| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_ |
| #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_ |
| |
| // This file provides an easy way to include the appropriate |
| // BitmapPlatformDevice header file for your platform. |
| |
| #include <stdint.h> |
| |
| #if defined(WIN32) |
| #include "skia/ext/bitmap_platform_device_win.h" |
| #elif defined(__APPLE__) |
| #include "skia/ext/bitmap_platform_device_mac.h" |
| #elif defined(USE_CAIRO) |
| #include "skia/ext/bitmap_platform_device_cairo.h" |
| #else |
| #include "skia/ext/bitmap_platform_device_skia.h" |
| #endif |
| |
| namespace skia { |
| // Returns true if it is unsafe to attempt to allocate an offscreen buffer |
| // given these dimensions. |
| inline bool RasterDeviceTooBigToAllocate(int width, int height) { |
| |
| #ifndef SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX |
| #define SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX (2 * 256 * 1024 * 1024) |
| #endif |
| |
| int bytesPerPixel = 4; |
| int64_t bytes = (int64_t)width * height * bytesPerPixel; |
| return bytes > SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX; |
| } |
| } |
| |
| #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_ |