blob: cbbf36ae74bda5e7fd2b7811acb9072437f603ce [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/mojo/clients/mojo_audio_decoder.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback_helpers.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_task_runner_handle.h"
#include "media/base/audio_buffer.h"
#include "media/base/cdm_context.h"
#include "media/base/demuxer_stream.h"
#include "media/mojo/common/media_type_converters.h"
#include "media/mojo/common/mojo_decoder_buffer_converter.h"
namespace media {
MojoAudioDecoder::MojoAudioDecoder(
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
mojom::AudioDecoderPtr remote_decoder)
: task_runner_(task_runner),
remote_decoder_info_(remote_decoder.PassInterface()),
writer_capacity_(
GetDefaultDecoderBufferConverterCapacity(DemuxerStream::AUDIO)),
client_binding_(this) {
DVLOG(1) << __func__;
}
MojoAudioDecoder::~MojoAudioDecoder() {
DVLOG(1) << __func__;
}
std::string MojoAudioDecoder::GetDisplayName() const {
return "MojoAudioDecoder";
}
bool MojoAudioDecoder::IsPlatformDecoder() const {
return true;
}
void MojoAudioDecoder::Initialize(const AudioDecoderConfig& config,
CdmContext* cdm_context,
const InitCB& init_cb,
const OutputCB& output_cb,
const WaitingCB& waiting_cb) {
DVLOG(1) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
if (!remote_decoder_.is_bound())
BindRemoteDecoder();
// This could happen during reinitialization.
if (remote_decoder_.encountered_error()) {
DVLOG(1) << __func__ << ": Connection error happened.";
task_runner_->PostTask(FROM_HERE, base::BindOnce(init_cb, false));
return;
}
// Fail immediately if the stream is encrypted but |cdm_context| is invalid.
int cdm_id = (config.is_encrypted() && cdm_context)
? cdm_context->GetCdmId()
: CdmContext::kInvalidCdmId;
if (config.is_encrypted() && CdmContext::kInvalidCdmId == cdm_id) {
DVLOG(1) << __func__ << ": Invalid CdmContext.";
task_runner_->PostTask(FROM_HERE, base::BindOnce(init_cb, false));
return;
}
init_cb_ = init_cb;
output_cb_ = output_cb;
waiting_cb_ = waiting_cb;
// Using base::Unretained(this) is safe because |this| owns |remote_decoder_|,
// and the callback won't be dispatched if |remote_decoder_| is destroyed.
remote_decoder_->Initialize(
config, cdm_id,
base::Bind(&MojoAudioDecoder::OnInitialized, base::Unretained(this)));
}
void MojoAudioDecoder::Decode(scoped_refptr<DecoderBuffer> media_buffer,
const DecodeCB& decode_cb) {
DVLOG(3) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
if (remote_decoder_.encountered_error()) {
task_runner_->PostTask(
FROM_HERE, base::BindOnce(decode_cb, DecodeStatus::DECODE_ERROR));
return;
}
mojom::DecoderBufferPtr buffer =
mojo_decoder_buffer_writer_->WriteDecoderBuffer(std::move(media_buffer));
if (!buffer) {
task_runner_->PostTask(
FROM_HERE, base::BindOnce(decode_cb, DecodeStatus::DECODE_ERROR));
return;
}
DCHECK(!decode_cb_);
decode_cb_ = decode_cb;
remote_decoder_->Decode(
std::move(buffer),
base::Bind(&MojoAudioDecoder::OnDecodeStatus, base::Unretained(this)));
}
void MojoAudioDecoder::Reset(const base::Closure& closure) {
DVLOG(2) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
if (remote_decoder_.encountered_error()) {
if (decode_cb_) {
task_runner_->PostTask(
FROM_HERE,
base::BindOnce(std::move(decode_cb_), DecodeStatus::DECODE_ERROR));
}
task_runner_->PostTask(FROM_HERE, closure);
return;
}
DCHECK(!reset_cb_);
reset_cb_ = closure;
remote_decoder_->Reset(
base::Bind(&MojoAudioDecoder::OnResetDone, base::Unretained(this)));
}
bool MojoAudioDecoder::NeedsBitstreamConversion() const {
DVLOG(1) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
return needs_bitstream_conversion_;
}
void MojoAudioDecoder::BindRemoteDecoder() {
DVLOG(1) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
remote_decoder_.Bind(std::move(remote_decoder_info_));
// Using base::Unretained(this) is safe because |this| owns |remote_decoder_|,
// and the error handler can't be invoked once |remote_decoder_| is destroyed.
remote_decoder_.set_connection_error_handler(
base::Bind(&MojoAudioDecoder::OnConnectionError, base::Unretained(this)));
mojom::AudioDecoderClientAssociatedPtrInfo client_ptr_info;
client_binding_.Bind(mojo::MakeRequest(&client_ptr_info));
remote_decoder_->Construct(std::move(client_ptr_info));
}
void MojoAudioDecoder::OnBufferDecoded(mojom::AudioBufferPtr buffer) {
DVLOG(1) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
output_cb_.Run(buffer.To<scoped_refptr<AudioBuffer>>());
}
void MojoAudioDecoder::OnWaiting(WaitingReason reason) {
DVLOG(1) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
waiting_cb_.Run(reason);
}
void MojoAudioDecoder::OnConnectionError() {
DVLOG(1) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(remote_decoder_.encountered_error());
if (init_cb_) {
std::move(init_cb_).Run(false);
return;
}
if (decode_cb_)
std::move(decode_cb_).Run(DecodeStatus::DECODE_ERROR);
if (reset_cb_)
std::move(reset_cb_).Run();
}
void MojoAudioDecoder::OnInitialized(bool success,
bool needs_bitstream_conversion) {
DVLOG(1) << __func__ << ": success:" << success;
DCHECK(task_runner_->BelongsToCurrentThread());
needs_bitstream_conversion_ = needs_bitstream_conversion;
if (success && !mojo_decoder_buffer_writer_) {
mojo::ScopedDataPipeConsumerHandle remote_consumer_handle;
mojo_decoder_buffer_writer_ = MojoDecoderBufferWriter::Create(
writer_capacity_, &remote_consumer_handle);
// Pass consumer end to |remote_decoder_|.
remote_decoder_->SetDataSource(std::move(remote_consumer_handle));
}
std::move(init_cb_).Run(success);
}
void MojoAudioDecoder::OnDecodeStatus(DecodeStatus status) {
DVLOG(1) << __func__ << ": status:" << status;
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(decode_cb_);
std::move(decode_cb_).Run(status);
}
void MojoAudioDecoder::OnResetDone() {
DVLOG(1) << __func__;
DCHECK(task_runner_->BelongsToCurrentThread());
// For pending decodes OnDecodeStatus() should arrive before OnResetDone().
DCHECK(!decode_cb_);
DCHECK(reset_cb_);
std::move(reset_cb_).Run();
}
} // namespace media