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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_VIEWS_EXCLUSIVE_ACCESS_BUBBLE_VIEWS_H_
#define CHROME_BROWSER_UI_VIEWS_EXCLUSIVE_ACCESS_BUBBLE_VIEWS_H_
#include <memory>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_bubble.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_hide_callback.h"
#include "content/public/browser/notification_observer.h"
#include "content/public/browser/notification_registrar.h"
#include "ui/views/widget/widget_observer.h"
class ExclusiveAccessBubbleViewsContext;
class GURL;
namespace gfx {
class SlideAnimation;
}
namespace views {
class View;
class Widget;
}
class SubtleNotificationView;
// ExclusiveAccessBubbleViews is responsible for showing a bubble atop the
// screen in fullscreen/mouse lock mode, telling users how to exit and providing
// a click target. The bubble auto-hides, and re-shows when the user moves to
// the screen top.
class ExclusiveAccessBubbleViews : public ExclusiveAccessBubble,
public content::NotificationObserver,
public views::WidgetObserver {
public:
ExclusiveAccessBubbleViews(
ExclusiveAccessBubbleViewsContext* context,
const GURL& url,
ExclusiveAccessBubbleType bubble_type,
ExclusiveAccessBubbleHideCallback bubble_first_hide_callback);
~ExclusiveAccessBubbleViews() override;
// |force_update| indicates the caller wishes to show the bubble contents
// regardless of whether the contents have changed.
void UpdateContent(
const GURL& url,
ExclusiveAccessBubbleType bubble_type,
ExclusiveAccessBubbleHideCallback bubble_first_hide_callback,
bool force_update);
// Repositions |popup_| if it is visible.
void RepositionIfVisible();
// If popup is visible, hides |popup_| before the bubble automatically hides
// itself.
void HideImmediately();
views::View* GetView();
private:
// Starts or stops polling the mouse location based on |popup_| and
// |bubble_type_|.
void UpdateMouseWatcher();
// Updates |popup|'s bounds given |animation_| and |animated_attribute_|.
void UpdateBounds();
void UpdateViewContent(ExclusiveAccessBubbleType bubble_type);
// Returns the root view containing |browser_view_|.
views::View* GetBrowserRootView() const;
// ExclusiveAccessBubble:
void AnimationProgressed(const gfx::Animation* animation) override;
void AnimationEnded(const gfx::Animation* animation) override;
gfx::Rect GetPopupRect(bool ignore_animation_state) const override;
gfx::Point GetCursorScreenPoint() override;
bool WindowContainsPoint(gfx::Point pos) override;
bool IsWindowActive() override;
void Hide() override;
void Show() override;
bool IsAnimating() override;
bool CanTriggerOnMouse() const override;
// content::NotificationObserver:
void Observe(int type,
const content::NotificationSource& source,
const content::NotificationDetails& details) override;
// views::WidgetObserver:
void OnWidgetDestroyed(views::Widget* widget) override;
void OnWidgetVisibilityChanged(views::Widget* widget, bool visible) override;
void RunHideCallbackIfNeeded(ExclusiveAccessBubbleHideReason reason);
ExclusiveAccessBubbleViewsContext* const bubble_view_context_;
views::Widget* popup_;
// Classic mode: Bubble may show & hide multiple times. The callback only runs
// for the first hide.
// Simplified mode: Bubble only hides once.
ExclusiveAccessBubbleHideCallback bubble_first_hide_callback_;
// Animation controlling showing/hiding of the exit bubble.
std::unique_ptr<gfx::SlideAnimation> animation_;
// The contents of the popup.
SubtleNotificationView* view_;
base::string16 browser_fullscreen_exit_accelerator_;
content::NotificationRegistrar registrar_;
DISALLOW_COPY_AND_ASSIGN(ExclusiveAccessBubbleViews);
};
#endif // CHROME_BROWSER_UI_VIEWS_EXCLUSIVE_ACCESS_BUBBLE_VIEWS_H_