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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
* All rights reserved.
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved.
* (http://www.torchmobile.com/)
* Copyright (C) 2014 Samsung Electronics. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef NodeTraversal_h
#define NodeTraversal_h
#include "core/CoreExport.h"
#include "core/dom/ContainerNode.h"
#include "core/dom/Node.h"
#include "platform/wtf/Allocator.h"
namespace blink {
template <class Iterator>
class TraversalRange;
template <class TraversalNext>
class TraversalAncestorsIterator;
template <class TraversalNext>
class TraversalInclusiveAncestorsIterator;
template <class TraversalNext>
class TraversalChildrenIterator;
template <class TraversalNext>
class TraversalDescendantIterator;
template <class TraversalNext>
class TraversalInclusiveDescendantIterator;
template <class TraversalNext>
class TraversalNextIterator;
class NodeTraversal {
STATIC_ONLY(NodeTraversal);
public:
using TraversalNodeType = Node;
// Does a pre-order traversal of the tree to find the next node after this
// one. This uses the same order that tags appear in the source file. If the
// stayWithin argument is non-null, the traversal will stop once the specified
// node is reached. This can be used to restrict traversal to a particular
// sub-tree.
static Node* Next(const Node& current) {
return TraverseNextTemplate(current);
}
static Node* Next(const ContainerNode& current) {
return TraverseNextTemplate(current);
}
static Node* Next(const Node& current, const Node* stay_within) {
return TraverseNextTemplate(current, stay_within);
}
static Node* Next(const ContainerNode& current, const Node* stay_within) {
return TraverseNextTemplate(current, stay_within);
}
// Like next, but skips children and starts with the next sibling.
static Node* NextSkippingChildren(const Node&);
static Node* NextSkippingChildren(const Node&, const Node* stay_within);
static Node* FirstWithin(const Node& current) { return current.firstChild(); }
static Node* LastWithin(const ContainerNode&);
static Node& LastWithinOrSelf(Node&);
// Does a reverse pre-order traversal to find the node that comes before the
// current one in document order
static Node* Previous(const Node&, const Node* stay_within = nullptr);
// Like previous, but skips children and starts with the next sibling.
static Node* PreviousSkippingChildren(const Node&,
const Node* stay_within = nullptr);
// Like next, but visits parents after their children.
static Node* NextPostOrder(const Node&, const Node* stay_within = nullptr);
// Like previous, but visits parents before their children.
static Node* PreviousPostOrder(const Node&,
const Node* stay_within = nullptr);
// Pre-order traversal including the pseudo-elements.
static Node* PreviousIncludingPseudo(const Node&,
const Node* stay_within = nullptr);
static Node* NextIncludingPseudo(const Node&,
const Node* stay_within = nullptr);
static Node* NextIncludingPseudoSkippingChildren(
const Node&,
const Node* stay_within = nullptr);
CORE_EXPORT static Node* NextAncestorSibling(const Node&);
CORE_EXPORT static Node* NextAncestorSibling(const Node&,
const Node* stay_within);
static Node& HighestAncestorOrSelf(const Node&);
// Children traversal.
static Node* ChildAt(const Node& parent, unsigned index) {
return ChildAtTemplate(parent, index);
}
static Node* ChildAt(const ContainerNode& parent, unsigned index) {
return ChildAtTemplate(parent, index);
}
// These functions are provided for matching with |FlatTreeTraversal|.
static bool HasChildren(const Node& parent) { return FirstChild(parent); }
static bool IsDescendantOf(const Node& node, const Node& other) {
return node.IsDescendantOf(&other);
}
static Node* FirstChild(const Node& parent) { return parent.firstChild(); }
static Node* LastChild(const Node& parent) { return parent.lastChild(); }
static Node* NextSibling(const Node& node) { return node.nextSibling(); }
static Node* PreviousSibling(const Node& node) {
return node.previousSibling();
}
static ContainerNode* Parent(const Node& node) { return node.parentNode(); }
static Node* CommonAncestor(const Node& node_a, const Node& node_b);
static unsigned Index(const Node& node) { return node.NodeIndex(); }
static unsigned CountChildren(const Node& parent) {
return parent.CountChildren();
}
static ContainerNode* ParentOrShadowHostNode(const Node& node) {
return node.ParentOrShadowHostNode();
}
static TraversalRange<TraversalAncestorsIterator<NodeTraversal>> AncestorsOf(
const Node&);
static TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>
InclusiveAncestorsOf(const Node&);
static TraversalRange<TraversalChildrenIterator<NodeTraversal>> ChildrenOf(
const Node&);
static TraversalRange<TraversalDescendantIterator<NodeTraversal>>
DescendantsOf(const Node&);
static TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>
InclusiveDescendantsOf(const Node&);
static TraversalRange<TraversalNextIterator<NodeTraversal>> StartsAt(
const Node&);
static TraversalRange<TraversalNextIterator<NodeTraversal>> StartsAfter(
const Node&);
private:
template <class NodeType>
static Node* TraverseNextTemplate(NodeType&);
template <class NodeType>
static Node* TraverseNextTemplate(NodeType&, const Node* stay_within);
template <class NodeType>
static Node* ChildAtTemplate(NodeType&, unsigned);
static Node* PreviousAncestorSiblingPostOrder(const Node& current,
const Node* stay_within);
};
template <class Iterator>
class TraversalRange {
STACK_ALLOCATED();
public:
using StartNodeType = typename Iterator::StartNodeType;
explicit TraversalRange(const StartNodeType* start) : start_(start) {}
Iterator begin() { return Iterator(start_); }
Iterator end() { return Iterator::End(); }
private:
Member<const StartNodeType> start_;
};
template <class TraversalNext>
class TraversalIteratorBase {
STACK_ALLOCATED();
public:
using NodeType = typename TraversalNext::TraversalNodeType;
NodeType& operator*() { return *current_; }
bool operator!=(const TraversalIteratorBase& rval) const {
return current_ != rval.current_;
}
protected:
explicit TraversalIteratorBase(NodeType* current) : current_(current) {}
Member<NodeType> current_;
};
template <class TraversalNext>
class TraversalAncestorsIterator : public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::current_;
explicit TraversalAncestorsIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(TraversalNext::Parent(*start)) {}
void operator++() { current_ = TraversalNext::Parent(*current_); }
static TraversalAncestorsIterator End() {
return TraversalAncestorsIterator();
}
private:
TraversalAncestorsIterator()
: TraversalIteratorBase<TraversalNext>(nullptr) {}
};
template <class TraversalNext>
class TraversalInclusiveAncestorsIterator
: public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::current_;
explicit TraversalInclusiveAncestorsIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
const_cast<StartNodeType*>(start)) {}
void operator++() { current_ = TraversalNext::Parent(*current_); }
static TraversalInclusiveAncestorsIterator End() {
return TraversalInclusiveAncestorsIterator();
}
private:
TraversalInclusiveAncestorsIterator()
: TraversalIteratorBase<TraversalNext>(nullptr) {}
};
template <class TraversalNext>
class TraversalChildrenIterator : public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::current_;
explicit TraversalChildrenIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
TraversalNext::FirstChild(*start)) {}
void operator++() { current_ = TraversalNext::NextSibling(*current_); }
static TraversalChildrenIterator End() { return TraversalChildrenIterator(); }
private:
TraversalChildrenIterator() : TraversalIteratorBase<TraversalNext>(nullptr) {}
};
template <class TraversalNext>
class TraversalNextIterator : public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = typename TraversalNext::TraversalNodeType;
using TraversalIteratorBase<TraversalNext>::current_;
explicit TraversalNextIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
const_cast<StartNodeType*>(start)) {}
void operator++() { current_ = TraversalNext::Next(*current_); }
static TraversalNextIterator End() { return TraversalNextIterator(nullptr); }
};
template <class TraversalNext>
class TraversalDescendantIterator
: public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = Node;
using TraversalIteratorBase<TraversalNext>::current_;
explicit TraversalDescendantIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(
TraversalNext::FirstWithin(*start)),
root_(start) {}
void operator++() { current_ = TraversalNext::Next(*current_, root_); }
static TraversalDescendantIterator End() {
return TraversalDescendantIterator();
}
private:
TraversalDescendantIterator()
: TraversalIteratorBase<TraversalNext>(nullptr), root_(nullptr) {}
Member<const Node> root_;
};
template <class TraversalNext>
class TraversalInclusiveDescendantIterator
: public TraversalIteratorBase<TraversalNext> {
STACK_ALLOCATED();
public:
using StartNodeType = typename TraversalNext::TraversalNodeType;
using NodeType = typename TraversalNext::TraversalNodeType;
using TraversalIteratorBase<TraversalNext>::current_;
explicit TraversalInclusiveDescendantIterator(const StartNodeType* start)
: TraversalIteratorBase<TraversalNext>(const_cast<NodeType*>(start)),
root_(start) {}
void operator++() { current_ = TraversalNext::Next(*current_, root_); }
static TraversalInclusiveDescendantIterator End() {
return TraversalInclusiveDescendantIterator(nullptr);
}
private:
Member<const StartNodeType> root_;
};
inline TraversalRange<TraversalAncestorsIterator<NodeTraversal>>
NodeTraversal::AncestorsOf(const Node& node) {
return TraversalRange<TraversalAncestorsIterator<NodeTraversal>>(&node);
}
inline TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>
NodeTraversal::InclusiveAncestorsOf(const Node& node) {
return TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>(
&node);
}
inline TraversalRange<TraversalChildrenIterator<NodeTraversal>>
NodeTraversal::ChildrenOf(const Node& parent) {
return TraversalRange<TraversalChildrenIterator<NodeTraversal>>(&parent);
}
inline TraversalRange<TraversalDescendantIterator<NodeTraversal>>
NodeTraversal::DescendantsOf(const Node& root) {
return TraversalRange<TraversalDescendantIterator<NodeTraversal>>(&root);
}
inline TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>
NodeTraversal::InclusiveDescendantsOf(const Node& root) {
return TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>(
&root);
}
inline TraversalRange<TraversalNextIterator<NodeTraversal>>
NodeTraversal::StartsAt(const Node& start) {
return TraversalRange<TraversalNextIterator<NodeTraversal>>(&start);
};
inline TraversalRange<TraversalNextIterator<NodeTraversal>>
NodeTraversal::StartsAfter(const Node& start) {
return TraversalRange<TraversalNextIterator<NodeTraversal>>(
NodeTraversal::Next(start));
};
template <class NodeType>
inline Node* NodeTraversal::TraverseNextTemplate(NodeType& current) {
if (current.hasChildren())
return current.firstChild();
if (current.nextSibling())
return current.nextSibling();
return NextAncestorSibling(current);
}
template <class NodeType>
inline Node* NodeTraversal::TraverseNextTemplate(NodeType& current,
const Node* stay_within) {
if (current.hasChildren())
return current.firstChild();
if (current == stay_within)
return nullptr;
if (current.nextSibling())
return current.nextSibling();
return NextAncestorSibling(current, stay_within);
}
inline Node* NodeTraversal::NextSkippingChildren(const Node& current) {
if (current.nextSibling())
return current.nextSibling();
return NextAncestorSibling(current);
}
inline Node* NodeTraversal::NextSkippingChildren(const Node& current,
const Node* stay_within) {
if (current == stay_within)
return nullptr;
if (current.nextSibling())
return current.nextSibling();
return NextAncestorSibling(current, stay_within);
}
inline Node& NodeTraversal::HighestAncestorOrSelf(const Node& current) {
Node* highest = const_cast<Node*>(&current);
while (highest->parentNode())
highest = highest->parentNode();
return *highest;
}
template <class NodeType>
inline Node* NodeTraversal::ChildAtTemplate(NodeType& parent, unsigned index) {
Node* child = parent.firstChild();
while (child && index--)
child = child->nextSibling();
return child;
}
} // namespace blink
#endif