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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_DRIVER_GENERIC_CHANGE_PROCESSOR_H_
#define COMPONENTS_SYNC_DRIVER_GENERIC_CHANGE_PROCESSOR_H_
#include <stdint.h>
#include <memory>
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "base/sequence_checker.h"
#include "components/sync/model/change_processor.h"
#include "components/sync/model/data_type_error_handler.h"
#include "components/sync/model/sync_change_processor.h"
#include "components/sync/model/sync_merge_result.h"
namespace syncer {
class SyncClient;
class SyncData;
class SyncableService;
class WriteNode;
class WriteTransaction;
namespace syncable {
class Entry;
} // namespace syncable
using SyncDataList = std::vector<SyncData>;
// Datatype agnostic change processor. One instance of GenericChangeProcessor
// is created for each datatype and lives on the datatype's sequence. It then
// handles all interaction with the sync api, both translating pushes from the
// local service into transactions and receiving changes from the sync model,
// which then get converted into SyncChange's and sent to the local service.
//
// As a rule, the GenericChangeProcessor is not thread safe, and should only
// be used on the same sequence in which it was created.
class GenericChangeProcessor : public ChangeProcessor,
public SyncChangeProcessor {
public:
// Create a change processor for |type| and connect it to the syncer.
GenericChangeProcessor(ModelType type,
std::unique_ptr<DataTypeErrorHandler> error_handler,
const base::WeakPtr<SyncableService>& local_service,
const base::WeakPtr<SyncMergeResult>& merge_result,
UserShare* user_share,
SyncClient* sync_client);
~GenericChangeProcessor() override;
// ChangeProcessor interface.
// Build and store a list of all changes into |syncer_changes_|.
void ApplyChangesFromSyncModel(
const BaseTransaction* trans,
int64_t version,
const ImmutableChangeRecordList& changes) override;
// Passes |syncer_changes_|, built in ApplyChangesFromSyncModel, onto
// |local_service_| by way of its ProcessSyncChanges method.
void CommitChangesFromSyncModel() override;
// SyncChangeProcessor implementation.
SyncError ProcessSyncChanges(const base::Location& from_here,
const SyncChangeList& change_list) override;
SyncDataList GetAllSyncData(ModelType type) const override;
SyncError UpdateDataTypeContext(
ModelType type,
SyncChangeProcessor::ContextRefreshStatus refresh_status,
const std::string& context) override;
void AddLocalChangeObserver(LocalChangeObserver* observer) override;
void RemoveLocalChangeObserver(LocalChangeObserver* observer) override;
// Similar to above, but returns a SyncError for use by direct clients
// of GenericChangeProcessor that may need more error visibility.
virtual SyncError GetAllSyncDataReturnError(SyncDataList* data) const;
// If a datatype context associated with this GenericChangeProcessor's type
// exists, fills |context| and returns true. Otheriwse, if there has not been
// a context set, returns false.
virtual bool GetDataTypeContext(std::string* context) const;
// Returns the number of items for this type.
virtual int GetSyncCount();
// Generic versions of AssociatorInterface methods. Called by
// SyncableServiceAdapter or the DataTypeController.
virtual bool SyncModelHasUserCreatedNodes(bool* has_nodes);
virtual bool CryptoReadyIfNecessary();
protected:
// ChangeProcessor interface.
void StartImpl() override; // Does nothing.
UserShare* share_handle() const override;
private:
SyncError AttemptDelete(const SyncChange& change,
ModelType type,
const std::string& type_str,
WriteNode* node,
DataTypeErrorHandler* error_handler);
// Logically part of ProcessSyncChanges.
SyncError HandleActionAdd(const SyncChange& change,
const std::string& type_str,
const WriteTransaction& trans,
WriteNode* sync_node);
// Logically part of ProcessSyncChanges.
SyncError HandleActionUpdate(const SyncChange& change,
const std::string& type_str,
const WriteTransaction& trans,
WriteNode* sync_node);
// Notify every registered local change observer that |change| is about to be
// applied to |current_entry|.
void NotifyLocalChangeObservers(const syncable::Entry* current_entry,
const SyncChange& change);
base::SequenceChecker sequence_checker_;
const ModelType type_;
// The SyncableService this change processor will forward changes on to.
const base::WeakPtr<SyncableService> local_service_;
// A SyncMergeResult used to track the changes made during association. The
// owner will invalidate the weak pointer when association is complete. While
// the pointer is valid though, we increment it with any changes received
// via ProcessSyncChanges.
const base::WeakPtr<SyncMergeResult> merge_result_;
// The current list of changes received from the syncer. We buffer because
// we must ensure no syncapi transaction is held when we pass it on to
// |local_service_|.
// Set in ApplyChangesFromSyncModel, consumed in CommitChangesFromSyncModel.
SyncChangeList syncer_changes_;
// Our handle to the sync model. Unlike normal ChangeProcessors, we need to
// be able to access the sync model before the change processor begins
// listening to changes (the local_service_ will be interacting with us
// when it starts up). As such we can't wait until Start(_) has been called,
// and have to keep a local pointer to the user_share.
UserShare* const share_handle_;
// List of observers that want to be notified of local changes being written.
base::ObserverList<LocalChangeObserver>::Unchecked local_change_observers_;
base::WeakPtrFactory<GenericChangeProcessor> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(GenericChangeProcessor);
};
} // namespace syncer
#endif // COMPONENTS_SYNC_DRIVER_GENERIC_CHANGE_PROCESSOR_H_