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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_SURFACE_STUB_H_
#define UI_GL_GL_SURFACE_STUB_H_
#include "ui/gl/gl_export.h"
#include "ui/gl/gl_surface.h"
namespace gl {
// A GLSurface that does nothing for unit tests.
class GL_EXPORT GLSurfaceStub : public GLSurface {
public:
void SetSize(const gfx::Size& size) { size_ = size; }
void set_buffers_flipped(bool flipped) { buffers_flipped_ = flipped; }
void set_supports_draw_rectangle(bool support) {
supports_draw_rectangle_ = support;
}
// Implement GLSurface.
void Destroy() override;
bool Resize(const gfx::Size& size,
float scale_factor,
ColorSpace color_space,
bool has_alpha) override;
bool IsOffscreen() override;
gfx::SwapResult SwapBuffers(const PresentationCallback& callback) override;
gfx::Size GetSize() override;
void* GetHandle() override;
bool BuffersFlipped() const override;
GLSurfaceFormat GetFormat() override;
bool SupportsDCLayers() const override;
gfx::Vector2d GetDrawOffset() const override;
bool SupportsPresentationCallback() override;
protected:
~GLSurfaceStub() override;
private:
gfx::Size size_;
bool buffers_flipped_ = false;
bool supports_draw_rectangle_ = false;
};
} // namespace gl
#endif // UI_GL_GL_SURFACE_STUB_H_