blob: 47f7773692c34acf129698d8aadbef01905f0662 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/tiles/paint_worklet_image_cache.h"
#include "cc/paint/paint_worklet_layer_painter.h"
namespace cc {
// TODO(xidachen): Rename this to PaintWorkletTaskImpl.
class PaintWorkletImageCacheImpl : public TileTask {
PaintWorkletImageCacheImpl(PaintWorkletImageCache* cache,
const PaintImage& paint_image)
: TileTask(true), cache_(cache), paint_image_(paint_image) {}
// Overridden from Task:
void RunOnWorkerThread() override { cache_->PaintImageInTask(paint_image_); }
// Overridden from TileTask:
void OnTaskCompleted() override {}
~PaintWorkletImageCacheImpl() override = default;
PaintWorkletImageCache* cache_;
PaintImage paint_image_;
PaintWorkletImageCache::PaintWorkletImageCache() {}
PaintWorkletImageCache::~PaintWorkletImageCache() {}
void PaintWorkletImageCache::SetPaintWorkletLayerPainter(
std::unique_ptr<PaintWorkletLayerPainter> painter) {
painter_ = std::move(painter);
scoped_refptr<TileTask> PaintWorkletImageCache::GetTaskForPaintWorkletImage(
const DrawImage& image) {
return base::MakeRefCounted<PaintWorkletImageCacheImpl>(this,
// TODO(xidachen): dispatch the work to a worklet thread, invoke JS callback.
// Do check the cache first. If there is already a cache entry for this input,
// then there is no need to call the Paint() function.
void PaintWorkletImageCache::PaintImageInTask(const PaintImage& paint_image) {
sk_sp<PaintRecord> record = painter_->Paint();
records_[paint_image.paint_worklet_input()] = record;
PaintRecord* PaintWorkletImageCache::GetPaintRecordForTest(
PaintWorkletInput* input) {
return records_[input].get();
} // namespace cc