blob: d5d6ddec62140b2707aa4f370f9890a8f9c5730e [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
#define MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
#include <string>
#include "mojo/public/cpp/application/lib/service_connector.h"
#include "mojo/public/interfaces/application/service_provider.mojom.h"
namespace mojo {
// An instance of this class is passed to
// ApplicationDelegate's ConfigureIncomingConnection() method each time a
// connection is made to this app, and to ApplicationDelegate's
// ConfigureOutgoingConnection() method when the app connects to
// another.
//
// To use define a class that implements your specific service api, e.g. FooImpl
// to implement a service named Foo.
// That class must subclass an InterfaceImpl specialization.
//
// Then implement an InterfaceFactory<Foo> that binds instances of FooImpl to
// InterfaceRequest<Foo>s and register that on the connection.
//
// connection->AddService(&factory);
//
// Or if you have multiple factories implemented by the same type, explicitly
// specify the interface to register the factory for:
//
// connection->AddService<Foo>(&my_foo_and_bar_factory_);
// connection->AddService<Bar>(&my_foo_and_bar_factory_);
//
// The InterfaceFactory must outlive the ApplicationConnection.
class ApplicationConnection {
public:
virtual ~ApplicationConnection();
template <typename Interface>
void AddService(InterfaceFactory<Interface>* factory) {
AddServiceConnector(
new internal::InterfaceFactoryConnector<Interface>(factory));
}
// Connect to the service implementing |Interface|.
template <typename Interface>
void ConnectToService(InterfacePtr<Interface>* ptr) {
MessagePipe pipe;
ptr->Bind(pipe.handle0.Pass());
GetServiceProvider()->ConnectToService(Interface::Name_,
pipe.handle1.Pass());
}
// The url identifying the application on the other end of this connection.
virtual const std::string& GetRemoteApplicationURL() = 0;
// Establishes a new connection to an application.
// TODO(davemoore): Would it be better to expose the ApplicationImpl?
virtual ApplicationConnection* ConnectToApplication(
const std::string& url) = 0;
// Connect to application identified by |application_url| and connect to
// the service implementation of the interface identified by |Interface|.
template <typename Interface>
void ConnectToService(const std::string& application_url,
InterfacePtr<Interface>* ptr) {
ConnectToApplication(application_url)->ConnectToService(ptr);
}
// Raw ServiceProvider interface to remote application.
virtual ServiceProvider* GetServiceProvider() = 0;
private:
virtual void AddServiceConnector(
internal::ServiceConnectorBase* service_connector) = 0;
};
} // namespace mojo
#endif // MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_