blob: c3385f669925be994a5c55454f4798f596cd66f4 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include "base/command_line.h"
#include "base/macros.h"
#include "base/strings/utf_string_conversions.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/test/test_cursor_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/touch/touch_editing_controller.h"
#include "ui/base/ui_base_switches.h"
#include "ui/events/event_utils.h"
#include "ui/events/test/event_generator.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/render_text.h"
#include "ui/views/controls/textfield/textfield.h"
#include "ui/views/controls/textfield/textfield_test_api.h"
#include "ui/views/test/views_test_base.h"
#include "ui/views/touchui/touch_selection_controller_impl.h"
#include "ui/views/views_touch_selection_controller_factory.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
using base::ASCIIToUTF16;
using base::UTF16ToUTF8;
using base::WideToUTF16;
namespace {
// Should match kSelectionHandleBarMinHeight in touch_selection_controller.
const int kBarMinHeight = 5;
// Should match kSelectionHandleBarBottomAllowance in
// touch_selection_controller.
const int kBarBottomAllowance = 3;
// For selection bounds |b1| and |b2| in a paragraph of text, returns -1 if |b1|
// is physically before |b2|, +1 if |b2| is before |b1|, and 0 if they are at
// the same location.
int CompareTextSelectionBounds(const gfx::SelectionBound& b1,
const gfx::SelectionBound& b2) {
if (b1.edge_top().y() < b2.edge_top().y() ||
b1.edge_top().x() < b2.edge_top().x()) {
return -1;
}
if (b1 == b2)
return 0;
return 1;
}
} // namespace
namespace views {
class TouchSelectionControllerImplTest : public ViewsTestBase {
public:
TouchSelectionControllerImplTest()
: textfield_widget_(nullptr),
widget_(nullptr),
textfield_(nullptr),
views_tsc_factory_(new ViewsTouchEditingControllerFactory) {
ui::TouchEditingControllerFactory::SetInstance(views_tsc_factory_.get());
}
~TouchSelectionControllerImplTest() override {
ui::TouchEditingControllerFactory::SetInstance(nullptr);
}
void SetUp() override {
ViewsTestBase::SetUp();
// TODO: test uses GetContext(), which is not applicable to aura-mus.
// http://crbug.com/663809.
if (IsMus())
return;
test_cursor_client_.reset(new aura::test::TestCursorClient(GetContext()));
}
void TearDown() override {
test_cursor_client_.reset();
if (textfield_widget_ && !textfield_widget_->IsClosed())
textfield_widget_->Close();
if (widget_ && !widget_->IsClosed())
widget_->Close();
ViewsTestBase::TearDown();
}
void CreateTextfield() {
textfield_ = new Textfield();
textfield_widget_ = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(0, 0, 200, 200);
textfield_widget_->Init(params);
View* container = new View();
textfield_widget_->SetContentsView(container);
container->AddChildView(textfield_);
textfield_->SetBoundsRect(gfx::Rect(0, 0, 200, 21));
textfield_->set_id(1);
textfield_widget_->Show();
textfield_->RequestFocus();
textfield_test_api_.reset(new TextfieldTestApi(textfield_));
}
void CreateWidget() {
widget_ = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(0, 0, 200, 200);
widget_->Init(params);
widget_->Show();
}
protected:
static bool IsCursorHandleVisibleFor(
ui::TouchEditingControllerDeprecated* controller) {
TouchSelectionControllerImpl* impl =
static_cast<TouchSelectionControllerImpl*>(controller);
return impl->IsCursorHandleVisible();
}
gfx::Rect GetCursorRect(const gfx::SelectionModel& sel) {
return textfield_test_api_->GetRenderText()->GetCursorBounds(sel, true);
}
gfx::Point GetCursorPosition(const gfx::SelectionModel& sel) {
return GetCursorRect(sel).origin();
}
TouchSelectionControllerImpl* GetSelectionController() {
return static_cast<TouchSelectionControllerImpl*>(
textfield_test_api_->touch_selection_controller());
}
void StartTouchEditing() {
textfield_test_api_->CreateTouchSelectionControllerAndNotifyIt();
}
void EndTouchEditing() {
textfield_test_api_->ResetTouchSelectionController();
}
void SimulateSelectionHandleDrag(gfx::Vector2d v, int selection_handle) {
TouchSelectionControllerImpl* controller = GetSelectionController();
views::WidgetDelegateView* handle = nullptr;
if (selection_handle == 1)
handle = controller->GetHandle1View();
else
handle = controller->GetHandle2View();
gfx::Point grip_location = gfx::Point(handle->size().width() / 2,
handle->size().height() / 2);
base::TimeTicks time_stamp = base::TimeTicks();
{
ui::GestureEventDetails details(ui::ET_GESTURE_SCROLL_BEGIN);
ui::GestureEvent scroll_begin(
grip_location.x(), grip_location.y(), 0, time_stamp, details);
handle->OnGestureEvent(&scroll_begin);
}
test_cursor_client_->DisableMouseEvents();
{
ui::GestureEventDetails details(ui::ET_GESTURE_SCROLL_UPDATE);
gfx::Point update_location = grip_location + v;
ui::GestureEvent scroll_update(
update_location.x(), update_location.y(), 0, time_stamp, details);
handle->OnGestureEvent(&scroll_update);
}
{
ui::GestureEventDetails details(ui::ET_GESTURE_SCROLL_END);
ui::GestureEvent scroll_end(
grip_location.x(), grip_location.y(), 0, time_stamp, details);
handle->OnGestureEvent(&scroll_end);
}
test_cursor_client_->EnableMouseEvents();
}
gfx::NativeView GetCursorHandleNativeView() {
return GetSelectionController()->GetCursorHandleNativeView();
}
gfx::SelectionBound::Type GetSelectionHandle1Type() {
return GetSelectionController()->GetSelectionHandle1Type();
}
gfx::Rect GetSelectionHandle1Bounds() {
return GetSelectionController()->GetSelectionHandle1Bounds();
}
gfx::Rect GetSelectionHandle2Bounds() {
return GetSelectionController()->GetSelectionHandle2Bounds();
}
gfx::Rect GetCursorHandleBounds() {
return GetSelectionController()->GetCursorHandleBounds();
}
gfx::Rect GetExpectedHandleBounds(const gfx::SelectionBound& bound) {
return GetSelectionController()->GetExpectedHandleBounds(bound);
}
bool IsSelectionHandle1Visible() {
return GetSelectionController()->IsSelectionHandle1Visible();
}
bool IsSelectionHandle2Visible() {
return GetSelectionController()->IsSelectionHandle2Visible();
}
bool IsCursorHandleVisible() {
return GetSelectionController()->IsCursorHandleVisible();
}
gfx::RenderText* GetRenderText() {
return textfield_test_api_->GetRenderText();
}
gfx::Point GetCursorHandleDragPoint() {
gfx::Rect rect = GetCursorHandleBounds();
const gfx::SelectionModel& sel = textfield_->GetSelectionModel();
int cursor_height = GetCursorRect(sel).height();
gfx::Point point = rect.CenterPoint();
point.Offset(0, cursor_height);
return point;
}
// If textfield has selection, this verifies that the selection handles
// are visible, at the correct positions (at the end points of selection), and
// (if |check_direction| is set to true), that they have the correct
// directionality.
// |cursor_at_selection_handle_1| is used to decide whether selection
// handle 1's position is matched against the start of selection or the end.
void VerifyHandlePositions(bool cursor_at_selection_handle_1,
bool check_direction,
const base::Location& from_here) {
gfx::SelectionBound anchor, focus;
textfield_->GetSelectionEndPoints(&anchor, &focus);
std::string from_str = from_here.ToString();
if (textfield_->HasSelection()) {
EXPECT_TRUE(IsSelectionHandle1Visible()) << from_str;
EXPECT_TRUE(IsSelectionHandle2Visible()) << from_str;
EXPECT_FALSE(IsCursorHandleVisible());
gfx::Rect sh1_bounds = GetSelectionHandle1Bounds();
gfx::Rect sh2_bounds = GetSelectionHandle2Bounds();
if (cursor_at_selection_handle_1) {
EXPECT_EQ(sh1_bounds, GetExpectedHandleBounds(focus)) << from_str;
EXPECT_EQ(sh2_bounds, GetExpectedHandleBounds(anchor)) << from_str;
} else {
EXPECT_EQ(sh1_bounds, GetExpectedHandleBounds(anchor)) << from_str;
EXPECT_EQ(sh2_bounds, GetExpectedHandleBounds(focus)) << from_str;
}
} else {
EXPECT_FALSE(IsSelectionHandle1Visible()) << from_str;
EXPECT_FALSE(IsSelectionHandle2Visible()) << from_str;
EXPECT_TRUE(IsCursorHandleVisible());
gfx::Rect cursor_bounds = GetCursorHandleBounds();
DCHECK(anchor == focus);
EXPECT_EQ(cursor_bounds, GetExpectedHandleBounds(anchor)) << from_str;
}
if (check_direction) {
if (CompareTextSelectionBounds(anchor, focus) < 0) {
EXPECT_EQ(gfx::SelectionBound::LEFT, anchor.type()) << from_str;
EXPECT_EQ(gfx::SelectionBound::RIGHT, focus.type()) << from_str;
} else if (CompareTextSelectionBounds(anchor, focus) > 0) {
EXPECT_EQ(gfx::SelectionBound::LEFT, focus.type()) << from_str;
EXPECT_EQ(gfx::SelectionBound::RIGHT, anchor.type()) << from_str;
} else {
EXPECT_EQ(gfx::SelectionBound::CENTER, focus.type()) << from_str;
EXPECT_EQ(gfx::SelectionBound::CENTER, anchor.type()) << from_str;
}
}
}
// Sets up a textfield with a long text string such that it doesn't all fit
// into the textfield. Then selects the text - the first handle is expected
// to be invisible. |selection_start| is the position of the first handle.
void SetupSelectionInvisibleHandle(uint32_t selection_start) {
// Create a textfield with lots of text in it.
CreateTextfield();
std::string some_text("some text");
std::string textfield_text;
for (int i = 0; i < 10; ++i)
textfield_text += some_text;
textfield_->SetText(ASCIIToUTF16(textfield_text));
// Tap the textfield to invoke selection.
ui::GestureEventDetails details(ui::ET_GESTURE_TAP);
details.set_tap_count(1);
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(), details);
textfield_->OnGestureEvent(&tap);
// Select some text such that one handle is hidden.
textfield_->SelectRange(gfx::Range(
selection_start, static_cast<uint32_t>(textfield_text.length())));
// Check that one selection handle is hidden.
EXPECT_FALSE(IsSelectionHandle1Visible());
EXPECT_TRUE(IsSelectionHandle2Visible());
EXPECT_EQ(gfx::Range(selection_start,
static_cast<uint32_t>(textfield_text.length())),
textfield_->GetSelectedRange());
}
Widget* textfield_widget_;
Widget* widget_;
Textfield* textfield_;
std::unique_ptr<TextfieldTestApi> textfield_test_api_;
std::unique_ptr<ViewsTouchEditingControllerFactory> views_tsc_factory_;
std::unique_ptr<aura::test::TestCursorClient> test_cursor_client_;
private:
DISALLOW_COPY_AND_ASSIGN(TouchSelectionControllerImplTest);
};
// Tests that the selection handles are placed appropriately when selection in
// a Textfield changes.
TEST_F(TouchSelectionControllerImplTest, SelectionInTextfieldTest) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
textfield_->SetText(ASCIIToUTF16("some text"));
// Tap the textfield to invoke touch selection.
ui::GestureEventDetails details(ui::ET_GESTURE_TAP);
details.set_tap_count(1);
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(), details);
textfield_->OnGestureEvent(&tap);
// Test selecting a range.
textfield_->SelectRange(gfx::Range(3, 7));
VerifyHandlePositions(false, true, FROM_HERE);
// Test selecting everything.
textfield_->SelectAll(false);
VerifyHandlePositions(false, true, FROM_HERE);
// Test with no selection.
textfield_->ClearSelection();
VerifyHandlePositions(false, true, FROM_HERE);
// Test with lost focus.
textfield_widget_->GetFocusManager()->ClearFocus();
EXPECT_FALSE(GetSelectionController());
// Test with focus re-gained.
textfield_widget_->GetFocusManager()->SetFocusedView(textfield_);
EXPECT_FALSE(GetSelectionController());
textfield_->OnGestureEvent(&tap);
VerifyHandlePositions(false, true, FROM_HERE);
}
// Tests that the selection handles are placed appropriately in bidi text.
TEST_F(TouchSelectionControllerImplTest, SelectionInBidiTextfieldTest) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
textfield_->SetText(WideToUTF16(L"abc\x05d0\x05d1\x05d2"));
// Tap the textfield to invoke touch selection.
ui::GestureEventDetails details(ui::ET_GESTURE_TAP);
details.set_tap_count(1);
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(), details);
textfield_->OnGestureEvent(&tap);
// Test cursor at run boundary and with empty selection.
textfield_->SelectSelectionModel(
gfx::SelectionModel(3, gfx::CURSOR_BACKWARD));
VerifyHandlePositions(false, true, FROM_HERE);
// Test selection range inside one run and starts or ends at run boundary.
textfield_->SelectRange(gfx::Range(2, 3));
VerifyHandlePositions(false, true, FROM_HERE);
textfield_->SelectRange(gfx::Range(3, 2));
VerifyHandlePositions(false, true, FROM_HERE);
// TODO(mfomitchev): crbug.com/429705
// The correct behavior for handles in mixed ltr/rtl text line is not known,
// so passing false for |check_direction| in some of these tests.
textfield_->SelectRange(gfx::Range(3, 4));
VerifyHandlePositions(false, false, FROM_HERE);
textfield_->SelectRange(gfx::Range(4, 3));
VerifyHandlePositions(false, false, FROM_HERE);
textfield_->SelectRange(gfx::Range(3, 6));
VerifyHandlePositions(false, false, FROM_HERE);
textfield_->SelectRange(gfx::Range(6, 3));
VerifyHandlePositions(false, false, FROM_HERE);
// Test selection range accross runs.
textfield_->SelectRange(gfx::Range(0, 6));
VerifyHandlePositions(false, true, FROM_HERE);
textfield_->SelectRange(gfx::Range(6, 0));
VerifyHandlePositions(false, true, FROM_HERE);
textfield_->SelectRange(gfx::Range(1, 4));
VerifyHandlePositions(false, true, FROM_HERE);
textfield_->SelectRange(gfx::Range(4, 1));
VerifyHandlePositions(false, true, FROM_HERE);
}
// Tests if the SelectRect callback is called appropriately when selection
// handles are moved.
TEST_F(TouchSelectionControllerImplTest, SelectRectCallbackTest) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
textfield_->SetText(ASCIIToUTF16("textfield with selected text"));
// Tap the textfield to invoke touch selection.
ui::GestureEventDetails details(ui::ET_GESTURE_TAP);
details.set_tap_count(1);
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(), details);
textfield_->OnGestureEvent(&tap);
textfield_->SelectRange(gfx::Range(3, 7));
gfx::Point textfield_origin;
textfield_->ConvertPointToScreen(&textfield_origin);
EXPECT_EQ("tfie", UTF16ToUTF8(textfield_->GetSelectedText()));
VerifyHandlePositions(false, true, FROM_HERE);
// Drag selection handle 2 to right by 3 chars.
const gfx::FontList& font_list = textfield_->GetFontList();
int x = gfx::Canvas::GetStringWidth(ASCIIToUTF16("ld "), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 2);
EXPECT_EQ("tfield ", UTF16ToUTF8(textfield_->GetSelectedText()));
VerifyHandlePositions(false, true, FROM_HERE);
// Drag selection handle 1 to the left by a large amount (selection should
// just stick to the beginning of the textfield).
SimulateSelectionHandleDrag(gfx::Vector2d(-50, 0), 1);
EXPECT_EQ("textfield ", UTF16ToUTF8(textfield_->GetSelectedText()));
VerifyHandlePositions(true, true, FROM_HERE);
// Drag selection handle 1 across selection handle 2.
x = gfx::Canvas::GetStringWidth(ASCIIToUTF16("textfield with "), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 1);
EXPECT_EQ("with ", UTF16ToUTF8(textfield_->GetSelectedText()));
VerifyHandlePositions(true, true, FROM_HERE);
// Drag selection handle 2 across selection handle 1.
x = gfx::Canvas::GetStringWidth(ASCIIToUTF16("with selected "), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 2);
EXPECT_EQ("selected ", UTF16ToUTF8(textfield_->GetSelectedText()));
VerifyHandlePositions(false, true, FROM_HERE);
}
TEST_F(TouchSelectionControllerImplTest, SelectRectInBidiCallbackTest) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
textfield_->SetText(WideToUTF16(L"abc\x05e1\x05e2\x05e3" L"def"));
// Tap the textfield to invoke touch selection.
ui::GestureEventDetails details(ui::ET_GESTURE_TAP);
details.set_tap_count(1);
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(), details);
textfield_->OnGestureEvent(&tap);
// Select [c] from left to right.
textfield_->SelectRange(gfx::Range(2, 3));
EXPECT_EQ(WideToUTF16(L"c"), textfield_->GetSelectedText());
VerifyHandlePositions(false, true, FROM_HERE);
// Drag selection handle 2 to right by 1 char.
const gfx::FontList& font_list = textfield_->GetFontList();
int x = gfx::Canvas::GetStringWidth(WideToUTF16(L"\x05e3"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 2);
EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
VerifyHandlePositions(false, true, FROM_HERE);
// Drag selection handle 1 to left by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"b"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(-x, 0), 1);
EXPECT_EQ(WideToUTF16(L"bc\x05e1\x05e2"), textfield_->GetSelectedText());
VerifyHandlePositions(true, true, FROM_HERE);
// Select [c] from right to left.
textfield_->SelectRange(gfx::Range(3, 2));
EXPECT_EQ(WideToUTF16(L"c"), textfield_->GetSelectedText());
VerifyHandlePositions(false, true, FROM_HERE);
// Drag selection handle 1 to right by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"\x05e3"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 1);
EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
VerifyHandlePositions(true, true, FROM_HERE);
// Drag selection handle 2 to left by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"b"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(-x, 0), 2);
EXPECT_EQ(WideToUTF16(L"bc\x05e1\x05e2"), textfield_->GetSelectedText());
VerifyHandlePositions(false, true, FROM_HERE);
// Select [\x5e1] from right to left.
textfield_->SelectRange(gfx::Range(3, 4));
EXPECT_EQ(WideToUTF16(L"\x05e1"), textfield_->GetSelectedText());
// TODO(mfomitchev): crbug.com/429705
// The correct behavior for handles in mixed ltr/rtl text line is not known,
// so passing false for |check_direction| in some of these tests.
VerifyHandlePositions(false, false, FROM_HERE);
/* TODO(xji): for bidi text "abcDEF" whose display is "abcFEDhij", when click
right of 'D' and select [D] then move the left selection handle to left
by one character, it should select [ED], instead it selects [F].
Reason: click right of 'D' and left of 'h' return the same x-axis position,
pass this position to FindCursorPosition() returns index of 'h'. which
means the selection start changed from 3 to 6.
Need further investigation on whether this is a bug in Pango and how to
work around it.
// Drag selection handle 2 to left by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"\x05e2"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(-x, 0), 2);
EXPECT_EQ(WideToUTF16(L"\x05e1\x05e2"), textfield_->GetSelectedText());
VERIFY_HANDLE_POSITIONS(false);
*/
// Drag selection handle 1 to right by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"d"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 1);
EXPECT_EQ(WideToUTF16(L"\x05e2\x05e3" L"d"), textfield_->GetSelectedText());
VerifyHandlePositions(true, true, FROM_HERE);
// Select [\x5e1] from left to right.
textfield_->SelectRange(gfx::Range(4, 3));
EXPECT_EQ(WideToUTF16(L"\x05e1"), textfield_->GetSelectedText());
VerifyHandlePositions(false, false, FROM_HERE);
/* TODO(xji): see detail of above commented out test case.
// Drag selection handle 1 to left by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"\x05e2"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(-x, 0), 1);
EXPECT_EQ(WideToUTF16(L"\x05e1\x05e2"), textfield_->GetSelectedText());
VERIFY_HANDLE_POSITIONS(true);
*/
// Drag selection handle 2 to right by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"d"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 2);
EXPECT_EQ(WideToUTF16(L"\x05e2\x05e3" L"d"), textfield_->GetSelectedText());
VerifyHandlePositions(false, true, FROM_HERE);
// Select [\x05r3] from right to left.
textfield_->SelectRange(gfx::Range(5, 6));
EXPECT_EQ(WideToUTF16(L"\x05e3"), textfield_->GetSelectedText());
VerifyHandlePositions(false, false, FROM_HERE);
// Drag selection handle 2 to left by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"c"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(-x, 0), 2);
EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
VerifyHandlePositions(false, true, FROM_HERE);
// Drag selection handle 1 to right by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"\x05e2"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 1);
EXPECT_EQ(WideToUTF16(L"c\x05e1"), textfield_->GetSelectedText());
VerifyHandlePositions(true, true, FROM_HERE);
// Select [\x05r3] from left to right.
textfield_->SelectRange(gfx::Range(6, 5));
EXPECT_EQ(WideToUTF16(L"\x05e3"), textfield_->GetSelectedText());
VerifyHandlePositions(false, false, FROM_HERE);
// Drag selection handle 1 to left by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"c"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(-x, 0), 1);
EXPECT_EQ(WideToUTF16(L"c\x05e1\x05e2"), textfield_->GetSelectedText());
VerifyHandlePositions(true, true, FROM_HERE);
// Drag selection handle 2 to right by 1 char.
x = gfx::Canvas::GetStringWidth(WideToUTF16(L"\x05e2"), font_list);
SimulateSelectionHandleDrag(gfx::Vector2d(x, 0), 2);
EXPECT_EQ(WideToUTF16(L"c\x05e1"), textfield_->GetSelectedText());
VerifyHandlePositions(false, false, FROM_HERE);
}
TEST_F(TouchSelectionControllerImplTest,
HiddenSelectionHandleRetainsCursorPosition) {
// TODO: see comment in SetUp().
if (IsMus())
return;
static const uint32_t selection_start = 10u;
SetupSelectionInvisibleHandle(selection_start);
// Drag the visible handle around and make sure the selection end point of the
// invisible handle does not change.
size_t visible_handle_position = textfield_->GetSelectedRange().end();
for (int i = 0; i < 10; ++i) {
static const int drag_diff = -10;
SimulateSelectionHandleDrag(gfx::Vector2d(drag_diff, 0), 2);
// Make sure that the visible handle is being dragged.
EXPECT_NE(visible_handle_position, textfield_->GetSelectedRange().end());
visible_handle_position = textfield_->GetSelectedRange().end();
EXPECT_EQ((size_t) 10, textfield_->GetSelectedRange().start());
}
}
// Tests that we can handle the hidden handle getting exposed as a result of a
// drag and that it maintains the correct orientation when exposed.
TEST_F(TouchSelectionControllerImplTest, HiddenSelectionHandleExposed) {
// TODO: see comment in SetUp().
if (IsMus())
return;
static const uint32_t selection_start = 0u;
SetupSelectionInvisibleHandle(selection_start);
// Drag the handle until the selection shrinks such that the other handle
// becomes visible.
while (!IsSelectionHandle1Visible()) {
static const int drag_diff = -10;
SimulateSelectionHandleDrag(gfx::Vector2d(drag_diff, 0), 2);
}
// Confirm that the exposed handle maintains the LEFT orientation
// (and does not reset to gfx::SelectionBound::Type::CENTER).
EXPECT_EQ(gfx::SelectionBound::Type::LEFT, GetSelectionHandle1Type());
}
TEST_F(TouchSelectionControllerImplTest,
DoubleTapInTextfieldWithCursorHandleShouldSelectText) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
textfield_->SetText(ASCIIToUTF16("some text"));
ui::test::EventGenerator generator(
textfield_->GetWidget()->GetNativeView()->GetRootWindow());
// Tap the textfield to invoke touch selection.
generator.GestureTapAt(gfx::Point(10, 10));
// Cursor handle should be visible.
EXPECT_FALSE(textfield_->HasSelection());
VerifyHandlePositions(false, true, FROM_HERE);
// Double tap on the cursor handle position. We want to check that the cursor
// handle is not eating the event and that the event is falling through to the
// textfield.
gfx::Point cursor_pos = GetCursorHandleBounds().origin();
cursor_pos.Offset(GetCursorHandleBounds().width() / 2, 0);
generator.GestureTapAt(cursor_pos);
generator.GestureTapAt(cursor_pos);
EXPECT_TRUE(textfield_->HasSelection());
}
// A simple implementation of TouchEditable that allows faking cursor position
// inside its boundaries.
class TestTouchEditable : public ui::TouchEditable {
public:
explicit TestTouchEditable(aura::Window* window)
: window_(window) {
DCHECK(window);
}
void set_bounds(const gfx::Rect& bounds) {
bounds_ = bounds;
}
void set_cursor_rect(const gfx::RectF& cursor_rect) {
cursor_bound_.SetEdge(cursor_rect.origin(), cursor_rect.bottom_left());
cursor_bound_.set_type(gfx::SelectionBound::Type::CENTER);
}
~TestTouchEditable() override {}
private:
// Overridden from ui::TouchEditable.
void SelectRect(const gfx::Point& start, const gfx::Point& end) override {
NOTREACHED();
}
void MoveCaretTo(const gfx::Point& point) override { NOTREACHED(); }
void GetSelectionEndPoints(gfx::SelectionBound* anchor,
gfx::SelectionBound* focus) override {
*anchor = *focus = cursor_bound_;
}
gfx::Rect GetBounds() override { return gfx::Rect(bounds_.size()); }
gfx::NativeView GetNativeView() const override { return window_; }
void ConvertPointToScreen(gfx::Point* point) override {
aura::client::ScreenPositionClient* screen_position_client =
aura::client::GetScreenPositionClient(window_->GetRootWindow());
if (screen_position_client)
screen_position_client->ConvertPointToScreen(window_, point);
}
void ConvertPointFromScreen(gfx::Point* point) override {
aura::client::ScreenPositionClient* screen_position_client =
aura::client::GetScreenPositionClient(window_->GetRootWindow());
if (screen_position_client)
screen_position_client->ConvertPointFromScreen(window_, point);
}
bool DrawsHandles() override { return false; }
void OpenContextMenu(const gfx::Point& anchor) override { NOTREACHED(); }
void DestroyTouchSelection() override { NOTREACHED(); }
// Overridden from ui::SimpleMenuModel::Delegate.
bool IsCommandIdChecked(int command_id) const override {
NOTREACHED();
return false;
}
bool IsCommandIdEnabled(int command_id) const override {
NOTREACHED();
return false;
}
void ExecuteCommand(int command_id, int event_flags) override {
NOTREACHED();
}
aura::Window* window_;
// Boundaries of the client view.
gfx::Rect bounds_;
// Cursor position inside the client view.
//gfx::Rect cursor_rect_;
gfx::SelectionBound cursor_bound_;
DISALLOW_COPY_AND_ASSIGN(TestTouchEditable);
};
// Tests if the touch editing handle is shown or hidden properly according to
// the cursor position relative to the client boundaries.
TEST_F(TouchSelectionControllerImplTest,
VisibilityOfHandleRegardingClientBounds) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateWidget();
TestTouchEditable touch_editable(widget_->GetNativeView());
std::unique_ptr<ui::TouchEditingControllerDeprecated>
touch_selection_controller(
ui::TouchEditingControllerDeprecated::Create(&touch_editable));
touch_editable.set_bounds(gfx::Rect(0, 0, 100, 20));
// Put the cursor completely inside the client bounds. Handle should be
// visible.
touch_editable.set_cursor_rect(gfx::RectF(2.f, 0.f, 1.f, 20.f));
touch_selection_controller->SelectionChanged();
EXPECT_TRUE(IsCursorHandleVisibleFor(touch_selection_controller.get()));
// Move the cursor up such that |kBarMinHeight| pixels are still in the client
// bounds. Handle should still be visible.
touch_editable.set_cursor_rect(
gfx::RectF(2.f, kBarMinHeight - 20.f, 1.f, 20.f));
touch_selection_controller->SelectionChanged();
EXPECT_TRUE(IsCursorHandleVisibleFor(touch_selection_controller.get()));
// Move the cursor up such that less than |kBarMinHeight| pixels are in the
// client bounds. Handle should be hidden.
touch_editable.set_cursor_rect(
gfx::RectF(2.f, kBarMinHeight - 20.f - 1.f, 1.f, 20.f));
touch_selection_controller->SelectionChanged();
EXPECT_FALSE(IsCursorHandleVisibleFor(touch_selection_controller.get()));
// Move the Cursor down such that |kBarBottomAllowance| pixels are out of the
// client bounds. Handle should be visible.
touch_editable.set_cursor_rect(
gfx::RectF(2.f, kBarBottomAllowance, 1.f, 20.f));
touch_selection_controller->SelectionChanged();
EXPECT_TRUE(IsCursorHandleVisibleFor(touch_selection_controller.get()));
// Move the cursor down such that more than |kBarBottomAllowance| pixels are
// out of the client bounds. Handle should be hidden.
touch_editable.set_cursor_rect(
gfx::RectF(2.f, kBarBottomAllowance + 1.f, 1.f, 20.f));
touch_selection_controller->SelectionChanged();
EXPECT_FALSE(IsCursorHandleVisibleFor(touch_selection_controller.get()));
touch_selection_controller.reset();
}
TEST_F(TouchSelectionControllerImplTest, HandlesStackAboveParent) {
// TODO: see comment in SetUp().
if (IsMus())
return;
aura::Window* root = GetContext();
ui::EventTargeter* targeter =
root->GetHost()->dispatcher()->GetDefaultEventTargeter();
// Create the first window containing a Views::Textfield.
CreateTextfield();
aura::Window* window1 = textfield_widget_->GetNativeView();
// Start touch editing, check that the handle is above the first window, and
// end touch editing.
StartTouchEditing();
gfx::Point test_point = GetCursorHandleDragPoint();
ui::MouseEvent test_event1(ui::ET_MOUSE_MOVED, test_point, test_point,
ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
EXPECT_EQ(GetCursorHandleNativeView(),
targeter->FindTargetForEvent(root, &test_event1));
EndTouchEditing();
// Create the second (empty) window over the first one.
CreateWidget();
aura::Window* window2 = widget_->GetNativeView();
// Start touch editing (in the first window) and check that the handle is not
// above the second window.
StartTouchEditing();
ui::MouseEvent test_event2(ui::ET_MOUSE_MOVED, test_point, test_point,
ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
EXPECT_EQ(window2, targeter->FindTargetForEvent(root, &test_event2));
// Move the first window to top and check that the handle is kept above the
// first window.
window1->GetRootWindow()->StackChildAtTop(window1);
ui::MouseEvent test_event3(ui::ET_MOUSE_MOVED, test_point, test_point,
ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
EXPECT_EQ(GetCursorHandleNativeView(),
targeter->FindTargetForEvent(root, &test_event3));
}
TEST_F(TouchSelectionControllerImplTest, MouseEventDeactivatesTouchSelection) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
EXPECT_FALSE(GetSelectionController());
ui::test::EventGenerator generator(
textfield_widget_->GetNativeView()->GetRootWindow());
generator.set_current_location(gfx::Point(5, 5));
RunPendingMessages();
// Start touch editing; then move mouse over the textfield and ensure it
// deactivates touch selection.
StartTouchEditing();
EXPECT_TRUE(GetSelectionController());
generator.MoveMouseTo(gfx::Point(5, 10));
RunPendingMessages();
EXPECT_FALSE(GetSelectionController());
generator.MoveMouseTo(gfx::Point(5, 50));
RunPendingMessages();
// Start touch editing; then move mouse out of the textfield, but inside the
// winow and ensure it deactivates touch selection.
StartTouchEditing();
EXPECT_TRUE(GetSelectionController());
generator.MoveMouseTo(gfx::Point(5, 55));
RunPendingMessages();
EXPECT_FALSE(GetSelectionController());
generator.MoveMouseTo(gfx::Point(5, 500));
RunPendingMessages();
// Start touch editing; then move mouse out of the textfield and window and
// ensure it deactivates touch selection.
StartTouchEditing();
EXPECT_TRUE(GetSelectionController());
generator.MoveMouseTo(5, 505);
RunPendingMessages();
EXPECT_FALSE(GetSelectionController());
}
TEST_F(TouchSelectionControllerImplTest, MouseCaptureChangedEventIgnored) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
EXPECT_FALSE(GetSelectionController());
ui::test::EventGenerator generator(
textfield_widget_->GetNativeView()->GetRootWindow());
RunPendingMessages();
// Start touch editing; then generate a mouse-capture-changed event and ensure
// it does not deactivate touch selection.
StartTouchEditing();
EXPECT_TRUE(GetSelectionController());
ui::MouseEvent capture_changed(ui::ET_MOUSE_CAPTURE_CHANGED, gfx::Point(5, 5),
gfx::Point(5, 5), base::TimeTicks(), 0, 0);
generator.Dispatch(&capture_changed);
RunPendingMessages();
EXPECT_TRUE(GetSelectionController());
}
TEST_F(TouchSelectionControllerImplTest, KeyEventDeactivatesTouchSelection) {
// TODO: see comment in SetUp().
if (IsMus())
return;
CreateTextfield();
EXPECT_FALSE(GetSelectionController());
ui::test::EventGenerator generator(
textfield_widget_->GetNativeView()->GetRootWindow());
RunPendingMessages();
// Start touch editing; then press a key and ensure it deactivates touch
// selection.
StartTouchEditing();
EXPECT_TRUE(GetSelectionController());
generator.PressKey(ui::VKEY_A, 0);
RunPendingMessages();
EXPECT_FALSE(GetSelectionController());
}
} // namespace views