespace aura_extra {
class ImageWindowDelegate;
}
namespace ui {
class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawableAura
: public TouchHandleDrawable {
public:
explicit TouchHandleDrawableAura(aura::Window* parent);
~TouchHandleDrawableAura() override;
private:
void UpdateBounds();
bool IsVisible() const;
// TouchHandleDrawable:
void SetEnabled(bool enabled) override;
void SetOrientation(TouchHandleOrientation orientation) override;
void SetAlpha(float alpha) override;
void SetFocus(const gfx::PointF& position) override;
gfx::RectF GetVisibleBounds() const override;
aura_extra::ImageWindowDelegate* window_delegate_;
scoped_ptr<aura::Window> window_;
bool enabled_;
float alpha_;
ui::TouchHandleOrientation orientation_;
// Focal position of the handle set via SetFocus (normally located on the
// intersection of the cursor line and the text base line), in coordinate
// space of selection controller client (i.e. handle's parent).
gfx::PointF focal_position_;
// Window bounds relative to the focal position.
gfx::RectF relative_bounds_;
DISALLOW_COPY_AND_ASSIGN(TouchHandleDrawableAura);
};
} // namespace ui
#endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_DRAWABLE_AURA_H_