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/*
* Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGLength_h
#define SVGLength_h
#include "core/css/CSSPrimitiveValue.h"
#include "core/svg/SVGLengthContext.h"
#include "core/svg/SVGParsingError.h"
#include "core/svg/properties/SVGProperty.h"
#include "platform/heap/Handle.h"
namespace blink {
class QualifiedName;
class SVGLengthTearOff;
class SVGLength final : public SVGPropertyBase {
public:
typedef SVGLengthTearOff TearOffType;
static SVGLength* create(SVGLengthMode mode = SVGLengthMode::Other)
{
return new SVGLength(mode);
}
DECLARE_VIRTUAL_TRACE();
SVGLength* clone() const;
SVGPropertyBase* cloneForAnimation(const String&) const override;
CSSPrimitiveValue::UnitType typeWithCalcResolved() const { return m_value->typeWithCalcResolved(); }
void setUnitType(CSSPrimitiveValue::UnitType);
SVGLengthMode unitMode() const { return static_cast<SVGLengthMode>(m_unitMode); }
bool operator==(const SVGLength&) const;
bool operator!=(const SVGLength& other) const { return !operator==(other); }
float value(const SVGLengthContext&) const;
void setValue(float, const SVGLengthContext&);
void setValueAsNumber(float);
float valueInSpecifiedUnits() const { return m_value->getFloatValue(); }
void setValueInSpecifiedUnits(float value)
{
m_value = CSSPrimitiveValue::create(value, m_value->typeWithCalcResolved());
}
const CSSPrimitiveValue* asCSSPrimitiveValue() const { return m_value.get(); }
// Resolves LengthTypePercentage into a normalized floating point number (full value is 1.0).
float valueAsPercentage() const;
// Returns a number to be used as percentage (so full value is 100)
float valueAsPercentage100() const;
// Scale the input value by this SVGLength. Higher precision than input * valueAsPercentage().
float scaleByPercentage(float) const;
String valueAsString() const override;
SVGParsingError setValueAsString(const String&);
void newValueSpecifiedUnits(CSSPrimitiveValue::UnitType, float valueInSpecifiedUnits);
void convertToSpecifiedUnits(CSSPrimitiveValue::UnitType, const SVGLengthContext&);
// Helper functions
inline bool isRelative() const { return CSSPrimitiveValue::isRelativeUnit(m_value->typeWithCalcResolved()); }
inline bool isCalculated() const { return m_value->isCalculated(); }
bool isZero() const
{
return m_value->getFloatValue() == 0;
}
static SVGLengthMode lengthModeForAnimatedLengthAttribute(const QualifiedName&);
static bool negativeValuesForbiddenForAnimatedLengthAttribute(const QualifiedName&);
void add(SVGPropertyBase*, SVGElement*) override;
void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, SVGPropertyBase* from, SVGPropertyBase* to, SVGPropertyBase* toAtEndOfDurationValue, SVGElement* contextElement) override;
float calculateDistance(SVGPropertyBase* to, SVGElement* contextElement) override;
static AnimatedPropertyType classType() { return AnimatedLength; }
AnimatedPropertyType type() const override { return classType(); }
private:
SVGLength(SVGLengthMode);
SVGLength(const SVGLength&);
Member<const CSSPrimitiveValue> m_value;
unsigned m_unitMode : 2;
};
DEFINE_SVG_PROPERTY_TYPE_CASTS(SVGLength);
} // namespace blink
#endif // SVGLength_h