blob: 621d5842394259c58c86593de90e5706502e8f94 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_GAMEPAD_HID_HAPTIC_GAMEPAD_MAC_H_
#define DEVICE_GAMEPAD_HID_HAPTIC_GAMEPAD_MAC_H_
#include "device/gamepad/hid_haptic_gamepad_base.h"
#include <memory>
#include <IOKit/hid/IOHIDManager.h>
namespace device {
class HidHapticGamepadMac : public HidHapticGamepadBase {
public:
HidHapticGamepadMac(IOHIDDeviceRef device_ref, const HapticReportData& data);
~HidHapticGamepadMac() override;
static std::unique_ptr<HidHapticGamepadMac> Create(uint16_t vendor_id,
uint16_t product_id,
IOHIDDeviceRef device_ref);
void DoShutdown() override;
size_t WriteOutputReport(void* report, size_t report_length) override;
private:
IOHIDDeviceRef device_ref_;
};
} // namespace device
#endif // DEVICE_GAMEPAD_HID_HAPTIC_GAMEPAD_MAC_H_