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<h1>PP_InputEvent_Mouse Struct Reference</h1>
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Data Fields</h2><table class="memberdecls">
<tr><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___mouse.html#ade5934096b842e08d4a2b5361efde0ba">modifier</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="group___enums.html#ga25113f3c8d33e863fd38b3f70f8a5e6e">PP_InputEvent_MouseButton</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___mouse.html#a09969e4a48363691517970cd8b374e84">button</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___mouse.html#a12569a7a8bff2107c2a2d67376d26c07">x</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___mouse.html#a19be12e2e7b9007209594ce85912b398">y</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___input_event___mouse.html#ad608b42b29ff4f93f63e7dee287ad1d9">click_count</a></td></tr>
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<hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>The <code><a class="el" href="struct_p_p___input_event___mouse.html" title="The PP_InputEvent_Mouse struct represents all mouse events except mouse wheel events.">PP_InputEvent_Mouse</a></code> struct represents all mouse events except mouse wheel events. </p>
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<td class="memname"><a class="el" href="group___enums.html#ga25113f3c8d33e863fd38b3f70f8a5e6e">PP_InputEvent_MouseButton</a> <a class="el" href="struct_p_p___input_event___mouse.html#a09969e4a48363691517970cd8b374e84">PP_InputEvent_Mouse::button</a></td>
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<p>This value represents the button that changed for mouse down or up events. </p>
<p>This value will be <code>PP_EVENT_MOUSEBUTTON_NONE</code> for mouse move, enter, and leave events. </p>
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<td class="memname">int32_t <a class="el" href="struct_p_p___input_event___mouse.html#ad608b42b29ff4f93f63e7dee287ad1d9">PP_InputEvent_Mouse::click_count</a></td>
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<td class="memname">uint32_t <a class="el" href="struct_p_p___input_event___mouse.html#ade5934096b842e08d4a2b5361efde0ba">PP_InputEvent_Mouse::modifier</a></td>
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<p>This value is a bit field combination of the <code>PP_InputEvent_Modifier</code> flags. </p>
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<td class="memname">float <a class="el" href="struct_p_p___input_event___mouse.html#a12569a7a8bff2107c2a2d67376d26c07">PP_InputEvent_Mouse::x</a></td>
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<p>This values represents the x coordinate of the mouse when the event occurred. </p>
<p>In most, but not all, cases these coordinates will just be integers. For example, the plugin element might be arbitrarily scaled or transformed in the DOM, and translating a mouse event into the coordinate space of the plugin will give non-integer values. </p>
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<td class="memname">float <a class="el" href="struct_p_p___input_event___mouse.html#a19be12e2e7b9007209594ce85912b398">PP_InputEvent_Mouse::y</a></td>
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<p>This values represents the y coordinate of the mouse when the event occurred. </p>
<p>In most, but not all, cases these coordinates will just be integers. For example, the plugin element might be arbitrarily scaled or transformed in the DOM, and translating a mouse event into the coordinate space of the plugin will give non-integer values. </p>
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<hr />The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="pp__input__event_8h.html">pp_input_event.h</a></li>
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