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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef Partitions_h
#define Partitions_h
#include "wtf/PartitionAlloc.h"
#include "wtf/WTF.h"
#include "wtf/WTFExport.h"
#include <string.h>
namespace WTF {
class WTF_EXPORT Partitions {
public:
// Name of allocator used by tracing for marking sub-allocations while take
// memory snapshots.
static const char* const kAllocatedObjectPoolName;
static void initialize(HistogramEnumerationFunction);
static void shutdown();
ALWAYS_INLINE static PartitionRootGeneric* bufferPartition()
{
ASSERT(s_initialized);
return m_bufferAllocator.root();
}
ALWAYS_INLINE static PartitionRootGeneric* fastMallocPartition()
{
ASSERT(s_initialized);
return m_fastMallocAllocator.root();
}
ALWAYS_INLINE static PartitionRoot* nodePartition()
{
ASSERT(s_initialized);
return m_nodeAllocator.root();
}
ALWAYS_INLINE static PartitionRoot* layoutPartition()
{
ASSERT(s_initialized);
return m_layoutAllocator.root();
}
static size_t currentDOMMemoryUsage()
{
ASSERT(s_initialized);
return m_nodeAllocator.root()->totalSizeOfCommittedPages;
}
static size_t totalSizeOfCommittedPages()
{
size_t totalSize = 0;
totalSize += m_fastMallocAllocator.root()->totalSizeOfCommittedPages;
totalSize += m_bufferAllocator.root()->totalSizeOfCommittedPages;
totalSize += m_nodeAllocator.root()->totalSizeOfCommittedPages;
totalSize += m_layoutAllocator.root()->totalSizeOfCommittedPages;
return totalSize;
}
static void decommitFreeableMemory();
static void reportMemoryUsageHistogram();
static void dumpMemoryStats(bool isLightDump, PartitionStatsDumper*);
ALWAYS_INLINE static void* bufferMalloc(size_t n, const char* typeName)
{
return partitionAllocGeneric(bufferPartition(), n, typeName);
}
ALWAYS_INLINE static void bufferFree(void* p)
{
partitionFreeGeneric(bufferPartition(), p);
}
ALWAYS_INLINE static size_t bufferActualSize(size_t n)
{
return partitionAllocActualSize(bufferPartition(), n);
}
static void* fastMalloc(size_t n, const char* typeName)
{
return partitionAllocGeneric(Partitions::fastMallocPartition(), n, typeName);
}
static void* fastZeroedMalloc(size_t n, const char* typeName)
{
void* result = fastMalloc(n, typeName);
memset(result, 0, n);
return result;
}
static void* fastRealloc(void* p, size_t n, const char* typeName)
{
return partitionReallocGeneric(Partitions::fastMallocPartition(), p, n, typeName);
}
static void fastFree(void* p)
{
partitionFreeGeneric(Partitions::fastMallocPartition(), p);
}
static void handleOutOfMemory();
private:
static SpinLock s_initializationLock;
static bool s_initialized;
// We have the following four partitions.
// - Node partition: A partition to allocate Nodes. We prepare a
// dedicated partition for Nodes because Nodes are likely to be
// a source of use-after-frees. Another reason is for performance:
// Since Nodes are guaranteed to be used only by the main
// thread, we can bypass acquiring a lock. Also we can improve memory
// locality by putting Nodes together.
// - Layout object partition: A partition to allocate LayoutObjects.
// we prepare a dedicated partition for the same reason as Nodes.
// - Buffer partition: A partition to allocate objects that have a strong
// risk where the length and/or the contents are exploited from user
// scripts. Vectors, HashTables, ArrayBufferContents and Strings are
// allocated in the buffer partition.
// - Fast malloc partition: A partition to allocate all other objects.
static PartitionAllocatorGeneric m_fastMallocAllocator;
static PartitionAllocatorGeneric m_bufferAllocator;
static SizeSpecificPartitionAllocator<3328> m_nodeAllocator;
static SizeSpecificPartitionAllocator<1024> m_layoutAllocator;
static HistogramEnumerationFunction m_histogramEnumeration;
};
} // namespace WTF
#endif // Partitions_h