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/* Copyright (c) 2014 The Chromium Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* From pp_codecs.idl modified Wed Nov 5 13:38:52 2014. */
#ifndef PPAPI_C_PP_CODECS_H_
#define PPAPI_C_PP_CODECS_H_
#include "ppapi/c/pp_macros.h"
#include "ppapi/c/pp_point.h"
#include "ppapi/c/pp_rect.h"
#include "ppapi/c/pp_size.h"
#include "ppapi/c/pp_stdint.h"
/**
* @file
* Video profiles.
*/
/**
* @addtogroup Enums
* @{
*/
typedef enum {
PP_VIDEOPROFILE_H264BASELINE = 0,
PP_VIDEOPROFILE_H264MAIN = 1,
PP_VIDEOPROFILE_H264EXTENDED = 2,
PP_VIDEOPROFILE_H264HIGH = 3,
PP_VIDEOPROFILE_H264HIGH10PROFILE = 4,
PP_VIDEOPROFILE_H264HIGH422PROFILE = 5,
PP_VIDEOPROFILE_H264HIGH444PREDICTIVEPROFILE = 6,
PP_VIDEOPROFILE_H264SCALABLEBASELINE = 7,
PP_VIDEOPROFILE_H264SCALABLEHIGH = 8,
PP_VIDEOPROFILE_H264STEREOHIGH = 9,
PP_VIDEOPROFILE_H264MULTIVIEWHIGH = 10,
PP_VIDEOPROFILE_VP8_ANY = 11,
PP_VIDEOPROFILE_VP9_ANY = 12,
PP_VIDEOPROFILE_MAX = PP_VIDEOPROFILE_VP9_ANY
} PP_VideoProfile;
/**
* Hardware acceleration options.
*/
typedef enum {
/** Create a hardware accelerated resource only. */
PP_HARDWAREACCELERATION_ONLY = 0,
/**
* Create a hardware accelerated resource if possible. Otherwise, fall back
* to the software implementation.
*/
PP_HARDWAREACCELERATION_WITHFALLBACK = 1,
/** Create the software implementation only. */
PP_HARDWAREACCELERATION_NONE = 2,
PP_HARDWAREACCELERATION_LAST = PP_HARDWAREACCELERATION_NONE
} PP_HardwareAcceleration;
/**
* @}
*/
/**
* @addtogroup Structs
* @{
*/
/**
* Struct describing a decoded video picture. The decoded picture data is stored
* in the GL texture corresponding to |texture_id|. The plugin can determine
* which Decode call generated the picture using |decode_id|.
*/
struct PP_VideoPicture {
/**
* |decode_id| parameter of the Decode call which generated this picture.
* See the PPB_VideoDecoder function Decode() for more details.
*/
uint32_t decode_id;
/**
* Texture ID in the plugin's GL context. The plugin can use this to render
* the decoded picture.
*/
uint32_t texture_id;
/**
* The GL texture target for the decoded picture. Possible values are:
* GL_TEXTURE_2D
* GL_TEXTURE_RECTANGLE_ARB
* GL_TEXTURE_EXTERNAL_OES
*
* The pixel format of the texture is GL_RGBA.
*/
uint32_t texture_target;
/**
* Dimensions of the texture holding the decoded picture.
*/
struct PP_Size texture_size;
/**
* The visible subrectangle of the picture. The plugin should display only
* this part of the picture.
*/
struct PP_Rect visible_rect;
};
/**
* Struct describing a decoded video picture. The decoded picture data is stored
* in the GL texture corresponding to |texture_id|. The plugin can determine
* which Decode call generated the picture using |decode_id|.
*/
struct PP_VideoPicture_0_1 {
/**
* |decode_id| parameter of the Decode call which generated this picture.
* See the PPB_VideoDecoder function Decode() for more details.
*/
uint32_t decode_id;
/**
* Texture ID in the plugin's GL context. The plugin can use this to render
* the decoded picture.
*/
uint32_t texture_id;
/**
* The GL texture target for the decoded picture. Possible values are:
* GL_TEXTURE_2D
* GL_TEXTURE_RECTANGLE_ARB
* GL_TEXTURE_EXTERNAL_OES
*
* The pixel format of the texture is GL_RGBA.
*/
uint32_t texture_target;
/**
* Dimensions of the texture holding the decoded picture.
*/
struct PP_Size texture_size;
};
/**
* @}
*/
#endif /* PPAPI_C_PP_CODECS_H_ */