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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_AUDIO_SOURCE_H_
#define REMOTING_PROTOCOL_AUDIO_SOURCE_H_
#include <memory>
#include "base/callback.h"
namespace remoting {
class AudioPacket;
namespace protocol {
class AudioSource {
public:
typedef base::Callback<void(std::unique_ptr<AudioPacket> packet)>
PacketCapturedCallback;
virtual ~AudioSource() {}
// Capturers should sample at a 44.1 or 48 kHz sampling rate, in uncompressed
// PCM stereo format. Capturers may choose the number of frames per packet.
// Returns true on success.
virtual bool Start(const PacketCapturedCallback& callback) = 0;
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_AUDIO_SOURCE_H_