blob: d46de3fc06b68d386278f2b6e894e951bcab84c6 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/shelf_locking_manager.h"
#include "ash/session/session_state_delegate.h"
#include "ash/shelf/shelf.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/shelf_test_api.h"
namespace ash {
namespace test {
// Tests the shelf behavior when the screen or session is locked.
class ShelfLockingManagerTest : public ash::test::AshTestBase {
public:
ShelfLockingManagerTest() {}
ShelfLockingManager* GetShelfLockingManager() {
return ShelfTestAPI(Shelf::ForPrimaryDisplay()).shelf_locking_manager();
}
void SetScreenLocked(bool locked) {
GetShelfLockingManager()->OnLockStateChanged(locked);
}
void SetSessionState(SessionStateDelegate::SessionState state) {
GetShelfLockingManager()->SessionStateChanged(state);
}
private:
DISALLOW_COPY_AND_ASSIGN(ShelfLockingManagerTest);
};
// Makes sure shelf alignment is correct for lock screen.
TEST_F(ShelfLockingManagerTest, AlignmentLockedWhileScreenLocked) {
Shelf* shelf = Shelf::ForPrimaryDisplay();
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
shelf->SetAlignment(SHELF_ALIGNMENT_LEFT);
EXPECT_EQ(SHELF_ALIGNMENT_LEFT, shelf->alignment());
SetScreenLocked(true);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED, shelf->alignment());
SetScreenLocked(false);
EXPECT_EQ(SHELF_ALIGNMENT_LEFT, shelf->alignment());
}
// Makes sure shelf alignment is correct for login and add user screens.
TEST_F(ShelfLockingManagerTest, AlignmentLockedWhileSessionLocked) {
Shelf* shelf = Shelf::ForPrimaryDisplay();
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
shelf->SetAlignment(SHELF_ALIGNMENT_RIGHT);
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT, shelf->alignment());
SetSessionState(SessionStateDelegate::SESSION_STATE_LOGIN_PRIMARY);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED, shelf->alignment());
SetSessionState(SessionStateDelegate::SESSION_STATE_ACTIVE);
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT, shelf->alignment());
SetSessionState(SessionStateDelegate::SESSION_STATE_LOGIN_SECONDARY);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED, shelf->alignment());
SetSessionState(SessionStateDelegate::SESSION_STATE_ACTIVE);
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT, shelf->alignment());
}
// Makes sure shelf alignment changes are stored, not set, while locked.
TEST_F(ShelfLockingManagerTest, AlignmentChangesDeferredWhileLocked) {
Shelf* shelf = Shelf::ForPrimaryDisplay();
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
SetScreenLocked(true);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED, shelf->alignment());
shelf->SetAlignment(SHELF_ALIGNMENT_RIGHT);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED, shelf->alignment());
SetScreenLocked(false);
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT, shelf->alignment());
}
} // namespace test
} // namespace ash