blob: 580619312c8ef646ef9d469b4fccdb1691c60dd6 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/url_request/sdch_dictionary_fetcher.h"
#include <stdint.h>
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/compiler_specific.h"
#include "base/thread_task_runner_handle.h"
#include "net/base/load_flags.h"
#include "net/url_request/url_request_context.h"
#include "net/url_request/url_request_status.h"
#include "net/url_request/url_request_throttler_manager.h"
namespace {
const int kBufferSize = 4096;
} // namespace
namespace net {
SdchDictionaryFetcher::SdchDictionaryFetcher(
URLRequestContext* context,
const OnDictionaryFetchedCallback& callback)
: next_state_(STATE_NONE),
in_loop_(false),
context_(context),
dictionary_fetched_callback_(callback),
weak_factory_(this) {
DCHECK(CalledOnValidThread());
DCHECK(context);
}
SdchDictionaryFetcher::~SdchDictionaryFetcher() {
DCHECK(CalledOnValidThread());
}
void SdchDictionaryFetcher::Schedule(const GURL& dictionary_url) {
DCHECK(CalledOnValidThread());
// Avoid pushing duplicate copy onto queue. We may fetch this url again later
// and get a different dictionary, but there is no reason to have it in the
// queue twice at one time.
if (!fetch_queue_.empty() && fetch_queue_.back() == dictionary_url) {
SdchManager::SdchErrorRecovery(
SdchManager::DICTIONARY_ALREADY_SCHEDULED_TO_DOWNLOAD);
return;
}
if (attempted_load_.find(dictionary_url) != attempted_load_.end()) {
SdchManager::SdchErrorRecovery(
SdchManager::DICTIONARY_ALREADY_TRIED_TO_DOWNLOAD);
return;
}
attempted_load_.insert(dictionary_url);
fetch_queue_.push(dictionary_url);
next_state_ = STATE_IDLE;
// There are no callbacks to user code from the dictionary fetcher,
// and Schedule() is only called from user code, so this call to DoLoop()
// does not require an |if (in_loop_) return;| guard.
DoLoop(OK);
}
void SdchDictionaryFetcher::Cancel() {
DCHECK(CalledOnValidThread());
next_state_ = STATE_NONE;
while (!fetch_queue_.empty())
fetch_queue_.pop();
attempted_load_.clear();
weak_factory_.InvalidateWeakPtrs();
current_request_.reset(NULL);
buffer_ = NULL;
dictionary_.clear();
}
void SdchDictionaryFetcher::OnResponseStarted(URLRequest* request) {
DCHECK(CalledOnValidThread());
DCHECK_EQ(request, current_request_.get());
DCHECK_EQ(next_state_, STATE_REQUEST_STARTED);
// The response has started, so the stream can be read from.
next_state_ = STATE_REQUEST_READING;
// If this function was synchronously called, the containing
// state machine loop will handle the state transition. Otherwise,
// restart the state machine loop.
if (in_loop_)
return;
DoLoop(request->status().error());
}
void SdchDictionaryFetcher::OnReadCompleted(URLRequest* request,
int bytes_read) {
DCHECK(CalledOnValidThread());
DCHECK_EQ(request, current_request_.get());
DCHECK_EQ(next_state_, STATE_REQUEST_READING);
// No state transition is required in this function; the
// completion of the request is detected in DoRead().
if (request->status().is_success())
dictionary_.append(buffer_->data(), bytes_read);
// If this function was synchronously called, the containing
// state machine loop will handle the state transition. Otherwise,
// restart the state machine loop.
if (in_loop_)
return;
DoLoop(request->status().error());
}
int SdchDictionaryFetcher::DoLoop(int rv) {
DCHECK(!in_loop_);
base::AutoReset<bool> auto_reset_in_loop(&in_loop_, true);
do {
State state = next_state_;
next_state_ = STATE_NONE;
switch (state) {
case STATE_IDLE:
rv = DoDispatchRequest(rv);
break;
case STATE_REQUEST_STARTED:
rv = DoRequestStarted(rv);
break;
case STATE_REQUEST_READING:
rv = DoRead(rv);
break;
case STATE_REQUEST_COMPLETE:
rv = DoCompleteRequest(rv);
break;
case STATE_NONE:
NOTREACHED();
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
return rv;
}
int SdchDictionaryFetcher::DoDispatchRequest(int rv) {
DCHECK(CalledOnValidThread());
// |rv| is ignored, as the result from the previous request doesn't
// affect the next request.
if (fetch_queue_.empty() || current_request_.get()) {
next_state_ = STATE_NONE;
return OK;
}
current_request_ =
context_->CreateRequest(fetch_queue_.front(), IDLE, this, NULL);
current_request_->SetLoadFlags(LOAD_DO_NOT_SEND_COOKIES |
LOAD_DO_NOT_SAVE_COOKIES);
buffer_ = new IOBuffer(kBufferSize);
fetch_queue_.pop();
next_state_ = STATE_REQUEST_STARTED;
current_request_->Start();
return OK;
}
int SdchDictionaryFetcher::DoRequestStarted(int rv) {
DCHECK(CalledOnValidThread());
DCHECK_EQ(rv, OK); // Can only come straight from above function.
// The transition to STATE_REQUEST_READING occurs in the
// OnResponseStarted() callback triggered by URLRequest::Start()
// (called in DoDispatchRequest(), above). If that callback did not
// occur synchronously, this routine is executed; it returns ERR_IO_PENDING,
// indicating to the controlling loop that no further work should be done
// until the callback occurs (which will re-invoke DoLoop()).
next_state_ = STATE_REQUEST_STARTED;
return ERR_IO_PENDING;
}
int SdchDictionaryFetcher::DoRead(int rv) {
DCHECK(CalledOnValidThread());
// If there's been an error, abort the current request.
if (rv != OK) {
current_request_.reset();
buffer_ = NULL;
next_state_ = STATE_IDLE;
return OK;
}
next_state_ = STATE_REQUEST_READING;
int bytes_read = 0;
if (!current_request_->Read(buffer_.get(), kBufferSize, &bytes_read)) {
if (current_request_->status().is_io_pending())
return ERR_IO_PENDING;
if (current_request_->status().error() == OK) {
// This "should never happen", but if it does the result will be
// an infinite loop. It's not clear how to handle a read failure
// without a promise to invoke the callback at some point in the future,
// so the request is failed.
SdchManager::SdchErrorRecovery(SdchManager::DICTIONARY_FETCH_READ_FAILED);
DLOG(FATAL)
<< "URLRequest::Read() returned false without IO pending or error!";
return ERR_FAILED;
}
return current_request_->status().error();
}
if (bytes_read != 0)
dictionary_.append(buffer_->data(), bytes_read);
else
next_state_ = STATE_REQUEST_COMPLETE;
return OK;
}
int SdchDictionaryFetcher::DoCompleteRequest(int rv) {
DCHECK(CalledOnValidThread());
// If the dictionary was successfully fetched, add it to the manager.
if (rv == OK)
dictionary_fetched_callback_.Run(dictionary_, current_request_->url());
current_request_.reset();
buffer_ = NULL;
dictionary_.clear();
next_state_ = STATE_IDLE;
return OK;
}
} // namespace net