| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_ |
| #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_ |
| |
| #include <stdint.h> |
| |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "skia/ext/platform_device.h" |
| |
| typedef struct _cairo_surface cairo_surface_t; |
| |
| // ----------------------------------------------------------------------------- |
| // Image byte ordering on Linux: |
| // |
| // Pixels are packed into 32-bit words these days. Even for 24-bit images, |
| // often 8-bits will be left unused for alignment reasons. Thus, when you see |
| // ARGB as the byte order you have to wonder if that's in memory order or |
| // little-endian order. Here I'll write A.R.G.B to specifiy the memory order. |
| // |
| // GdkPixbuf's provide a nice backing store and defaults to R.G.B.A order. |
| // They'll do the needed byte swapping to match the X server when drawn. |
| // |
| // Skia can be controled in skia/include/corecg/SkUserConfig.h (see bits about |
| // SK_R32_SHIFT). For Linux we define it to be ARGB in registers. For little |
| // endian machines that means B.G.R.A in memory. |
| // |
| // The image loaders are controlled in |
| // webkit/port/platform/image-decoders/ImageDecoder.h (see setRGBA). These are |
| // also configured for ARGB in registers. |
| // |
| // Cairo's only 32-bit mode is ARGB in registers. |
| // |
| // X servers commonly have a 32-bit visual with xRGB in registers (since they |
| // typically don't do alpha blending of drawables at the user level. Composite |
| // extensions aside.) |
| // |
| // We don't use GdkPixbuf because its byte order differs from the rest. Most |
| // importantly, it differs from Cairo which, being a system library, is |
| // something that we can't easily change. |
| // ----------------------------------------------------------------------------- |
| |
| namespace skia { |
| |
| // ----------------------------------------------------------------------------- |
| // This is the Linux bitmap backing for Skia. We create a Cairo image surface |
| // to store the backing buffer. This buffer is BGRA in memory (on little-endian |
| // machines). |
| // |
| // For now we are also using Cairo to paint to the Drawables so we provide an |
| // accessor for getting the surface. |
| // |
| // This is all quite ok for test_shell. In the future we will want to use |
| // shared memory between the renderer and the main process at least. In this |
| // case we'll probably create the buffer from a precreated region of memory. |
| // ----------------------------------------------------------------------------- |
| class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice { |
| public: |
| // Create a BitmapPlatformDeviceLinux from an already constructed bitmap; |
| // you should probably be using Create(). This may become private later if |
| // we ever have to share state between some native drawing UI and Skia, like |
| // the Windows and Mac versions of this class do. |
| // |
| // This object takes ownership of @cairo. |
| BitmapPlatformDevice(const SkBitmap& other, cairo_t* cairo); |
| ~BitmapPlatformDevice() override; |
| |
| // Constructs a device with size |width| * |height| with contents initialized |
| // to zero. |is_opaque| should be set if the caller knows the bitmap will be |
| // completely opaque and allows some optimizations. |
| static BitmapPlatformDevice* Create(int width, int height, bool is_opaque); |
| |
| // This doesn't take ownership of |data|. If |data| is NULL, the contents |
| // of the device are initialized to 0. |
| static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, |
| uint8_t* data); |
| |
| // Overridden from SkBaseDevice: |
| void setMatrixClip(const SkMatrix& transform, |
| const SkRegion& region, |
| const SkClipStack&) override; |
| |
| // Overridden from PlatformDevice: |
| cairo_t* BeginPlatformPaint() override; |
| |
| protected: |
| SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; |
| |
| private: |
| static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, |
| cairo_surface_t* surface); |
| |
| // Sets the transform and clip operations. This will not update the Cairo |
| // context, but will mark the config as dirty. The next call of LoadConfig |
| // will pick up these changes. |
| void SetMatrixClip(const SkMatrix& transform, const SkRegion& region); |
| |
| // Loads the current transform and clip into the context. |
| void LoadConfig(); |
| |
| // Graphics context used to draw into the surface. |
| cairo_t* cairo_; |
| |
| // True when there is a transform or clip that has not been set to the |
| // context. The context is retrieved for every text operation, and the |
| // transform and clip do not change as much. We can save time by not loading |
| // the clip and transform for every one. |
| bool config_dirty_; |
| |
| // Translation assigned to the context: we need to keep track of this |
| // separately so it can be updated even if the context isn't created yet. |
| SkMatrix transform_; |
| |
| // The current clipping |
| SkRegion clip_region_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); |
| }; |
| |
| } // namespace skia |
| |
| #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_ |