| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_PROTOCOL_AUTHENTICATOR_H_ |
| #define REMOTING_PROTOCOL_AUTHENTICATOR_H_ |
| |
| #include <string> |
| |
| namespace buzz { |
| class XmlElement; |
| } // namespace buzz |
| |
| namespace remoting { |
| namespace protocol { |
| |
| // Authenticator is an abstract interface for authentication protocol |
| // implementations. Different implementations of this interface may be |
| // used on each side of the connection depending of type of the auth |
| // protocol. Client and host will repeatedly call their Authenticators |
| // and deliver the messages they generate, until successful |
| // authentication is reported. |
| // |
| // Authenticator may exchange multiple messages before session is |
| // authenticated. Each message sent/received by an Authenticator is |
| // delivered either in a session description inside session-initiate |
| // and session-accept messages or in a session-info |
| // message. Session-info messages are used only if authenticators need |
| // to exchange more than one message. |
| class Authenticator { |
| public: |
| // Allowed state transitions: |
| // When ProcessMessage() is called: |
| // WAITING_MESSAGE -> MESSAGE_READY |
| // WAITING_MESSAGE -> ACCEPTED |
| // WAITING_MESSAGE -> REJECTED |
| // When GetNextMessage() is called: |
| // MESSAGE_READY -> WAITING_MESSAGE |
| // MESSAGE_READY -> ACCEPTED |
| // MESSAGE_READY -> REJECTED |
| enum State { |
| // Waiting for the next message from the peer. |
| WAITING_MESSAGE, |
| |
| // Next message is ready to be sent to the peer. |
| MESSAGE_READY, |
| |
| // Session is authenticated successufully. |
| ACCEPTED, |
| |
| // Session is rejected. |
| REJECTED, |
| }; |
| |
| Authenticator() {} |
| virtual ~Authenticator() {} |
| |
| // Returns current state of the authenticator. |
| virtual State state() const = 0; |
| |
| // Called in response to incoming message received from the peer. |
| // Should only be called when in WAITING_MESSAGE state. |
| virtual void ProcessMessage(talk_base::XmlElement* message) = 0; |
| |
| // Must be called when in MESSAGE_READY state. Returns next |
| // authentication message that needs to be sent to the peer. |
| virtual talk_base::XmlElement* GetNextMessage() = 0; |
| |
| // Creates new authenticator for a channel. Caller must take |
| // ownership of the result. Can be called only in the ACCEPTED |
| // state. |
| virtual ChannelAuthenticator* CreateChannelAuthenticator() const = 0; |
| }; |
| |
| // Factory for Authenticator instances. |
| class AuthenticatorFactory { |
| // Called when session-initiate stanza is received to create |
| // authenticator for the new session. |first_message| specifies |
| // authentication part of the session-initiate stanza so that |
| // appropriate type of Authenticator can be chosen for the session |
| // (useful when multiple authenticators is supported). Returns NULL |
| // if the |first_message| is invalid and the session should be |
| // rejected. ProcessMessage() should be called with |first_message| |
| // for the result of this method. |
| virtual Authenticator* CreateAuthenticator( |
| const talk_base::XmlElement* first_message) = 0; |
| }; |
| |
| } // namespace protocol |
| } // namespace remoting |
| |
| #endif // REMOTING_PROTOCOL_AUTHENTICATOR_H_ |