blob: 49ca8d87b078c82ea30bf5a3693deae26c67d8f0 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2009, 2010 Apple Inc. All rights
* reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "third_party/blink/renderer/core/loader/image_loader.h"
#include <memory>
#include <utility>
#include "third_party/blink/public/platform/modules/fetch/fetch_api_request.mojom-shared.h"
#include "third_party/blink/public/platform/web_client_hints_type.h"
#include "third_party/blink/public/platform/web_url_request.h"
#include "third_party/blink/renderer/bindings/core/v8/script_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/dom/events/event.h"
#include "third_party/blink/renderer/core/dom/increment_load_event_delay_count.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/settings.h"
#include "third_party/blink/renderer/core/frame/use_counter.h"
#include "third_party/blink/renderer/core/html/cross_origin_attribute.h"
#include "third_party/blink/renderer/core/html/html_dimension.h"
#include "third_party/blink/renderer/core/html/html_image_element.h"
#include "third_party/blink/renderer/core/html/lazy_load_image_observer.h"
#include "third_party/blink/renderer/core/html/parser/html_parser_idioms.h"
#include "third_party/blink/renderer/core/html_names.h"
#include "third_party/blink/renderer/core/layout/layout_image.h"
#include "third_party/blink/renderer/core/layout/layout_video.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_image.h"
#include "third_party/blink/renderer/core/loader/importance_attribute.h"
#include "third_party/blink/renderer/core/probe/core_probes.h"
#include "third_party/blink/renderer/core/svg/graphics/svg_image.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/microtask.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h"
#include "third_party/blink/renderer/platform/loader/fetch/fetch_parameters.h"
#include "third_party/blink/renderer/platform/loader/fetch/memory_cache.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource_fetcher.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource_loading_log.h"
#include "third_party/blink/renderer/platform/weborigin/security_origin.h"
#include "third_party/blink/renderer/platform/weborigin/security_policy.h"
namespace blink {
namespace {
bool GetAbsoluteDimensionValue(const AtomicString& attribute_value,
double* value) {
HTMLDimension dimension;
if (ParseDimensionValue(attribute_value, dimension) &&
dimension.IsAbsolute()) {
*value = dimension.Value();
return true;
}
return false;
}
bool IsLazyLoadingImageAllowed(const LocalFrame* frame,
HTMLImageElement* html_image) {
// Minimum width or height attribute of the image to start lazyloading.
const unsigned kMinDimensionToLazyLoad = 10;
// Do not lazyload image elements created from javascript.
if (!html_image->ElementCreatedByParser())
return false;
if (EqualIgnoringASCIICase(
html_image->FastGetAttribute(HTMLNames::lazyloadAttr), "off"))
return false;
// Avoid lazyloading if width and height attributes are small. This
// heuristic helps avoid double fetching tracking pixels.
double width, height;
if (GetAbsoluteDimensionValue(html_image->getAttribute(HTMLNames::widthAttr),
&width) &&
GetAbsoluteDimensionValue(html_image->getAttribute(HTMLNames::heightAttr),
&height) &&
width <= kMinDimensionToLazyLoad && height <= kMinDimensionToLazyLoad) {
return false;
}
return frame->IsLazyLoadingImageAllowed();
}
} // namespace
static ImageLoader::BypassMainWorldBehavior ShouldBypassMainWorldCSP(
ImageLoader* loader) {
DCHECK(loader);
DCHECK(loader->GetElement());
if (loader->GetElement()->GetDocument().GetFrame() &&
loader->GetElement()
->GetDocument()
.GetFrame()
->GetScriptController()
.ShouldBypassMainWorldCSP())
return ImageLoader::kBypassMainWorldCSP;
return ImageLoader::kDoNotBypassMainWorldCSP;
}
class ImageLoader::Task {
public:
static std::unique_ptr<Task> Create(ImageLoader* loader,
const KURL& request_url,
UpdateFromElementBehavior update_behavior,
ReferrerPolicy referrer_policy) {
return std::make_unique<Task>(loader, request_url, update_behavior,
referrer_policy);
}
Task(ImageLoader* loader,
const KURL& request_url,
UpdateFromElementBehavior update_behavior,
ReferrerPolicy referrer_policy)
: loader_(loader),
should_bypass_main_world_csp_(ShouldBypassMainWorldCSP(loader)),
update_behavior_(update_behavior),
referrer_policy_(referrer_policy),
request_url_(request_url),
weak_factory_(this) {
ExecutionContext& context = loader_->GetElement()->GetDocument();
probe::AsyncTaskScheduled(&context, "Image", this);
v8::Isolate* isolate = V8PerIsolateData::MainThreadIsolate();
v8::HandleScope scope(isolate);
// If we're invoked from C++ without a V8 context on the stack, we should
// run the microtask in the context of the element's document's main world.
if (!isolate->GetCurrentContext().IsEmpty()) {
script_state_ = ScriptState::Current(isolate);
} else {
script_state_ = ToScriptStateForMainWorld(
loader->GetElement()->GetDocument().GetFrame());
DCHECK(script_state_);
}
}
void Run() {
if (!loader_)
return;
ExecutionContext& context = loader_->GetElement()->GetDocument();
probe::AsyncTask async_task(&context, this);
if (script_state_ && script_state_->ContextIsValid()) {
ScriptState::Scope scope(script_state_);
loader_->DoUpdateFromElement(should_bypass_main_world_csp_,
update_behavior_, request_url_,
referrer_policy_);
} else {
// This call does not access v8::Context internally.
loader_->DoUpdateFromElement(should_bypass_main_world_csp_,
update_behavior_, request_url_,
referrer_policy_);
}
}
void ClearLoader() {
loader_ = nullptr;
script_state_ = nullptr;
}
base::WeakPtr<Task> GetWeakPtr() { return weak_factory_.GetWeakPtr(); }
private:
WeakPersistent<ImageLoader> loader_;
BypassMainWorldBehavior should_bypass_main_world_csp_;
UpdateFromElementBehavior update_behavior_;
WeakPersistent<ScriptState> script_state_;
ReferrerPolicy referrer_policy_;
KURL request_url_;
base::WeakPtrFactory<Task> weak_factory_;
};
ImageLoader::ImageLoader(Element* element)
: element_(element),
image_complete_(true),
loading_image_document_(false),
suppress_error_events_(false),
lazy_image_load_state_(LazyImageLoadState::kNone) {
RESOURCE_LOADING_DVLOG(1) << "new ImageLoader " << this;
}
ImageLoader::~ImageLoader() = default;
void ImageLoader::Dispose() {
RESOURCE_LOADING_DVLOG(1)
<< "~ImageLoader " << this
<< "; has pending load event=" << pending_load_event_.IsActive()
<< ", has pending error event=" << pending_error_event_.IsActive();
if (image_content_) {
image_content_->RemoveObserver(this);
image_content_ = nullptr;
image_resource_for_image_document_ = nullptr;
delay_until_image_notify_finished_ = nullptr;
}
}
void ImageLoader::DispatchDecodeRequestsIfComplete() {
// If the current image isn't complete, then we can't dispatch any decodes.
// This function will be called again when the current image completes.
if (!image_complete_)
return;
bool is_active = GetElement()->GetDocument().IsActive();
// If any of the following conditions hold, we either have an inactive
// document or a broken/non-existent image. In those cases, we reject any
// pending decodes.
if (!is_active || !GetContent() || GetContent()->ErrorOccurred()) {
RejectPendingDecodes();
return;
}
LocalFrame* frame = GetElement()->GetDocument().GetFrame();
for (auto& request : decode_requests_) {
// If the image already in kDispatched state or still in kPEndingMicrotask
// state, then we don't dispatch decodes for it. So, the only case to handle
// is if we're in kPendingLoad state.
if (request->state() != DecodeRequest::kPendingLoad)
continue;
Image* image = GetContent()->GetImage();
// ImageLoader should be kept alive when decode is still pending. JS may
// invoke 'decode' without capturing the Image object. If GC kicks in,
// ImageLoader will be destroyed, leading to unresolved/unrejected Promise.
frame->GetChromeClient().RequestDecode(
frame, image->PaintImageForCurrentFrame(),
WTF::Bind(&ImageLoader::DecodeRequestFinished,
WrapCrossThreadPersistent(this), request->request_id()));
request->NotifyDecodeDispatched();
}
}
void ImageLoader::DecodeRequestFinished(uint64_t request_id, bool success) {
// First we find the corresponding request id, then we either resolve or
// reject it and remove it from the list.
for (auto* it = decode_requests_.begin(); it != decode_requests_.end();
++it) {
auto& request = *it;
if (request->request_id() != request_id)
continue;
if (success)
request->Resolve();
else
request->Reject();
decode_requests_.erase(it);
break;
}
}
void ImageLoader::RejectPendingDecodes(UpdateType update_type) {
// Normally, we only reject pending decodes that have passed the
// kPendingMicrotask state, since pending mutation requests still have an
// outstanding microtask that will run and might act on a different image than
// the current one. However, as an optimization, there are cases where we
// synchronously update the image (see UpdateFromElement). In those cases, we
// have to reject even the pending mutation requests because conceptually they
// would have been scheduled before the synchronous update ran, so they
// referred to the old image.
for (auto* it = decode_requests_.begin(); it != decode_requests_.end();) {
auto& request = *it;
if (update_type == UpdateType::kAsync &&
request->state() == DecodeRequest::kPendingMicrotask) {
++it;
continue;
}
request->Reject();
it = decode_requests_.erase(it);
}
}
void ImageLoader::Trace(blink::Visitor* visitor) {
visitor->Trace(image_content_);
visitor->Trace(image_resource_for_image_document_);
visitor->Trace(element_);
visitor->Trace(decode_requests_);
}
void ImageLoader::SetImageForTest(ImageResourceContent* new_image) {
DCHECK(new_image);
SetImageWithoutConsideringPendingLoadEvent(new_image);
}
void ImageLoader::ClearImage() {
SetImageWithoutConsideringPendingLoadEvent(nullptr);
}
void ImageLoader::SetImageForImageDocument(ImageResource* new_image_resource) {
DCHECK(loading_image_document_);
DCHECK(new_image_resource);
DCHECK(new_image_resource->GetContent());
image_resource_for_image_document_ = new_image_resource;
SetImageWithoutConsideringPendingLoadEvent(new_image_resource->GetContent());
// |image_complete_| is always true for ImageDocument loading, while the
// loading is just started.
// TODO(hiroshige): clean up the behavior of flags. https://crbug.com/719759
image_complete_ = true;
}
void ImageLoader::SetImageWithoutConsideringPendingLoadEvent(
ImageResourceContent* new_image_content) {
DCHECK(failed_load_url_.IsEmpty());
ImageResourceContent* old_image_content = image_content_.Get();
if (new_image_content != old_image_content) {
if (pending_load_event_.IsActive())
pending_load_event_.Cancel();
if (pending_error_event_.IsActive())
pending_error_event_.Cancel();
UpdateImageState(new_image_content);
if (new_image_content) {
new_image_content->AddObserver(this);
}
if (old_image_content) {
old_image_content->RemoveObserver(this);
}
}
if (LayoutImageResource* image_resource = GetLayoutImageResource())
image_resource->ResetAnimation();
}
static void ConfigureRequest(
FetchParameters& params,
ImageLoader::BypassMainWorldBehavior bypass_behavior,
Element& element,
const ClientHintsPreferences& client_hints_preferences) {
if (bypass_behavior == ImageLoader::kBypassMainWorldCSP)
params.SetContentSecurityCheck(kDoNotCheckContentSecurityPolicy);
CrossOriginAttributeValue cross_origin = GetCrossOriginAttributeValue(
element.FastGetAttribute(HTMLNames::crossoriginAttr));
if (cross_origin != kCrossOriginAttributeNotSet) {
params.SetCrossOriginAccessControl(
element.GetDocument().GetSecurityOrigin(), cross_origin);
}
if (RuntimeEnabledFeatures::PriorityHintsEnabled()) {
mojom::FetchImportanceMode importance_mode =
GetFetchImportanceAttributeValue(
element.FastGetAttribute(HTMLNames::importanceAttr));
params.SetFetchImportanceMode(importance_mode);
}
if (client_hints_preferences.ShouldSend(
mojom::WebClientHintsType::kResourceWidth) &&
IsHTMLImageElement(element))
params.SetResourceWidth(ToHTMLImageElement(element).GetResourceWidth());
}
inline void ImageLoader::DispatchErrorEvent() {
// There can be cases where DispatchErrorEvent() is called when there is
// already a scheduled error event for the previous load attempt.
// In such cases we cancel the previous event (by overwriting
// |pending_error_event_|) and then re-schedule a new error event here.
// crbug.com/722500
pending_error_event_ = PostCancellableTask(
*GetElement()->GetDocument().GetTaskRunner(TaskType::kDOMManipulation),
FROM_HERE,
WTF::Bind(&ImageLoader::DispatchPendingErrorEvent, WrapPersistent(this),
WTF::Passed(IncrementLoadEventDelayCount::Create(
GetElement()->GetDocument()))));
}
inline void ImageLoader::CrossSiteOrCSPViolationOccurred(
AtomicString image_source_url) {
failed_load_url_ = image_source_url;
}
inline void ImageLoader::ClearFailedLoadURL() {
failed_load_url_ = AtomicString();
}
inline void ImageLoader::EnqueueImageLoadingMicroTask(
const KURL& request_url,
UpdateFromElementBehavior update_behavior,
ReferrerPolicy referrer_policy) {
std::unique_ptr<Task> task =
Task::Create(this, request_url, update_behavior, referrer_policy);
pending_task_ = task->GetWeakPtr();
Microtask::EnqueueMicrotask(
WTF::Bind(&Task::Run, WTF::Passed(std::move(task))));
delay_until_do_update_from_element_ =
IncrementLoadEventDelayCount::Create(element_->GetDocument());
}
void ImageLoader::UpdateImageState(ImageResourceContent* new_image_content) {
image_content_ = new_image_content;
if (!new_image_content) {
image_resource_for_image_document_ = nullptr;
image_complete_ = true;
if (lazy_image_load_state_ == LazyImageLoadState::kDeferred) {
LazyLoadImageObserver::StopMonitoring(GetElement());
lazy_image_load_state_ = LazyImageLoadState::kFullImage;
}
} else {
image_complete_ = false;
if (lazy_image_load_state_ == LazyImageLoadState::kDeferred)
LazyLoadImageObserver::StartMonitoring(GetElement());
}
delay_until_image_notify_finished_ = nullptr;
}
void ImageLoader::DoUpdateFromElement(BypassMainWorldBehavior bypass_behavior,
UpdateFromElementBehavior update_behavior,
const KURL& url,
ReferrerPolicy referrer_policy,
UpdateType update_type) {
// FIXME: According to
// http://www.whatwg.org/specs/web-apps/current-work/multipage/embedded-content.html#the-img-element:the-img-element-55
// When "update image" is called due to environment changes and the load
// fails, onerror should not be called. That is currently not the case.
//
// We don't need to call clearLoader here: Either we were called from the
// task, or our caller updateFromElement cleared the task's loader (and set
// pending_task_ to null).
pending_task_.reset();
// Make sure to only decrement the count when we exit this function
std::unique_ptr<IncrementLoadEventDelayCount> load_delay_counter;
load_delay_counter.swap(delay_until_do_update_from_element_);
Document& document = element_->GetDocument();
if (!document.IsActive())
return;
AtomicString image_source_url = element_->ImageSourceURL();
ImageResourceContent* new_image_content = nullptr;
if (!url.IsNull() && !url.IsEmpty()) {
// Unlike raw <img>, we block mixed content inside of <picture> or
// <img srcset>.
ResourceLoaderOptions resource_loader_options;
resource_loader_options.initiator_info.name = GetElement()->localName();
ResourceRequest resource_request(url);
if (update_behavior == kUpdateForcedReload) {
resource_request.SetCacheMode(mojom::FetchCacheMode::kBypassCache);
resource_request.SetPreviewsState(WebURLRequest::kPreviewsNoTransform);
}
resource_request.SetReferrerPolicy(referrer_policy);
// Correct the RequestContext if necessary.
if (IsHTMLPictureElement(GetElement()->parentNode()) ||
!GetElement()->FastGetAttribute(HTMLNames::srcsetAttr).IsNull()) {
resource_request.SetRequestContext(
WebURLRequest::kRequestContextImageSet);
} else if (IsHTMLObjectElement(GetElement())) {
resource_request.SetRequestContext(WebURLRequest::kRequestContextObject);
} else if (IsHTMLEmbedElement(GetElement())) {
resource_request.SetRequestContext(WebURLRequest::kRequestContextEmbed);
}
bool page_is_being_dismissed =
document.PageDismissalEventBeingDispatched() != Document::kNoDismissal;
if (page_is_being_dismissed) {
resource_request.SetHTTPHeaderField(HTTPNames::Cache_Control,
"max-age=0");
resource_request.SetKeepalive(true);
resource_request.SetRequestContext(WebURLRequest::kRequestContextPing);
}
// Plug-ins should not load via service workers as plug-ins may have their
// own origin checking logic that may get confused if service workers
// respond with resources from another origin.
// https://w3c.github.io/ServiceWorker/#implementer-concerns
if (GetElement()->IsHTMLElement() &&
ToHTMLElement(GetElement())->IsPluginElement()) {
resource_request.SetSkipServiceWorker(true);
}
DCHECK(document.GetFrame());
FetchParameters params(resource_request, resource_loader_options);
ConfigureRequest(params, bypass_behavior, *element_,
document.GetFrame()->GetClientHintsPreferences());
if (update_behavior != kUpdateForcedReload &&
lazy_image_load_state_ == LazyImageLoadState::kNone) {
const auto* frame = document.GetFrame();
if (frame->IsClientLoFiAllowed(params.GetResourceRequest())) {
params.SetClientLoFiPlaceholder();
} else if (auto* html_image = ToHTMLImageElementOrNull(GetElement())) {
if (IsLazyLoadingImageAllowed(frame, html_image)) {
params.SetAllowImagePlaceholder();
lazy_image_load_state_ = LazyImageLoadState::kDeferred;
}
LazyLoadImageObserver::StartTrackingVisibilityMetrics(html_image);
}
}
new_image_content = ImageResourceContent::Fetch(params, document.Fetcher());
// If this load is starting while navigating away, treat it as an auditing
// keepalive request, and don't report its results back to the element.
if (page_is_being_dismissed)
new_image_content = nullptr;
ClearFailedLoadURL();
} else {
if (!image_source_url.IsNull()) {
// Fire an error event if the url string is not empty, but the KURL is.
DispatchErrorEvent();
}
NoImageResourceToLoad();
}
ImageResourceContent* old_image_content = image_content_.Get();
if (old_image_content != new_image_content)
RejectPendingDecodes(update_type);
if (update_behavior == kUpdateSizeChanged && element_->GetLayoutObject() &&
element_->GetLayoutObject()->IsImage() &&
new_image_content == old_image_content) {
ToLayoutImage(element_->GetLayoutObject())->IntrinsicSizeChanged();
} else {
if (pending_load_event_.IsActive())
pending_load_event_.Cancel();
// Cancel error events that belong to the previous load, which is now
// cancelled by changing the src attribute. If newImage is null and
// has_pending_error_event_ is true, we know the error event has been just
// posted by this load and we should not cancel the event.
// FIXME: If both previous load and this one got blocked with an error, we
// can receive one error event instead of two.
if (pending_error_event_.IsActive() && new_image_content)
pending_error_event_.Cancel();
UpdateImageState(new_image_content);
UpdateLayoutObject();
// If newImage exists and is cached, addObserver() will result in the load
// event being queued to fire. Ensure this happens after beforeload is
// dispatched.
if (new_image_content) {
new_image_content->AddObserver(this);
}
if (old_image_content) {
old_image_content->RemoveObserver(this);
}
}
if (LayoutImageResource* image_resource = GetLayoutImageResource())
image_resource->ResetAnimation();
}
void ImageLoader::UpdateFromElement(UpdateFromElementBehavior update_behavior,
ReferrerPolicy referrer_policy) {
AtomicString image_source_url = element_->ImageSourceURL();
suppress_error_events_ = (update_behavior == kUpdateSizeChanged);
if (update_behavior == kUpdateIgnorePreviousError)
ClearFailedLoadURL();
if (!failed_load_url_.IsEmpty() && image_source_url == failed_load_url_)
return;
if (loading_image_document_ && update_behavior == kUpdateForcedReload) {
// Prepares for reloading ImageDocument.
// We turn the ImageLoader into non-ImageDocument here, and proceed to
// reloading just like an ordinary <img> element below.
loading_image_document_ = false;
image_resource_for_image_document_ = nullptr;
ClearImage();
}
KURL url = ImageSourceToKURL(image_source_url);
// Prevent the creation of a ResourceLoader (and therefore a network request)
// for ImageDocument loads. In this case, the image contents have already been
// requested as a main resource and ImageDocumentParser will take care of
// funneling the main resource bytes into |image_content_|, so just create an
// ImageResource to be populated later.
if (loading_image_document_) {
ResourceRequest request(url);
request.SetFetchCredentialsMode(
network::mojom::FetchCredentialsMode::kOmit);
ImageResource* image_resource = ImageResource::Create(request);
image_resource->NotifyStartLoad();
SetImageForImageDocument(image_resource);
return;
}
// If we have a pending task, we have to clear it -- either we're now loading
// immediately, or we need to reset the task's state.
if (pending_task_) {
pending_task_->ClearLoader();
pending_task_.reset();
// Here we need to clear delay_until_do_update_from_element to avoid causing
// a memory leak in case it's already created.
delay_until_do_update_from_element_ = nullptr;
}
if (ShouldLoadImmediately(url)) {
DoUpdateFromElement(kDoNotBypassMainWorldCSP, update_behavior, url,
referrer_policy, UpdateType::kSync);
return;
}
// Allow the idiom "img.src=''; img.src='.." to clear down the image before an
// asynchronous load completes.
if (image_source_url.IsEmpty()) {
ImageResourceContent* image = image_content_.Get();
if (image) {
image->RemoveObserver(this);
}
image_content_ = nullptr;
image_resource_for_image_document_ = nullptr;
delay_until_image_notify_finished_ = nullptr;
if (lazy_image_load_state_ != LazyImageLoadState::kNone) {
LazyLoadImageObserver::StopMonitoring(GetElement());
lazy_image_load_state_ = LazyImageLoadState::kNone;
}
}
// Don't load images for inactive documents. We don't want to slow down the
// raw HTML parsing case by loading images we don't intend to display.
Document& document = element_->GetDocument();
if (document.IsActive())
EnqueueImageLoadingMicroTask(url, update_behavior, referrer_policy);
}
KURL ImageLoader::ImageSourceToKURL(AtomicString image_source_url) const {
KURL url;
// Don't load images for inactive documents. We don't want to slow down the
// raw HTML parsing case by loading images we don't intend to display.
Document& document = element_->GetDocument();
if (!document.IsActive())
return url;
// Do not load any image if the 'src' attribute is missing or if it is
// an empty string.
if (!image_source_url.IsNull()) {
String stripped_image_source_url =
StripLeadingAndTrailingHTMLSpaces(image_source_url);
if (!stripped_image_source_url.IsEmpty())
url = document.CompleteURL(stripped_image_source_url);
}
return url;
}
bool ImageLoader::ShouldLoadImmediately(const KURL& url) const {
// We force any image loads which might require alt content through the
// asynchronous path so that we can add the shadow DOM for the alt-text
// content when style recalc is over and DOM mutation is allowed again.
if (!url.IsNull()) {
Resource* resource = GetMemoryCache()->ResourceForURL(
url, element_->GetDocument().Fetcher()->GetCacheIdentifier());
if (resource && !resource->ErrorOccurred())
return true;
}
return (IsHTMLObjectElement(element_) || IsHTMLEmbedElement(element_));
}
void ImageLoader::ImageChanged(ImageResourceContent* content,
CanDeferInvalidation,
const IntRect*) {
DCHECK_EQ(content, image_content_.Get());
if (image_complete_ || !content->IsLoading() ||
delay_until_image_notify_finished_)
return;
Document& document = element_->GetDocument();
if (!document.IsActive())
return;
delay_until_image_notify_finished_ =
IncrementLoadEventDelayCount::Create(document);
}
void ImageLoader::ImageNotifyFinished(ImageResourceContent* resource) {
RESOURCE_LOADING_DVLOG(1)
<< "ImageLoader::imageNotifyFinished " << this
<< "; has pending load event=" << pending_load_event_.IsActive();
DCHECK(failed_load_url_.IsEmpty());
DCHECK_EQ(resource, image_content_.Get());
// |image_complete_| is always true for entire ImageDocument loading for
// historical reason.
// DoUpdateFromElement() is not called and SetImageForImageDocument()
// is called instead for ImageDocument loading.
// TODO(hiroshige): Turn the CHECK()s to DCHECK()s before going to beta.
if (loading_image_document_)
CHECK(image_complete_);
else
CHECK(!image_complete_);
if (lazy_image_load_state_ == LazyImageLoadState::kDeferred) {
// LazyImages: if a placeholder is loaded, suppress load events and do not
// consider the image as loaded, except for unblocking document load events.
// The final image load (including load events) occurs when the
// non-placeholder image loading (triggered by LoadDeferredImage()) is
// finished.
if (image_content_ && image_content_->GetImage()->IsPlaceholderImage()) {
delay_until_image_notify_finished_ = nullptr;
return;
}
// A placeholder was requested, but the result was an error or a full image.
// In these cases, consider this as the final image and suppress further
// reloading and proceed to the image load completion process below.
LazyLoadImageObserver::StopMonitoring(GetElement());
lazy_image_load_state_ = LazyImageLoadState::kFullImage;
}
image_complete_ = true;
delay_until_image_notify_finished_ = nullptr;
// Update ImageAnimationPolicy for image_content_.
if (image_content_)
image_content_->UpdateImageAnimationPolicy();
UpdateLayoutObject();
if (image_content_ && image_content_->HasImage()) {
Image& image = *image_content_->GetImage();
if (image.IsSVGImage()) {
SVGImage& svg_image = ToSVGImage(image);
// SVG's document should be completely loaded before access control
// checks, which can occur anytime after ImageNotifyFinished()
// (See SVGImage::CurrentFrameHasSingleSecurityOrigin()).
// We check the document is loaded here to catch violation of the
// assumption reliably.
svg_image.CheckLoaded();
svg_image.UpdateUseCounters(GetElement()->GetDocument());
}
}
DispatchDecodeRequestsIfComplete();
if (auto* html_image = ToHTMLImageElementOrNull(GetElement()))
LazyLoadImageObserver::RecordMetricsOnLoadFinished(html_image);
if (loading_image_document_) {
CHECK(!pending_load_event_.IsActive());
return;
}
if (resource->ErrorOccurred()) {
pending_load_event_.Cancel();
base::Optional<ResourceError> error = resource->GetResourceError();
if (error && error->IsAccessCheck())
CrossSiteOrCSPViolationOccurred(AtomicString(error->FailingURL()));
// The error event should not fire if the image data update is a result of
// environment change.
// https://html.spec.whatwg.org/multipage/embedded-content.html#the-img-element:the-img-element-55
if (!suppress_error_events_)
DispatchErrorEvent();
return;
}
CHECK(!pending_load_event_.IsActive());
pending_load_event_ = PostCancellableTask(
*GetElement()->GetDocument().GetTaskRunner(TaskType::kDOMManipulation),
FROM_HERE,
WTF::Bind(&ImageLoader::DispatchPendingLoadEvent, WrapPersistent(this),
WTF::Passed(IncrementLoadEventDelayCount::Create(
GetElement()->GetDocument()))));
}
LayoutImageResource* ImageLoader::GetLayoutImageResource() {
LayoutObject* layout_object = element_->GetLayoutObject();
if (!layout_object)
return nullptr;
// We don't return style generated image because it doesn't belong to the
// ImageLoader. See <https://bugs.webkit.org/show_bug.cgi?id=42840>
if (layout_object->IsImage() &&
!ToLayoutImage(layout_object)->IsGeneratedContent())
return ToLayoutImage(layout_object)->ImageResource();
if (layout_object->IsSVGImage())
return ToLayoutSVGImage(layout_object)->ImageResource();
if (layout_object->IsVideo())
return ToLayoutVideo(layout_object)->ImageResource();
return nullptr;
}
void ImageLoader::UpdateLayoutObject() {
LayoutImageResource* image_resource = GetLayoutImageResource();
if (!image_resource)
return;
// Only update the layoutObject if it doesn't have an image or if what we have
// is a complete image. This prevents flickering in the case where a dynamic
// change is happening between two images.
ImageResourceContent* cached_image_content = image_resource->CachedImage();
if (image_content_ != cached_image_content &&
(image_complete_ || !cached_image_content))
image_resource->SetImageResource(image_content_.Get());
}
bool ImageLoader::HasPendingEvent() const {
// Regular image loading is in progress.
if (image_content_ && !image_complete_ && !loading_image_document_)
return true;
if (pending_load_event_.IsActive() || pending_error_event_.IsActive())
return true;
return false;
}
void ImageLoader::DispatchPendingLoadEvent(
std::unique_ptr<IncrementLoadEventDelayCount> count) {
if (!image_content_)
return;
CHECK(image_complete_);
if (GetElement()->GetDocument().GetFrame())
DispatchLoadEvent();
// Checks Document's load event synchronously here for performance.
// This is safe because DispatchPendingLoadEvent() is called asynchronously.
count->ClearAndCheckLoadEvent();
}
void ImageLoader::DispatchPendingErrorEvent(
std::unique_ptr<IncrementLoadEventDelayCount> count) {
if (GetElement()->GetDocument().GetFrame())
GetElement()->DispatchEvent(*Event::Create(EventTypeNames::error));
// Checks Document's load event synchronously here for performance.
// This is safe because DispatchPendingErrorEvent() is called asynchronously.
count->ClearAndCheckLoadEvent();
}
bool ImageLoader::GetImageAnimationPolicy(ImageAnimationPolicy& policy) {
if (!GetElement()->GetDocument().GetSettings())
return false;
policy = GetElement()->GetDocument().GetSettings()->GetImageAnimationPolicy();
return true;
}
ScriptPromise ImageLoader::Decode(ScriptState* script_state,
ExceptionState& exception_state) {
// It's possible that |script_state|'s context isn't valid, which means we
// should immediately reject the request. This is possible in situations like
// the document that created this image was already destroyed (like an img
// that comes from iframe.contentDocument.createElement("img") and the iframe
// is destroyed).
if (!script_state->ContextIsValid()) {
exception_state.ThrowDOMException(DOMExceptionCode::kEncodingError,
"The source image cannot be decoded.");
return ScriptPromise();
}
UseCounter::Count(GetElement()->GetDocument(), WebFeature::kImageDecodeAPI);
auto* request =
new DecodeRequest(this, ScriptPromiseResolver::Create(script_state));
Microtask::EnqueueMicrotask(
WTF::Bind(&DecodeRequest::ProcessForTask, WrapWeakPersistent(request)));
decode_requests_.push_back(request);
return request->promise();
}
void ImageLoader::LoadDeferredImage(ReferrerPolicy referrer_policy) {
if (lazy_image_load_state_ != LazyImageLoadState::kDeferred)
return;
DCHECK(!image_complete_);
lazy_image_load_state_ = LazyImageLoadState::kFullImage;
UpdateFromElement(kUpdateNormal, referrer_policy);
}
void ImageLoader::ElementDidMoveToNewDocument() {
if (delay_until_do_update_from_element_) {
delay_until_do_update_from_element_->DocumentChanged(
element_->GetDocument());
}
if (delay_until_image_notify_finished_) {
delay_until_image_notify_finished_->DocumentChanged(
element_->GetDocument());
}
ClearFailedLoadURL();
ClearImage();
}
// Indicates the next available id that we can use to uniquely identify a decode
// request.
uint64_t ImageLoader::DecodeRequest::s_next_request_id_ = 0;
ImageLoader::DecodeRequest::DecodeRequest(ImageLoader* loader,
ScriptPromiseResolver* resolver)
: request_id_(s_next_request_id_++), resolver_(resolver), loader_(loader) {}
void ImageLoader::DecodeRequest::Resolve() {
resolver_->Resolve();
loader_ = nullptr;
}
void ImageLoader::DecodeRequest::Reject() {
resolver_->Reject(DOMException::Create(
DOMExceptionCode::kEncodingError, "The source image cannot be decoded."));
loader_ = nullptr;
}
void ImageLoader::DecodeRequest::ProcessForTask() {
// We could have already processed (ie rejected) this task due to a sync
// update in UpdateFromElement. In that case, there's nothing to do here.
if (!loader_)
return;
DCHECK_EQ(state_, kPendingMicrotask);
state_ = kPendingLoad;
loader_->DispatchDecodeRequestsIfComplete();
}
void ImageLoader::DecodeRequest::NotifyDecodeDispatched() {
DCHECK_EQ(state_, kPendingLoad);
state_ = kDispatched;
}
void ImageLoader::DecodeRequest::Trace(blink::Visitor* visitor) {
visitor->Trace(resolver_);
visitor->Trace(loader_);
}
} // namespace blink