| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef SVGFEDropShadowElement_h |
| #define SVGFEDropShadowElement_h |
| |
| #include "core/svg/SVGAnimatedNumber.h" |
| #include "core/svg/SVGAnimatedNumberOptionalNumber.h" |
| #include "core/svg/SVGFilterPrimitiveStandardAttributes.h" |
| #include "platform/graphics/filters/FEDropShadow.h" |
| #include "platform/heap/Handle.h" |
| |
| namespace blink { |
| |
| class SVGFEDropShadowElement final : public SVGFilterPrimitiveStandardAttributes { |
| DEFINE_WRAPPERTYPEINFO(); |
| public: |
| DECLARE_NODE_FACTORY(SVGFEDropShadowElement); |
| |
| void setStdDeviation(float stdDeviationX, float stdDeviationY); |
| |
| SVGAnimatedNumber* dx() { return m_dx.get(); } |
| SVGAnimatedNumber* dy() { return m_dy.get(); } |
| SVGAnimatedNumber* stdDeviationX() { return m_stdDeviation->firstNumber(); } |
| SVGAnimatedNumber* stdDeviationY() { return m_stdDeviation->secondNumber(); } |
| SVGAnimatedString* in1() { return m_in1.get(); } |
| |
| DECLARE_VIRTUAL_TRACE(); |
| |
| private: |
| explicit SVGFEDropShadowElement(Document&); |
| |
| void svgAttributeChanged(const QualifiedName&) override; |
| PassRefPtrWillBeRawPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) override; |
| |
| static const AtomicString& stdDeviationXIdentifier(); |
| static const AtomicString& stdDeviationYIdentifier(); |
| |
| RefPtrWillBeMember<SVGAnimatedNumber> m_dx; |
| RefPtrWillBeMember<SVGAnimatedNumber> m_dy; |
| RefPtrWillBeMember<SVGAnimatedNumberOptionalNumber> m_stdDeviation; |
| RefPtrWillBeMember<SVGAnimatedString> m_in1; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SVGFEDropShadowElement_h |