blob: 055380e739d8c762fe8d7f81f764ac74b80c2cbe [file] [log] [blame]
/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "bindings/core/v8/V8PerIsolateData.h"
#include "bindings/core/v8/DOMDataStore.h"
#include "bindings/core/v8/ScriptSourceCode.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8HiddenValue.h"
#include "bindings/core/v8/V8ObjectConstructor.h"
#include "bindings/core/v8/V8RecursionScope.h"
#include "bindings/core/v8/V8ScriptRunner.h"
#include "core/frame/UseCounter.h"
#include "core/inspector/MainThreadDebugger.h"
#include "public/platform/Platform.h"
#include "wtf/MainThread.h"
namespace blink {
static V8PerIsolateData* mainThreadPerIsolateData = 0;
#if ENABLE(ASSERT)
static void assertV8RecursionScope()
{
ASSERT(V8RecursionScope::properlyUsed(v8::Isolate::GetCurrent()));
}
static bool runningUnitTest()
{
return Platform::current()->unitTestSupport();
}
#endif
static void useCounterCallback(v8::Isolate* isolate, v8::Isolate::UseCounterFeature feature)
{
UseCounter::Feature blinkFeature;
bool deprecated = false;
switch (feature) {
case v8::Isolate::kUseAsm:
blinkFeature = UseCounter::UseAsm;
break;
case v8::Isolate::kBreakIterator:
blinkFeature = UseCounter::BreakIterator;
break;
case v8::Isolate::kLegacyConst:
blinkFeature = UseCounter::LegacyConst;
break;
case v8::Isolate::kObjectObserve:
blinkFeature = UseCounter::ObjectObserve;
deprecated = true;
break;
case v8::Isolate::kSloppyMode:
blinkFeature = UseCounter::V8SloppyMode;
break;
case v8::Isolate::kStrictMode:
blinkFeature = UseCounter::V8StrictMode;
break;
case v8::Isolate::kStrongMode:
blinkFeature = UseCounter::V8StrongMode;
break;
case v8::Isolate::kRegExpPrototypeStickyGetter:
blinkFeature = UseCounter::V8RegExpPrototypeStickyGetter;
break;
case v8::Isolate::kRegExpPrototypeToString:
blinkFeature = UseCounter::V8RegExpPrototypeToString;
break;
default:
// This can happen if V8 has added counters that this version of Blink
// does not know about. It's harmless.
return;
}
if (deprecated)
UseCounter::countDeprecation(callingExecutionContext(isolate), blinkFeature);
else
UseCounter::count(callingExecutionContext(isolate), blinkFeature);
}
V8PerIsolateData::V8PerIsolateData()
: m_destructionPending(false)
, m_isolateHolder(adoptPtr(new gin::IsolateHolder()))
, m_stringCache(adoptPtr(new StringCache(isolate())))
, m_hiddenValue(V8HiddenValue::create())
, m_constructorMode(ConstructorMode::CreateNewObject)
, m_recursionLevel(0)
, m_isHandlingRecursionLevelError(false)
, m_isReportingException(false)
#if ENABLE(ASSERT)
, m_internalScriptRecursionLevel(0)
#endif
, m_performingMicrotaskCheckpoint(false)
, m_scriptDebugger(nullptr)
{
// FIXME: Remove once all v8::Isolate::GetCurrent() calls are gone.
isolate()->Enter();
#if ENABLE(ASSERT)
if (!runningUnitTest())
isolate()->AddCallCompletedCallback(&assertV8RecursionScope);
#endif
if (isMainThread())
mainThreadPerIsolateData = this;
isolate()->SetUseCounterCallback(&useCounterCallback);
}
V8PerIsolateData::~V8PerIsolateData()
{
}
v8::Isolate* V8PerIsolateData::mainThreadIsolate()
{
ASSERT(isMainThread());
ASSERT(mainThreadPerIsolateData);
return mainThreadPerIsolateData->isolate();
}
v8::Isolate* V8PerIsolateData::initialize()
{
V8PerIsolateData* data = new V8PerIsolateData();
v8::Isolate* isolate = data->isolate();
isolate->SetData(gin::kEmbedderBlink, data);
return isolate;
}
void V8PerIsolateData::enableIdleTasks(v8::Isolate* isolate, PassOwnPtr<gin::V8IdleTaskRunner> taskRunner)
{
from(isolate)->m_isolateHolder->EnableIdleTasks(scoped_ptr<gin::V8IdleTaskRunner>(taskRunner.leakPtr()));
}
v8::Persistent<v8::Value>& V8PerIsolateData::ensureLiveRoot()
{
if (m_liveRoot.isEmpty())
m_liveRoot.set(isolate(), v8::Null(isolate()));
return m_liveRoot.getUnsafe();
}
// willBeDestroyed() clear things that should be cleared before
// ThreadState::detach() gets called.
void V8PerIsolateData::willBeDestroyed(v8::Isolate* isolate)
{
V8PerIsolateData* data = from(isolate);
ASSERT(!data->m_destructionPending);
data->m_destructionPending = true;
data->m_scriptDebugger.clear();
// Clear any data that may have handles into the heap,
// prior to calling ThreadState::detach().
data->clearEndOfScopeTasks();
}
// destroy() clear things that should be cleared after ThreadState::detach()
// gets called but before the Isolate exits.
void V8PerIsolateData::destroy(v8::Isolate* isolate)
{
#if ENABLE(ASSERT)
if (!runningUnitTest())
isolate->RemoveCallCompletedCallback(&assertV8RecursionScope);
#endif
V8PerIsolateData* data = from(isolate);
// Clear everything before exiting the Isolate.
if (data->m_scriptRegexpScriptState)
data->m_scriptRegexpScriptState->disposePerContextData();
data->m_liveRoot.clear();
data->m_hiddenValue.clear();
data->m_stringCache->dispose();
data->m_stringCache.clear();
data->m_domTemplateMapForNonMainWorld.clear();
data->m_domTemplateMapForMainWorld.clear();
if (isMainThread())
mainThreadPerIsolateData = 0;
// FIXME: Remove once all v8::Isolate::GetCurrent() calls are gone.
isolate->Exit();
delete data;
}
V8PerIsolateData::DOMTemplateMap& V8PerIsolateData::currentDOMTemplateMap()
{
if (DOMWrapperWorld::current(isolate()).isMainWorld())
return m_domTemplateMapForMainWorld;
return m_domTemplateMapForNonMainWorld;
}
v8::Local<v8::FunctionTemplate> V8PerIsolateData::domTemplate(const void* domTemplateKey, v8::FunctionCallback callback, v8::Local<v8::Value> data, v8::Local<v8::Signature> signature, int length)
{
DOMTemplateMap& domTemplateMap = currentDOMTemplateMap();
DOMTemplateMap::iterator result = domTemplateMap.find(domTemplateKey);
if (result != domTemplateMap.end())
return result->value.Get(isolate());
v8::Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New(isolate(), callback, data, signature, length);
domTemplateMap.add(domTemplateKey, v8::Eternal<v8::FunctionTemplate>(isolate(), templ));
return templ;
}
v8::Local<v8::FunctionTemplate> V8PerIsolateData::existingDOMTemplate(const void* domTemplateKey)
{
DOMTemplateMap& domTemplateMap = currentDOMTemplateMap();
DOMTemplateMap::iterator result = domTemplateMap.find(domTemplateKey);
if (result != domTemplateMap.end())
return result->value.Get(isolate());
return v8::Local<v8::FunctionTemplate>();
}
void V8PerIsolateData::setDOMTemplate(const void* domTemplateKey, v8::Local<v8::FunctionTemplate> templ)
{
currentDOMTemplateMap().add(domTemplateKey, v8::Eternal<v8::FunctionTemplate>(isolate(), v8::Local<v8::FunctionTemplate>(templ)));
}
v8::Local<v8::Context> V8PerIsolateData::ensureScriptRegexpContext()
{
if (!m_scriptRegexpScriptState) {
v8::Local<v8::Context> context(v8::Context::New(isolate()));
m_scriptRegexpScriptState = ScriptState::create(context, DOMWrapperWorld::create(isolate()));
}
return m_scriptRegexpScriptState->context();
}
void V8PerIsolateData::clearScriptRegexpContext()
{
if (m_scriptRegexpScriptState)
m_scriptRegexpScriptState->disposePerContextData();
m_scriptRegexpScriptState.clear();
}
bool V8PerIsolateData::hasInstance(const WrapperTypeInfo* untrustedWrapperTypeInfo, v8::Local<v8::Value> value)
{
return hasInstance(untrustedWrapperTypeInfo, value, m_domTemplateMapForMainWorld)
|| hasInstance(untrustedWrapperTypeInfo, value, m_domTemplateMapForNonMainWorld);
}
bool V8PerIsolateData::hasInstance(const WrapperTypeInfo* untrustedWrapperTypeInfo, v8::Local<v8::Value> value, DOMTemplateMap& domTemplateMap)
{
DOMTemplateMap::iterator result = domTemplateMap.find(untrustedWrapperTypeInfo);
if (result == domTemplateMap.end())
return false;
v8::Local<v8::FunctionTemplate> templ = result->value.Get(isolate());
return templ->HasInstance(value);
}
v8::Local<v8::Object> V8PerIsolateData::findInstanceInPrototypeChain(const WrapperTypeInfo* info, v8::Local<v8::Value> value)
{
v8::Local<v8::Object> wrapper = findInstanceInPrototypeChain(info, value, m_domTemplateMapForMainWorld);
if (!wrapper.IsEmpty())
return wrapper;
return findInstanceInPrototypeChain(info, value, m_domTemplateMapForNonMainWorld);
}
v8::Local<v8::Object> V8PerIsolateData::findInstanceInPrototypeChain(const WrapperTypeInfo* info, v8::Local<v8::Value> value, DOMTemplateMap& domTemplateMap)
{
if (value.IsEmpty() || !value->IsObject())
return v8::Local<v8::Object>();
DOMTemplateMap::iterator result = domTemplateMap.find(info);
if (result == domTemplateMap.end())
return v8::Local<v8::Object>();
v8::Local<v8::FunctionTemplate> templ = result->value.Get(isolate());
return v8::Local<v8::Object>::Cast(value)->FindInstanceInPrototypeChain(templ);
}
void V8PerIsolateData::addEndOfScopeTask(PassOwnPtr<EndOfScopeTask> task)
{
m_endOfScopeTasks.append(task);
}
void V8PerIsolateData::runEndOfScopeTasks()
{
Vector<OwnPtr<EndOfScopeTask>> tasks;
tasks.swap(m_endOfScopeTasks);
for (const auto& task : tasks)
task->run();
ASSERT(m_endOfScopeTasks.isEmpty());
}
void V8PerIsolateData::clearEndOfScopeTasks()
{
m_endOfScopeTasks.clear();
}
void V8PerIsolateData::setScriptDebugger(PassOwnPtr<MainThreadDebugger> debugger)
{
ASSERT(!m_scriptDebugger);
m_scriptDebugger = std::move(debugger);
}
} // namespace blink