blob: b6a58c9c8254261f2b5251a5080f50712bba428b [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/scoped_resource.h"
namespace cc {
ScopedResource::ScopedResource(ResourceProvider* resource_provider)
: resource_provider_(resource_provider) {
DCHECK(resource_provider_);
}
ScopedResource::~ScopedResource() {
Free();
}
void ScopedResource::Allocate(const gfx::Size& size,
ResourceProvider::TextureHint hint,
ResourceFormat format) {
DCHECK(!id());
DCHECK(!size.IsEmpty());
set_dimensions(size, format);
set_id(resource_provider_->CreateResource(size, hint, format));
#if DCHECK_IS_ON()
allocate_thread_id_ = base::PlatformThread::CurrentId();
#endif
}
void ScopedResource::AllocateWithGpuMemoryBuffer(const gfx::Size& size,
ResourceFormat format) {
DCHECK(!id());
DCHECK(!size.IsEmpty());
set_dimensions(size, format);
set_id(resource_provider_->CreateGpuMemoryBufferResource(
size, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format));
#if DCHECK_IS_ON()
allocate_thread_id_ = base::PlatformThread::CurrentId();
#endif
}
void ScopedResource::Free() {
if (id()) {
#if DCHECK_IS_ON()
DCHECK(allocate_thread_id_ == base::PlatformThread::CurrentId());
#endif
resource_provider_->DeleteResource(id());
}
set_id(0);
}
} // namespace cc