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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_OUTPUT_CA_LAYER_OVERLAY_H_
#define CC_OUTPUT_CA_LAYER_OVERLAY_H_
#include "cc/quads/render_pass.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/utils/SkMatrix44.h"
#include "ui/gfx/geometry/rect_f.h"
namespace cc {
class DrawQuad;
class ResourceProvider;
class CC_EXPORT CALayerOverlay {
public:
CALayerOverlay();
~CALayerOverlay();
// Texture that corresponds to an IOSurface to set as the content of the
// CALayer. If this is 0 then the CALayer is a solid color.
unsigned contents_resource_id;
// The contents rect property for the CALayer.
gfx::RectF contents_rect;
// The opacity property for the CAayer.
float opacity;
// The background color property for the CALayer.
SkColor background_color;
// The edge anti-aliasing mask property for the CALayer.
unsigned edge_aa_mask;
// The bounds for the CALayer in pixels.
gfx::SizeF bounds_size;
// The transform to apply to the CALayer.
SkMatrix44 transform;
};
typedef std::vector<CALayerOverlay> CALayerOverlayList;
// Returns true if all quads in the root render pass have been replaced by
// CALayerOverlays.
bool ProcessForCALayerOverlays(ResourceProvider* resource_provider,
const gfx::RectF& display_rect,
const QuadList& quad_list,
CALayerOverlayList* ca_layer_overlays);
} // namespace cc
#endif // CC_OUTPUT_CA_LAYER_OVERLAY_H_