blob: 4cd255c807c0b46236c64788afebffd957af2c1b [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/autofill/core/browser/address_rewriter.h"
#include <memory>
#include <unordered_map>
#include "base/i18n/case_conversion.h"
#include "base/memory/singleton.h"
#include "base/strings/utf_string_conversions.h"
#include "third_party/re2/src/re2/re2.h"
namespace autofill {
namespace {
// Import in the internal rule table symbols. The data is defined in
// components/autofill/core/browser/address_rewriter_rules.cc
using internal::Rule;
using internal::RegionInfo;
using internal::kRuleTable;
using internal::kRuleTableSize;
// Aliases for the types used by the compiled rules cache.
using CompiledRule = std::pair<std::unique_ptr<re2::RE2>, re2::StringPiece>;
using CompiledRuleVector = std::vector<CompiledRule>;
using CompiledRuleCache = std::unordered_map<std::string, CompiledRuleVector>;
// Helper function to find the rules associated with |region|. Note that this
// requires that kRuleTable be sorted by region.
static const RegionInfo* GetRegionInfo(const base::StringPiece& region) {
const RegionInfo* begin = kRuleTable;
const RegionInfo* end = kRuleTable + kRuleTableSize;
const RegionInfo* iter = std::lower_bound(begin, end, region);
if (iter != end && region == iter->region)
return iter;
return nullptr;
}
// The cache of compiled string replacement rules, keyed by region. This class
// is a singleton that compiles the rules for a given region the first time
// they are requested.
class Cache {
public:
// Return the singleton instance of the cache.
static Cache* GetInstance() { return base::Singleton<Cache>::get(); }
// If the rules for |region| have already been compiled and cached, return a
// pointer to them. Otherwise, find the rules for |region| (returning nullptr
// if there are no such rules exist), compile them, cache them, and return a
// pointer to the cached rules.
const CompiledRuleVector* GetRulesForRegion(const std::string& region) {
// Take the lock so that we don't update the data cache concurrently. Note
// that the returned data is const and can be concurrently accessed, just
// not the data cache.
base::AutoLock auto_lock(lock_);
// If we find a cached set of rules, return a pointer to the data.
CompiledRuleCache::iterator cache_iter = data_.find(region);
if (cache_iter != data_.end())
return &cache_iter->second;
// Cache miss. Look for the raw rules. If none, then return nullptr.
const RegionInfo* region_info = GetRegionInfo(region);
if (region_info == nullptr)
return nullptr;
// Add a new rule vector the the cache and populate it with compiled rules.
re2::RE2::Options options;
options.set_utf8(true);
options.set_word_boundary(true);
CompiledRuleVector& compiled_rules = data_[region];
compiled_rules.reserve(region_info->num_rules);
for (size_t i = 0; i < region_info->num_rules; ++i) {
const Rule& rule = region_info->rules[i];
std::unique_ptr<re2::RE2> pattern(new re2::RE2(rule.pattern, options));
re2::StringPiece rewrite(rule.rewrite);
compiled_rules.emplace_back(std::move(pattern), std::move(rewrite));
}
// Return a pointer to the data.
return &compiled_rules;
}
private:
Cache() {}
// Synchronizes access to |data_|, ensuring that a given set of rules is
// only compiled once.
base::Lock lock_;
// The cache of compiled rules, keyed by region.
CompiledRuleCache data_;
friend struct base::DefaultSingletonTraits<Cache>;
DISALLOW_COPY_AND_ASSIGN(Cache);
};
} // namespace
AddressRewriter AddressRewriter::ForCountryCode(
const base::string16& country_code) {
const std::string region =
base::UTF16ToUTF8(base::i18n::ToUpper(country_code));
const CompiledRuleVector* rules =
Cache::GetInstance()->GetRulesForRegion(region);
AddressRewriter rewriter;
rewriter.impl_ = rules;
return rewriter;
}
base::string16 AddressRewriter::Rewrite(const base::string16& text) const {
if (impl_ == nullptr)
return base::CollapseWhitespace(text, true);
// Apply all of the string replacement rules. We don't have to worry about
// whitespace during these passes because the patterns are all whitespace
// tolerant regular expressions.
std::string utf8_text = base::UTF16ToUTF8(text);
for (const auto& rule : *static_cast<const CompiledRuleVector*>(impl_)) {
RE2::GlobalReplace(&utf8_text, *rule.first, rule.second);
}
// Collapse whitespace before returning the final value.
return base::UTF8ToUTF16(base::CollapseWhitespaceASCII(utf8_text, true));
}
} // namespace autofill